Version 1.11 - February 21, 2025 - Everyone's Update
[Version 1.11 - February 21, 2025 - Everyone's Update]
+ Portals!
+ Portal In and Portal Out elements
+ Portals teleport pixels and electricity
+ Coral
+ Grows in Water
+ Bleaches in high temperatures
+ Adobe, made from Mud and Straw
+ Element translations for Turkish and Hungarian
[Electricity Rework]
~ Electricity is now more consistent in highly conductive material
~ Sensors give out a single charge instead of 4
~ Pixels now store when they were charged
~ Note: Effects on existing builds should be limited but please report any issues
[Changes]
+ Liquid pixels of the same element move around
+ Tiny canvas size
+ Molten elements oscillate color (Experimental)
~ Pixels can now exist along the border of the canvas
~ Disabling Staining will clear all existing pixel stains
+ Dye, Paint, etc. retain their selected color independently
+ Radioactive Tornado variant
+ Humans panic when shocked
~ Humans are less heat-resistant
~ Pipes are no longer unbreakable
+ Smoke rises in normal air density
~ Tweaked Fire and Cold Fire behavior
+ Sabatier process for producing Methane
+ Bergius process for producing Oil
+ Acid reacts with Potassium
~ Increased Methane autoignition point
+ Uranium radiates Glass on contact
+ Burning Lamp Oil explodes in Water
+ Liquid Ozone explodes when broken or shocked
+ Molten Gallium can react with Gold Coins
+ Slaked Lime reacts with Carbon Dioxide
+ Molten Plastic evaporates
+ Glue turns Color Sand into Stained Glass
+ Butter and Caustic Potash make Soap
+ Neutrons radiate Glass, Clouds, and Water
~ Light absorbed by LEDs is deleted
~ Foam made from Oxygen + Water releases the Oxygen
~ Tweaked Bleach and Acid reaction
~ Increased Molten Sulfur freezing point
~ Tweaked Smash tool
+ Cyanide dirties Water variants
+ Infection dirties Water
+ Tea and Coffee bubble when hot
+ CO2 carbonates Salt Water instead of dirtying
+ Soda and Seltzer release Foam when mixed
+ Pilk creates Foam
+ Cells can ferment Milk variants
~ Cells ferment Milk slower
~ Cheese keeps color when breaking into powder (Pilk Powder?)
~ Caramel is more heat-resistant
~ Acid turns Humans into Bone
~ Birds are less flammable
+ Fish turn to white meat when cooked
+ Worms can compost Petal, Pistil, and Vine
+ Rats can eat Hard Yolk
+ Alcohol calms Humans
+ Humans panic from bad smells
+ Smog breaks into Dirty Water
~ Fireworks create less Carbon Dioxide
+ Bless can fix Brick Rubble
+ Midas Touch converts some metals to Gold variants
+ Malware can affect Snake
~ Pointer retains same speed at any TPS
~ Optimized Cell and Cancer
~ Recolored Pipe Wall
~ Improved Slug, Brick, and Ruins buttons
~ Hid Liquid Oxygen
~ Unhid Liquid Hydrogen
~ Moved Liquid Hydrogen to Liquids
~ Moved Poison Gas to Gases
+ Liquid Nitrogen alias 'LN2'
+ Electric alias 'Electron'
+ Light alias 'Photon'
+ Nut Oil alias 'Cooking Oil'
+ Epsom Salt alias 'Magnesium Sulfate'
+ Pyrite alias 'Iron Sulfide'
+ Limestone alias 'Calcium Carbonate'
+ Quicklime alias 'Calcium Oxide'
+ Slaked Lime alias 'Calcium Hydroxide'
~ Petal displays with dark text
~ Slightly moved Porcelain
+ Built-in dialog boxes
~ Canvas touches the top of the page
~ Wide canvas size takes up more screen space
~ White border no longer shown on wide canvas size
~ Buttons, menus, and the canvas have thicker borders
~ "Elem" in stats bar is no longer uppercase
~ Unknown has no grain
- Loading a save no longer changes your selected element
+ Ctrl+S to bring up save prompt
+ Ctrl+Shift+S to instantly save canvas
+ Retroactive changelogs for versions v0.1-v0.4
+ Bluesky social link
+ Partial translations for Ukrainian, Toki Pona, and Halacae
+ Finished translations for Spanish and Russian
[Bug Fixes]
~ Fixed: Oxygen from hydrolysis immediately turns to Foam
~ Fixed: Menu heights vary dramatically with long categories
~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom
~ Fixed: Lattice Wars appear without borders
~ Fixed: Smash tool breaks harder elements faster
~ Fixed: Error in console on page load
~ Fixed: Artifacts above stats bar text on Chrome
~ Fixed: Console logging when Hail breaks a pixel
~ Fixed: Milk variants still heat into Yogurt
~ Fixed: Controls still show Smooth View keybind
~ Fixed: "Save to File" button cut off on some small screens
~ Fixed: Many aliases can't be used in Element Select
~ Fixed: Prop tool doesn't change pixel state when changing temperature
~ Fixed: Grenades stop moving while charged
~ Fixed: Lightning doesn't reach bottom on large canvases
~ Fixed: Ghost pixels when placing Foam with low air temperature set
~ Fixed: 'CR' behavior cell errors with low air temperature set
[Technical]
+ Portal 'channel' property can be set with the Prop tool (Integer)
+ runAfterReset function
+ isBreakable function
+ 'breakIntoColorMultiplier' element property
+ 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2))
+ 'chargeStart' pixel property
~ 'breakIntoColor' element property can be used without 'breakInto'
+ 'sense' sensor property to detect a certain element
~ Optimized electricity
~ Fire is affected by air density
+ View setting dropdown includes views added by mods
~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves
+ currentSaveData always contains a UUID for seeded randomness
~ Default max pixel count slightly increased
~ Save version is now sb3
~ Canvas border width is now stored (Default 1 for old saves)
~ Pixel properties with value "undefined" are skipped
+ Error message in console for broken translation files
+ GUI translation support
+ More GUI elements have IDs
+ Future standalone mode
2025-02-21 13:47:50 -05:00
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Suggest new additions at https://sandboxels.R74n.com/feedback
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2023-04-14 18:53:28 -04:00
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See sneak peaks for upcoming updates on the Discord: https://discord.gg/ejUc6YPQuS
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1.8.5
[Version 1.8.5 - July 27, 2023]
+ Drag tool
+ Tree color variety (8 variants!)
~ Mobile UI improvements
+ Warp (Special)
+ Crumb (Hidden, from broken foods)
+ Skin (Solid)
+ Hair (Hidden)
[States]
+ Soda Ice (Hidden)
+ Bleach Ice (Hidden)
+ Frozen Vinegar (Hidden)
+ Amber (Hidden, frozen Sap)
+ Perfume (Hidden, liquid Fragrance)
+ Liquid Stench (Hidden)
[Changes]
+ Molten Dirt can solidify into some Rock
+ Tools have descriptions on info page
+ Oil dirties Water
+ Humans will panic and run when burning
+ Rad Shards and Molten Rad Glass can produce radiation
+ Light and Laser retain color when liquified
+ Slag can be formed with Dirt
+ Slag can break into Gravel
+ Corn breaks into Flour
+ Mushrooms can release Poison when broken
+ Poison and Antidote can wet soil
+ Juice can wet Flour
+ Blood can oxidize Iron and Copper
+ Fallout will infect Blood
+ Birds turn to white meat when cooked
+ Birds smash into Blood
+ Cacti can be killed by Vinegar, Bleach, Baking Soda, and Alcohol
+ Humans can be killed by Poison and Cyanide
+ Cells can be killed by Plague, Soap, Mercury, Chlorine, and Cyanide
+ Dioxin can kill Plants, Grass, Vines, Saplings, and Cacti
+ Vinegar can kill Frogs slowly
+ Vinegar can kill Grass
+ Algae dies at hot and cold temperatures
+ Dust will burn at high temperatures
+ Melted Wax will break down at high temperatures
+ Uranium conducts electricity
+ Unburn tool can put out Embers and Torches
+ Bless turns Static to Rainbow
+ Static conducts electricity
+ Grapes can turn Water into Juice
+ Primordial Soup can wet Clay Soil
+ Hydrogen produces heat during fusion
+ Helium, Hydrogen, and Mercury Gas glow when electrified
+ Cactus and Liquid Light random events
+ Cement can be made with Slaked Lime
~ Recolored Slaked Lime
~ Placing Petals or Mushroom Caps now picks a random color
~ Unhid Petal
~ Hid Root
~ Moved Bamboo to Solids
~ Moved Steel
~ Moved Melted Cheese, Butter, and Chocolate to States
~ Moved Liquid Hydrogen, Helium, and Neon to States
~ States category always appears last if unhidden
~ Humans rot more randomly
~ Bamboo Plant grows faster
~ Worms no longer break Eggs
~ Strange Matter can no longer travel through indestructible things
~ Strange Matter can no longer destroy Void
~ Tweaked Molten Uranium radiation rate
[Fixes]
~ Fixed: Alt-Tab locks Alt key
~ Fixed: Cacti break into Sap
~ Fixed: Cream deletes infinite Soda and Juice
~ Fixed: Null in info page error (e.g. tea)
~ Fixed: Unknown element in info page error (e.g. salt)
~ Fixed: Reactions, related, and aliases don't show up in tool info pages
~ Capitalization fixes
[Technical]
+ Element properties onSelect, onMouseUp, perTick, singleColor
~ Element property fireElement can accept null
2023-07-27 12:33:58 -04:00
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A fancier version of this changelog can be found here: https://sandboxels.R74n.com/changelog
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Version 1.13.2 - January 11, 2026
+ Edit Mode
~ Moved Special tools to the edit tab
~ Expect more tools in the future
+ Relations - Multiple pixels as a single entity
+ Group and Ungroup tool in edit tab
+ Grouped pixels fall and move as one structure
+ Grouped pixels are ungrouped when broken or changing states
+ Grouped pixels can displace fluids (Experimental)
+ More Shift-Select functionality:
+ Battery can set a frequency to create timers
+ Image tool can set element
~ Fire begins more yellow and gets redder quicker
+ Icing (Hidden) made with Butter and Sugar
~ Liquids and Gases appear less grainy
~ Settings changes
+ Speed option in Settings to replace TPS button
+ Keybind: T to change TPS
~ Renamed E button to Elem button
~ Improved simulation speeds
- Removed World Gen
~ We recommend the PRNGworldgenlib.js mod, a much better world generator
- Removed Cheerful Mode
[Changes]
+ Escape can be pressed to cancel while drawing a line
+ Fillers can be painted and will fight other colors
+ Portals show destination lines when hovered over or selected
+ Portal In can be selected with the Elem button by typing 'Portal'
+ Lightning placed near certain elements will change color
+ Worms can break down Flour, Dough, Adobe, Paper, Confetti, Cellulose, Cheese, and Potato
+ Worms can move through Mulch
+ Radiation will radiate Batter
+ Rad Steam causes Cheese to rot
~ Filters and Gates are Acid-resistant
~ Portals no longer teleport Fuse
~ Ruler measures diagonal lines as a pixel count instead of hypotenuse
~ Unique flame colors for Nickel, Iron, and Mercury
~ Rearranged Special category
~ Opening the Info, Mods, or Settings menus will pause the game
~ Steam: All canvas sizes now stretch to the full screen width
+ Assigned densities to many solids
+ Keybind: Quote (") to toggle Edit Mode
[Bug Fixes]
~ Fixed: Dragging pixels through Filters creates ghost pixels
~ Fixed: Filters can break when transporting to Gates or Pipes
~ Fixed: Pixels are rendered in incorrect position when mixing with Pipe, Filter, or Gate
~ Fixed: Broken modded saves are loaded every bootup
~ Fixed: Precision Dot is misaligned with 2- and 4-wide brushes
~ Fixed: Portals can't transmit electricity if surrounded by pixels
~ Fixed: E-cloner can't be set to Fuse by clicking on it
~ Fixed: Some saves throw TypeError "Cannot set properties of undefined"
