<p>Sandboxels has a huge selection of mods that add new content to the simulator. They are created by community members and aren't endorsed by the developer of Sandboxels.</p>
<h2>How to enable a mod</h2>
<ol>
<li>Go to the official <ahref="https://sandboxels.R74n.com/">Sandboxels website</a>.</li>
<li>Press the <strong>Mods</strong> button in the toolbar to open the Mod Manager.</li>
<li>Type the full file name of the mod, listed below. You can also enter a whole URL. It MUST be exactly as written, case-sensitive and including the ".js" ending.</li>
<li>Press enter, then refresh the page.</li>
</ol>
<h2>Sandboxels Mod List</h2>
<p>Mods submitted to our <ahref="https://github.com/R74nCom/sandboxels/tree/main/mods"target="_blank">GitHub repo</a> are listed here.</p>
<tr><td>chem.js</td><td>Several chemistry and physics-related elements</td><td>lllllllllwith10ls</td></tr>
<tr><td>aChefsDream.js</td><td>More foods, animals, tools, and other cooking items <ahref="https://www.youtube.com/playlist?list=PLWHqGb75vC8o7CLv-pMoVb56JL9BY9F0t">[YouTube Playlist]</a></td><td>SquareScreamYT</td></tr>
<tr><td>delete_all_of_element.js</td><td>Tool that deletes every pixel of the element(s) the user clicks on</td><td>Alice</td></tr>
<tr><td>survival.js</td><td>With limited resources, you must craft, sell, and buy to progress</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>alchemy.js</td><td>Start with only 4 elements and unlock more by reacting them together (Most are not possible)</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>nousersthings.js</td><td>Many chemical elements, compounds, and more</td><td>nousernamefound</td></tr>
<tr><td>spring.js</td><td>Many nature elements, like sakura trees, butterflies, beehives, and more</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>elementsManager.js</td><td>Create and edit custom elements</td><td>ggod</td></tr>
<tr><td>alchemy.js</td><td>Start with only 4 elements and unlock more by reacting them together. (Most are not possible)</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>edible_everything.js</td><td>Allows every element to be mixed into Batter and Dough</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>spring.js</td><td>Many nature elements, like sakura trees, butterflies, beehives, and more</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>devtests.js</td><td>Experimental features from the Sandboxels developer; Currently there is Earthquake in Weapons</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>elementsManager.js</td><td>Create and edit custom elements</td><td>ggod</td></tr>
<tr><td>velocity.js</td><td>Beta for explosion velocity, and later wind, which may come to the base game in the future</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>alchemy.js</td><td>Start with only 4 elements and unlock more by reacting them together (Most are not possible)</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>building.js</td><td>Building generators and materials</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>classic_explosives.js</td><td>Re-adds 4 explosives removed in v1.9.3</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>devsnacks.js</td><td>Extra food ingredients and recipes; Only Tea stuff currently</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>edible_everything.js</td><td>Allows every element to be mixed into Batter and Dough</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>glow.js</td><td>[CHROME ONLY] Adds a cool lighting effect to many emissive pixels, like Fire</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>gravity_test.js</td><td>Test for altered gravity, makes all pixels move inward</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>random_everything.js</td><td>Allows every element to be spawned with