Commit Graph

3080 Commits

Author SHA1 Message Date
Nekonico 9da39ce34e
"realistic" lighting mod 2025-02-26 17:10:36 -08:00
Nekonico 1f7a50409e
fixed liquids being visible in all views bug 2025-02-26 17:09:54 -08:00
Suss 2953d71398
stickyslime.js warning 2025-02-24 21:31:16 +11:00
Suss 6351e82d5b
stickyslime is gone, say hello to stickystuff
yeah, its not just slime that is sticky anymore so im forced to rename it
2025-02-24 17:04:37 +11:00
slweeb 3978cc5802
Merge pull request #1029 from charcoal-afterlife/main
1.7.12 - Water Update
2025-02-23 10:30:56 -05:00
slweeb 020b918065
Merge pull request #1027 from redbirdly/patch-6
Improve lightmap.js and fix bug caused by 1.11 update
2025-02-23 10:30:22 -05:00
Phi f9e38bfd9f
1.7.12 - Water Update 2025-02-23 15:24:28 +00:00
An Orbit 015a0b3a07
deprecate 2025-02-23 04:37:57 -05:00
An Orbit e920534e84
copy-paste error 2025-02-23 04:35:50 -05:00
An Orbit b8a463ded9
the_ground deprecation 2025-02-23 04:34:53 -05:00
An Orbit da4af35538
the_ground deprecation
there's something oddly poetic about old code falling into ruin
2025-02-23 04:34:21 -05:00
An Orbit 45b528d447
the_ground deprecation
but this mod is very likely broken itself
2025-02-23 04:32:30 -05:00
An Orbit f5906821d7
H O J'I O H I" E P H I/I A E A
no longer needed
2025-02-23 04:30:37 -05:00
redbirdly 7e4b105ae0
Improve lightmap.js and fix bug caused by 1.11 update 2025-02-23 13:21:17 +08:00
slweeb 0f0e4eeba6
Update delete_all_of_element.js - v1.11 fix 2025-02-22 22:54:10 -05:00
redbirdly 6b61146f4a
Update sky.js
- Makes it use the whole canvas
- Adjusted some code
- Remove risk of mod crashing
2025-02-23 08:42:55 +08:00
slweeb 382289f293
Merge pull request #1022 from DBNekonico/main 2025-02-22 09:41:37 -05:00
slweeb d4ef042b1b
Merge pull request #1021 from redbirdly/main 2025-02-22 09:41:26 -05:00
redbirdly 9cc1fb579a
Update circuitcore.js 2025-02-22 18:05:00 +08:00
redbirdly ad14587fbb
make wifi_draw.js draw connections correctly, and use tabs instead of spaces 2025-02-22 17:52:47 +08:00
redbirdly fe1e9a8963
make circuitcore.js draw circuit preview correctly, and use tabs instead of spaces 2025-02-22 17:51:41 +08:00
Nekonico 41242fbef1
ibuprofen update 2025-02-21 21:51:10 -08:00
redbirdly e5e2dc651b
Update clouds.js 2025-02-22 13:34:24 +08:00
redbirdly 3364ad1225
Update clouds.js 2025-02-22 09:44:25 +08:00
An Orbit 896e77226c
portal is vanila now 2025-02-21 19:41:03 -05:00
slweeb acb0fe6af1
Merge pull request #1018 from JustAGenericUsername/main
the fix
2025-02-21 16:58:13 -05:00
slweeb c29f9f5cec
Merge pull request #1013 from DBNekonico/main
Updated some mods of mine
2025-02-21 16:57:51 -05:00
JustAGenericUsername 2ca494a2e2 g 2025-02-21 16:56:00 -05:00
JustAGenericUsername 2fec9dc7af the fix 2025-02-21 16:54:38 -05:00
slweeb 2aa0d2f07e Version 1.11 - February 21, 2025 - Everyone's Update
[Version 1.11 - February 21, 2025 - Everyone's Update]
    + Portals!