~ Fixed: Prop tool always unpauses after dialog
~ Fixed: Z and Backspace keys select Heat by default instead of Sand
~ Fixed: Random can't place Fire, Plasma, Ink, Bless, Rock Wall, Cold Fire, Sun, Pointer, or Art
~ Fixed: Elem dialog doesn't close if button is pressed again
~ Fixed: Wrong font when language set to Italian
~ Fixed: Magnesium melts at a much lower temperature than expected
~ Fixed: Shift-selecting Random and inputting 'random' causes errors
[Technical]
~ Note: Optimizations mean a lot of code was rewritten, please report any issues and be patient
~ Note: Don't pass an 'rgba' color to drawSquare, use the 'alpha' argument instead
+ Pixel relations system
+ Used to group pixels together
+ '_r' pixel property to identify its relation (should be an integer)
+ 'trackPaint' element property (boolean)
+ 'painted' pixel property (color code) given to these elements when painted
+ "Failed to load" message instead of hanging forever
~ 'con' contents only render if element has existing 'canContain' property
~ 'onMouseDown' element event only triggers with left clicks
~ Acid Gas 'ignore' property is now identical to Acid
~ Elements with a set density but no state are set to solid
~ Fuse no longer shows hidden element
~ Save version is now sb7
2026-01-11 13:52:44 -05:00
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[Version 1.13.2 - January 11, 2026]
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+ Edit Mode
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~ Moved Special tools to the edit tab
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~ Expect more tools in the future
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+ Relations - Multiple pixels as a single entity
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+ Group and Ungroup tool in edit tab
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+ Grouped pixels fall and move as one structure
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+ Grouped pixels are ungrouped when broken or changing states
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+ Grouped pixels can displace fluids (Experimental)
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+ More Shift-Select functionality:
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+ Battery can set a frequency to create timers
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+ Image tool can set element
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~ Fire begins more yellow and gets redder quicker
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+ Icing (Hidden) made with Butter and Sugar
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~ Liquids and Gases appear less grainy
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~ Settings changes
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+ Speed option in Settings to replace TPS button
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+ Keybind: T to change TPS
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~ Renamed E button to Elem button
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~ Improved simulation speeds
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- Removed World Gen
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~ We recommend the PRNGworldgenlib.js mod, a much better world generator
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- Removed Cheerful Mode
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[Changes]
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+ Escape can be pressed to cancel while drawing a line
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+ Fillers can be painted and will fight other colors
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+ Portals show destination lines when hovered over or selected
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+ Portal In can be selected with the Elem button by typing 'Portal'
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+ Lightning placed near certain elements will change color
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+ Worms can break down Flour, Dough, Adobe, Paper, Confetti, Cellulose, Cheese, and Potato
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+ Worms can move through Mulch
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+ Radiation will radiate Batter
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+ Rad Steam causes Cheese to rot
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~ Filters and Gates are Acid-resistant
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~ Portals no longer teleport Fuse
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~ Ruler measures diagonal lines as a pixel count instead of hypotenuse
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~ Unique flame colors for Nickel, Iron, and Mercury
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~ Rearranged Special category
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~ Opening the Info, Mods, or Settings menus will pause the game
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~ Steam: All canvas sizes now stretch to the full screen width
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+ Assigned densities to many solids
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+ Keybind: Quote (") to toggle Edit Mode
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[Bug Fixes]
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~ Fixed: Dragging pixels through Filters creates ghost pixels
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~ Fixed: Filters can break when transporting to Gates or Pipes
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~ Fixed: Pixels are rendered in incorrect position when mixing with Pipe, Filter, or Gate
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~ Fixed: Broken modded saves are loaded every bootup
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~ Fixed: Precision Dot is misaligned with 2- and 4-wide brushes
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~ Fixed: Portals can't transmit electricity if surrounded by pixels
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~ Fixed: E-cloner can't be set to Fuse by clicking on it
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~ Fixed: Some saves throw TypeError "Cannot set properties of undefined"
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~ Fixed: Prop tool always unpauses after dialog
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~ Fixed: Z and Backspace keys select Heat by default instead of Sand
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~ Fixed: Random can't place Fire, Plasma, Ink, Bless, Rock Wall, Cold Fire, Sun, Pointer, or Art
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~ Fixed: Elem dialog doesn't close if button is pressed again
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~ Fixed: Wrong font when language set to Italian
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~ Fixed: Magnesium melts at a much lower temperature than expected
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~ Fixed: Shift-selecting Random and inputting 'random' causes errors
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[Technical]
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~ Note: Optimizations mean a lot of code was rewritten, please report any issues and be patient
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~ Note: Don't pass an 'rgba' color to drawSquare, use the 'alpha' argument instead
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+ Pixel relations system
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+ Used to group pixels together
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+ '_r' pixel property to identify its relation (should be an integer)
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+ 'trackPaint' element property (boolean)
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+ 'painted' pixel property (color code) given to these elements when painted
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+ "Failed to load" message instead of hanging forever
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~ 'con' contents only render if element has existing 'canContain' property
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~ 'onMouseDown' element event only triggers with left clicks
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~ Acid Gas 'ignore' property is now identical to Acid
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~ Elements with a set density but no state are set to solid
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~ Fuse no longer shows hidden element
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~ Save version is now sb7
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2025-12-18 13:53:49 -05:00
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[Version 1.13.1 - December 18, 2025 - G&G Hotfix]
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~ This is a quick group of bug fixes and improvements following yesterday's update.
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+ More Shift-Select functionality:
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+ Fuse can turn into an element after charged
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+ Filler can turn into an element after cloning itself
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+ Heat and Cool tools can specify limits
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+ Paint tool can specify a specific element to paint
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+ Udder can dispense a specific element
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~ Distinct border for Shift-Selected element buttons
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~ Chlorine Ice kills Virus like gaseous and liquid forms
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~ When window is shortened vertically, canvas will shrink to fit screen
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[Bug Fixes]
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~ Fixed: 2- and 4-wide brushes aren't possible with scroll wheel
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~ Fixed: Tea doesn't stain Paper very well
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~ Fixed: Fireflies change the color of any pixel they touch
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~ Fixed: Slow Cloner can't clone more than one element with Shift-Select
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~ Fixed: Slow Cloner doesn't immediately grab element
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~ Fixed: E-cloners can clone Walls
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~ Fixed: Outline View uses white outline with custom URL backgrounds
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~ Fixed: Heaters, Coolers, and Cloners can be mixed without holding Shift
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~ Fixed: Language isn't autoselected for Brazilian Portuguese or Chinese
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[Technical]
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+ chargePixel(pixel, amount?) helper function to easily shock a pixel
