Commit Graph

541 Commits

Author SHA1 Message Date
O-01-67 36498269a3
forgor 2022-09-02 09:22:39 -04:00
O-01-67 97db25310a
add mithril and lithium + laetium special property 2022-09-02 08:57:42 -04:00
O-01-67 fbea760827
forgor💀 2022-09-02 08:57:06 -04:00
O-01-67 839eabd766
Merge lithium into metals.js (2) 2022-09-02 08:44:15 -04:00
O-01-67 acb2f98a25
Merge lithium.js into metals.js (1) 2022-09-02 08:41:40 -04:00
O-01-67 bd54a803c3
rm deadname 2022-09-01 15:45:05 -04:00
O-01-67 724e7f9de2
forgor what i did 2022-09-01 14:50:10 -04:00
O-01-67 74bbffdab2
Exclude certain spouts from random anyway
that is, if their corresponding element is already excluded from random (*cough* supernova)
2022-09-01 13:25:46 -04:00
O-01-67 8607d8d72d
Language tweaks
for a more family-friendly github, or as close as we can get given that cum mod exists
2022-09-01 13:06:36 -04:00
O-01-67 5f7fe007b3
New command: countall
* Takes no arguments
* Logs to console a list of elements present and their amounts (pixels)

Example output:
> emerald: 675
> diamond: 2031
> gold_coin: 2026
> amethyst: 461
> sapphire: 426
> ruby: 457
> pearl: 268
> onyx: 348
> cumin: 418
2022-09-01 13:05:53 -04:00
O-01-67 9a1f8c2010
"set color" *actually* allows HSL 2022-09-01 12:50:12 -04:00
O-01-67 367ef18381
"set color" allows HSL
hsl(a,b,c)
2022-09-01 12:35:23 -04:00
O-01-67 af09a65b38
Add count command
counts how many pxs of an element exist and alert()s the result
2022-09-01 11:51:02 -04:00
O-01-67 db94ebb826
Money world with gems.js
valuable gems and gold
requires gems.js
2022-09-01 11:50:02 -04:00
O-01-67 d4c6f56b53
i coded for so long i forgor 💀 what exactly i did 2022-08-31 16:44:25 -04:00
O-01-67 55b0535f72
Categorized
to an "Irradiated" category
2022-08-31 12:59:26 -04:00
O-01-67 6c0cd03257
fix rad-dirt melting 2022-08-31 12:56:45 -04:00
O-01-67 fa73c2f56c
Inter-mod compatibility: Irradiated basalt gravel
some_tf_liquids.js (due to petrotheum) adds basalt gravel
2022-08-31 12:45:13 -04:00
O-01-67 487b84b00c
Add ice and radiation worlds
so... much... land...
2022-08-31 12:39:11 -04:00
O-01-67 4c33a27cb6
more worlds
starting with a TNT world
2022-08-30 20:46:15 -04:00
O-01-67 3fe735ea24
desert changes 2022-08-30 20:23:34 -04:00
O-01-67 ff526bc65a
Added sandstone mod
A sedimentary rock. Most of this code handles the sedimentation and cementation* process. This sucked. Balancing sucked more. But it is done.

