~ This is a quick group of bug fixes and improvements following yesterday's update.
+ More Shift-Select functionality:
+ Fuse can turn into an element after charged
+ Filler can turn into an element after cloning itself
+ Heat and Cool tools can specify limits
+ Paint tool can specify a specific element to paint
+ Udder can dispense a specific element
~ Distinct border for Shift-Selected element buttons
~ Chlorine Ice kills Virus like gaseous and liquid forms
~ When window is shortened vertically, canvas will shrink to fit screen
[Bug Fixes]
~ Fixed: 2- and 4-wide brushes aren't possible with scroll wheel
~ Fixed: Tea doesn't stain Paper very well
~ Fixed: Fireflies change the color of any pixel they touch
~ Fixed: Slow Cloner can't clone more than one element with Shift-Select
~ Fixed: Slow Cloner doesn't immediately grab element
~ Fixed: E-cloners can clone Walls
~ Fixed: Outline View uses white outline with custom URL backgrounds
~ Fixed: Heaters, Coolers, and Cloners can be mixed without holding Shift
~ Fixed: Language isn't autoselected for Brazilian Portuguese or Chinese
[Technical]
+ chargePixel(pixel, amount?) helper function to easily shock a pixel
+ burnPixel(pixel) helper function to easily ignite a pixel
+ Filter
+ Only allows the first element it touches to pass
+ Gate
+ Only allows pixels to pass if electrified
+ Only conducts electricity into itself and Wire
+ Canvas background images
+ Some presets and custom image URLs
+ Outline View (Press 5)
+ 2-wide and 4-wide brushes
+ Ruler tool in Special to measure lengths and angles
+ Manual element control
+ Shift-clicking certain element buttons prompt the user for more information
+ Erase tool allows only deleting certain elements
+ Cloners allow multiple comma-separated elements
+ Filters allow states (solid, liquid, or gas) or multiple elements
+ Sensors allow sensing specific elements
+ Portals allow the setting of channels
+ Void allows only deleting certain elements
+ Random tool allows pre-selected element choices
+ Explosion allows custom radius
+ Antibombs allow pre-selected explosion elements
~ Replaced LED Red, Green, and Blue with a single customizable LED
~ LEDs in old saves are automatically converted to the new element
- Merged Superheaters and Freezers with Heaters and Coolers
+ Heaters can be heated to heat the same as a Superheater
+ Coolers can be cooled to cool the same as a Freezer
- Removed Tesla Coil and Shocker
~ These elements in old saves are automatically converted to E-cloners
~ Drag tool is faster and smoother
~ Pixelated and colorful button borders
+ Translations for Swedish
+ Parital translations for Japanese, Thai, Arabic, Hebrew, and Viossa
[Changes]
+ Pipes can transport pixels directly with Filter and Gate
~ Pipes no longer conduct heat
~ Brightened blue stage in Pipes
~ Incomplete pipes darken after being initialized
+ Oxygen can be used to dispose Molten Lead in reactors
+ Electrolysis of raw Salt
+ Smashing hot Cooked Meat releases Grease
+ Worms can compost Lettuce, Tomato, Corn, Pickle, and Bread
+ Rats can eat Spiders
+ Caramel and Herb make peppermint-colored sugar
+ Baking Soda can be made with Lye and Carbon Dioxide
+ Melting Ash with Dirt creates Tuff
~ Poison Gas no longer makes Slag from molten elements
~ Perfume can exist at room temperature
~ Acid doesn't dissolve Mercury or Diamond
~ Sulfur ignites when hot
~ All Cloud types can be smashed like Rain Cloud
~ Thermite burns into less Iron
~ Rock Wall deletes Light when placed over it for better eclipses
- Removed Gallium-Sodium reaction
~ Copper Sulfate reacts with more carbs
~ Rainbow recipe uses Pointer instead of Flash
~ Bless deletes Strange Matter instead of turning it into Neutron
+ Static recipe
+ Malware can mix with some metals to create machine parts
+ Tea stains Paper
+ Unique fire color for Tin
~ Element buttons are consistently spaced on all sides
~ Recolored Pyrite
~ Acid has a smoother texture
~ Purple Gold is slightly more purple
~ Hyphae and Lichen are grainier
~ Recolored Random button
~ Recolored Balloon button
~ Recolored Confetti button
~ Recolored Hair button
~ Recolored Pistil button
~ Reordered colors in many buttons for consistent "lighting" look
~ Rice, Candy, Nut Oil, Dye, Rainbow, and Spray Paint buttons display with dark text
+ Firefly alias 'Lightning Bug'
~ Shortened hiding setting labels
~ Language should automatically be set from browser preferences (Untested)
~ Re-saving after saving automatically fills in name, author, and description
~ Save browser thumbnails are crisper
~ Steam Deck compliance
[Technical]
+ 'onShiftSelect' element property, called when selecting element while holding Shift
+ 'onlyConduct' element property, list of the only elements to conduct electricity into
+ 'renderTool' element property, renderer function called once per frame while selected
+ 'updateOrder' element property, prioritizes (positive) or deprioritizes (negative) tick order (integer; default 0)
+ autoResizeRatio(height,width) function (e.g. (16,9))
~ 'shiftDown' variable is set even when in a menu
[Bug Fixes]
~ Fixed: Placing Humans with Replace Mode causes a gory mess
~ Fixed: Using Human on Cloners cause a gory mess
~ Fixed: Bottom pixels can be cut off on certain window sizes
~ Fixed: Line-drawing preview is opaque when using a theme
~ Fixed: Text in Debug popup can't be selected
~ Fixed: onClicked passes "unknown" when no element is selected, now passes null
~ Fixed: onMouseDown doesn't get called on mobile
~ Fixed: onMouseDown is called when clicking out of a menu
~ Fixed: Using Heat Ray on Stained Glass can make Rainbows
~ Fixed: Saves with pipes containing invalid elements fail to load
~ Fixed: Some Fireflies stay illuminated after hitting another
~ Fixed: Liquid/gaseous pixels with 'skip' property can be displaced by denser pixels
~ Fixed: Salt isn't considered a food and can't be eaten by Humans
~ Fixed: Corn can't be dragged or put into Pipes
[Version 1.12 - July 17, 2025 - Saves For All]
+ Featured Saves tab
+ Discord Saves tab
+ Browse community-made saves from our server
+ Lye, a reactive powder
+ Invar, a dark metal alloy (Hidden)
+ Streak View (Press 4)
[Steam Edition Changes]
+ Workshop support
+ Add and load community-made saves
+ Publish saves for everyone to discover
+ Save tagging support
+ Rich Presence support for Discord and Steam Chat
+ Show off your current element and canvas state
~ Saves are stored in a new game data folder instead of slots
+ Mods can be loaded from the game data folder for offline use
~ Dependencies are currently not supported for local files
+ "Open Data Folder" button in Settings
+ Steam automatically selects supported languages
+ Save author name will default to Steam username
- Hid "Clear Saves" button
~ Version and element count are shown again
[Changes]
+ Button click animations
+ Corn has gravity
+ Cloner elements can be set by clicking over them
+ Dyes can be mixed into liquids
+ Sand can be dyed into Color Sand
+ Stained Glass can be made by melting Glass with certain metals
+ Batteries are breakable
+ Vaccine and Antidote can freeze
+ Small amounts of Vaccine can be made by boiling Antibody
+ Vaccine can be made by mixing Antibody with Sugar Water
+ Cream can be turned into Yogurt
+ Clay and Brick Rubble makes Clay Soil
+ Slime rots Meat
+ Glue turns Crumb into Bread
+ Yeast ferments Wheat
+ Vinegar-Ammonia reaction
+ Bleach-Baking Soda reaction
+ Blood bubbles before boiling
+ Infection passively creates Plague
+ Pool Water slowly breaks down DNA
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
+ Greek Fire is made with Oil and Sap, instead of Sulfur
+ Sulfur stains Silver
+ Candy from freezing Honey or Molasses has a unique color
+ Ember changes color when hitting elements with flame colors