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+ burnPixel(pixel) helper function to easily ignite a pixel
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Version 1.13 - December 17, 2025 - Gizmos & Gadgets
+ Filter
+ Only allows the first element it touches to pass
+ Gate
+ Only allows pixels to pass if electrified
+ Only conducts electricity into itself and Wire
+ Canvas background images
+ Some presets and custom image URLs
+ Outline View (Press 5)
+ 2-wide and 4-wide brushes
+ Ruler tool in Special to measure lengths and angles
+ Manual element control
+ Shift-clicking certain element buttons prompt the user for more information
+ Erase tool allows only deleting certain elements
+ Cloners allow multiple comma-separated elements
+ Filters allow states (solid, liquid, or gas) or multiple elements
+ Sensors allow sensing specific elements
+ Portals allow the setting of channels
+ Void allows only deleting certain elements
+ Random tool allows pre-selected element choices
+ Explosion allows custom radius
+ Antibombs allow pre-selected explosion elements
~ Replaced LED Red, Green, and Blue with a single customizable LED
~ LEDs in old saves are automatically converted to the new element
- Merged Superheaters and Freezers with Heaters and Coolers
+ Heaters can be heated to heat the same as a Superheater
+ Coolers can be cooled to cool the same as a Freezer
- Removed Tesla Coil and Shocker
~ These elements in old saves are automatically converted to E-cloners
~ Drag tool is faster and smoother
~ Pixelated and colorful button borders
+ Translations for Swedish
+ Parital translations for Japanese, Thai, Arabic, Hebrew, and Viossa
[Changes]
+ Pipes can transport pixels directly with Filter and Gate
~ Pipes no longer conduct heat
~ Brightened blue stage in Pipes
~ Incomplete pipes darken after being initialized
+ Oxygen can be used to dispose Molten Lead in reactors
+ Electrolysis of raw Salt
+ Smashing hot Cooked Meat releases Grease
+ Worms can compost Lettuce, Tomato, Corn, Pickle, and Bread
+ Rats can eat Spiders
+ Caramel and Herb make peppermint-colored sugar
+ Baking Soda can be made with Lye and Carbon Dioxide
+ Melting Ash with Dirt creates Tuff
~ Poison Gas no longer makes Slag from molten elements
~ Perfume can exist at room temperature
~ Acid doesn't dissolve Mercury or Diamond
~ Sulfur ignites when hot
~ All Cloud types can be smashed like Rain Cloud
~ Thermite burns into less Iron
~ Rock Wall deletes Light when placed over it for better eclipses
- Removed Gallium-Sodium reaction
~ Copper Sulfate reacts with more carbs
~ Rainbow recipe uses Pointer instead of Flash
~ Bless deletes Strange Matter instead of turning it into Neutron
+ Static recipe
+ Malware can mix with some metals to create machine parts
+ Tea stains Paper
+ Unique fire color for Tin
~ Element buttons are consistently spaced on all sides
~ Recolored Pyrite
~ Acid has a smoother texture
~ Purple Gold is slightly more purple
~ Hyphae and Lichen are grainier
~ Recolored Random button
~ Recolored Balloon button
~ Recolored Confetti button
~ Recolored Hair button
~ Recolored Pistil button
~ Reordered colors in many buttons for consistent "lighting" look
~ Rice, Candy, Nut Oil, Dye, Rainbow, and Spray Paint buttons display with dark text
+ Firefly alias 'Lightning Bug'
~ Shortened hiding setting labels
~ Language should automatically be set from browser preferences (Untested)
~ Re-saving after saving automatically fills in name, author, and description
~ Save browser thumbnails are crisper
~ Steam Deck compliance
[Technical]
+ 'onShiftSelect' element property, called when selecting element while holding Shift
+ 'onlyConduct' element property, list of the only elements to conduct electricity into
+ 'renderTool' element property, renderer function called once per frame while selected
+ 'updateOrder' element property, prioritizes (positive) or deprioritizes (negative) tick order (integer; default 0)
+ autoResizeRatio(height,width) function (e.g. (16,9))
~ 'shiftDown' variable is set even when in a menu
[Bug Fixes]
~ Fixed: Placing Humans with Replace Mode causes a gory mess
~ Fixed: Using Human on Cloners cause a gory mess
~ Fixed: Bottom pixels can be cut off on certain window sizes
~ Fixed: Line-drawing preview is opaque when using a theme
~ Fixed: Text in Debug popup can't be selected
~ Fixed: onClicked passes "unknown" when no element is selected, now passes null
~ Fixed: onMouseDown doesn't get called on mobile
~ Fixed: onMouseDown is called when clicking out of a menu
~ Fixed: Using Heat Ray on Stained Glass can make Rainbows
~ Fixed: Saves with pipes containing invalid elements fail to load
~ Fixed: Some Fireflies stay illuminated after hitting another
~ Fixed: Liquid/gaseous pixels with 'skip' property can be displaced by denser pixels
~ Fixed: Salt isn't considered a food and can't be eaten by Humans
~ Fixed: Corn can't be dragged or put into Pipes
2025-12-17 12:08:39 -05:00
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[Version 1.13 - December 17, 2025 - Gizmos & Gadgets]
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+ Filter
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+ Only allows the first element it touches to pass
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|
+ Gate
|
|
|
|
|
|
+ Only allows pixels to pass if electrified
|
|
|
|
|
|
+ Only conducts electricity into itself and Wire
|
|
|
|
|
|
+ Canvas background images
|
|
|
|
|
|
+ Some presets and custom image URLs
|
|
|
|
|
|
+ Outline View (Press 5)
|
|
|
|
|
|
+ 2-wide and 4-wide brushes
|
|
|
|
|
|
+ Ruler tool in Special to measure lengths and angles
|
|
|
|
|
|
+ Manual element control
|
|
|
|
|
|
+ Shift-clicking certain element buttons prompt the user for more information
|
|
|
|
|
|
+ Erase tool allows only deleting certain elements
|
|
|
|
|
|
+ Cloners allow multiple comma-separated elements
|
|
|
|
|
|
+ Filters allow states (solid, liquid, or gas) or multiple elements
|
|
|
|
|
|
+ Sensors allow sensing specific elements
|
|
|
|
|
|
+ Portals allow the setting of channels
|
|
|
|
|
|
+ Void allows only deleting certain elements
|
|
|
|
|
|
+ Random tool allows pre-selected element choices
|
|
|
|
|
|
+ Explosion allows custom radius
|
|
|
|
|
|
+ Antibombs allow pre-selected explosion elements
|
|
|
|
|
|
~ Replaced LED Red, Green, and Blue with a single customizable LED
|
|
|
|
|
|
~ LEDs in old saves are automatically converted to the new element
|
|
|
|
|
|
- Merged Superheaters and Freezers with Heaters and Coolers
|
|
|
|
|
|
+ Heaters can be heated to heat the same as a Superheater
|
|
|
|
|
|
+ Coolers can be cooled to cool the same as a Freezer
|
|
|
|
|
|
- Removed Tesla Coil and Shocker
|
|
|
|
|
|
~ These elements in old saves are automatically converted to E-cloners
|
|
|
|
|
|
~ Drag tool is faster and smoother
|
|
|
|
|
|
~ Pixelated and colorful button borders
|
|
|
|
|
|
+ Translations for Swedish
|
2025-12-18 13:53:49 -05:00
|
|
|
|
+ Partial translations for Japanese, Thai, Arabic, Hebrew, and Viossa
|
Version 1.13 - December 17, 2025 - Gizmos & Gadgets
+ Filter
+ Only allows the first element it touches to pass
+ Gate
+ Only allows pixels to pass if electrified
+ Only conducts electricity into itself and Wire
+ Canvas background images
+ Some presets and custom image URLs
+ Outline View (Press 5)
+ 2-wide and 4-wide brushes
+ Ruler tool in Special to measure lengths and angles
+ Manual element control
+ Shift-clicking certain element buttons prompt the user for more information
+ Erase tool allows only deleting certain elements
+ Cloners allow multiple comma-separated elements
+ Filters allow states (solid, liquid, or gas) or multiple elements
+ Sensors allow sensing specific elements
+ Portals allow the setting of channels
+ Void allows only deleting certain elements
+ Random tool allows pre-selected element choices
+ Explosion allows custom radius
+ Antibombs allow pre-selected explosion elements
~ Replaced LED Red, Green, and Blue with a single customizable LED
~ LEDs in old saves are automatically converted to the new element
- Merged Superheaters and Freezers with Heaters and Coolers
+ Heaters can be heated to heat the same as a Superheater
+ Coolers can be cooled to cool the same as a Freezer
- Removed Tesla Coil and Shocker
~ These elements in old saves are automatically converted to E-cloners
~ Drag tool is faster and smoother
~ Pixelated and colorful button borders
+ Translations for Swedish
+ Parital translations for Japanese, Thai, Arabic, Hebrew, and Viossa
[Changes]
+ Pipes can transport pixels directly with Filter and Gate
~ Pipes no longer conduct heat
~ Brightened blue stage in Pipes
~ Incomplete pipes darken after being initialized
+ Oxygen can be used to dispose Molten Lead in reactors
+ Electrolysis of raw Salt
+ Smashing hot Cooked Meat releases Grease
+ Worms can compost Lettuce, Tomato, Corn, Pickle, and Bread
+ Rats can eat Spiders
+ Caramel and Herb make peppermint-colored sugar
+ Baking Soda can be made with Lye and Carbon Dioxide
+ Melting Ash with Dirt creates Tuff
~ Poison Gas no longer makes Slag from molten elements
~ Perfume can exist at room temperature
~ Acid doesn't dissolve Mercury or Diamond
~ Sulfur ignites when hot
~ All Cloud types can be smashed like Rain Cloud
~ Thermite burns into less Iron
~ Rock Wall deletes Light when placed over it for better eclipses
- Removed Gallium-Sodium reaction
~ Copper Sulfate reacts with more carbs
~ Rainbow recipe uses Pointer instead of Flash
~ Bless deletes Strange Matter instead of turning it into Neutron
+ Static recipe
+ Malware can mix with some metals to create machine parts
+ Tea stains Paper
+ Unique fire color for Tin
~ Element buttons are consistently spaced on all sides
~ Recolored Pyrite
~ Acid has a smoother texture
~ Purple Gold is slightly more purple
~ Hyphae and Lichen are grainier
~ Recolored Random button
~ Recolored Balloon button
~ Recolored Confetti button
~ Recolored Hair button
~ Recolored Pistil button
~ Reordered colors in many buttons for consistent "lighting" look
~ Rice, Candy, Nut Oil, Dye, Rainbow, and Spray Paint buttons display with dark text
+ Firefly alias 'Lightning Bug'
~ Shortened hiding setting labels
~ Language should automatically be set from browser preferences (Untested)
~ Re-saving after saving automatically fills in name, author, and description
~ Save browser thumbnails are crisper
~ Steam Deck compliance
[Technical]
+ 'onShiftSelect' element property, called when selecting element while holding Shift
+ 'onlyConduct' element property, list of the only elements to conduct electricity into
+ 'renderTool' element property, renderer function called once per frame while selected
+ 'updateOrder' element property, prioritizes (positive) or deprioritizes (negative) tick order (integer; default 0)
+ autoResizeRatio(height,width) function (e.g. (16,9))
~ 'shiftDown' variable is set even when in a menu
[Bug Fixes]
~ Fixed: Placing Humans with Replace Mode causes a gory mess
~ Fixed: Using Human on Cloners cause a gory mess
~ Fixed: Bottom pixels can be cut off on certain window sizes
~ Fixed: Line-drawing preview is opaque when using a theme
~ Fixed: Text in Debug popup can't be selected