Random</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>smooth_water.js</td><td>Changes water mechanics so that it flows in one direction until it bounces off of something</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>spring.js</td><td>Many nature elements, like sakura trees, butterflies, beehives, and more</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>survival.js</td><td>With limited resources, you must craft, sell, and buy to progress</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>velocity.js</td><td>Beta for explosion velocity, and later wind, which may come to the base game in the future</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>buildingreplicator.js</td><td>Scans and replicates builds anywhere on the screen, along with some preset submitted builds</td><td>nousernamefound</td></tr>
<tr><td>evenmoretemptools.js</td><td>Temperature-modifying tools (±350/tick, NaN, and Infinity)</td><td>Alice</td></tr>
<tr><td>extra_element_info.js</td><td>Descriptions to various vanilla elements. Used to provide the functionality that desc now does before it was added to vanilla</td><td>Melecie</td></tr>
<tr><td>extrasaveslots.js</td><td>Extra saves slots [KEEP IMPORTANT SAVES AS FILES!!]</td><td>Jayd</td></tr>
<tr><td>find.js</td><td>Find mode that highlights a chosen element as pulsating red and yellow <ahref="https://github.com/R74nCom/sandboxels/commit/de0dc088ab4d928c77587b9d0e3a7d7663e3f94a">[More Info]</a></td><td>Alice</td></tr>
<tr><td>hideandshowtools.js</td><td>Tools to hide elements and show hidden elements</td><td>MicaelNotUsed</td><tr>
<tr><td>human_friendly_design.js</td><td>Drag and Mix tools don't kill humans</td><td>Nekonico</td></tr>
<tr><td>random_everything.js</td><td>Allows every element to be spawned with Random</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>replace_all.js</td><td>Way to replace every pixel of an element with another element <ahref="https://github.com/R74nCom/sandboxels/commit/0066cea82345a5bc3a990df858239104e8ca9d44">[More Info]</a></td><td>Alice</td></tr>
<tr><td>replace.js</td><td>Tool that replaces every pixel of a specified element with another specified element [" to open]</td><td>Alice</td></tr>
<tr><td>save_loading.js</td><td>The ability to save and load scenes from files [See the info page of the element]</td><td>Alice</td></tr>
<tr><td>selective_paint.js</td><td>Tool to paint only selected elements</td><td>SquareScreamYT</td></tr>
<tr><td>stripe_paint.js</td><td>Tool to paint with stripes</td><td>Alice</td></tr>
<tr><td>text.js</td><td>Tools to write text</td><td>RedBirdly</td></tr>
<tr><td>texturepack.js</td><td>Tools that let you create and share custom texture packs</td><td>nousernamefound</td></tr>
<tr><td>the_ground.js</td><td>Several rock types, worldgen settings, and gemstones</td><td>Alice</td></tr>
<tr><td>aScientistsWish.js</td><td>Several things related to science and physics</td><td>Carbon Monoxide, salmonfishy</td></tr>
<tr><td>bettermetalscrap.js</td><td>Metal scrap can be melted back into its original material</td><td>nousernamefound</td></tr>
<tr><td>bigger_star_spawners.js</td><td>Spawners for larger stars</td><td>Alice</td></tr>
<tr><td>biology.js</td><td>Various elements and features that let you build your own organism</td><td>Nekonico</td></tr>
<tr><td>bioooze_and_pyrogens.js</td><td>Bio-Ooze from <aherf="https://frackinuniverse.miraheze.org/wiki/Main_Page">Frackin' Universe</a> and several heat-producing materials from various games' mods</td><td>Alice</td></tr>
<tr><td>boiling_things.js</td><td>Various elements can be vaporized</td><td>Alice</td></tr>
<tr><td>bouncing_balls.js</td><td>New types of balls that bounce accurately and roll</td><td>Nekonico</td></tr>
<tr><td>debrisable.js</td><td>Expands the number of breakable elements, changes erosion, and adds way to craft certain elements from breaking other elements</td><td>Nekonico</td></tr>