+ Plasma can heat existing pixels when placed over them
+ Magnesium-Acid reaction produces Hydrogen
+ Gold variants are immune to Acid
+ Acid decomposes at extreme temperatures
+ Ammonia decomposes at high temperatures
+ Copper Sulfate reacts with other carbs like Sugar
+ Molten Caustic Potash electrolysis
+ Virus and Strange Matter ignore Pointer
+ Neutrons radiate Glass Shards
+ Cancer kills Homunculi
+ Anesthesia and Alcohol Gas calm Humans
~ Human will be selected when using Pick on Head or Body
~ Tweaked Diamond formation
~ Walls and Pipes don't change Light color
~ God Ray is better at extinguishing fires
~ Ember no longer produces Fire on its own
~ Salt Water electrolysis produces Lye (Chloralkali process)
~ Sodium-Water reaction produces Lye
~ Improved Sodium-Acid reaction
~ Potassium-Acid reaction is more violent
~ Acid no longer deletes Smoke or Fire
~ Gallium-Aluminum reaction is more destructive
~ Supernovae create Mercury and Aluminum
~ Antimatter no longer explodes when hitting the border
~ Lightning no longer explodes when hitting the border on Void mode
~ Uranium releases Radiation more consistently when falling
~ Rats release Plague more consistently when falling
~ Molten Stained Glass has colorful Fire
+ Rainbow and Static affect the color of Fire
~ Canvas will shrink dynamically to fit screen width
+ Empty canvases will be reset automatically when window is resized
+ Saves menu tabs
~ Saves menu takes up more screen space
~ Modded saves automatically reload the save and remove new mods after session
+ Sandboxels will reload on canvas reset after changing mods
+ TPS is restored after unloading a save
+ Button to reload after adding or removing mods
~ Currently-loaded save will be underscored in menu
~ Saves keep track of standalone version (i.e. Steam)
~ Save warnings use native Sandboxels prompts
~ Reset Warning setting affects save loading popup on non-empty canvas
- Loading a save no longer changes your selected view
~ 'Reset Scene' buttons in Settings now confirm before resetting
~ Cursor color is affected by theme color
~ Canvas Size and Worldgen settings automatically reset empty canvases
~ Updated styling of bottom links
~ Links are underlined when hovered over
~ Prompts are closed when elements are deselected
~ Confirm buttons for data reset prompts are red to show danger
~ Entering an invalid TPS no longer resets to 30 TPS
~ Recolored Gold
~ Recolored Zinc
~ Recolored Nickel
~ Recolored Tungsten
~ Recolored Sulfur
~ Recolored Brass
~ Recolored Sterling
~ Recolored Solder
~ Recolored Molten Aluminum and removed heat glow
~ Recolored Molten Caustic Potash and removed Fire
~ Recolored Soda made from Juice
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
~ Prop tool can convert between boolean and number types
+ Broth alias 'Soup'
+ Jelly alias 'Jam'
+ Soda alias 'Cola'
+ Hard Yolk alias 'Fried Egg'
+ Gunpowder alias 'Black Powder'
[Bug Fixes]
~ Fixed: Enabled mods can be stuck behind input box
~ Fixed: Flies and Bees get stuck on Loop border modes
~ Fixed: Rock Wall and Bless can't be used as Image element
~ Fixed: Screenshots don't include background color if it was never set
~ Fixed: Corrupted save error messages don't appear
~ Fixed: Large save canvases can go off-screen
~ Fixed: Cheerful Mode setting button has old behavior
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
~ Fixed: runEveryTick() runs even when paused
~ Fixed: World gen replaces Destroyable border pixels with Wall
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
~ Fixed: Unpaint tool removes fancy textures
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
~ Fixed: Coolers and Freezers affect insulative elements
~ Fixed: Lightning heats insulative elements
~ Fixed: Dark element button text isn't triggered by buttonColor
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
~ Fixed: Theme background doesn't affect entire page on Steam Edition
[Technical]
+ New helper functions:
+ getPixel(x, y) -> Pixel object or null
+ tryCreate(element, x, y, replace?) -> Pixel object or null
+ tryDelete(x, y) -> Pixel object or null
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
+ 'skip' pixel property, skips simulation of the pixel
+ 'RL' behavior rule, releases an element in any available space
+ 'clear' view property for clearing the canvas layers, defaults to true
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
+ promptChoose() for multiple-choice prompts
+ promptDir() for direction-based prompts
~ Debug console has been re-enabled on Steam Edition
~ Pick and Erase tools are no longer hard-coded
~ Sensor 'sense' property can take multiple comma-separated values
~ Save version is now sb5
[Version 1.11.2 - May 16, 2025 - Steam Release]
+ Sandboxels is now on Steam! https://store.steampowered.com/app/3664820/Sandboxels/
+ Theme color setting
+ Destroyable border mode
+ Support for Korean, Italian, Serbian, and Australian English
[Changes]
~ Backgrounds of menus are blurred
~ Solids are no longer affected by Void or Loop borders
~ World gen is surrounded by Wall with Void or Loop borders
+ Notice when window is resized for the first time
~ Saves Menu, Mod Manager, Debug, and Reset settings use native Sandboxels prompts
[Bug Fixes]
~ Fixed: Category buttons show underscores in names
~ Fixed: World gen doesn't fill entire canvas horizontally
~ Fixed: Elements dynamically added repeatedly aren't selectable
[Technical]
+ Multiple mods can be added at once, separated by semicolon (;)
+ 'locked' element property, will prevent selection when set to true
+ 'fancy' view property, will allow rendering with Fancy Pixels off when set to false
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
[Version 1.11 - February 21, 2025 - Everyone's Update]
+ Portals!
+ Portal In and Portal Out elements
+ Portals teleport pixels and electricity
+ Coral
+ Grows in Water
+ Bleaches in high temperatures
+ Adobe, made from Mud and Straw
+ Element translations for Turkish and Hungarian
[Electricity Rework]
~ Electricity is now more consistent in highly conductive material
~ Sensors give out a single charge instead of 4
~ Pixels now store when they were charged
~ Note: Effects on existing builds should be limited but please report any issues
[Changes]
+ Liquid pixels of the same element move around
+ Tiny canvas size
+ Molten elements oscillate color (Experimental)
~ Pixels can now exist along the border of the canvas
~ Disabling Staining will clear all existing pixel stains
+ Dye, Paint, etc. retain their selected color independently
+ Radioactive Tornado variant
+ Humans panic when shocked
~ Humans are less heat-resistant
~ Pipes are no longer unbreakable
+ Smoke rises in normal air density
~ Tweaked Fire and Cold Fire behavior
+ Sabatier process for producing Methane
+ Bergius process for producing Oil
+ Acid reacts with Potassium
~ Increased Methane autoignition point
+ Uranium radiates Glass on contact
+ Burning Lamp Oil explodes in Water
+ Liquid Ozone explodes when broken or shocked
+ Molten Gallium can react with Gold Coins
+ Slaked Lime reacts with Carbon Dioxide
+ Molten Plastic evaporates
+ Glue turns Color Sand into Stained Glass
+ Butter and Caustic Potash make Soap
+ Neutrons radiate Glass, Clouds, and Water
~ Light absorbed by LEDs is deleted
~ Foam made from Oxygen + Water releases the Oxygen
~ Tweaked Bleach and Acid reaction
~ Increased Molten Sulfur freezing point
~ Tweaked Smash tool
+ Cyanide dirties Water variants
+ Infection dirties Water
+ Tea and Coffee bubble when hot
+ CO2 carbonates Salt Water instead of dirtying
+ Soda and Seltzer release Foam when mixed
+ Pilk creates Foam
+ Cells can ferment Milk variants
~ Cells ferment Milk slower
~ Cheese keeps color when breaking into powder (Pilk Powder?)