~ Fixed: onClicked passes "unknown" when no element is selected, now passes null
~ Fixed: onMouseDown doesn't get called on mobile
~ Fixed: onMouseDown is called when clicking out of a menu
~ Fixed: Using Heat Ray on Stained Glass can make Rainbows
~ Fixed: Saves with pipes containing invalid elements fail to load
~ Fixed: Some Fireflies stay illuminated after hitting another
~ Fixed: Liquid/gaseous pixels with 'skip' property can be displaced by denser pixels
~ Fixed: Salt isn't considered a food and can't be eaten by Humans
~ Fixed: Corn can't be dragged or put into Pipes
2025-12-17 12:08:39 -05:00
|
|
|
|
[Changes]
|
|
|
|
|
|
+ Pipes can transport pixels directly with Filter and Gate
|
|
|
|
|
|
~ Pipes no longer conduct heat
|
|
|
|
|
|
~ Brightened blue stage in Pipes
|
|
|
|
|
|
~ Incomplete pipes darken after being initialized
|
|
|
|
|
|
+ Oxygen can be used to dispose Molten Lead in reactors
|
|
|
|
|
|
+ Electrolysis of raw Salt
|
|
|
|
|
|
+ Smashing hot Cooked Meat releases Grease
|
|
|
|
|
|
+ Worms can compost Lettuce, Tomato, Corn, Pickle, and Bread
|
|
|
|
|
|
+ Rats can eat Spiders
|
|
|
|
|
|
+ Caramel and Herb make peppermint-colored sugar
|
|
|
|
|
|
+ Baking Soda can be made with Lye and Carbon Dioxide
|
|
|
|
|
|
+ Melting Ash with Dirt creates Tuff
|
|
|
|
|
|
~ Poison Gas no longer makes Slag from molten elements
|
|
|
|
|
|
~ Perfume can exist at room temperature
|
|
|
|
|
|
~ Acid doesn't dissolve Mercury or Diamond
|
|
|
|
|
|
~ Sulfur ignites when hot
|
|
|
|
|
|
~ All Cloud types can be smashed like Rain Cloud
|
|
|
|
|
|
~ Thermite burns into less Iron
|
|
|
|
|
|
~ Rock Wall deletes Light when placed over it for better eclipses
|
|
|
|
|
|
- Removed Gallium-Sodium reaction
|
|
|
|
|
|
~ Copper Sulfate reacts with more carbs
|
|
|
|
|
|
~ Rainbow recipe uses Pointer instead of Flash
|
|
|
|
|
|
~ Bless deletes Strange Matter instead of turning it into Neutron
|
|
|
|
|
|
+ Static recipe
|
|
|
|
|
|
+ Malware can mix with some metals to create machine parts
|
|
|
|
|
|
+ Tea stains Paper
|
|
|
|
|
|
+ Unique fire color for Tin
|
|
|
|
|
|
~ Element buttons are consistently spaced on all sides
|
|
|
|
|
|
~ Recolored Pyrite
|
|
|
|
|
|
~ Acid has a smoother texture
|
|
|
|
|
|
~ Purple Gold is slightly more purple
|
|
|
|
|
|
~ Hyphae and Lichen are grainier
|
|
|
|
|
|
~ Recolored Random button
|
|
|
|
|
|
~ Recolored Balloon button
|
|
|
|
|
|
~ Recolored Confetti button
|
|
|
|
|
|
~ Recolored Hair button
|
|
|
|
|
|
~ Recolored Pistil button
|
|
|
|
|
|
~ Reordered colors in many buttons for consistent "lighting" look
|
|
|
|
|
|
~ Rice, Candy, Nut Oil, Dye, Rainbow, and Spray Paint buttons display with dark text
|
|
|
|
|
|
+ Firefly alias 'Lightning Bug'
|
|
|
|
|
|
~ Shortened hiding setting labels
|
|
|
|
|
|
~ Language should automatically be set from browser preferences (Untested)
|
|
|
|
|
|
~ Re-saving after saving automatically fills in name, author, and description
|
|
|
|
|
|
~ Save browser thumbnails are crisper
|
|
|
|
|
|
~ Steam Deck compliance
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ 'onShiftSelect' element property, called when selecting element while holding Shift
|
|
|
|
|
|
+ 'onlyConduct' element property, list of the only elements to conduct electricity into
|
|
|
|
|
|
+ 'renderTool' element property, renderer function called once per frame while selected
|
|
|
|
|
|
+ 'updateOrder' element property, prioritizes (positive) or deprioritizes (negative) tick order (integer; default 0)
|
|
|
|
|
|
+ autoResizeRatio(height,width) function (e.g. (16,9))
|
|
|
|
|
|
~ 'shiftDown' variable is set even when in a menu
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Placing Humans with Replace Mode causes a gory mess
|
|
|
|
|
|
~ Fixed: Using Human on Cloners cause a gory mess
|
|
|
|
|
|
~ Fixed: Bottom pixels can be cut off on certain window sizes
|
|
|
|
|
|
~ Fixed: Line-drawing preview is opaque when using a theme
|
|
|
|
|
|
~ Fixed: Text in Debug popup can't be selected
|
|
|
|
|
|
~ Fixed: onClicked passes "unknown" when no element is selected, now passes null
|
|
|
|
|
|
~ Fixed: onMouseDown doesn't get called on mobile
|
|
|
|
|
|
~ Fixed: onMouseDown is called when clicking out of a menu
|
|
|
|
|
|
~ Fixed: Using Heat Ray on Stained Glass can make Rainbows
|
|
|
|
|
|
~ Fixed: Saves with pipes containing invalid elements fail to load
|
|
|
|
|
|
~ Fixed: Some Fireflies stay illuminated after hitting another
|
|
|
|
|
|
~ Fixed: Liquid/gaseous pixels with 'skip' property can be displaced by denser pixels
|
|
|
|
|
|
~ Fixed: Salt isn't considered a food and can't be eaten by Humans
|
|
|
|
|
|
~ Fixed: Corn can't be dragged or put into Pipes
|
|
|
|
|
|
|
Version 1.12 - July 17, 2025 - Saves For All
[Version 1.12 - July 17, 2025 - Saves For All]
+ Featured Saves tab
+ Discord Saves tab
+ Browse community-made saves from our server
+ Lye, a reactive powder
+ Invar, a dark metal alloy (Hidden)
+ Streak View (Press 4)
[Steam Edition Changes]
+ Workshop support
+ Add and load community-made saves
+ Publish saves for everyone to discover
+ Save tagging support
+ Rich Presence support for Discord and Steam Chat
+ Show off your current element and canvas state
~ Saves are stored in a new game data folder instead of slots
+ Mods can be loaded from the game data folder for offline use
~ Dependencies are currently not supported for local files
+ "Open Data Folder" button in Settings
+ Steam automatically selects supported languages
+ Save author name will default to Steam username
- Hid "Clear Saves" button
~ Version and element count are shown again
[Changes]
+ Button click animations
+ Corn has gravity
+ Cloner elements can be set by clicking over them
+ Dyes can be mixed into liquids
+ Sand can be dyed into Color Sand
+ Stained Glass can be made by melting Glass with certain metals
+ Batteries are breakable
+ Vaccine and Antidote can freeze
+ Small amounts of Vaccine can be made by boiling Antibody
+ Vaccine can be made by mixing Antibody with Sugar Water
+ Cream can be turned into Yogurt
+ Clay and Brick Rubble makes Clay Soil
+ Slime rots Meat
+ Glue turns Crumb into Bread
+ Yeast ferments Wheat
+ Vinegar-Ammonia reaction
+ Bleach-Baking Soda reaction
+ Blood bubbles before boiling
+ Infection passively creates Plague
+ Pool Water slowly breaks down DNA
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
+ Greek Fire is made with Oil and Sap, instead of Sulfur
+ Sulfur stains Silver
+ Candy from freezing Honey or Molasses has a unique color
+ Ember changes color when hitting elements with flame colors
+ Plasma can heat existing pixels when placed over them
+ Magnesium-Acid reaction produces Hydrogen
+ Gold variants are immune to Acid
+ Acid decomposes at extreme temperatures
+ Ammonia decomposes at high temperatures
+ Copper Sulfate reacts with other carbs like Sugar
+ Molten Caustic Potash electrolysis
+ Virus and Strange Matter ignore Pointer
+ Neutrons radiate Glass Shards
+ Cancer kills Homunculi
+ Anesthesia and Alcohol Gas calm Humans
~ Human will be selected when using Pick on Head or Body
~ Tweaked Diamond formation
~ Walls and Pipes don't change Light color
~ God Ray is better at extinguishing fires
~ Ember no longer produces Fire on its own
~ Salt Water electrolysis produces Lye (Chloralkali process)
~ Sodium-Water reaction produces Lye
~ Improved Sodium-Acid reaction
~ Potassium-Acid reaction is more violent
~ Acid no longer deletes Smoke or Fire
~ Gallium-Aluminum reaction is more destructive
~ Supernovae create Mercury and Aluminum
~ Antimatter no longer explodes when hitting the border
~ Lightning no longer explodes when hitting the border on Void mode
~ Uranium releases Radiation more consistently when falling
~ Rats release Plague more consistently when falling
~ Molten Stained Glass has colorful Fire
+ Rainbow and Static affect the color of Fire
~ Canvas will shrink dynamically to fit screen width
+ Empty canvases will be reset automatically when window is resized
+ Saves menu tabs
~ Saves menu takes up more screen space
~ Modded saves automatically reload the save and remove new mods after session
+ Sandboxels will reload on canvas reset after changing mods
+ TPS is restored after unloading a save
+ Button to reload after adding or removing mods
~ Currently-loaded save will be underscored in menu
~ Saves keep track of standalone version (i.e. Steam)
~ Save warnings use native Sandboxels prompts
~ Reset Warning setting affects save loading popup on non-empty canvas
- Loading a save no longer changes your selected view
~ 'Reset Scene' buttons in Settings now confirm before resetting
~ Cursor color is affected by theme color
~ Canvas Size and Worldgen settings automatically reset empty canvases
~ Updated styling of bottom links
~ Links are underlined when hovered over
~ Prompts are closed when elements are deselected
~ Confirm buttons for data reset prompts are red to show danger
~ Entering an invalid TPS no longer resets to 30 TPS
~ Recolored Gold
~ Recolored Zinc
~ Recolored Nickel
~ Recolored Tungsten
~ Recolored Sulfur
~ Recolored Brass
~ Recolored Sterling
~ Recolored Solder
~ Recolored Molten Aluminum and removed heat glow
~ Recolored Molten Caustic Potash and removed Fire
~ Recolored Soda made from Juice
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
~ Prop tool can convert between boolean and number types
+ Broth alias 'Soup'
+ Jelly alias 'Jam'
+ Soda alias 'Cola'
+ Hard Yolk alias 'Fried Egg'
+ Gunpowder alias 'Black Powder'
[Bug Fixes]
~ Fixed: Enabled mods can be stuck behind input box
~ Fixed: Flies and Bees get stuck on Loop border modes
~ Fixed: Rock Wall and Bless can't be used as Image element
~ Fixed: Screenshots don't include background color if it was never set
~ Fixed: Corrupted save error messages don't appear
~ Fixed: Large save canvases can go off-screen
~ Fixed: Cheerful Mode setting button has old behavior
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
~ Fixed: runEveryTick() runs even when paused
~ Fixed: World gen replaces Destroyable border pixels with Wall
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
~ Fixed: Unpaint tool removes fancy textures
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
~ Fixed: Coolers and Freezers affect insulative elements
~ Fixed: Lightning heats insulative elements
~ Fixed: Dark element button text isn't triggered by buttonColor
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
~ Fixed: Theme background doesn't affect entire page on Steam Edition
[Technical]
+ New helper functions:
+ getPixel(x, y) -> Pixel object or null
+ tryCreate(element, x, y, replace?) -> Pixel object or null
+ tryDelete(x, y) -> Pixel object or null
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
+ 'skip' pixel property, skips simulation of the pixel
+ 'RL' behavior rule, releases an element in any available space
+ 'clear' view property for clearing the canvas layers, defaults to true
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
+ promptChoose() for multiple-choice prompts
+ promptDir() for direction-based prompts
~ Debug console has been re-enabled on Steam Edition
~ Pick and Erase tools are no longer hard-coded
~ Sensor 'sense' property can take multiple comma-separated values
~ Save version is now sb5