<tr><td>fire_extinguisher.js</td><td>Fire extinguisher blocks and realistic firefighting foam to put out nearly anything</td><td>Dr_Lego</td></tr>
<tr><td>fire_mod.js</td><td>Various properties to change fire behavior and radioactive fire</td><td>Alice</td></tr>
<tr><td>fire_slime.js</td><td>Pyrogenic version of slime</td><td>Alice</td></tr>
<tr><td>glenn_gases.js</td><td>Most gases from the <ahref="https://www.jamieswhiteshirt.com/minecraft/mods/gases/">Glenn's Gases</a> mod into Sandboxels</td><td>Alice</td></tr>
<tr><td>grav_mudstones.js</td><td>Various forms of mudstone with different gravities</td><td>Alice</td></tr>
<tr><td>neutronium_compressor.js</td><td>Compressor from Minecraft's Avaritia mod that compresses 10,000 pixels of an element into a singularity</td><td>Alice</td></tr>
<tr><td>circuitcore.js</td><td>Extension for logicgates.js that adds advanced circuits <ahref="https://redbirdly.github.io/circuitcore_tutorial.html"target="_blank">[More Info]</a></td><td>RedBirdly</td></tr>
<tr><td>clone_liquid.js</td><td>Liquid form of cloner</td><td>Alice</td></tr>
<tr><td>colored_lightbulbs.js</td><td>Light bulb that can be painted</td><td>guzzo86, ggod</td></tr>
<tr><td>combustion.js</td><td>Components necessary for combustion engines</td><td>uptzik</td></tr>
<tr><td>note_block_advanced.js</td><td>Edit of Alice's note_block.js, adds different blocks with different frequencies</td><td>CharsonBurensen</td></tr>
<tr><td>aChefsDream_beta.js</td><td>Beta testing for aChefsDream.js</td><td>SquareScreamYT</td></tr>
<tr><td>aChefsDream.js</td><td>More foods, animals, tools, and other cooking items <ahref="https://www.youtube.com/playlist?list=PLWHqGb75vC8o7CLv-pMoVb56JL9BY9F0t">[YouTube Playlist]</a></td><td>SquareScreamYT</td></tr>
<tr><td>devsnacks.js</td><td>Extra food ingredients and recipes; Only Tea stuff currently</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>apioforms_pre.js</td><td>Incomplete implementation of elements from the <ahref="https://osmarks.net/apioform/">Apioform Game</a></td><td>Alice</td></tr>
<tr><td>bacteria_mod.js</td><td>Content from Minecraft's <ahref="https://www.curseforge.com/minecraft/mc-mods/bacterium">Bacterium Mod</a></td><td>Alice</td></tr>
<tr><td>bananas.js</td><td>Bananas and banana plants</td><td>Alice</td></tr>
<tr><td>biology.js</td><td>Various elements and features that let you build your own organism</td><td>Nekonico</td></tr>
<tr><td>cat.js</td><td>Cats and cat food</td><td>SquareScreamYT</td></tr>
<tr><td>cells.js</td><td>Several experimental edits of the Cell element</td><td>Alice</td></tr>
<tr><td>children.js</td><td>Pesky little gremlins</td><td>Taterbob</td></tr>
<tr><td>fey_and_more.js</td><td>Fairies, magic, and a lot of other things</td><td>Melecie</td></tr>
<tr><td>fishin.js</td><td>Fishing rod and more fish with scientific names <ahref="https://r74n.com/textviewer/?fishin.js%0A%0APress%20B%20to%20open%20bank%20account%2C%20A%2C%20S%20or%20D%20to%20cast%20your%20line%20and%20Q%20to%20reel%20it%20back%20in.">[More Info]</a></td><td>Nekonico</td></tr>
<tr><td>flowers_and_forests.js</td><td>Trees and flowers</td><td>pixelegend4, SquareScreamYT</td></tr>
<tr><td>fwibblen.js</td><td>Flying creature that turns nickel into itself, and another that does the same to the first one</td><td>Alice</td></tr>
<tr><td>genetics.js</td><td>Organism that evolves and changes as it creates more of itself by eating</td><td>Nekonico</td></tr>
<tr><td>lost_souls.js</td><td>Souls and related elements</td><td>pixelegend4, SquareScreamYT, salmonfishy</td></tr>
<tr><td>miscible_psoup_and_birthpool.js</td><td>Primordial Soup and Birthpool can mix (fey_and_more.js)</td><td>Alice</td></tr>
<tr><td>mobs.js</td><td>Creepers, Zombies, and Skeletons</td><td>Alice</td></tr>