~ Caramel is more heat-resistant
~ Acid turns Humans into Bone
~ Birds are less flammable
+ Fish turn to white meat when cooked
+ Worms can compost Petal, Pistil, and Vine
+ Rats can eat Hard Yolk
+ Alcohol calms Humans
+ Humans panic from bad smells
+ Smog breaks into Dirty Water
~ Fireworks create less Carbon Dioxide
+ Bless can fix Brick Rubble
+ Midas Touch converts some metals to Gold variants
+ Malware can affect Snake
~ Pointer retains same speed at any TPS
~ Optimized Cell and Cancer
~ Recolored Pipe Wall
~ Improved Slug, Brick, and Ruins buttons
~ Hid Liquid Oxygen
~ Unhid Liquid Hydrogen
~ Moved Liquid Hydrogen to Liquids
~ Moved Poison Gas to Gases
+ Liquid Nitrogen alias 'LN2'
+ Electric alias 'Electron'
+ Light alias 'Photon'
+ Nut Oil alias 'Cooking Oil'
+ Epsom Salt alias 'Magnesium Sulfate'
+ Pyrite alias 'Iron Sulfide'
+ Limestone alias 'Calcium Carbonate'
+ Quicklime alias 'Calcium Oxide'
+ Slaked Lime alias 'Calcium Hydroxide'
~ Petal displays with dark text
~ Slightly moved Porcelain
+ Built-in dialog boxes
~ Canvas touches the top of the page
~ Wide canvas size takes up more screen space
~ White border no longer shown on wide canvas size
~ Buttons, menus, and the canvas have thicker borders
~ "Elem" in stats bar is no longer uppercase
~ Unknown has no grain
- Loading a save no longer changes your selected element
+ Ctrl+S to bring up save prompt
+ Ctrl+Shift+S to instantly save canvas
+ Retroactive changelogs for versions v0.1-v0.4
+ Bluesky social link
+ Partial translations for Ukrainian, Toki Pona, and Halacae
+ Finished translations for Spanish and Russian
[Bug Fixes]
~ Fixed: Oxygen from hydrolysis immediately turns to Foam
~ Fixed: Menu heights vary dramatically with long categories
~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom
~ Fixed: Lattice Wars appear without borders
~ Fixed: Smash tool breaks harder elements faster
~ Fixed: Error in console on page load
~ Fixed: Artifacts above stats bar text on Chrome
~ Fixed: Console logging when Hail breaks a pixel
~ Fixed: Milk variants still heat into Yogurt
~ Fixed: Controls still show Smooth View keybind
~ Fixed: "Save to File" button cut off on some small screens
~ Fixed: Many aliases can't be used in Element Select
~ Fixed: Prop tool doesn't change pixel state when changing temperature
~ Fixed: Grenades stop moving while charged
~ Fixed: Lightning doesn't reach bottom on large canvases
~ Fixed: Ghost pixels when placing Foam with low air temperature set
~ Fixed: 'CR' behavior cell errors with low air temperature set
[Technical]
+ Portal 'channel' property can be set with the Prop tool (Integer)
+ runAfterReset function
+ isBreakable function
+ 'breakIntoColorMultiplier' element property
+ 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2))
+ 'chargeStart' pixel property
~ 'breakIntoColor' element property can be used without 'breakInto'
+ 'sense' sensor property to detect a certain element
~ Optimized electricity
~ Fire is affected by air density
+ View setting dropdown includes views added by mods
~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves
+ currentSaveData always contains a UUID for seeded randomness
~ Default max pixel count slightly increased
~ Save version is now sb3
~ Canvas border width is now stored (Default 1 for old saves)
~ Pixel properties with value "undefined" are skipped
+ Error message in console for broken translation files
+ GUI translation support
+ More GUI elements have IDs
+ Future standalone mode
[Version 1.10.2 - December 15, 2024 - Birthday III]
+ Cheese Powder, from breaking Cheese
+ Chocolate Powder, from breaking Chocolate
[Changes]
~ Drawing lines shows a preview of pixel placement
~ Updated Brick texture for better shading
~ LEDs, Light Bulbs, and Fireflies can be painted
+ Humans panic when seeing dangerous things, like Fire
+ Humans change direction after hitting walls
~ Humans eat more consistently
~ Humans have a panic limit
~ Humans no longer eat Human meat
~ Smash tool moves pixels if they can't be broken
+ Steam decomposes at extreme temperatures
+ Ruins has a Brick texture
~ Brick Rubble no longer breaks into Dust
~ Recolored Brick Rubble
+ Glass has a light border
~ Fancy textures have grain, besides Glass
+ Rock Wall can be made by gluing Rocks
+ Brick can be made by gluing Brick Rubble
+ Mudstone can be made by gluing Dirt
+ Packed Sand can be made by Sand
+ Sponges can dry Mud and Wet Sand
+ Clay can be made by dissolving Wet Sand in Acid
+ Cement can be made with Clay and Quicklime
~ Quicklime no longer turns into Limestone on its own
+ Plastic breaks into Beads
+ Charcoal slowly stains solids
+ Animals can spawn Eggs or offspring in Water
+ Seeds planted under soil will rise
+ Birds eat Spiders and their Webs
+ Rocks destroy Webs
+ Frogs release Steam when cooked
+ Worms break down Fiber
~ Worms compost some Sawdust into Dirt
+ Soap kills Snails and Slugs
+ Soap removes Slime
+ Alcohol kills Flower Pistils
+ Mercury kills Algae
~ Sap boils into some Steam
~ Bread is less flammable
+ Ammonia affects Wheat
+ Poison dirties Salt Water, Sugar Water, and Seltzer
+ Water on burning Oil will explode
+ Bleach reacts with Nut Oil and Grease
+ Baking Soda reacts with Soap
+ Copper Sulfate kills Spiders
+ Copper Sulfate stains Zinc
+ Bless removes Heat Ray
+ Plague makes Heads green
+ Plague destroys Skin
+ Hair absorbs some Water
~ Breaking Balloons makes some Pop
~ Cheese flows slower
~ Coffee Grounds in Milk brew into Coffee instead
~ Mushroom Spores no longer break
~ Acid Clouds don't precipitate when too hot or cold
~ Border can be painted
~ Tweaked Charcoal heat color
~ Moved Light Bulb to after LEDs
+ Midas Touch turns Paper green
~ Midas Touch turns Humans into solid Gold instead of Coins
+ Wall alias 'Solid'
+ Mayo alias 'Mayonnaise'
+ Alcohol alias 'Ethanol'
+ Unbreakable elements are clarified in element info
~ Screenshots download with name of current save
~ Pixel count turns red when all canvas sizes are full
~ Log messages have a black shadow to read on bright backgrounds
~ TPS dialog displays minimum and maximum
[Bug Fixes]
~ Fixed: Replace Mode causes pixels to float while placing
~ Fixed: Detached Heads and dead Humans can eat food
~ Fixed: Pixel alpha isn't set from element properties on creation
~ Fixed: Molten Thermite continues to heat when not burning
~ Fixed: Prop tool can't set value when existing value is null
~ Fixed: Unbreakable pixels can burn away when using Prop tool (Perma-burning!!!)
~ Fixed: Pixels with burnt states never burn when using Prop tool
~ Fixed: Prop tool doesn't retain "0" value on next dialog
~ Fixed: Prop tool doesn't handle changing "x" and "y" properties
~ Fixed: Placing Fire on insulative pixels heats them
~ Fixed: Burning heats insulative pixels
~ Fixed: Rays, Bless, Radiation, and some Bombs change insulative pixel temperature
~ Fixed: Stink Bugs aren't properly killed by Frogs, Sap, Copper Sulfate, and Borax
~ Fixed: Erasing with Lookup selected will only erase 1x1
~ Fixed: Erasing fast with Pick or Lookup selected will leave gaps
~ Fixed: Hail doesn't conduct heat
~ Fixed: Hail cannot break solids without a defined state
~ Fixed: Breaking Humans eventually creates Sand and Cement
~ Fixed: Element buttons arranged in weird columns after certain issues
~ Fixed: Ball doesn't have density and floats on gases
[Technical]
+ BORDER render preset
+ 'grain' element property
+ 'toolHoverStat' element property, function that takes the hovered pixel while selected
+ 'buttonColor' element property
~ Humans now eat any element with true 'isFood' property
~ Pixels with 0% alpha won't appear in Basic View
~ LEDs with 0% alpha will only appear when powered
+ releaseElement function has option to replace liquids
~ Fixed: lineCoords function returns duplicate values
+ empty.js mod for browser JavaScript overriding
[Version 1.10.1 - October 5, 2024 - Creepy Crawlies]
[Crawly]
+ Spider, will climb and create Webs
+ Web (Hidden), will trap bugs
+ Ants can climb walls
[Creepy]
+ Soul (Hidden), from Humans
+ Ectoplasm (Hidden)
+ Tombstone, spawns Souls
~ Note: Soul features will move to the souls.js mod after October
+ Candy is candy corn-colored
+ Humans will wear orange shirts on Halloween
[Changes]
+ Fire can heat existing pixels when placed over them
+ Wet Sand and Mud release Steam when heated
+ Smashing Clouds can release their Water
+ Water will create Bubbles before boiling
+ Dirty Water can be purified before boiling
+ Panicking humans will cause others to panic
+ Rice can be fermented
+ Rats can eat Vines
+ Bleach kills Algae
+ Salt slowly dissolves in Bleach
+ Bleach destroys Ink and Dye
+ Bleach stains Porcelain Shards brown
+ Caramel dissolves in Vinegar
+ Image tool set to Paint will recolor pixels
+ Midas Touch converts hot liquids to Molten Gold
~ Thermite can no longer form Slag
~ Milk boils more realistically
~ Increased minimum temperature for Meat to make Grease
~ Blaster explodes into less Plasma
~ Moved Hive to after Bee when unhidden
+ Rust alias 'Iron Oxide'
[Bug Fixes]
~ Fixed: Mix with Replace Mode deletes pixels