2025-07-17 13:49:09 -04:00
|
|
|
|
[Version 1.12 - July 17, 2025 - Saves For All]
|
|
|
|
|
|
+ Featured Saves tab
|
|
|
|
|
|
+ Discord Saves tab
|
|
|
|
|
|
+ Browse community-made saves from our server
|
|
|
|
|
|
+ Lye, a reactive powder
|
|
|
|
|
|
+ Invar, a dark metal alloy (Hidden)
|
|
|
|
|
|
+ Streak View (Press 4)
|
|
|
|
|
|
[Steam Edition Changes]
|
|
|
|
|
|
+ Workshop support
|
|
|
|
|
|
+ Add and load community-made saves
|
|
|
|
|
|
+ Publish saves for everyone to discover
|
|
|
|
|
|
+ Save tagging support
|
|
|
|
|
|
+ Rich Presence support for Discord and Steam Chat
|
|
|
|
|
|
+ Show off your current element and canvas state
|
|
|
|
|
|
~ Saves are stored in a new game data folder instead of slots
|
|
|
|
|
|
+ Mods can be loaded from the game data folder for offline use
|
|
|
|
|
|
~ Dependencies are currently not supported for local files
|
|
|
|
|
|
+ "Open Data Folder" button in Settings
|
|
|
|
|
|
+ Steam automatically selects supported languages
|
|
|
|
|
|
+ Save author name will default to Steam username
|
|
|
|
|
|
- Hid "Clear Saves" button
|
|
|
|
|
|
~ Version and element count are shown again
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
+ Button click animations
|
|
|
|
|
|
+ Corn has gravity
|
|
|
|
|
|
+ Cloner elements can be set by clicking over them
|
|
|
|
|
|
+ Dyes can be mixed into liquids
|
|
|
|
|
|
+ Sand can be dyed into Color Sand
|
|
|
|
|
|
+ Stained Glass can be made by melting Glass with certain metals
|
|
|
|
|
|
+ Batteries are breakable
|
|
|
|
|
|
+ Vaccine and Antidote can freeze
|
|
|
|
|
|
+ Small amounts of Vaccine can be made by boiling Antibody
|
|
|
|
|
|
+ Vaccine can be made by mixing Antibody with Sugar Water
|
|
|
|
|
|
+ Cream can be turned into Yogurt
|
|
|
|
|
|
+ Clay and Brick Rubble makes Clay Soil
|
|
|
|
|
|
+ Slime rots Meat
|
|
|
|
|
|
+ Glue turns Crumb into Bread
|
|
|
|
|
|
+ Yeast ferments Wheat
|
|
|
|
|
|
+ Vinegar-Ammonia reaction
|
|
|
|
|
|
+ Bleach-Baking Soda reaction
|
|
|
|
|
|
+ Blood bubbles before boiling
|
|
|
|
|
|
+ Infection passively creates Plague
|
|
|
|
|
|
+ Pool Water slowly breaks down DNA
|
|
|
|
|
|
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
|
|
|
|
|
|
+ Greek Fire is made with Oil and Sap, instead of Sulfur
|
|
|
|
|
|
+ Sulfur stains Silver
|
|
|
|
|
|
+ Candy from freezing Honey or Molasses has a unique color
|
|
|
|
|
|
+ Ember changes color when hitting elements with flame colors
|
|
|
|
|
|
+ Plasma can heat existing pixels when placed over them
|
|
|
|
|
|
+ Magnesium-Acid reaction produces Hydrogen
|
|
|
|
|
|
+ Gold variants are immune to Acid
|
|
|
|
|
|
+ Acid decomposes at extreme temperatures
|
|
|
|
|
|
+ Ammonia decomposes at high temperatures
|
|
|
|
|
|
+ Copper Sulfate reacts with other carbs like Sugar
|
|
|
|
|
|
+ Molten Caustic Potash electrolysis
|
|
|
|
|
|
+ Virus and Strange Matter ignore Pointer
|
|
|
|
|
|
+ Neutrons radiate Glass Shards
|
|
|
|
|
|
+ Cancer kills Homunculi
|
|
|
|
|
|
+ Anesthesia and Alcohol Gas calm Humans
|
|
|
|
|
|
~ Human will be selected when using Pick on Head or Body
|
|
|
|
|
|
~ Tweaked Diamond formation
|
|
|
|
|
|
~ Walls and Pipes don't change Light color
|
|
|
|
|
|
~ God Ray is better at extinguishing fires
|
|
|
|
|
|
~ Ember no longer produces Fire on its own
|
|
|
|
|
|
~ Salt Water electrolysis produces Lye (Chloralkali process)
|
|
|
|
|
|
~ Sodium-Water reaction produces Lye
|
|
|
|
|
|
~ Improved Sodium-Acid reaction
|
|
|
|
|
|
~ Potassium-Acid reaction is more violent
|
|
|
|
|
|
~ Acid no longer deletes Smoke or Fire
|
|
|
|
|
|
~ Gallium-Aluminum reaction is more destructive
|
|
|
|
|
|
~ Supernovae create Mercury and Aluminum
|
|
|
|
|
|
~ Antimatter no longer explodes when hitting the border
|
|
|
|
|
|
~ Lightning no longer explodes when hitting the border on Void mode
|
|
|
|
|
|
~ Uranium releases Radiation more consistently when falling
|
|
|
|
|
|
~ Rats release Plague more consistently when falling
|
|
|
|
|
|
~ Molten Stained Glass has colorful Fire
|
|
|
|
|
|
+ Rainbow and Static affect the color of Fire
|
|
|
|
|
|
~ Canvas will shrink dynamically to fit screen width
|
|
|
|
|
|
+ Empty canvases will be reset automatically when window is resized
|
|
|
|
|
|
+ Saves menu tabs
|
|
|
|
|
|
~ Saves menu takes up more screen space
|
|
|
|
|
|
~ Modded saves automatically reload the save and remove new mods after session
|
|
|
|
|
|
+ Sandboxels will reload on canvas reset after changing mods
|
|
|
|
|
|
+ TPS is restored after unloading a save
|
|
|
|
|
|
+ Button to reload after adding or removing mods
|
|
|
|
|
|
~ Currently-loaded save will be underscored in menu
|
|
|
|
|
|
~ Saves keep track of standalone version (i.e. Steam)
|
|
|
|
|
|
~ Save warnings use native Sandboxels prompts
|
|
|
|
|
|
~ Reset Warning setting affects save loading popup on non-empty canvas
|
|
|
|
|
|
- Loading a save no longer changes your selected view
|
|
|
|
|
|
~ 'Reset Scene' buttons in Settings now confirm before resetting
|
|
|
|
|
|
~ Cursor color is affected by theme color
|
|
|
|
|
|
~ Canvas Size and Worldgen settings automatically reset empty canvases
|
|
|
|
|
|
~ Updated styling of bottom links
|
|
|
|
|
|
~ Links are underlined when hovered over
|
|
|
|
|
|
~ Prompts are closed when elements are deselected
|
|
|
|
|
|
~ Confirm buttons for data reset prompts are red to show danger
|
|
|
|
|
|
~ Entering an invalid TPS no longer resets to 30 TPS
|
|
|
|
|
|
~ Recolored Gold
|
|
|
|
|
|
~ Recolored Zinc
|
|
|
|
|
|
~ Recolored Nickel
|
|
|
|
|
|
~ Recolored Tungsten
|
|
|
|
|
|
~ Recolored Sulfur
|
|
|
|
|
|
~ Recolored Brass
|
|
|
|
|
|
~ Recolored Sterling
|
|
|
|
|
|
~ Recolored Solder
|
|
|
|
|
|
~ Recolored Molten Aluminum and removed heat glow
|
|
|
|
|
|
~ Recolored Molten Caustic Potash and removed Fire
|
|
|
|
|
|
~ Recolored Soda made from Juice
|
|
|
|
|
|
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
|
|
|
|
|
|
~ Prop tool can convert between boolean and number types
|
|
|
|
|
|
+ Broth alias 'Soup'
|
|
|
|
|
|
+ Jelly alias 'Jam'
|
|
|
|
|
|
+ Soda alias 'Cola'
|
|
|
|
|
|
+ Hard Yolk alias 'Fried Egg'
|
|
|
|
|
|
+ Gunpowder alias 'Black Powder'
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Enabled mods can be stuck behind input box
|
|
|
|
|
|
~ Fixed: Flies and Bees get stuck on Loop border modes
|
|
|
|
|
|
~ Fixed: Rock Wall and Bless can't be used as Image element
|
|
|
|
|
|
~ Fixed: Screenshots don't include background color if it was never set
|
|
|
|
|
|
~ Fixed: Corrupted save error messages don't appear
|
|
|
|
|
|
~ Fixed: Large save canvases can go off-screen
|
|
|
|
|
|
~ Fixed: Cheerful Mode setting button has old behavior
|
|
|
|
|
|
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
|
|
|
|
|
|
~ Fixed: runEveryTick() runs even when paused
|
|
|
|
|
|
~ Fixed: World gen replaces Destroyable border pixels with Wall
|
|
|
|
|
|
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
|
|
|
|
|
|
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
|
|
|
|
|
|
~ Fixed: Unpaint tool removes fancy textures
|
|
|
|
|
|
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
|
|
|
|
|
|
~ Fixed: Coolers and Freezers affect insulative elements
|
|
|
|
|
|
~ Fixed: Lightning heats insulative elements
|
|
|
|
|
|
~ Fixed: Dark element button text isn't triggered by buttonColor
|
|
|
|
|
|
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
|
|
|
|
|
|
~ Fixed: Theme background doesn't affect entire page on Steam Edition
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ New helper functions:
|
|
|
|
|
|
+ getPixel(x, y) -> Pixel object or null
|
|
|
|
|
|
+ tryCreate(element, x, y, replace?) -> Pixel object or null
|
|
|
|
|
|
+ tryDelete(x, y) -> Pixel object or null
|
|
|
|
|
|
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
|
|
|
|
|
|
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
|
|
|
|
|
|
+ 'skip' pixel property, skips simulation of the pixel
|
|
|
|
|
|
+ 'RL' behavior rule, releases an element in any available space
|
|
|
|
|
|
+ 'clear' view property for clearing the canvas layers, defaults to true
|
|
|
|
|
|
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
|
|
|
|
|
|
+ promptChoose() for multiple-choice prompts
|
|
|
|
|
|
+ promptDir() for direction-based prompts
|
|
|
|
|
|
~ Debug console has been re-enabled on Steam Edition
|
|
|
|
|
|
~ Pick and Erase tools are no longer hard-coded
|
|
|
|
|
|
~ Sensor 'sense' property can take multiple comma-separated values
|
|
|
|
|
|
~ Save version is now sb5
|
|
|
|
|
|
|
Version 1.11.2 - May 16, 2025 - Steam Release
[Version 1.11.2 - May 16, 2025 - Steam Release]
+ Sandboxels is now on Steam! https://store.steampowered.com/app/3664820/Sandboxels/
+ Theme color setting
+ Destroyable border mode
+ Support for Korean, Italian, Serbian, and Australian English
[Changes]
~ Backgrounds of menus are blurred
~ Solids are no longer affected by Void or Loop borders
~ World gen is surrounded by Wall with Void or Loop borders
+ Notice when window is resized for the first time
~ Saves Menu, Mod Manager, Debug, and Reset settings use native Sandboxels prompts
[Bug Fixes]
~ Fixed: Category buttons show underscores in names
~ Fixed: World gen doesn't fill entire canvas horizontally
~ Fixed: Elements dynamically added repeatedly aren't selectable
[Technical]
+ Multiple mods can be added at once, separated by semicolon (;)
+ 'locked' element property, will prevent selection when set to true
+ 'fancy' view property, will allow rendering with Fancy Pixels off when set to false
2025-05-16 13:09:56 -04:00
|
|
|
|
[Version 1.11.2 - May 16, 2025 - Steam Release]
|
|
|
|
|
|
+ Sandboxels is now on Steam! https://store.steampowered.com/app/3664820/Sandboxels/
|
|
|
|
|
|
+ Theme color setting
|
|
|
|
|
|
+ Destroyable border mode
|
|
|
|
|
|
+ Support for Korean, Italian, Serbian, and Australian English
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
~ Backgrounds of menus are blurred
|
|
|
|
|
|
~ Solids are no longer affected by Void or Loop borders
|
|
|
|
|
|
~ World gen is surrounded by Wall with Void or Loop borders
|
|
|
|
|
|
+ Notice when window is resized for the first time
|
|
|
|
|
|
~ Saves Menu, Mod Manager, Debug, and Reset settings use native Sandboxels prompts
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Category buttons show underscores in names
|
|
|
|
|
|
~ Fixed: World gen doesn't fill entire canvas horizontally
|
|
|
|
|
|
~ Fixed: Elements dynamically added repeatedly aren't selectable
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ Multiple mods can be added at once, separated by semicolon (;)
|
|
|
|
|
|
+ 'locked' element property, will prevent selection when set to true
|
|
|
|
|
|
+ 'fancy' view property, will allow rendering with Fancy Pixels off when set to false
|
|
|
|
|
|
|
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
|
|
|
|
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
|
|
|
|
|
|
+ Border setting
|
|
|
|
|
|
+ Void deletes pixels that touch the sides
|
|
|
|
|
|
+ Loop teleports pixels that touch the sides
|
|
|
|
|
|
~ Improved Thermal View now uses hottest and coldest pixels as bounds
|
|
|
|
|
|
+ Finnish and Indonesian languages
|
|
|
|
|
|
[FOOLS]
|
|
|
|
|
|
+ Element Modulator
|
|
|
|
|
|
+ FOOLS Mode is back!