<tr><td>moretrees.js</td><td>25 more tree and wood types</td><td>guzzo86</td></tr>
<tr><td>nocancer.js</td><td>Removes cancer one tick after it is created</td><td>mollthecoder</td></tr>
<tr><td>nocancer2.js</td><td>Removes cancer from the game altogether; May be incompatible with other mods that spawn cancer</td><td>mollthecoder</td></tr>
<tr><td>spring.js</td><td>Many nature elements, like sakura trees, butterflies, beehives, and more</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>fishin.js</td><td>Fishing rod and more fish with scientific names <ahref="https://r74n.com/textviewer/?fishin.js%0A%0APress%20B%20to%20open%20bank%20account%2C%20A%2C%20S%20or%20D%20to%20cast%20your%20line%20and%20Q%20to%20reel%20it%20back%20in.">[More Info]</a></td><td>Nekonico</td></tr>
<tr><td>fools+.js</td><td>Improves and makes fools.js extremely annoying</td><td>SquareScreamYT</td></tr>
<tr><td>funny elements 2022-11-15.js</td><td>Few curated randomly-generated elements</td><td>Alice</td></tr>
<tr><td>changePixelDebug.js</td><td>The changePixel() function aborts and logs to console when it tries to change to a non-existent element</td><td>Alice</td></tr>
<tr><td>changeTempReactionParameter.js</td><td>The changeTemp property to modded reactions</td><td>Alice</td></tr>
<tr><td>code_library.js</td><td>Functions and variables common to some other mods</td><td>Alice</td></tr>
<tr><td>controllable_pixel_test.js</td><td>Pixel that can be controlled with the keyboard keys <ahref="https://github.com/R74nCom/sandboxels/commit/58dfa9477f2ed7ec9c44b00a35162e7c63bc129c">[More Info]</a> [PC ONLY]</td><td>Alice</td></tr>
<tr><td>customexplosion.js</td><td>Added a custom explosion element and interface for it. check out its <ahref="https://sandboxels-mods.the-enchanteden.repl.co/Mods/customexplosion.js">source code</a> for how modders can use it</td><td>Alex</td></tr>
<tr><td>drawPixels_change_test.js</td><td>Test of altering drawPixels(). Gives burning pixels a red overlay similar to the yellow overlay for charged pixels</td><td>Alice</td></tr>
<tr><td>example_mod.js</td><td>Example mod for new modders</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<tr><td>maxColorOffset.js</td><td>Property to specify how much a pixel's color can be randomly offset from the element color</td><td>Alice</td></tr>
<tr><td>modlangs.js</td><td>Customisable property in an element to allow for translations in mods. See the file for instructions on how to implement</td><td>SquareScreamYT</td></tr>
<tr><td>nested_for_reaction_example.js</td><td>Example of using a nested for loop to add reactions. It makes various things kill plants</td><td>Alice</td></tr>
<trclass="deprecated"><td>unhide.js</td><td>Unhides all elements except molten ones. (This functionality now exists as a vanilla setting)</td><td><ahref="https://R74n.com"class="R74nLink">R74n</a></td></tr>
<trclass="deprecated"><td>wheel_fix.js</td><td>Attempts to fix the brush scaling too much with the mouse wheel for some people. Deprecated</td><td>Nubo318</td></tr>
</tbody>
</table>
<h2>How to create your own mod</h2>
<p>To create a Sandboxels mod yourself, you may need knowledge of JavaScript programming and GitHub.</p>
<p>There is a <ahref="https://sandboxels.wiki.gg/wiki/Modding_tutorial"target="_blank">modding tutorial</a> on the Sandboxels Wiki, and an <ahref="https://sandboxels.r74n.com/mods/example_mod.js">Example Mod</a> to base yours off of.</p>
<h2>Issues with mods</h2>
<p>We don't provide support for unofficial mods. You may ask for help in our <ahref="https://discord.gg/ejUc6YPQuS">Discord server</a>, or press Clear Mods in <ahref="help">Settings</a>.</p>
<p>Some mods may not work every time you load the game, or even at all!</p>
</div>
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