~ Fixed: Cannot Erase lines on mobile
~ Fixed: Heat glow appears in inappropriate views
~ Fixed: Void can be dragged
~ Fixed: Oxidized Copper can't sink in liquids
~ Fixed: Pressure Plate doesn't conduct Heat or sink
~ Fixed: Fire created by molten pixels isn't hot enough
~ Fixed: Mods added with backslash can't be removed
~ Fixed: Single Sponge pixels have NaN moisture
~ Fixed: Non-string hoverStat values crash simulation
~ Fixed: Crash when pixel changes state into a customColor element
[Technical]
+ URL parameter ?holiday=false disables holiday events
+ Pressure Plate 'min' attribute for minimum density
+ 'onStateHigh' and 'onStateLow' element properties
+ 'buttonGlow' element property
+ Saves with abnormally large canvases display a warning
+ createPixel and changePixel functions accept null values
~ Corn updated to use 'onStateHigh' property
~ Pixel 'glow' attribute can be false to override default
~ Pixel 'glow' attribute is removed when pixel changes
~ Random element is no longer hard-coded
[Version 1.9.5 - May 15, 2024 - Update of the Summer]
+ Mixer
+ Grinder
+ Kelp
+ Freeze Ray
+ Cloth, made from glueing Feathers
+ Aurora Borealis, when Protons excite Oxygen high up
[Quality of Life]
+ Mobile Shift button
+ Intensified tools and line drawing on mobile
+ Canvas Size setting
+ Lookup tool can have a bigger radius
[Changes]
+ Tornado Fire, Sand, and Water variant
+ Tornaodes, Earthquakes, and Tsunamis can merge
~ Tsunamis no longer clone molten and other dense liquids
+ Sand and Ash in Tornadoes create Cloud variants
+ Tornadoes are immune to explosions
+ Disasters are immune to Acid
+ Bless can remove disasters
+ Bless turns Rotten Cheese to a blue variant
+ Pipes retain color in saves
+ Silver absorbs Neutrons (Nuclear control rods)
~ Room Temp tool now uses air temperature in Settings
~ Unhid Lattice
~ Oil burns slower
+ Rocks will trample Grass
+ Glue can convert Cellulose to Paper
+ Fleas will eat Plant
+ Salt powder slowly kills Plant
+ Alcohol Gas ignites at high temperatures
+ Liquid Light is immune to Acid
+ Cement neutralizes Acid
~ Gallium reaction breaks down some Aluminum again
+ Charcoal breaks down at extreme temperatures
~ Hydrogen reaction now depletes Sulfur
~ Water reaction now depletes Caramel
+ Juice Ice breaks into Slush
+ Ink mixes with Dye
+ Sugar dissolves in Juice
+ Fruit Milk dissolves in Tea
+ Nut Milk can wet soil
+ Humans burn on the Sun
+ Humans steal Diamonds
+ Bees and Cyanide irritate Skin
+ Mycelium breaks down dead matter
+ Mycelium and Hyphae will rot Meat
+ Rats eat Cured Meat
+ Ketchup-Baking Soda reaction is more fizzy
~ Snails turn to Limestone instead of Quicklime
+ Slaked Lime-Seltzer reaction
+ Limestone-Acid reaction creates byproducts
~ Cooled Quicklime forms a Limestone layer
~ Quicklime-Water reaction produces more heat
~ Lowered Quicklime melting point
+ Hot Quicklime produces Flash
~ Potassium-Chlorine reaction produces Fire
+ Potassium Salt reacts with hot Sodium
+ Potassium Gas (Hidden)
+ Bless cleans stains left by reactions
+ Bless cures Meat
+ Bless removes Dust and Grease
~ Improved Dead Plant coalification
~ Rockets no longer expel Cloners
+ Lattice reacts with Cold Fire
+ Gray Goo can melt
+ Virus is killed by Liquid Light
+ Static mouseover effect
+ Static breaks into Malware
~ Moved Ball to Special
~ Moved Pop when unhidden
~ Border element button shows stripes
~ Recolored Glitter
~ Recolored fermented Grape
~ Hid Clone Powder
+ Potassium Salt alias 'Potassium Chloride'
~ Tweaked electricity for low-conductivity elements
~ Updated Settings menu
+ Maximum pixel count, with red indicator
~ Optimized very large explosions
[Bug Fixes]
~ Fixed: Gaps when drawing fast on mobile
~ Fixed: Middle clicking empty space causes freeze
~ Fixed: Bless and Rock Wall can't be drawn in a line
~ Fixed: Gapes when drawing Bless and Rock Wall fast
~ Fixed: Bless and Rock Wall don't display info
~ Fixed: Bless and Rock can't use Replace Mode
~ Fixed: Brown Dwarf Suns can emit Light when eclipsed
~ Fixed: Language selector doesn't update on refresh
~ Fixed: Mouse size continues increasing past max size
~ Fixed: Uncharge tool doesn't put out LEDs
~ Fixed: Water extinguishes Greek Fire and Firework over and over
~ Fixed: Dragging at tick 0 freezes pixels in place
~ Fixed: Evergreen info page displays NaN
~ Fixed: Spawned Molten Magnesium behaves strange when heated
~ Fixed: Copper Sulfate freezing point is too low
~ Fixed: Stained Glass doesn't retain color when exploded
~ Fixed: Stained Glass placed at tick 0 doesn't retain color
~ Fixed: Antimatter and Antimatter Bomb trigger each other
~ Fixed: Strange Matter destroys Cloners
~ Fixed: Nothing can clone Wire
~ Fixed: TPS prompt displays error after canceling
~ Fixed: Decimal coordinates when resetting with odd canvas size
~ Fixed: No double state change when spawning at high airTemp
~ Fixed: Pixels retain clone property when changed
~ Fixed: Crash when mod deletes Sand
~ Fixed: Elements with single-color arrays have black buttons
~ Fixed: 'perTick' error when loading page
~ Fixed: 'fillStyle' error when loading page
[Technical]
+ Behavior grids bigger than 3x3 are centered
+ Behavior grids can be smaller than 3x3
+ Moddable behavior rules
~ Behavior rules are stored in new behaviorRules object
+ SM (Smash) behavior rule
+ MX (Mix) behavior rule (MX:true to mix solids)
+ CC (Change Color) can now take a target, e.g. CC:sand>#00ffff
~ CC (Change Color) no longer applies grain
+ EX (Explode) follows element 'ignore' property
~ Placed Paint and Shock tools are removed by Unpaint and Uncharge
[Version 1.9.4.1 - April 8, 2024 - Eclipse Special]
+ Attempting to place Rock Wall on top of Sun begins a solar eclipse
+ Sun can draw over Light pixels
[Version 1.9.4 - March 17, 2024 - Natural Disasters]
+ Tornado
+ Earthquake
+ Tsunami
+ Blaster
+ Sandstorm (Hidden)
[Changes]
+ Scrolling resizes in correct direction on Windows
+ Invert Scroll setting
~ Humans no longer trample Grass
~ Milk no longer turns to Yogurt when heated
+ Milk turns to Yogurt in Primordial Soup
+ Cells can ferment Milk into Yogurt
+ Cells boil and freeze into some Sugar
+ Cheese can be made from Nut Milk
+ Hives show Bee count when hovered
+ Flies, Fireflies, and Rats get trapped in Glue
+ Worms can compost Charcoal and Straw
+ Snails eat Pickles and Grapes
+ Slugs eat Grapes
+ Evergreen trees drop Pinecones when burned
~ Pinecones can withstand high temperatures
+ Wheat dries and freezes into Straw
+ Straw breaks into Flour
+ Potato can be deep-fried
+ Water can explode in hot Nut Oil
+ Soda can disolve Eggs
+ Yeast ferments Mashed Potato
+ Potatoes can charge Zinc or Copper
+ Batteries explode when melted
+ Ammonia can spawn Algae in Water
+ Broth can extinguish small fires
+ Salt slowly dissolves in Caramel
+ Ketchup and Baking Soda reaction
+ Acid kills Plant and Tree Branch before dissolving it
+ Copper Sulfate kills Termites, Plant, Grass, Algae, and Mushrooms
+ Caustic Potash and Acid reaction
+ Nickel can resist Acid
+ Aluminum breaks into Metal Scrap
+ Thermite can be made from Metal Scrap
+ Gallium stains solids
+ Gold can alloy with AlGa
+ Electrum breaks into Gold Coins
+ Electrolysis on Salt Water produces Chlorine
+ Alcohol can purify Infection
+ Vaccine and Antibody can cure Rotten Meat and Cheese
+ Soap releases Fragrance when burned
+ Soap can be made from Milk
+ Paper is yellowed by Light and Oxygen
+ Plant is yellowed by Chlorine
+ Skin is darkened and reddened by Light
+ Skin will rash when exposed to irritants
+ Neutrons can react with Plant, Gunpowder, Yeast, and Firework
+ Positrons react violently with Electric
+ Light can kill Plague and Virus
~ Virus no longer eats Light or Loopy
~ Loopy ignores Cloners
~ Cancer is killed by Radiation faster
+ Cancer can be killed by Laser
~ Diamond is no longer indestructible, but still very strong
~ Diamonds will no longer form if Charcoal is too hot
~ Moved Bubble to Gases
+ Bubbles pop when cooled or heated
~ Tweaked Bleach and Vinegar reaction
~ Randomized Egg hatching rate
~ Cacti no longer grow arms at their base
+ Bamboo burns into Embers
+ Malware can hijack Loopy
+ Malware can misalign Lattice
+ Malware can break down Border
+ Rainbow breaks into Static
+ Bless revives Tree Branches from Saplings
+ Bless purifies Pilk
+ Bless removes Color Smoke and Spray Paint
+ Packed Snow breaks into Snow
+ Water can put out Antifire
~ Antifire ignores air density
~ Holding Shift can force mix dense ingredients into Batter
~ Gave unique colors to Supernova, NExplosion, and Pop
~ Recolored Molten Potassium and Molten Magnesium
~ Tweaked charged Hydrogen and Helium colors
~ Moved Ball to Special (For real this time)
~ Moved Perfume to Liquids
~ Moved Amber to Solids
~ Save names are truncated in save menu
+ Humans always save skin and shirt color in saves
+ Shift can be held when pressing -/+ buttons
+ Unpaint tool downgrades colorful element variants
+ Earthquakes and Tornadoes in random events
+ Magma alias 'Lava'
- Removed Smooth View (Try moreViews.js!)