|
|
|
|
|
|
~ Note: FOOLS features will disappear April 4th
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
+ Keybind: Ctrl+O to load a save file
|
|
|
|
|
|
+ Keybind: Ctrl+Shift+O to reload the last loaded save
|
|
|
|
|
|
+ Flame test can be done on elements with fire colors
|
|
|
|
|
|
+ Honey and Molasses freeze into Candy
|
|
|
|
|
|
+ 'Golden Wind' Tornado variant
|
|
|
|
|
|
+ Milk variants can be churned into Butter
|
|
|
|
|
|
+ Udders can absorb certain liquids to produce Milk variants
|
|
|
|
|
|
+ Cheese can be made with Cream
|
|
|
|
|
|
+ Soda foam has a unique color
|
|
|
|
|
|
+ Candy dissolves in Water
|
|
|
|
|
|
+ Void is insulative
|
|
|
|
|
|
+ Bless stops panic in Humans
|
|
|
|
|
|
+ Gunpowder explodes when shocked
|
|
|
|
|
|
+ Ozone can cure Infection
|
|
|
|
|
|
+ Dust and Ash dirty Seltzer
|
|
|
|
|
|
+ Calcium can react with Steam
|
|
|
|
|
|
+ Magnesium reacts with Water and Steam
|
|
|
|
|
|
+ Sponges can release Water absorbed from soils
|
|
|
|
|
|
+ Sponges separate Water variant contents
|
|
|
|
|
|
+ Primordial Soup can freeze
|
|
|
|
|
|
+ Positrons shock Antimatter
|
|
|
|
|
|
~ Antimatter no longer explodes when touching Cloners
|
|
|
|
|
|
~ Thermite burns into Molten Iron
|
|
|
|
|
|
+ Acid stains Silver
|
|
|
|
|
|
~ Tweaked Acid-Potassium reaction
|
|
|
|
|
|
~ Frogs have a unique egg color
|
|
|
|
|
|
~ Molten Rad Glass is greener
|
|
|
|
|
|
~ Recolored Pilk Cheese
|
|
|
|
|
|
~ Bless removes Filler, Lattice, Vertical, and Horizontal
|
|
|
|
|
|
~ Copper Sulfate is no longer flammable
|
|
|
|
|
|
+ Copper Sulfate produces Poison Gas when burned
|
|
|
|
|
|
+ Baking Soda alias 'Sodium Bicarbonate'
|
|
|
|
|
|
+ Cellulose alias 'Paper Paste'
|
|
|
|
|
|
+ Cyanide alias 'Hydrogen Cyanide'
|
|
|
|
|
|
+ Acid Gas alias 'Hydrochloric Acid Gas'
|
|
|
|
|
|
+ Adobe alias 'Mud Brick'
|
|
|
|
|
|
+ Saves can keep Limitless Mode if settings are included
|
|
|
|
|
|
~ Saves no longer update cursor size
|
|
|
|
|
|
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
|
|
|
|
|
|
~ Halacae translations completed
|
|
|
|
|
|
~ Prompt inputs no longer allow autocomplete
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Half-pixels on the edges of smaller canvases
|
|
|
|
|
|
~ Fixed: LEDs can create ghost pixels when absorbing Light
|
|
|
|
|
|
~ Fixed: Eggs break when placed with Drag tool
|
|
|
|
|
|
~ Fixed: Frozen Yogurt variants don't retain color when melting
|
|
|
|
|
|
~ Fixed: Frozen elements aren't generated properly when no state is present
|
|
|
|
|
|
~ Fixed: Tea and Coffee start boiling when placed manually
|
|
|
|
|
|
~ Fixed: Duplicate mods can be added
|
|
|
|
|
|
~ Fixed: Portals can't teleport pixels being dragged
|
|
|
|
|
|
~ Fixed: Embers are never deleted when Burning is disabled
|
|
|
|
|
|
~ Fixed: Mix tool can be used on ghost pixels
|
|
|
|
|
|
~ Fixed: Saves can set cursor size to impossible sizes
|
|
|
|
|
|
~ Fixed: colorOn isn't applied by reactions
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ Mod dependency system, see dependency_test.js for more info
|
|
|
|
|
|
+ Elements can be added dynamically with addElement()
|
|
|
|
|
|
+ onAddElement(callback) function, called when element is added dynamically
|
|
|
|
|
|
+ loadedMods array holds mods that have been loaded
|
|
|
|
|
|
+ onSelect and onUnselect properties for custom views
|
|
|
|
|
|
+ Portals display channel on hover
|
|
|
|
|
|
+ 'mouseColor' setting
|
|
|
|
|
|
~ Unknown is now in the Special category (Still hidden)
|
|
|
|
|
|
~ Save version is now sb4 and includes new border settings
|
|
|
|
|
|
|
Version 1.11 - February 21, 2025 - Everyone's Update
[Version 1.11 - February 21, 2025 - Everyone's Update]
+ Portals!
+ Portal In and Portal Out elements
+ Portals teleport pixels and electricity
+ Coral
+ Grows in Water
+ Bleaches in high temperatures
+ Adobe, made from Mud and Straw
+ Element translations for Turkish and Hungarian
[Electricity Rework]
~ Electricity is now more consistent in highly conductive material
~ Sensors give out a single charge instead of 4
~ Pixels now store when they were charged
~ Note: Effects on existing builds should be limited but please report any issues
[Changes]
+ Liquid pixels of the same element move around
+ Tiny canvas size
+ Molten elements oscillate color (Experimental)
~ Pixels can now exist along the border of the canvas
~ Disabling Staining will clear all existing pixel stains
+ Dye, Paint, etc. retain their selected color independently
+ Radioactive Tornado variant
+ Humans panic when shocked
~ Humans are less heat-resistant
~ Pipes are no longer unbreakable
+ Smoke rises in normal air density
~ Tweaked Fire and Cold Fire behavior
+ Sabatier process for producing Methane
+ Bergius process for producing Oil
+ Acid reacts with Potassium
~ Increased Methane autoignition point
+ Uranium radiates Glass on contact
+ Burning Lamp Oil explodes in Water
+ Liquid Ozone explodes when broken or shocked
+ Molten Gallium can react with Gold Coins
+ Slaked Lime reacts with Carbon Dioxide
+ Molten Plastic evaporates
+ Glue turns Color Sand into Stained Glass
+ Butter and Caustic Potash make Soap
+ Neutrons radiate Glass, Clouds, and Water
~ Light absorbed by LEDs is deleted
~ Foam made from Oxygen + Water releases the Oxygen
~ Tweaked Bleach and Acid reaction
~ Increased Molten Sulfur freezing point
~ Tweaked Smash tool
+ Cyanide dirties Water variants
+ Infection dirties Water
+ Tea and Coffee bubble when hot
+ CO2 carbonates Salt Water instead of dirtying
+ Soda and Seltzer release Foam when mixed
+ Pilk creates Foam
+ Cells can ferment Milk variants
~ Cells ferment Milk slower
~ Cheese keeps color when breaking into powder (Pilk Powder?)
~ Caramel is more heat-resistant
~ Acid turns Humans into Bone
~ Birds are less flammable
+ Fish turn to white meat when cooked
+ Worms can compost Petal, Pistil, and Vine
+ Rats can eat Hard Yolk
+ Alcohol calms Humans
+ Humans panic from bad smells
+ Smog breaks into Dirty Water
~ Fireworks create less Carbon Dioxide
+ Bless can fix Brick Rubble
+ Midas Touch converts some metals to Gold variants
+ Malware can affect Snake
~ Pointer retains same speed at any TPS
~ Optimized Cell and Cancer
~ Recolored Pipe Wall
~ Improved Slug, Brick, and Ruins buttons
~ Hid Liquid Oxygen
~ Unhid Liquid Hydrogen
~ Moved Liquid Hydrogen to Liquids
~ Moved Poison Gas to Gases
+ Liquid Nitrogen alias 'LN2'
+ Electric alias 'Electron'
+ Light alias 'Photon'
+ Nut Oil alias 'Cooking Oil'
+ Epsom Salt alias 'Magnesium Sulfate'
+ Pyrite alias 'Iron Sulfide'
+ Limestone alias 'Calcium Carbonate'
+ Quicklime alias 'Calcium Oxide'
+ Slaked Lime alias 'Calcium Hydroxide'
~ Petal displays with dark text
~ Slightly moved Porcelain
+ Built-in dialog boxes
~ Canvas touches the top of the page
~ Wide canvas size takes up more screen space
~ White border no longer shown on wide canvas size
~ Buttons, menus, and the canvas have thicker borders
~ "Elem" in stats bar is no longer uppercase
~ Unknown has no grain
- Loading a save no longer changes your selected element
+ Ctrl+S to bring up save prompt
+ Ctrl+Shift+S to instantly save canvas
+ Retroactive changelogs for versions v0.1-v0.4
+ Bluesky social link
+ Partial translations for Ukrainian, Toki Pona, and Halacae
+ Finished translations for Spanish and Russian
[Bug Fixes]
~ Fixed: Oxygen from hydrolysis immediately turns to Foam
~ Fixed: Menu heights vary dramatically with long categories
~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom
~ Fixed: Lattice Wars appear without borders
~ Fixed: Smash tool breaks harder elements faster
~ Fixed: Error in console on page load
~ Fixed: Artifacts above stats bar text on Chrome
~ Fixed: Console logging when Hail breaks a pixel
~ Fixed: Milk variants still heat into Yogurt
~ Fixed: Controls still show Smooth View keybind
~ Fixed: "Save to File" button cut off on some small screens
~ Fixed: Many aliases can't be used in Element Select
~ Fixed: Prop tool doesn't change pixel state when changing temperature
~ Fixed: Grenades stop moving while charged
~ Fixed: Lightning doesn't reach bottom on large canvases
~ Fixed: Ghost pixels when placing Foam with low air temperature set
~ Fixed: 'CR' behavior cell errors with low air temperature set
[Technical]
+ Portal 'channel' property can be set with the Prop tool (Integer)
+ runAfterReset function
+ isBreakable function
+ 'breakIntoColorMultiplier' element property
+ 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2))
+ 'chargeStart' pixel property
~ 'breakIntoColor' element property can be used without 'breakInto'
+ 'sense' sensor property to detect a certain element
~ Optimized electricity
~ Fire is affected by air density
+ View setting dropdown includes views added by mods
~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves
+ currentSaveData always contains a UUID for seeded randomness
~ Default max pixel count slightly increased
~ Save version is now sb3
~ Canvas border width is now stored (Default 1 for old saves)
~ Pixel properties with value "undefined" are skipped
+ Error message in console for broken translation files
+ GUI translation support
+ More GUI elements have IDs
+ Future standalone mode
2025-02-21 13:47:50 -05:00
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[Version 1.11 - February 21, 2025 - Everyone's Update]
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+ Portals!
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+ Portal In and Portal Out elements
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+ Portals teleport pixels and electricity
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+ Coral
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+ Grows in Water
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+ Bleaches in high temperatures
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+ Adobe, made from Mud and Straw
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+ Element translations for Turkish and Hungarian
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[Electricity Rework]
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~ Electricity is now more consistent in highly conductive material
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~ Sensors give out a single charge instead of 4
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~ Pixels now store when they were charged
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~ Note: Effects on existing builds should be limited but please report any issues
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[Changes]
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+ Liquid pixels of the same element move around
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+ Tiny canvas size
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+ Molten elements oscillate color (Experimental)
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~ Pixels can now exist along the border of the canvas
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~ Disabling Staining will clear all existing pixel stains
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+ Dye, Paint, etc. retain their selected color independently
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+ Radioactive Tornado variant
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+ Humans panic when shocked
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~ Humans are less heat-resistant
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~ Pipes are no longer unbreakable
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+ Smoke rises in normal air density
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~ Tweaked Fire and Cold Fire behavior
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+ Sabatier process for producing Methane
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+ Bergius process for producing Oil
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+ Acid reacts with Potassium
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~ Increased Methane autoignition point
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+ Uranium radiates Glass on contact
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+ Burning Lamp Oil explodes in Water
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+ Liquid Ozone explodes when broken or shocked
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+ Molten Gallium can react with Gold Coins
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+ Slaked Lime reacts with Carbon Dioxide
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+ Molten Plastic evaporates
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+ Glue turns Color Sand into Stained Glass
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+ Butter and Caustic Potash make Soap
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+ Neutrons radiate Glass, Clouds, and Water
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~ Light absorbed by LEDs is deleted
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~ Foam made from Oxygen + Water releases the Oxygen
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~ Tweaked Bleach and Acid reaction
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~ Increased Molten Sulfur freezing point
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~ Tweaked Smash tool
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+ Cyanide dirties Water variants
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+ Infection dirties Water
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+ Tea and Coffee bubble when hot
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+ CO2 carbonates Salt Water instead of dirtying
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+ Soda and Seltzer release Foam when mixed
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+ Pilk creates Foam
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+ Cells can ferment Milk variants
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~ Cells ferment Milk slower
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~ Cheese keeps color when breaking into powder (Pilk Powder?)
