2021-12-23 23:42:03 -05:00
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[Future Plans]
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2021-12-28 17:44:28 -05:00
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+ Artists' Update (Painting, Lines, Shapes, etc.)
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2022-01-09 20:55:33 -05:00
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+ Machines Update
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2022-01-16 20:17:12 -05:00
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2022-01-22 21:18:14 -05:00
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[Version 1.1 - Blast Off]
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+ Explosions
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+ Weapons Category
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+ Bomb
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+ TNT
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+ C-4
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+ Grenade
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+ Gunpowder
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+ Nuke
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+ Greek Fire
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+ Nitroglycerin
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+ Sticky Bomb
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+ Cold Bomb
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+ Hot Bomb
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+ Electro Bomb
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+ Water Bomb
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+ Antimatter Bomb
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+ Flashbang
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+ Flash (Hidden)
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+ Landmine
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+ Cluster Bomb
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+ Explosion (Element, explodes immediately)
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+ Armageddon (Hidden, lag warning)
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+ Tesla Coil
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+ Light Bulb
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+ Shocker
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+ Tungsten
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+ Helium
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+ Liquid Helium (Hidden)
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+ Nitrogen Ice (Hidden)
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+ Sawdust
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+ Brick Rubble (Hidden)
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+ Slag
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2022-01-20 18:34:53 -05:00
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+ Loopy
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2022-01-22 21:18:14 -05:00
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+ Neutral Acid, from neutralizing Acid with Ash, Limestone, Borax, or Ammonia
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+ Cancer can now take over Frogs, Fish, and Rats
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+ Dioxin can now cause Cancer, kill things, and damage Antibodies
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+ Chocolate Syrup can now evaporate
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+ Wet Sand and Mud seep into each other's dry counterparts
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+ Salt now kills Worms
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+ Mushrooms now compost Ash
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+ Udders can now cook
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~ Fireballs now explode on impact
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~ Magma now cools into mostly Basalt
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~ Molten Plastic is no longer on fire
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~ Unhid Dioxin
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~ Moved Straw and Ruins to Solids category
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~ Moved Tinder to Powders category
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~ Moved Smoke Grenade and Fireball to Weapons category
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~ Fixed: Direction not reset when changing pixels' elements
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~ Fixed: Mod Manager unable to scroll
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~ Fixed: Acid and Acid Gas dissolve each other
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~ Fixed: Potassium and Epsom Salt didn't kill Slugs and Snails
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2022-01-20 18:34:53 -05:00
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2022-01-20 15:02:20 -05:00
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[Version 1.0.1]
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~ Slowed down Udder
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+ Technical: runAfterLoad() function, pass a function to run after all mods load. See example_mod.js
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2022-01-19 20:05:54 -05:00
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[Version 1.0 - Full Steam Ahead!]
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+ Radiation
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+ Uranium
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+ Rad Steam
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+ Rad Cloud
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+ Fallout
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+ Reorganized elements
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+ Powders category
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+ Food category
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+ Fullscreen Mode (Press F)
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+ Hold down Shift when using Mix to include Fire
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+ Salt melts Ice and Snow
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+ Dirty Water can be filtered by Charcoal and Gravel
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+ Worms can move through Mycelium, Wet Sand, and Clay Soil
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+ Worms break down some organic matter
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+ Glass now resists Acid
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~ Metal Scrap melts into various metals
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~ Recolored Aluminum
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~ Recolored Grass to have less contrast
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~ Recolored Mycelium
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~ Mycelium is no longer hidden
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~ Lichen now grows
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~ Cells and Cancer now have gravity
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~ Cancer now grows on its own
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~ Vaccines and Antibodies kill Cancer slowly
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~ Straw no longer falls
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~ Random no longer makes Snake
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~ Water Spout renamed to just Spout
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~ Hid Lattice
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~ Took all vanilla elements out of the Other category
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~ Moved Ash and Charcoal into the Powders category
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+ Technical: Reactions can now use arrays for random choices
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~ Fixed: Mod Manager removes only the top mod
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~ Fixed: Saplings, Mushrooms, Flowers, Bamboo, Wheat, Corn grow in mid-air
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~ Fixed: Acid, Acid Gas, and Antimatter delete themselves without touching anything
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~ Fixed: Pistils fall and create a lot of petals
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~ Fixed: Cloner doesn't inherit the temperature of it's source / don't clone fire properly
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~ Fixed: Ammonia fertilizes plants too fast
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~ Fixed: Info menu search bar doesn't stick to the bottom
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~ Fixed: Some bright background buttons like salt have white text
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~ Fixed: Elements can't heat or cool themselves with HT or CO
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~ Fixed: TPS resets when you don't enter anything
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- Removed plus button in the Mod Manager
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- Removed Structure category
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2022-01-17 11:11:26 -05:00
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[Version 0.9.1]
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~ Mods can now work together (e.g. having reactions with elements from other mods, stateHighs, etc.)