[Bug Fixes]
~ Fixed: Evergreen and Lattice can be dragged
~ Fixed: Cellulose isn't considered a liquid
~ Fixed: Cellulose density too low
~ Fixed: Ketchup could result from recipes with Butter
~ Fixed: Accented element names capitalize incorrectly
~ Fixed: Virus can destroy invincible pixels
~ Fixed: E-cloner doesn't copy temperature
~ Fixed: Middle click begins scrolling on Windows
~ Fixed: Swapping to secondary element doesn't focus category
~ Fixed: Alcohol Gas has 110% flammability
~ Fixed: Acid Gas can destroy some Acid-resistant elements
~ Fixed: Certain Cactus pixel grows instantly
~ Fixed: Typo in Hydrogen and Sulfur reaction
~ Fixed: Antigas places at room temperature
~ Fixed: Hot Antifire burns indefinitely
~ Fixed: Melted Wax viscosity defined twice
~ Fixed: Flash lower state defined twice
~ Fixed: Ketchup boils into Vinegar, which immediately boils
~ Fixed: F11 doesn't toggle fullscreen (May need Shift)
~ Fixed: Water causes Ember to stop burning, etc.
~ Fixed: Bless can create everlasting Fire
~ Fixed: Spawning Liquid Propane causes pulse effect
~ Fixed: Stained Glass and Color Sand can't be painted
[Technical]
+ Prop tool accepts lowercase "-infinity"
~ Prop tool deselects on invalid input
+ onMouseDown() element property
+ hoverStat(pixel) element property for hover info, return string
+ stain1 and stain2 reaction property, accepts hex color code
+ Shift + W?
[Version 1.9.3 - February 2, 2024 - Mix & Munch]
+ Potassium
+ Magnesium
+ Antibomb
+ Nut Oil
+ Cured Meat, from mixing with Salt
+ Grease, from cooking Meat
+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
[Chemistry]
+ Water and Foam can extinguish small fires (Outer pixels)
+ Hydrogen is explosive when burning
~ Improved Calcium-Water reaction
+ Calcium reacts with Water variants
~ Recolored Calcium
+ Calcium-Acid reaction
+ Calcium exposed to air turns to Quicklime
+ Quicklime is an insecticide
+ Limestone can break into Gravel
~ Many things no longer turn to raw Calcium
~ Tweaked Quicklime-Water rection
+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
+ Cells break down Oil into Methane
+ Propane Ice (Hidden)
~ Copper no longer oxidizes in Water
+ Soap recipe
+ Potassium Salt recipe
+ Glue can be made from Bones
+ Acid reacts with Zinc and Sugar
+ Blue and Rose Gold can break
~ Recolored Electrum for consistency with other Golds
~ Anesthesia requires heat for production
~ AlGa reaction creates proper amounts
~ Aluminum flame color
~ Foam deletes when frozen
+ Caustic Potash (Hidden)
[Life]
+ Evergreen breaks into Sap
+ Sap is flammable
+ Flowers have more color variety (Light & dark)
~ Spawned Petals are multicolor again
+ Pollen requires soil to germinate
+ Pollen will sometimes fail to germinate
~ Bees drop Pollen less often if plants are nearby
~ Bees lose their Pollen when dropping it
+ Bees warm Hive to at least 33°C
+ Ant Walls can be damaged by Fire
+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
+ Worms, Fish, and Grass die in Alcohol
~ Fish Eggs are colored black
~ Fish no longer eat Meat
~ Snails and Slugs no longer die in Salt Water
~ Snails consume Limestone slower
+ Humans eat Pickles and Sauce
~ Humans won't rot while being defibrillated
+ Cancer kills Grass
~ Ocean worldgen uses Salt Water
[Cooking]
~ Mixing Dough and Batter changes color without deleting ingredients
+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
+ Cooking Nut Meat makes some Nut Oil
+ Dough can be made with Vinegar
+ Cheese can be made with Yogurt
+ Yeast can ferment Milk into Cheese
+ Honey, Caramel, and Molasses can sweeten Water
+ Mixing Honey and Sugar Water creates Wax
+ Coffee Pumpkin Spice color variant
~ Tea and Coffee spawn warm
~ Moved Cream slightly
~ Moved Rad Cloud and Rad Steam slightly
+ Fat (Hidden)
[Other]
+ Save menu includes Author and Description inputs
+ Save menu remembers your name for later
+ Save menu autofills info from current save
+ Some elements will forcefully save with color
~ Settings don't save when in a loaded save
+ Image tool works with Replace Mode
+ Image tool replaces pixels when holding Shift
+ Hidden count goes down in real time when unlocking
+ Clay Soil heats up into Brick
+ Clay and Dirt or Gravel makes Clay Soil
+ Clay freezes into Clay Soil
+ Nitro and Clay or TNT makes Dynamite
~ Dynamite must be broken or shocked to explode
~ Gunpowder is less powerful than Dynamite
+ Bubbles pop when broken
+ Soap removes Glue
~ Soap reactions are less instant
+ Mercury dirties Seltzer
+ Uranium dirties Slush
+ Uranium slowly melts Snow
+ Ozone pops Balloons
+ Greek Fire ignites on contact with Plasma
+ Bless removes Liquid Stench
+ Virus-infected pixels can be restored with Soap or Bless
+ Virus ignores Plasma
+ Malware can interrupt Virus restoration
~ Virus optimizations
+ Vertical and Horizontal can swap when given opposite energies
+ Heat Ray and God Ray have densities
+ Pyrite, Electrum, and Yogurt aliases
~ Hid Clay Shard
~ Moved Ball to Special
~ Updated Cheerful Mode description
- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
- Instead available in new classic_explosives.js mod
[Bug Fixes]
~ Fixed: Repairing with Glue duplicates material
~ Fixed: Painted Plant turns Light green
~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
~ Fixed: Melted and Rotten Cheese densities inconsistent
~ Fixed: Molasses boils into Sugar which immediately burns
~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
~ Fixed: TPS accepts negative values
~ Fixed: Hive is draggable
~ Fixed: Nut Milk can't be mixed into Batter/Dough
[Technical]
+ Shift-Picking a pixel copies its properties
+ Z key swaps to secondary element
+ Backspace swaps to previous element
+ Prop tool supports NaN and lowercase Infinity values
~ Unhid Prop
+ 'extinguish' element property (true/false)
+ 'forceSaveColor' element property (true/false)