        + Portal In and Portal Out elements
        + Portals teleport pixels and electricity
    + Coral
        + Grows in Water
        + Bleaches in high temperatures
    + Adobe, made from Mud and Straw
    + Element translations for Turkish and Hungarian
   [Electricity Rework]
    ~ Electricity is now more consistent in highly conductive material
    ~ Sensors give out a single charge instead of 4
    ~ Pixels now store when they were charged
    ~ Note: Effects on existing builds should be limited but please report any issues
   [Changes]
    + Liquid pixels of the same element move around
    + Tiny canvas size
    + Molten elements oscillate color (Experimental)
    ~ Pixels can now exist along the border of the canvas
    ~ Disabling Staining will clear all existing pixel stains
    + Dye, Paint, etc. retain their selected color independently
    + Radioactive Tornado variant
    + Humans panic when shocked
    ~ Humans are less heat-resistant
    ~ Pipes are no longer unbreakable
    + Smoke rises in normal air density
    ~ Tweaked Fire and Cold Fire behavior
    + Sabatier process for producing Methane
    + Bergius process for producing Oil
    + Acid reacts with Potassium
    ~ Increased Methane autoignition point
    + Uranium radiates Glass on contact
    + Burning Lamp Oil explodes in Water
    + Liquid Ozone explodes when broken or shocked
    + Molten Gallium can react with Gold Coins
    + Slaked Lime reacts with Carbon Dioxide
    + Molten Plastic evaporates
    + Glue turns Color Sand into Stained Glass
    + Butter and Caustic Potash make Soap
    + Neutrons radiate Glass, Clouds, and Water
    ~ Light absorbed by LEDs is deleted
    ~ Foam made from Oxygen + Water releases the Oxygen
    ~ Tweaked Bleach and Acid reaction
    ~ Increased Molten Sulfur freezing point
    ~ Tweaked Smash tool
    + Cyanide dirties Water variants
    + Infection dirties Water
    + Tea and Coffee bubble when hot
    + CO2 carbonates Salt Water instead of dirtying
    + Soda and Seltzer release Foam when mixed
    + Pilk creates Foam
    + Cells can ferment Milk variants
    ~ Cells ferment Milk slower
    ~ Cheese keeps color when breaking into powder (Pilk Powder?)
    ~ Caramel is more heat-resistant
    ~ Acid turns Humans into Bone
    ~ Birds are less flammable
    + Fish turn to white meat when cooked
    + Worms can compost Petal, Pistil, and Vine
    + Rats can eat Hard Yolk
    + Alcohol calms Humans
    + Humans panic from bad smells
    + Smog breaks into Dirty Water
    ~ Fireworks create less Carbon Dioxide
    + Bless can fix Brick Rubble
    + Midas Touch converts some metals to Gold variants
    + Malware can affect Snake
    ~ Pointer retains same speed at any TPS
    ~ Optimized Cell and Cancer
    ~ Recolored Pipe Wall
    ~ Improved Slug, Brick, and Ruins buttons
    ~ Hid Liquid Oxygen
    ~ Unhid Liquid Hydrogen
    ~ Moved Liquid Hydrogen to Liquids
    ~ Moved Poison Gas to Gases
    + Liquid Nitrogen alias 'LN2'
    + Electric alias 'Electron'
    + Light alias 'Photon'
    + Nut Oil alias 'Cooking Oil'
    + Epsom Salt alias 'Magnesium Sulfate'
    + Pyrite alias 'Iron Sulfide'
    + Limestone alias 'Calcium Carbonate'
    + Quicklime alias 'Calcium Oxide'
    + Slaked Lime alias 'Calcium Hydroxide'
    ~ Petal displays with dark text
    ~ Slightly moved Porcelain
    + Built-in dialog boxes
    ~ Canvas touches the top of the page
    ~ Wide canvas size takes up more screen space
    ~ White border no longer shown on wide canvas size
    ~ Buttons, menus, and the canvas have thicker borders
    ~ "Elem" in stats bar is no longer uppercase
    ~ Unknown has no grain
    - Loading a save no longer changes your selected element
    + Ctrl+S to bring up save prompt
    + Ctrl+Shift+S to instantly save canvas
    + Retroactive changelogs for versions v0.1-v0.4
    + Bluesky social link