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2022-01-16 20:17:12 -05:00
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[Version 0.9 - Mod Manager Update]
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+ Mod Manager Menu
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+ Clay Soil
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+ Salt Water, Sugar Water, and Dirty Water evaporate into their components
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+ Blood, Ketchup, Molasses, Slime, Vinegar, and Alcohol evaporate into their components
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+ Reactions between cloud types
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+ Acid Gas can form Acid Clouds
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+ Fire Clouds turn to Pyrocumulus when cooled
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+ Torches can be extinguished with water
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+ Some Fireballs will burn into steam
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~ Improved color of Permafrost, Dirt, Grass, Gravel, Basalt, Lamp Oil, Honey, Molasses, Chocolate Syrup, Bamboo, Corn, Corn Seed, Root, Potato Seed, Iron, Rust, Glass, Copper, Zinc, Tin, Silver, and Straw
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~ Anaesthesia now a gas
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+ Technical: stateHigh and stateLow can be an array, a random option is chosen
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~ Fixed: Fireball rocks continue to burn after being extinguished
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2021-12-23 23:42:03 -05:00
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2022-01-11 19:30:40 -05:00
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[Version 0.8.3]
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2022-01-14 13:06:43 -05:00
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+ Laser
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+ Snake (Not the animal)
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+ Ball (Hidden experiment)
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+ Cyanide
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+ Ammonia, a fertilizer
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+ Vaccine
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+ Antibody
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+ Infection
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+ Cell
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+ Cancer
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+ Rain Clouds form from steam high up
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+ Pyrocumulus Clouds
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+ Fire Clouds
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+ Fuse
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+ RGB LEDs
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2022-01-11 19:30:40 -05:00
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+ Mud and Wet Sand seaps into the ground
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2022-01-14 13:06:43 -05:00
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+ Algae and Plants can clean water
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2022-01-11 19:30:40 -05:00
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+ Cloners are now invincible
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2022-01-14 13:06:43 -05:00
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+ Animals eat more varieties of things
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2022-01-11 19:30:40 -05:00
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+ Fireballs now extinguish in water
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2022-01-14 13:06:43 -05:00
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~ Fireballs now flicker and are colored differently
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~ Light is now directional and doesn't delete immediately
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~ Frogs, Flies, Fireflies, Bees, Fish, Termites, Rats, Slugs, Snails, and Bubbles now move more realistically
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~ Rats now create less Plague
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~ Fireflies now realistically color
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2022-01-11 19:30:40 -05:00
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~ Moved Clouds to Gases category
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~ Moved Gray Goo to Special category
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~ Mushrooms stalks now have gravity
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2022-01-14 13:06:43 -05:00
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~ Dirty water looks dirtier
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~ Lattice is given a different color than Filler
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2022-01-11 19:30:40 -05:00
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+ Technical: Reaction property "oneway"
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2022-01-14 13:06:43 -05:00
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+ Technical: Support Any (SA) behavior
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~ Technical: All animals now use reactions to eat
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~ Fixed: Rocks don't sink in liquids
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~ Fixed: Supportive elements like concrete don't sink in liquids
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2022-01-11 19:30:40 -05:00
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~ Fixed: Large decimal values for molten elements
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2022-01-14 13:06:43 -05:00
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~ Fixed: Fish can't swim through dirty water
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~ Fixed: Pixels that should be burning created by other pixels aren't burn
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~ Fixed: Acid Cloud density not working
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~ Fixed: Fire causes Clouds to lower
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~ Fixed: Algae tends to move rightwards
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2022-01-11 19:30:40 -05:00
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2022-01-09 20:55:33 -05:00
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[Version 0.8.2]
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+ Cold Fire
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+ Sulfur
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+ Copper Sulfate
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+ Diamonds
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+ Glitter
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+ Electric element
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+ Rain Clouds sometimes spark
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+ Holding [Shift] while shocking increases the shock
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+ Antimolten, Antifire, Antigas
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+ Dirty Water
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+ Walls are now invincible
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+ Water weathers down rock over time
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+ Water oxidizes iron and copper
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+ Vinegar deoxidizes rust and copper