~ Custom element names and spaces are normalized in buttons
**💜 PURPLE GOLD** - highly requested alloy!
**💙 BLUE GOLD** - another alloy!
**🐝 BEE HIVES** and **🐜 ANT TUNNELS**
**🥒 PICKLE** - a new use for Vinegar!
**✨ NEW USES** for so many elements!!!
AND 74 MORE CHANGES, READ THE CHANGELOG: https://sandboxels.r74n.com/changelog
PLAY NOW: https://sandboxels.r74n.com
[Version 1.9.1 - December 1, 2023 - Cozy Solstice]
+ Pipe
1. Draw a line with Pipe, maybe while paused
2. Wait for walls to form around it
3. Erase an exit point and allow Pipe to generate
+ Mayo
+ Mulch
+ Porcelain Shard (Hidden)
+ Jelly (Hidden)
[Coffee]
+ Coffee Bean
+ Coffee Ground (Hidden)
+ Coffee (Hidden)
[Nuts]
+ Nuts
+ Nut Meat (Hidden, from crushing)
+ Nut Butter (Hidden, from cooking)
+ Nut Milk (Hidden, from soaking)
[Festivities]
+ Candy is candy cane-colored
+ Mashed Potato (Hidden)
+ Skin will warm itself up when cold
[Other Changes]
+ Roots grow through Grass
~ Saplings no longer turn to wood all at once
~ Tree Branches no longer grow when burning
~ Tree Branches, Plant, and Grass are less flammable
+ Soda deoxidizes Rust and Copper
+ Balloons pop near absolute zero
+ Balloons pop when touching Clouds
+ Humans can consume Tomatoes, Pumpkin Seeds, and Cream
+ Humans get gas when eating Beans
+ Humans can take Gold Coins
+ Skin spawns at average body temperature
~ Skin no longer heals wounds
+ Snails can eat Lettuce
+ Tadpoles and Evergreen can be smashed
~ Rats no longer eat Rotten Meat
+ Rats can drink Milk
+ Lichen convert Gravel and Rock Wall to Dirt
+ Yeast ferments Sugar Water and Soda
+ Caramel freezes into Candy much colder
+ Baked Batter breaks into Crumbs
+ Rotten Meat or Cheese and Flies remove Fragrance
+ Primordial Soup spawns at a warmer temperature
+ Ammonia affects Pumpkin Seeds, Herbs, and Tomatoes
+ Glue can fix shards
+ Salt makes Water colder
+ Water breaks down Confetti into Cellulose
+ Hydrogen burns into some Steam
+ Hydrogen fusion releases Neutrons
+ Anesthesia breaks down to Oxygen at high temperatures
+ Castner–Kellner process
+ Sodium and Mercury reaction shocks and releases heat
+ Sulfur burns into Stench
+ Sugar dissolves in Milk
+ Salt dissolves in Sauce and Melted Cheese
+ Juice can be radiated
+ Carbonating Juice makes Soda
+ Seltzer can dissolve Limestone over time
+ Water can weather Limestone into Sand
+ Vinegar slowly dissolves the shell of Eggs
+ Baking Soda releases CO₂ when heated
+ Tuff melts into Magma
+ E-cloner ignores Wire, Sensor, and Battery
+ Cloners ignore Wall
+ Incense recipe
~ Fragrance now dissipates over time
~ Oxygen spreads Fragrance and Stench slower
~ Molten Solder no longer makes Fire
~ Recolored Molten Solder
~ Recolored Gold Coin
+ Insulation won't mix unless Shift is held
+ LEDs can break into Glass Shards
+ Cloners display element on hover
+ Author name appears if present in loaded save
+ Pressing ; toggles Replace mode
+ Methane Ice
- Removed Molten Baking Soda
[Bug Fixes]
~ Fixed: Flicker when stepping frame
~ Fixed: Lamp Oil burns forever
~ Fixed: Mushroom Gills don't conduct heat
~ Fixed: Pumpkin, Stained Glass, Skin, Sponge, E-cloner can be dragged
~ Fixed: God Raying Gray Goo makes Rainbow
~ Fixed: Soda deletes Salt Water quickly
~ Fixed: Juice Ice darkens when melting
~ Fixed: Sand from Water weathering Tuff uses wrong color
~ Fixed: Hail doesn't apply color variants when breaking
~ Fixed: Confirmation appears when dropping save onto empty canvas
~ Fixed: Sauce density too high
~ Fixed: Hail is way too cold
~ Fixed: Humans continue panicking after extinguished
~ Fixed: Cloned pixels don't change state based on Cloner temperature
~ Fixed: Antifire doesn't react with Antifluid right
~ Fixed: Porcelain reforms immediately after breaking when hot
~ Fixed: Hot Bomb often melts itself
~ Fixed: Hard Yolk can't be mixed into Batter/Dough
[Technical]
+ Prop tool
+ Option for uncompressed raw save data
~ Save version is now sb2
~ New saves may not work in older versions
~ Old saves will work fine
+ Version handling system, warnings
+ Random will work when placed by cheating
~ FW_Ember no longer has a long name
+ runAfterAutogen function
[Version 1.9 - October 13, 2023 - Local Saves]
+ Local Saves
+ SAVES button
+ Save the scene to 1 of 12 slots
+ Save the scene to a file
+ Load a scene from a file
+ Saves include a ton of information, even your selected element!
+ Choose to include your settings or mods
+ Drag & Drop or Paste a save file
+ Pumpkin
+ Fireproof solid for carving activities
+ Pumpkin Seed
+ Will grow when planted on soil!
~ Thermal View now uses a more useful logarithmic scale
[Changes]
+ Resetting now adjusts canvas size if needed
+ Dot appears in center of cursor
+ E-cloner can select an element while unpowered
+ E-cloner ignores Wires and E-walls
+ Grass can spread on Sand, Clay, and Mycelium
+ Tree roots can grow through Clay
~ Sap no longer mixes with Sawdust
+ Plant and Sauce remove Stench
+ Humans break Eggs, Grapes, and bugs when on top of them
+ Humans can trample Grass
+ Termites can eat Confetti, Straw, and Wheat
+ Fleas can eat Hair
+ Ants can eat Honey
+ Snails can eat Calcium, Limestone, and Paper
+ Worms can infect and swim in Blood
+ Worms are killed by Antibodies
+ Eggs die at high temperatures
+ Bugs will form Amber when touching Sap
~ Frogs and Fish burn slower
+ Uranium dirties Salt Water
+ Radiation can dirty Ice
+ Blood is infected by Rotten Meat and Rotten Cheese
+ Vinegar and Limestone reaction
+ Ketchup slowly deoxidizes Rust
~ Charcoal leaves behind Ash and less CO₂
~ C4 no longer explodes when burnt
+ C4 releases poisonous fumes when burnt
+ C4 burns longer, can be used as fuel
+ C4 explodes when broken
+ Fireworks ignite at high temperatures
+ Dye dissolves in Pool Water
+ Ink slowly dissolves in Water
+ Honey dissolves in Tea
+ Molten Salt conducts electricity
+ Hair can be made by radiating Skin
+ Skin can absorb Soap
+ Proton and Electric reaction generates heat
+ Positron and Electric reaction generates Light
+ Escape key resets to Normal View
~ Recolored Tuff
~ Recolored Blood
~ Selected element outline is more clear
~ Improved button readability
~ Improved canvas pixel sharpness
+ Pressing - or + button centers the cursor
~ Step button is now an arrow
+ Clear Saves setting
[Bug Fixes]
~ Fixed: Fireworks and Flash don't transfer heat
~ Fixed: Flash from Heat Ray is not hot
~ Fixed: Alcohol Gas density too high
~ Fixed: Pistil and Mushroom Gill can be dragged
~ Fixed: Herb can't be mixed in Batter or Dough
~ Fixed: Amber spawns at high temperature
~ Fixed: Heads can detach if Body moves during reaction
~ Fixed: Many Flour reactions make Gingerbread instead of Dough
~ Fixed: Ghost pixels when burning Plague, other deleting gases
~ Fixed: Color picker always appears when toggling GUI on (F1)
~ Fixed: Cooldowned elements can't be placed before 8th tick
~ Fixed: Frozen Fish break into Slime
[Technical]
+ logMessage() function
+ SOIL eList
+ generateSave() and loadSave() functions
+ resizeCanvas() and autoResizeCanvas() functions
+ sb1 save format
~ Browser dark color scheme for UI elements
~ Light, Laser, etc. use bx/by instead of vx/vy (velocity.js fix)
[Version 1.8.6 - August 21, 2023 - Reaction Overload]
+ Tomato
+ Sauce
+ Sensor - Detects movable pixels
+ Tuff - Formed from Ash and Magma
+ Clicking on an element again will deselect it
+ Sun world gen type
[Changes]
~ Moved Salt to Food category [Feedback?]