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~ Caramel is more heat-resistant
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~ Acid turns Humans into Bone
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~ Birds are less flammable
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+ Fish turn to white meat when cooked
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+ Worms can compost Petal, Pistil, and Vine
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+ Rats can eat Hard Yolk
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+ Alcohol calms Humans
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+ Humans panic from bad smells
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+ Smog breaks into Dirty Water
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~ Fireworks create less Carbon Dioxide
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+ Bless can fix Brick Rubble
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+ Midas Touch converts some metals to Gold variants
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+ Malware can affect Snake
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~ Pointer retains same speed at any TPS
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~ Optimized Cell and Cancer
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~ Recolored Pipe Wall
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~ Improved Slug, Brick, and Ruins buttons
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~ Hid Liquid Oxygen
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~ Unhid Liquid Hydrogen
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~ Moved Liquid Hydrogen to Liquids
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~ Moved Poison Gas to Gases
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+ Liquid Nitrogen alias 'LN2'
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+ Electric alias 'Electron'
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+ Light alias 'Photon'
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+ Nut Oil alias 'Cooking Oil'
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+ Epsom Salt alias 'Magnesium Sulfate'
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+ Pyrite alias 'Iron Sulfide'
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+ Limestone alias 'Calcium Carbonate'
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+ Quicklime alias 'Calcium Oxide'
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+ Slaked Lime alias 'Calcium Hydroxide'
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~ Petal displays with dark text
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~ Slightly moved Porcelain
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+ Built-in dialog boxes
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~ Canvas touches the top of the page
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~ Wide canvas size takes up more screen space
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~ White border no longer shown on wide canvas size
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~ Buttons, menus, and the canvas have thicker borders
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~ "Elem" in stats bar is no longer uppercase
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~ Unknown has no grain
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- Loading a save no longer changes your selected element
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+ Ctrl+S to bring up save prompt
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+ Ctrl+Shift+S to instantly save canvas
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+ Retroactive changelogs for versions v0.1-v0.4
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+ Bluesky social link
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+ Partial translations for Ukrainian, Toki Pona, and Halacae
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+ Finished translations for Spanish and Russian
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[Bug Fixes]
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~ Fixed: Oxygen from hydrolysis immediately turns to Foam
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~ Fixed: Menu heights vary dramatically with long categories
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~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom
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~ Fixed: Lattice Wars appear without borders
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~ Fixed: Smash tool breaks harder elements faster
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~ Fixed: Error in console on page load
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~ Fixed: Artifacts above stats bar text on Chrome
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~ Fixed: Console logging when Hail breaks a pixel
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~ Fixed: Milk variants still heat into Yogurt
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~ Fixed: Controls still show Smooth View keybind
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~ Fixed: "Save to File" button cut off on some small screens
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~ Fixed: Many aliases can't be used in Element Select
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~ Fixed: Prop tool doesn't change pixel state when changing temperature
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~ Fixed: Grenades stop moving while charged
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~ Fixed: Lightning doesn't reach bottom on large canvases
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~ Fixed: Ghost pixels when placing Foam with low air temperature set
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|
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~ Fixed: 'CR' behavior cell errors with low air temperature set
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ Portal 'channel' property can be set with the Prop tool (Integer)
|
|
|
|
|
|
+ runAfterReset function
|
|
|
|
|
|
+ isBreakable function
|
|
|
|
|
|
+ 'breakIntoColorMultiplier' element property
|
|
|
|
|
|
+ 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2))
|
|
|
|
|
|
+ 'chargeStart' pixel property
|
|
|
|
|
|
~ 'breakIntoColor' element property can be used without 'breakInto'
|
|
|
|
|
|
+ 'sense' sensor property to detect a certain element
|
|
|
|
|
|
~ Optimized electricity
|
|
|
|
|
|
~ Fire is affected by air density
|
|
|
|
|
|
+ View setting dropdown includes views added by mods
|
|
|
|
|
|
~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves
|
|
|
|
|
|
+ currentSaveData always contains a UUID for seeded randomness
|
|
|
|
|
|
~ Default max pixel count slightly increased
|
|
|
|
|
|
~ Save version is now sb3
|
|
|
|
|
|
~ Canvas border width is now stored (Default 1 for old saves)
|
|
|
|
|
|
~ Pixel properties with value "undefined" are skipped
|
|
|
|
|
|
+ Error message in console for broken translation files
|
|
|
|
|
|
+ GUI translation support
|
|
|
|
|
|
+ More GUI elements have IDs
|
|
|
|
|
|
+ Future standalone mode
|
|
|
|
|
|
|
Version 1.10.2 - December 15, 2024 - Birthday III
[Version 1.10.2 - December 15, 2024 - Birthday III]
+ Cheese Powder, from breaking Cheese
+ Chocolate Powder, from breaking Chocolate
[Changes]
~ Drawing lines shows a preview of pixel placement
~ Updated Brick texture for better shading
~ LEDs, Light Bulbs, and Fireflies can be painted
+ Humans panic when seeing dangerous things, like Fire
+ Humans change direction after hitting walls
~ Humans eat more consistently
~ Humans have a panic limit
~ Humans no longer eat Human meat
~ Smash tool moves pixels if they can't be broken
+ Steam decomposes at extreme temperatures
+ Ruins has a Brick texture
~ Brick Rubble no longer breaks into Dust
~ Recolored Brick Rubble
+ Glass has a light border
~ Fancy textures have grain, besides Glass
+ Rock Wall can be made by gluing Rocks
+ Brick can be made by gluing Brick Rubble
+ Mudstone can be made by gluing Dirt
+ Packed Sand can be made by Sand
+ Sponges can dry Mud and Wet Sand
+ Clay can be made by dissolving Wet Sand in Acid
+ Cement can be made with Clay and Quicklime
~ Quicklime no longer turns into Limestone on its own
+ Plastic breaks into Beads
+ Charcoal slowly stains solids
+ Animals can spawn Eggs or offspring in Water
+ Seeds planted under soil will rise
+ Birds eat Spiders and their Webs
+ Rocks destroy Webs
+ Frogs release Steam when cooked
+ Worms break down Fiber
~ Worms compost some Sawdust into Dirt
+ Soap kills Snails and Slugs
+ Soap removes Slime
+ Alcohol kills Flower Pistils
+ Mercury kills Algae
~ Sap boils into some Steam
~ Bread is less flammable
+ Ammonia affects Wheat
+ Poison dirties Salt Water, Sugar Water, and Seltzer
+ Water on burning Oil will explode
+ Bleach reacts with Nut Oil and Grease
+ Baking Soda reacts with Soap
+ Copper Sulfate kills Spiders
+ Copper Sulfate stains Zinc
+ Bless removes Heat Ray
+ Plague makes Heads green
+ Plague destroys Skin
+ Hair absorbs some Water
~ Breaking Balloons makes some Pop
~ Cheese flows slower
~ Coffee Grounds in Milk brew into Coffee instead
~ Mushroom Spores no longer break
~ Acid Clouds don't precipitate when too hot or cold
~ Border can be painted
~ Tweaked Charcoal heat color
~ Moved Light Bulb to after LEDs
+ Midas Touch turns Paper green
~ Midas Touch turns Humans into solid Gold instead of Coins
+ Wall alias 'Solid'
+ Mayo alias 'Mayonnaise'
+ Alcohol alias 'Ethanol'
+ Unbreakable elements are clarified in element info
~ Screenshots download with name of current save
~ Pixel count turns red when all canvas sizes are full
~ Log messages have a black shadow to read on bright backgrounds
~ TPS dialog displays minimum and maximum
[Bug Fixes]
~ Fixed: Replace Mode causes pixels to float while placing
~ Fixed: Detached Heads and dead Humans can eat food
~ Fixed: Pixel alpha isn't set from element properties on creation
~ Fixed: Molten Thermite continues to heat when not burning
~ Fixed: Prop tool can't set value when existing value is null
~ Fixed: Unbreakable pixels can burn away when using Prop tool (Perma-burning!!!)
~ Fixed: Pixels with burnt states never burn when using Prop tool
~ Fixed: Prop tool doesn't retain "0" value on next dialog
~ Fixed: Prop tool doesn't handle changing "x" and "y" properties
~ Fixed: Placing Fire on insulative pixels heats them
~ Fixed: Burning heats insulative pixels
~ Fixed: Rays, Bless, Radiation, and some Bombs change insulative pixel temperature
~ Fixed: Stink Bugs aren't properly killed by Frogs, Sap, Copper Sulfate, and Borax
~ Fixed: Erasing with Lookup selected will only erase 1x1
~ Fixed: Erasing fast with Pick or Lookup selected will leave gaps
~ Fixed: Hail doesn't conduct heat
~ Fixed: Hail cannot break solids without a defined state
~ Fixed: Breaking Humans eventually creates Sand and Cement
~ Fixed: Element buttons arranged in weird columns after certain issues
~ Fixed: Ball doesn't have density and floats on gases
[Technical]
+ BORDER render preset
+ 'grain' element property
+ 'toolHoverStat' element property, function that takes the hovered pixel while selected
+ 'buttonColor' element property
~ Humans now eat any element with true 'isFood' property
~ Pixels with 0% alpha won't appear in Basic View
~ LEDs with 0% alpha will only appear when powered
+ releaseElement function has option to replace liquids
~ Fixed: lineCoords function returns duplicate values
+ empty.js mod for browser JavaScript overriding
2024-12-15 11:45:52 -05:00
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|
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[Version 1.10.2 - December 15, 2024 - Birthday III]
|
|
|
|
|
|
+ Cheese Powder, from breaking Cheese
|
|
|
|
|
|
+ Chocolate Powder, from breaking Chocolate
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
~ Drawing lines shows a preview of pixel placement
|
|
|
|
|
|
~ Updated Brick texture for better shading
|
|
|
|
|
|
~ LEDs, Light Bulbs, and Fireflies can be painted
|
|
|
|
|
|
+ Humans panic when seeing dangerous things, like Fire
|
|
|
|
|
|
+ Humans change direction after hitting walls
|
|
|
|
|
|
~ Humans eat more consistently
|
|
|
|
|
|
~ Humans have a panic limit
|
|
|
|
|
|
~ Humans no longer eat Human meat
|
|
|
|
|
|
~ Smash tool moves pixels if they can't be broken
|
|
|
|
|
|
+ Steam decomposes at extreme temperatures
|
|
|
|
|
|
+ Ruins has a Brick texture
|
|
|
|
|
|
~ Brick Rubble no longer breaks into Dust
|
|
|
|
|
|
~ Recolored Brick Rubble
|
|
|
|
|
|
+ Glass has a light border
|
|
|
|
|
|
~ Fancy textures have grain, besides Glass
|
|
|
|
|
|
+ Rock Wall can be made by gluing Rocks
|
|
|
|
|
|
+ Brick can be made by gluing Brick Rubble
|
|
|
|
|
|
+ Mudstone can be made by gluing Dirt
|
|
|
|
|
|
+ Packed Sand can be made by Sand
|
|
|
|
|
|
+ Sponges can dry Mud and Wet Sand
|
|
|
|
|
|
+ Clay can be made by dissolving Wet Sand in Acid
|
|
|
|
|
|
+ Cement can be made with Clay and Quicklime
|
|
|
|
|
|
~ Quicklime no longer turns into Limestone on its own
|
|
|
|
|
|
+ Plastic breaks into Beads
|
|
|
|
|
|
+ Charcoal slowly stains solids
|
|
|
|
|
|
+ Animals can spawn Eggs or offspring in Water
|
|
|
|
|
|
+ Seeds planted under soil will rise
|
|
|
|
|
|
+ Birds eat Spiders and their Webs
|
|
|
|
|
|
+ Rocks destroy Webs
|
|
|
|
|
|
+ Frogs release Steam when cooked
|
|
|
|
|
|
+ Worms break down Fiber
|
|
|
|
|
|
~ Worms compost some Sawdust into Dirt
|
|
|
|
|
|
+ Soap kills Snails and Slugs
|
|
|
|
|
|
+ Soap removes Slime
|
|
|
|
|
|
+ Alcohol kills Flower Pistils
|
|
|
|
|
|
+ Mercury kills Algae
|
|
|
|
|
|
~ Sap boils into some Steam
|
|
|
|
|
|
~ Bread is less flammable
|
|
|
|
|
|
+ Ammonia affects Wheat
|
|
|
|
|
|
+ Poison dirties Salt Water, Sugar Water, and Seltzer
|
|
|
|
|
|
+ Water on burning Oil will explode
|
|
|
|
|
|
+ Bleach reacts with Nut Oil and Grease
|
|
|
|
|
|
+ Baking Soda reacts with Soap
|
|
|
|
|
|
+ Copper Sulfate kills Spiders
|
|
|
|
|
|
+ Copper Sulfate stains Zinc
|
|
|
|
|
|
+ Bless removes Heat Ray
|
|
|
|
|
|
+ Plague makes Heads green
|
|
|
|
|
|
+ Plague destroys Skin
|
|
|
|
|
|
+ Hair absorbs some Water
|
|
|
|
|
|
~ Breaking Balloons makes some Pop
|
|
|
|
|
|
~ Cheese flows slower
|
|
|
|
|
|
~ Coffee Grounds in Milk brew into Coffee instead
|
|
|
|
|
|
~ Mushroom Spores no longer break
|
|
|
|
|
|
~ Acid Clouds don't precipitate when too hot or cold
|
|
|
|
|
|
~ Border can be painted
|
|
|
|
|
|
~ Tweaked Charcoal heat color
|
|
|
|
|
|
~ Moved Light Bulb to after LEDs
|
|
|
|
|
|
+ Midas Touch turns Paper green
|
|
|
|
|
|
~ Midas Touch turns Humans into solid Gold instead of Coins
|
|
|
|
|
|
+ Wall alias 'Solid'
|
|
|
|
|
|
+ Mayo alias 'Mayonnaise'
|
|
|
|
|
|
+ Alcohol alias 'Ethanol'
|
|
|
|
|
|
+ Unbreakable elements are clarified in element info
|
|
|
|
|
|
~ Screenshots download with name of current save
|
|
|
|
|
|
~ Pixel count turns red when all canvas sizes are full
|
|
|
|
|
|
~ Log messages have a black shadow to read on bright backgrounds
|
|
|
|
|
|
~ TPS dialog displays minimum and maximum
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Replace Mode causes pixels to float while placing
|
|
|
|
|
|
~ Fixed: Detached Heads and dead Humans can eat food
|
|
|
|
|
|
~ Fixed: Pixel alpha isn't set from element properties on creation
|
|
|
|
|
|
~ Fixed: Molten Thermite continues to heat when not burning
|
|
|
|
|
|
~ Fixed: Prop tool can't set value when existing value is null
|
|
|
|
|
|
~ Fixed: Unbreakable pixels can burn away when using Prop tool (Perma-burning!!!)