*No compaction due to lack of weight or any means for pixels to detect when another pixel tries to move into them.
2022-08-30 16:35:02 -04:00
O-01-67 bc8c251327
Adds a weird liquid i guess
i wanted everboiling water but i didn't want to make its reactions
so i made roseyiede instead
2022-08-30 13:25:30 -04:00
O-01-67 98eb31104a
comp@ patch for dry_dirt
with certain mod orders
2022-08-26 15:27:18 -04:00
O-01-67 268133bc1a
removal 2022-08-26 15:26:41 -04:00
O-01-67 38860ab2be
dry dirt
makes dirt dry at 110
2022-08-26 15:25:03 -04:00
lllllllllwith10ls 0a18e4bef5 fluorine doesn't burn solid oxygen 2022-08-03 14:10:30 -05:00
lllllllllwith10ls 41d0800e89 solid fluorine is now immune to itself 2022-08-03 14:04:25 -05:00
lllllllllwith10ls 8ac193ed72 Fluorine and co work properly now 2022-08-03 13:40:53 -05:00
lllllllllwith10ls 9b6e2d56e7 Start of chem.js 2022-08-02 14:23:35 -05:00
O-01-67 cab6db5a32
no thoughts, description empty 2022-08-01 15:56:47 -04:00
O-01-67 2affb7cb83
makes circular random events more destructive
* sets random pixel choices to randomChoices
* sets all radii ranges to 1-18
* compatible with paint_event.js
2022-07-29 21:10:12 -04:00
O-01-67 73dbda7919
Rename test2.js to amogus.js 2022-07-29 19:37:22 -04:00
O-01-67 cce2d36b34
Revamp
* Now uses structure_test.js (Room)'s method
* Now made from brick and glass
* Added Amogus Seed to generate it (this structure is small, so a simple behavior suffices; to use this method for bigger structures, you'll have to tweak the seed with a tailored tick function)
* Added color array and code to pull from it
2022-07-29 19:37:09 -04:00
O-01-67 45a7146b4a
tweak num 2022-07-28 21:08:19 -04:00
O-01-67 b6dc65da7d
New random event
Paint event: paints a random circle a random color
2022-07-28 21:07:32 -04:00
O-01-67 c85d8fefc0
clarify comment numbers 2022-07-24 17:40:26 -04:00
O-01-67 3babbfb0e4
mutual exclusions 2022-07-19 20:55:04 -04:00
O-01-67 3c40d37864
liquid void
yum
2022-07-19 20:53:11 -04:00
O-01-67 66801308dd
More gems
Yes, pearl melting is inaccurate.
Cry about it.
2022-07-19 20:40:15 -04:00
O-01-67 ad00e41f9c
more gems 2022-07-18 01:00:15 -04:00
O-01-67 f2ea974fdf
half-baked mod
Prompt is unkeybound: must call funniPrompt() in console

commands: set, test, fill, randomfill

> Usage: set [property] [element] [value] <type>
> Arguments are typed without framing characters.
> The element can be \"all\" to set the property for every pixel.
> Note: Strings can't have spaces because spaces are the separator used in the parsing split().
> Arguments in [brackets] are required and ones in <angle brackets> are optional."

> Usage: fill [overwrite (should be a bool)] [element] <additional elements>.
> Arguments in [brackets] are required and ones in <angle brackets> are optional.

> Usage: randomfill [overwrite (should be a bool) (default: true)]
> Arguments in [brackets] are required and ones in <angle brackets> are optional.
2022-07-09 22:53:38 -04:00
O-01-67 de0dc088ab
(Read description) Adds a find mode
It modifies drawPixels to add a "find mode" that causes the currently selected element to pulsate red and yellow. 
To toggle it, pull up the info for the element "find_toggle" and click the magenta text in the description.
2022-07-09 22:25:20 -04:00
O-01-67 b7bd1f216e
Rename functest.js to drawPixels_change_test.js 2022-07-08 22:32:50 -04:00
O-01-67 89abf3659d
function alteration test
suffixes a function to drawPixels that makes burning pixels have a red overlay like shocked pixels's yellow overlay
2022-07-08 22:31:12 -04:00
O-01-67 c0625c669a
two new mods
change.js: edit of replace.js, changes anything to a given element (behavior of The Powder Toy's replace mode)
triggerable_random_powders.js: adds 3 powders
one becomes a random element when heated, another does when cooled, and the third does when shocked
2022-07-08 22:29:08 -04:00
O-01-67 6abe462d68
Added clickable prompt spawner in description text
as a test
2022-07-06 23:23:38 -04:00
O-01-67 122045bf41
Adds a replacement tool (read desc)
It replaces an element with another.
Press " (quotes key) to open the prompt. It will ask for the element type you want to change, and then the element you want to change it to.
Then, use the replace tool and it will change all pixels of the first element you click/hold it on to the second element.
By default, it changes Rock to Sand.
2022-07-06 22:42:55 -04:00
slweeb a0da3cc160
Add files via upload 2022-07-06 19:15:42 -04:00
O-01-67 d3f5b2b55d
added fairy_chain.js functionality for gold fairies
to make it easier to blow up the gold cells
2022-07-03 20:40:18 -04:00