+ Supernovae create many more elements
+ Stench now dissipates over time
+ Humans can drink Soda
+ Worms turn Ash and Crumbs into some Dirt
+ Birds can eat Crumbs
+ Birds and Rats spawn at body temperature
+ Flies can eat Honey
+ Grapes can be crushed by Limestone
+ Grapes will stick to Vine on all sides
+ Some Vines can grow Grapes or Tomatoes
+ Ketchup can be radiated
+ Eggs will crack if Rocks land on them
+ Seeds element can spawn Cacti
+ Candy breaks into Sugar
+ Snails break into Calcium
+ Lichen and Pollen break into Dust
+ Fleas and Termites die when broken
+ All seeds can be broken or frozen
+ Mercury can turn to Gold when hit with Neutrons
+ Mercury kills Plant and Grass
+ Grass can photosynthesize
+ Yogurt color variants for milk variants
+ Foam freezes into Dry Ice
+ Steel and Bronze can oxidize
+ Brass can corrode on contact with Ammonia
+ Confetti slowly breaks down in Water
+ Pool Water, Steam, Primordial Soup, and Fire can oxidize things
+ Charcoal purifies Pool Water
+ Charcoal desaturates Alcohol
+ Dioxins are absorbed by Ash and soils
+ Dioxin, Lead, and Solder dirty Water
+ Baking Soda and Acid reaction
+ Calcium and Water reaction
+ Limestone releases some Carbon Dioxide when heated
+ Quicklime can be converted back to Limestone with CO₂
+ Slaked Lime with Milk can make Glue
+ Lamp Oil starts burning at 220°C
+ Lamp Oil breaks down Wax
+ Lasers can break into Light
~ Liquid Light dissipates much slower
+ Light hitting Oxygen high up can form Ozone
+ Ozone forms when Lightning hits a body of Water
+ Ozone can kill Cells, Cancer, Infection, Plague, and small animals
~ Ozone oxidizes things faster than Oxygen
+ Ozone removes Chlorine
+ Chlorine can damage Tree Branches, Roots, and Pistils
+ Chlorine and burning Oil reaction
+ Chlorine and Baking Soda reaction
+ Chlorine and Sodium reaction
+ Greek Fire ignites on contact with water
+ Greek Fire recipe
~ Greek Fire no longer is burning by default
+ Sand and Vinegar can put out Greek Fire
+ Greek Fire and Vinegar can wet soil
+ Vinegar and Sodium also produces Hydrogen
+ Vinegar boils into Carbon Dioxide and Methane
+ Methane and Propane can be ignited with electricity
+ Sodium and Water also produces Hydrogen
~ Tweaked Sodium and Water reaction
+ Sodium can react with Pool Water and Primordial Soup
+ Uranium radiates Primordial Soup slowly
+ Primordial Soup is killed by Soap, Alcohol, and Mercury
+ Fish and Worms can swim in Primordial Soup
+ Primordial Soup converts Blood to Antibodies
+ Bleach deletes Blood
+ Bleach turns Poison into a gas
+ Skin wound healing
+ Skin will sweat to regulate temperature
+ Skin will bleed on contact with Acid
+ Skin will convert Cells
~ Infection no longer turns Cells to Cancer
+ Skin can spread Cancer
+ Skin and Hair can be radiated
+ Skin and Hair can break into Dust
+ Hair can burn into some Stench
+ Hair can be poisoned
+ Antidote deleting Poison is more random
~ Cement is more random when hardening
+ Nitro explodes on smash
~ Ammonia and Methane reaction also makes Hydrogen and Water
~ Tweaked Lead color
+ Molten Metal Scrap
+ Ammonia Ice
+ Oxidized Copper alias Copper Carbonate
+ Oil alias Petroleum
+ Alcohol, Cement, Concrete, and Cloners display with dark text
+ JavaScript disabled message
+ Unmixable elements specified in info page
~ Tweaked Drag color
~ Reordered Machines category
~ Randomized social link at bottom
[Bug Fixes]
~ Fixed: Mods don't show in Mod Manager and can't be removed after crash
~ Fixed: Scroll disabled on fullscreen
~ Fixed: Pixels float if Drag is unselected by middle click or E prompt
~ Fixed: Border and Rainbow can be moved by Drag
~ Fixed: Border can be destroyed by Strange Matter
~ Fixed: Tools can be placed with Image tool
~ Fixed: Heat Ray doesn't make single pixels change state
~ Fixed: Bless doesn't remove Poison Gas or Poison Ice
~ Fixed: Heads don't fall through gases
~ Fixed: Rotten Meat at abs zero creates living abs zero flies
~ Fixed: Charcoal dirties Salt Water
~ Fixed: Pistils don't conduct heat or spread burning
~ Fixed: Density too high for Poison Gas, Dioxin, Liquid Ammonia, and Gallium Gas
~ Fixed: Sodium Acetate foams forever
~ Fixed: Lettuce can't be mixed into Dough or Batter
[Technical]
+ Special Unknown element
+ Used when no element is selected
+ Replaces pixels created with invalid element
+ Will show the invalid element in Debug
[Version 1.8.5 - July 27, 2023]
+ Drag tool
+ Tree color variety (8 variants!)
~ Mobile UI improvements
+ Warp (Special)
+ Crumb (Hidden, from broken foods)
+ Skin (Solid)
+ Hair (Hidden)
[States]
+ Soda Ice (Hidden)
+ Bleach Ice (Hidden)
+ Frozen Vinegar (Hidden)
+ Amber (Hidden, frozen Sap)
+ Perfume (Hidden, liquid Fragrance)
+ Liquid Stench (Hidden)
[Changes]
+ Molten Dirt can solidify into some Rock
+ Tools have descriptions on info page
+ Oil dirties Water
+ Humans will panic and run when burning
+ Rad Shards and Molten Rad Glass can produce radiation
+ Light and Laser retain color when liquified
+ Slag can be formed with Dirt
+ Slag can break into Gravel
+ Corn breaks into Flour
+ Mushrooms can release Poison when broken
+ Poison and Antidote can wet soil
+ Juice can wet Flour
+ Blood can oxidize Iron and Copper
+ Fallout will infect Blood
+ Birds turn to white meat when cooked
+ Birds smash into Blood
+ Cacti can be killed by Vinegar, Bleach, Baking Soda, and Alcohol
+ Humans can be killed by Poison and Cyanide
+ Cells can be killed by Plague, Soap, Mercury, Chlorine, and Cyanide
+ Dioxin can kill Plants, Grass, Vines, Saplings, and Cacti
+ Vinegar can kill Frogs slowly
+ Vinegar can kill Grass
+ Algae dies at hot and cold temperatures
+ Dust will burn at high temperatures
+ Melted Wax will break down at high temperatures
+ Uranium conducts electricity
+ Unburn tool can put out Embers and Torches
+ Bless turns Static to Rainbow
+ Static conducts electricity
+ Grapes can turn Water into Juice
+ Primordial Soup can wet Clay Soil
+ Hydrogen produces heat during fusion
+ Helium, Hydrogen, and Mercury Gas glow when electrified
+ Cactus and Liquid Light random events
+ Cement can be made with Slaked Lime
~ Recolored Slaked Lime
~ Placing Petals or Mushroom Caps now picks a random color
~ Unhid Petal
~ Hid Root
~ Moved Bamboo to Solids
~ Moved Steel
~ Moved Melted Cheese, Butter, and Chocolate to States
~ Moved Liquid Hydrogen, Helium, and Neon to States
~ States category always appears last if unhidden
~ Humans rot more randomly
~ Bamboo Plant grows faster
~ Worms no longer break Eggs
~ Strange Matter can no longer travel through indestructible things
~ Strange Matter can no longer destroy Void
~ Tweaked Molten Uranium radiation rate
[Fixes]
~ Fixed: Alt-Tab locks Alt key
~ Fixed: Cacti break into Sap
~ Fixed: Cream deletes infinite Soda and Juice
~ Fixed: Null in info page error (e.g. tea)
~ Fixed: Unknown element in info page error (e.g. salt)
~ Fixed: Reactions, related, and aliases don't show up in tool info pages
~ Capitalization fixes
[Technical]
+ Element properties onSelect, onMouseUp, perTick, singleColor
~ Element property fireElement can accept null