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+ Blood can now boil
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+ Many new combustion and melting temperatures
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+ Install button to add to homescreen
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~ Improved Random tool
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~ Reordered liquids tab
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~ Pixels are now smaller on small screens to allow for more space
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~ Unhid Vine
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~ Recolored Meat
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~ Optimizations
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~ Tweaked shock tool
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+ Technical: "hardness" element attribute, chance of resisting damage (0-1)
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+ Technical: Reactions can now have a chance of occuring (0-1)
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~ Technical: Quotes removed from element keys, not necessary for mods
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~ Technical: All element attributes are now optional
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~ Technical: Updated element property list comment
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~ Fixed: Controls link goes to changelog
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~ Fixed: Elements like Potassium Salt don't continue burning after melting
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2022-01-06 12:52:46 -05:00
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[Version 0.8.1]
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+ Progressive web app support
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+ Confirms when you are about to leave the page
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+ Favicons and social cards
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2022-01-03 22:49:52 -05:00
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[Version 0.8 - Electricity]
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+ Mobile Support (Potentially buggy)
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+ Electricity
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+ Shock tool
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+ Wire (100% conductivity)
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+ Metal Scrap
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+ E-cloner (Clones when powered)
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+ Neon gas
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+ "Random" element
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+ Each conductive element has its own conductivity
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+ Lower conductivity = higher resistance, which heats up faster when charged
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~ Plasma now shocks things
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~ Electrified plasma now creates more plasma
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~ Speed optimizations allowing for more pixels on screen
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+ Smoke Grenades can now melt
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+ Technical: "conduct" attribute, chance of conducting electricity per tick, 0-1
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+ Technical: "behaviorOn" attribute, behavior to override when powered
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+ Technical: "colorOn" attribute, color to change to when powered
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+ Technical: "SH" behavior rule, shocks / adds charge
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~ Fixed: Invalid info links
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2021-12-30 13:27:16 -05:00
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[Version 0.7.3]
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~ Salt and sugar are more dense; can sink in water
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~ Fixed: Fish and Algae can't move through sugar water
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2021-12-29 20:57:33 -05:00
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[Version 0.7.2 - Cloning]
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+ Cloner
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+ Slow Cloner, Clone Powder, Floating Cloner
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+ Soap, cleans various things
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~ Plasma revamped
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~ Rain/Snow/Acid Clouds revamped
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+ Basalt
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+ Calcium, Limestone, Quicklime, Slaked Lime
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+ Lattice
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+ Mud can freeze
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+ Slugs and Snails
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~ Frogs can now move underwater
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~ Light has a temperature of 50°C
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~ Swapped Special and Machines category spots
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[Version 0.7.1]
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2021-12-28 19:02:21 -05:00
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+ Sugar Water + Pollen = Honey
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2021-12-28 21:27:54 -05:00
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~ Lowered Rat Plague spawn rates
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2021-12-28 19:02:21 -05:00
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~ Fixed: Water dissolves salt and sugar way too much
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~ Fixed: Plants don't grow anymore
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2021-12-28 21:27:54 -05:00
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~ Fixed: Fleas don't eat blood underneath them
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2021-12-28 19:02:21 -05:00
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~ Fixed: Info page says seconds instead of ticks
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2021-12-28 21:27:54 -05:00
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~ Fixed: Info shows duplicate elements
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2021-12-28 19:02:21 -05:00
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~ Fixed: "1 ticks"
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2021-12-28 17:44:28 -05:00
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[Version 0.7 - Density & Reactions]
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+ New category-based element selection menu
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+ Pixels are now slightly smaller allowing for more space
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+ Scroll wheel now controls cursor size
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+ Absolute zero temperature (-273.15°C)
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+ Molten elements are now colored differently
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+ Mix tool
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+ **Density**
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+ If density is higher, powders will sink in liquids, liquids in liquids, powders in gases, etc.