    + Partial translations for Ukrainian, Toki Pona, and Halacae
    + Finished translations for Spanish and Russian
   [Bug Fixes]
    ~ Fixed: Oxygen from hydrolysis immediately turns to Foam
    ~ Fixed: Menu heights vary dramatically with long categories
    ~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom
    ~ Fixed: Lattice Wars appear without borders
    ~ Fixed: Smash tool breaks harder elements faster
    ~ Fixed: Error in console on page load
    ~ Fixed: Artifacts above stats bar text on Chrome
    ~ Fixed: Console logging when Hail breaks a pixel
    ~ Fixed: Milk variants still heat into Yogurt
    ~ Fixed: Controls still show Smooth View keybind
    ~ Fixed: "Save to File" button cut off on some small screens
    ~ Fixed: Many aliases can't be used in Element Select
    ~ Fixed: Prop tool doesn't change pixel state when changing temperature
    ~ Fixed: Grenades stop moving while charged
    ~ Fixed: Lightning doesn't reach bottom on large canvases
    ~ Fixed: Ghost pixels when placing Foam with low air temperature set
    ~ Fixed: 'CR' behavior cell errors with low air temperature set
   [Technical]
    + Portal 'channel' property can be set with the Prop tool (Integer)
    + runAfterReset function
    + isBreakable function
    + 'breakIntoColorMultiplier' element property
    + 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2))
    + 'chargeStart' pixel property
    ~ 'breakIntoColor' element property can be used without 'breakInto'
    + 'sense' sensor property to detect a certain element
    ~ Optimized electricity
    ~ Fire is affected by air density
    + View setting dropdown includes views added by mods
    ~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves
    + currentSaveData always contains a UUID for seeded randomness
    ~ Default max pixel count slightly increased
    ~ Save version is now sb3
        ~ Canvas border width is now stored (Default 1 for old saves)
        ~ Pixel properties with value "undefined" are skipped
    + Error message in console for broken translation files
    + GUI translation support
    + More GUI elements have IDs
    + Future standalone mode
2025-02-21 13:47:50 -05:00
slweeb 91c0da2b8c
Merge pull request #1015 from BryceDevTest/patch-3
upd1survivalhack.js
2025-02-21 12:53:24 -05:00
slweeb afe70f8c2f
Merge pull request #1016 from charcoal-afterlife/main
1.6.11 - The Ironheart Update
2025-02-21 12:53:10 -05:00
Phi e79e06f153
1.6.11 - The Ironheart Update
Makes smelting ironheart easier
2025-02-21 17:46:31 +00:00
BryceDevTest 7000080354
upd1survivalhack.js 2025-02-21 12:24:28 +02:00
Nekonico f41b321977
medicine update 2025-02-20 20:15:49 -08:00
Nekonico 3ec76dd5b4
Update liquid_mixing.js 2025-02-20 19:57:28 -08:00
Nekonico fa565bf8a4
Update nekonicos_stuff.js 2025-02-20 19:52:17 -08:00
slweeb 4c82ac95a3
Merge pull request #1011 from redbirdly/main
Create clouds.js
2025-02-20 20:34:35 -05:00
redbirdly 75228bac6b
Create clouds.js 2025-02-20 20:59:13 +08:00
CharsonBurensen 79bcc72663
Update charsonsmoduno.js 2025-02-19 13:09:54 -05:00
CharsonBurensen 29ad4e35c2
Update charsonsmoduno.js 2025-02-19 13:04:22 -05:00
CharsonBurensen a6739db899
Update charsonsmoduno.js 2025-02-19 12:58:48 -05:00
CharsonBurensen f0915bc992
Update charsonsmoduno.js 2025-02-19 11:28:58 -05:00
CharsonBurensen 951760bca2
Update charsonsmoduno.js 2025-02-19 11:26:35 -05:00
CharsonBurensen ed9cd3c123
Update charsonsmoduno.js 2025-02-19 11:22:03 -05:00
CharsonBurensen 76a1b747ad
Update charsonsmoduno.js 2025-02-19 11:17:40 -05:00
CharsonBurensen 9757d47bb7
Update charsonsmoduno.js 2025-02-19 11:06:09 -05:00
CharsonBurensen dcc5870459
Update charsonsmoduno.js 2025-02-19 08:19:42 -05:00
CharsonBurensen 465313ad00
Merge branch 'R74nCom:main' into main 2025-02-19 08:02:49 -05:00
slweeb f16b76b1f6
Merge pull request #1008 from dogo8me/main
finally fixed everything phew
2025-02-18 21:53:14 -05:00