[Version 1.8.3 - May 26, 2023 - Deserted Update]
+ Cactus
+ Fancy Changelog and Controls pages
+ Toggle Burning setting
+ Broth Ice (Hidden)
+ Rad Shard (Hidden)
+ Linked to our official Sandboxels Wiki on wiki.gg (https://sandboxels.wiki.gg/)
[Changes]
+ Cacti and Charcoal now spawn in Desert world gen
+ Petals will fall slowly if detached from flower
+ Pointer color can be customized
+ Bless grows Grass on Dirt
+ Frogs can somewhat swim
+ Pool Water can kill Frogs and Seeds
+ Pool Water will break down Blood and Poison
+ Cream releases Steam when boiling
+ Cream can wet soil
+ Popcorn pops when made from Corn
+ Melted Butter stains solids
+ Mushroom parts break into Mycelium
+ Eggs melting leaves behind Sulfur Gas
+ Eggs won't break when dropped on soft material
+ Bless turns Molten Lead to Molten Gold
+ Unique fire colors for Molten Copper, Lead, Zinc, Salt, and Calcium
+ Broth can be made from Bones and Mushroom parts
+ Unique Broth color for soups with Flowers, Potato, Rotten Meat, Cheese, Beans, Wheat, Algae
+ Milk and Cream can be churned to Butter
+ Rats can eat Eggnog
+ Fish eat Yolk and Cell
+ Ants can drink Juice
+ Soap kills bugs
+ Ozone kills Plant
+ Charcoal, Roots, Hyphae, and Amalgam conduct electricity
+ Rad Glass has a texture when placed manually
+ Rad Glass can be made with Fallout
+ LEDs melt into Gallium
+ Molten Calcium can burn
+ Salt alias 'Sodium Chloride'
+ Anesthesia alias 'Nitrous Oxide'
+ Anesthesia turns Clouds to Acid Clouds
+ Anesthesia depletes Ozone
+ Sulfur alias 'Sulphur'
+ TNT alias 'Trinitrotoluene'
+ DNA alias 'Deoxyribonucleic Acid'
+ DNA from Cancer appears corrupted
+ Potatoes can explode when radiated
+ Cellulose freezes into Paper
+ Bees can be crushed into Honey
+ Bamboo and Vines can convert Carbon Dioxide to Oxygen
+ Flour can be wet by Pool Water, Milk, Cream, Broth, Soda, Tea, Blood, Antibody, and Infection
+ Slag can be made with Smog, Pyrocumulus, Dioxin, and Poison Gas
+ Cream changes color when mixed with Milk variant ingredients
+ Radiation affects Aluminum, Pool Water, Soda, Broth, and Tea
+ Pistils can be broken
+ Sugar and Candy dissolve in Soda
+ Bleach and Yeast reaction generates heat
+ Bleach and Soap reaction
+ Bleach breaks down Antidote
+ Sponge creates Bubbles when absorbing Soap
~ Potatoes, Straw, Wheat, and Worms burn slower
~ Sap boils at a lower point
~ Strange Matter is now a liquid
~ Bless turns Soda into Seltzer
~ Cellulose burns less
~ Recolored Frozen Meat
~ Adjusted Sulfur Gas density
~ Adjusted Molten Gallium density
[Bug Fixes]
~ Fixed: Grape Juice and Potato Juice turns yellow when frozen
~ Fixed: Color-customizable elements don't show selector if hidden
~ Fixed: Foam created by other foam takes air temperature
[Technical]
+ Element property glow for gas effect (true/false)
+ LIGHTWEIGHT behavior preset
+ Reaction properties burning1 and burning2 requirement (true/false)
~ Seeds element now uses eLists.SEEDS
[Version 1.8.2 - May 12, 2023 - Very Necessary Update]
+ Lettuce
+ Liquid Light at absolute zero (Hidden)
+ Ice Cream (Frozen Milk)
+ Baked Potato (Hidden)
+ Bricks and Glass have a texture when placed
+ Clay Shard
+ Frozen Fish (Hidden, 25% chance)
~ Smash is now located on the toolbar
+ Press R to reset scene
+ Toggle buttons in Settings
+ Fancy Textures setting
+ Default View setting for mobile
+ Air Temp, Air Density, and Abs Zero settings
+ Mushrooms world gen type
[Changes]
~ Liquid Helium now has new superfluid behavior
~ Burning now stops below 0°C
~ Porcelain unhidden in Solids
~ Porcelain won't mix unless Shift is held
~ Optimized and buffed Strange Matter
+ Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter
+ Bless warms pixels below -200°C
+ Humans will try to regulate their body temperature
+ Humans can eat food
+ Bones and Dead Plants can turn into fossil fuels under right conditions
+ Charcoal can turn into Diamonds under right conditions
+ Sugar and Milk can dissolve in Tea
+ Mixing Cement will reset the time until solidification
+ Termites can dig through soil
+ Potatoes can fall to the side
+ Potatoes break into Juice
+ Borax and Glue makes Slime
+ Incense gives off Smoke when burning
+ Herbs give off Fragrance when burnt
+ Flying Bugs and Birds can be crushed by falling Rocks
+ Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea
+ Snails, Algae, Gravel, and Charcoal can clean Broth and Tea
+ Worms can break down Lichen
+ Worms can eat Yolk
+ Gingerbread can be made with Flour and Sap or Caramel
+ Infection, Antibody, and Vaccine will wet soil
+ Radiation affects Milk variants
+ Malware messes with more machines
+ Copper Sulfate can be used as pesticide
+ Bubbles and Foam remove Stench
+ Bless can convert Lead to Gold
+ Tea can be made from Wheat
+ Uncharge tool converts Protons to Neutrons
+ Uncharge tool deletes Electric
+ Unburn tool converts Plasma to Smoke
+ GitHub linked in Mod Manager
~ Herbs burn slower
~ Tweaked Rad Glass color
~ Tweaked Dough color
~ Tweaked Lookup tool color to be like Glass
~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text
~ Settings menu is taller
~ Reset warning no longer appears if scene is empty
~ Ember cools into Ash
~ Firework Ember cools into Carbon Dioxide
~ Acid ignores Hydrogen
~ Renamed Nitroglycerin to Nitro
+ Frozen Nitro (Hidden)
+ Cream (Hidden)
[Bug Fixes]
~ Fixed: Background color setting input not syncing after refresh
~ Fixed: Pixels from Spout don't inherit temperature
~ Fixed: Stats bar makes GUI jumpy on mobile
~ Fixed: Sponge doesn't conduct heat
~ Fixed: Flies no longer electrocute
~ Fixed: Sun heat transfer dependent on phase
~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels
[Technical]
+ colorPattern and colorKey element properties (see Brick)
+ SUPERFLUID behavior preset
+ Absolute Zero is now controlled with global variable absoluteZero
+ fireElement element property accepts an array of elements
+ breakInto element property accepts null values
+ Uncharge tool supports reactions
+ stateLowColorMultiplier element attribute for Ice Cream
+ darkText element attribute for buttons (true/false)
HUGE SANDBOXELS UPDATE 1.8.1
**Lightning**
Feeling evil? Summon hot, powerful bolts of lightning. Smite anything at your will, hot enough to incinerate or melt anything.
**Bless**
Feeling merciful? Solve any problem with your omnipotent blessing. Cure disease, fight fires, undo your nuclear explosions.
**There's More!**
+ Thunder Cloud
+ God Ray
+ Heat Ray
~ Reworked Vines
+ Vines hang from ceilings and walls
+ Vines spread naturally sideways, down, and on walls
+ Rotten Cheese (Hidden)
+ Herb
+ Tea (Hidden)
+ Rime (Hidden)
~ Improved load times
73 MORE CHANGES and 12 BUG FIXES: https://sandboxels.R74n.com/changelog.txt
PLAY NOW: https://sandboxels.R74n.com/
+ Feather
+ Egg
+ Yolk
+ Birds, Frogs, Fish, and all bugs (except bees) can lay eggs after eating enough
+ Animal Eggs will hatch over time
+ Hard Yolk
+ Tadpole (Hidden)
+ DNA (Hidden), from broken cells
+ Homunculus (Hidden)
~ Animals are more resistant to temperatures
+ Debug tool
And 59 other changes!
https://sandboxels.r74n.com/changelog.txt