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+ Each powder, liquid, and gas has its own density value
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+ **Reactions between elements**
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+ Element info lookup GUI
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+ Right click an element button to open its info
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+ Press the / or I key to open the info screen
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+ Click underlined elements to open their info
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+ Info button
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+ Lookup tool
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+ Mud & Mudstone
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+ Wet Sand & Packed Sand
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+ Zinc, Tin, Nickel, Silver, Gold, Aluminum
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+ Alloys made by mixing molten metals
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+ Brass, Bronze, Sterling, Steel, Rose Gold
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+ Gold Coins
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+ Milk, Yogurt, Udder
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+ Vinegar
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+ Baking Soda
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+ Corn, Corn Seed, Popcorn
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+ Plant Root
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+ Potato, Potato Seed
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+ Yeast, Bread, Toast
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+ Flour, Dough
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+ Salt, Salt Water
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+ Sugar, Caramel, Candy, Sugar Water
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+ Plants convert carbon dioxide to oxygen
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+ Rust
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+ Hydrogen
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+ Nitrogen
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+ Alcohol
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+ Lichen
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+ Ruins can now melt
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+ Permafrost now melts into mud
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~ Arrow buttons have been changed to + and -
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+ New icons for holding Alt/Option and Right Shift
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~ Fixed: Ghost pixels
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~ Fixed: Fire turns to smoke too much
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~ Fixed: Plasma goes out of control
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~ Fixed: Console error when leaving element select popup blank
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+ Technical: "name" is no longer a required element attribute
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+ Technical: New element attributes used for moving elements for density simulation
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+ "state" (solid, liquid, or gas)
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+ "density" (density of the element in kg/m³)
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+ Automatic molten elements are given 0.9x density
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2021-12-23 23:42:03 -05:00
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[Version 0.6 - Thermal Conductivity - Dec. 23, 2021]
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+ Thermal Conductivity / Heat Transfer
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2021-12-24 00:10:37 -05:00
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+ Insulation
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+ Walls insulate
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2021-12-23 23:42:03 -05:00
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+ Bees now drop pollen which turns into flower seeds
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[Version 0.5.2 - Dec. 22, 2021]
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2021-12-23 00:21:51 -05:00
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+ Antimatter
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+ Acid Cloud
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+ Acid Gas
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+ Bees
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+ Rats
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+ Rotten Meat
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+ Plague, spawns from Rats and Rotten Meat, kills some animals
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+ Plastic, Dioxin, Beads
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+ Epsom Salt
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+ Potassium Salt
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+ Mycelium, obtained from hyphae converting dirt
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~ Hyphae spreads more naturally
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+ Mushrooms can spread and multiply via hyphae
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+ All molten elements now spawn fire like magma
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~ Fixed: NaN fire temperatures
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2021-12-23 23:42:03 -05:00
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[Version 0.5.1 - Dec. 22, 2021]
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2021-12-23 00:21:51 -05:00
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+ Erase tool
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+ Pick tool (Middle click works too)
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+ Press E to select an element by name
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+ Press > to forward by one frame
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+ Changelog and controls link
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~ Shift + Heat/Cool is twice as fast as before
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~ Fixed: Placing continues after hovering outside of game
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~ Fixed: Cursor doesn't follow mouse after hovering outside of game
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~ Fixed: Element select button doesn't deselect previous element
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~ Fixed: Arrow buttons can set the cursor size to negatives
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~ Fixed: Virus spreads fire infinitely
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~ Fixed: Shift icon [⬆ ] doesn't show when hovering outside of game
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~ Fixed: Console error sometimes when page loads
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2021-12-23 23:42:03 -05:00
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[Version 0.5 - Dec. 21, 2021]
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2021-12-23 00:21:51 -05:00
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+ New name: Sandboxels (Sandbox + Pixels)
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+ Mushrooms
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+ Mushroom Spore grows a mushroom
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+ Mushroom Stalk makes up the stem
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+ Mushroom gill creates the cap
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+ Mushroom Cap
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+ Hyphae grows underneath the mushroom in dirt
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+ Permafrost
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+ Chocolate & Chocolate Syrup
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+ Cheese
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+ Fireflies
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+ Fireballs
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+ Frozen Meat
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+ Frozen Frogs
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~ Heat & Cool tools look more natural
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~ Gravel can now melt
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