|
|
|
|
|
|
~ Fixed: Pixels with burnt states never burn when using Prop tool
|
|
|
|
|
|
~ Fixed: Prop tool doesn't retain "0" value on next dialog
|
|
|
|
|
|
~ Fixed: Prop tool doesn't handle changing "x" and "y" properties
|
|
|
|
|
|
~ Fixed: Placing Fire on insulative pixels heats them
|
|
|
|
|
|
~ Fixed: Burning heats insulative pixels
|
|
|
|
|
|
~ Fixed: Rays, Bless, Radiation, and some Bombs change insulative pixel temperature
|
|
|
|
|
|
~ Fixed: Stink Bugs aren't properly killed by Frogs, Sap, Copper Sulfate, and Borax
|
|
|
|
|
|
~ Fixed: Erasing with Lookup selected will only erase 1x1
|
|
|
|
|
|
~ Fixed: Erasing fast with Pick or Lookup selected will leave gaps
|
|
|
|
|
|
~ Fixed: Hail doesn't conduct heat
|
|
|
|
|
|
~ Fixed: Hail cannot break solids without a defined state
|
|
|
|
|
|
~ Fixed: Breaking Humans eventually creates Sand and Cement
|
|
|
|
|
|
~ Fixed: Element buttons arranged in weird columns after certain issues
|
|
|
|
|
|
~ Fixed: Ball doesn't have density and floats on gases
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ BORDER render preset
|
|
|
|
|
|
+ 'grain' element property
|
|
|
|
|
|
+ 'toolHoverStat' element property, function that takes the hovered pixel while selected
|
|
|
|
|
|
+ 'buttonColor' element property
|
|
|
|
|
|
~ Humans now eat any element with true 'isFood' property
|
|
|
|
|
|
~ Pixels with 0% alpha won't appear in Basic View
|
|
|
|
|
|
~ LEDs with 0% alpha will only appear when powered
|
|
|
|
|
|
+ releaseElement function has option to replace liquids
|
|
|
|
|
|
~ Fixed: lineCoords function returns duplicate values
|
|
|
|
|
|
+ empty.js mod for browser JavaScript overriding
|
|
|
|
|
|
|
2024-10-05 11:53:31 -04:00
|
|
|
|
[Version 1.10.1 - October 5, 2024 - Creepy Crawlies]
|
|
|
|
|
|
[Crawly]
|
|
|
|
|
|
+ Spider, will climb and create Webs
|
|
|
|
|
|
+ Web (Hidden), will trap bugs
|
|
|
|
|
|
+ Ants can climb walls
|
|
|
|
|
|
[Creepy]
|
|
|
|
|
|
+ Soul (Hidden), from Humans
|
|
|
|
|
|
+ Ectoplasm (Hidden)
|
|
|
|
|
|
+ Tombstone, spawns Souls
|
|
|
|
|
|
~ Note: Soul features will move to the souls.js mod after October
|
|
|
|
|
|
+ Candy is candy corn-colored
|
|
|
|
|
|
+ Humans will wear orange shirts on Halloween
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
+ Fire can heat existing pixels when placed over them
|
|
|
|
|
|
+ Wet Sand and Mud release Steam when heated
|
|
|
|
|
|
+ Smashing Clouds can release their Water
|
|
|
|
|
|
+ Water will create Bubbles before boiling
|
|
|
|
|
|
+ Dirty Water can be purified before boiling
|
|
|
|
|
|
+ Panicking humans will cause others to panic
|
|
|
|
|
|
+ Rice can be fermented
|
|
|
|
|
|
+ Rats can eat Vines
|
|
|
|
|
|
+ Bleach kills Algae
|
|
|
|
|
|
+ Salt slowly dissolves in Bleach
|
|
|
|
|
|
+ Bleach destroys Ink and Dye
|
|
|
|
|
|
+ Bleach stains Porcelain Shards brown
|
|
|
|
|
|
+ Caramel dissolves in Vinegar
|
|
|
|
|
|
+ Image tool set to Paint will recolor pixels
|
|
|
|
|
|
+ Midas Touch converts hot liquids to Molten Gold
|
|
|
|
|
|
~ Thermite can no longer form Slag
|
|
|
|
|
|
~ Milk boils more realistically
|
|
|
|
|
|
~ Increased minimum temperature for Meat to make Grease
|
|
|
|
|
|
~ Blaster explodes into less Plasma
|
|
|
|
|
|
~ Moved Hive to after Bee when unhidden
|
|
|
|
|
|
+ Rust alias 'Iron Oxide'
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Mix with Replace Mode deletes pixels
|
|
|
|
|
|
~ Fixed: Cannot Erase lines on mobile
|
|
|
|
|
|
~ Fixed: Heat glow appears in inappropriate views
|
|
|
|
|
|
~ Fixed: Void can be dragged
|
|
|
|
|
|
~ Fixed: Oxidized Copper can't sink in liquids
|
|
|
|
|
|
~ Fixed: Pressure Plate doesn't conduct Heat or sink
|
|
|
|
|
|
~ Fixed: Fire created by molten pixels isn't hot enough
|
|
|
|
|
|
~ Fixed: Mods added with backslash can't be removed
|
|
|
|
|
|
~ Fixed: Single Sponge pixels have NaN moisture
|
|
|
|
|
|
~ Fixed: Non-string hoverStat values crash simulation
|
|
|
|
|
|
~ Fixed: Crash when pixel changes state into a customColor element
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ URL parameter ?holiday=false disables holiday events
|
|
|
|
|
|
+ Pressure Plate 'min' attribute for minimum density
|
|
|
|
|
|
+ 'onStateHigh' and 'onStateLow' element properties
|
|
|
|
|
|
+ 'buttonGlow' element property
|
|
|
|
|
|
+ Saves with abnormally large canvases display a warning
|
|
|
|
|
|
+ createPixel and changePixel functions accept null values
|
|
|
|
|
|
~ Corn updated to use 'onStateHigh' property
|
|
|
|
|
|
~ Pixel 'glow' attribute can be false to override default
|
|
|
|
|
|
~ Pixel 'glow' attribute is removed when pixel changes
|
|
|
|
|
|
~ Random element is no longer hard-coded
|
|
|
|
|
|
|
2024-08-02 16:21:02 -04:00
|
|
|
|
[Version 1.10 - August 2, 2024 - Return of the Sand]
|
|
|
|
|
|
+ Rice
|
|
|
|
|
|
+ Galvanized Steel (Hidden)
|
|
|
|
|
|
+ Midas Touch
|
|
|
|
|
|
+ Limitless Mode setting to remove pixel and cursor size limits
|
|
|
|
|
|
+ Wide canvas size setting
|
|
|
|
|
|
+ Czech language
|
|
|
|
|
|
+ Liquid Ozone (Hidden)
|
|
|
|
|
|
[Rendering]
|
|
|
|
|
|
~ Improved cursor smoothness, at up to 60 FPS
|
|
|
|
|
|
+ Shift+C to screenshot without background
|
|
|
|
|
|
+ Aurora Borealis and other Flash effects fade out over time
|
|
|
|
|
|
+ Fire has a gradient effect
|
|
|
|
|
|
+ Metals, Charcoal, and more glow when hot
|
|
|
|
|
|
+ Wood chars as it gets hot
|
|
|
|
|
|
+ Embers get more intense over time
|
|
|
|
|
|
+ Fireflies, Blasters, and Fireballs glow
|
|
|
|
|
|
+ Fancy Textures setting is now "Fancy Pixels"
|
|
|
|
|
|
+ Fancy Pixels setting toggles per-element rendering effects
|
|
|
|
|
|
[Sponge Rework]
|
|
|
|
|
|
+ Sponges and Cloth keep track of moisture
|
|
|
|
|
|
+ Moisture can be released by smashing or boiling
|
|
|
|
|
|
+ Sponge becomes darker as it absorbs Water
|
|
|
|
|
|
+ Dust prevents Sponge from absorbing liquids
|
|
|
|
|
|
[Ray Changes]
|
|
|
|
|
|
+ Rays spawn particles when hitting border
|
|
|
|
|
|
+ Rays delete from top to bottom
|
|
|
|
|
|
~ Freeze Ray has a lighter color
|
|
|
|
|
|
[Fuse Changes]
|
|
|
|
|
|
+ Fuse won't emit any smoke when burning
|
|
|
|
|
|
+ Fuse can carry electricity
|
|
|
|
|
|
+ Fuse won't conduct into E-cloners or Sensors
|
|
|
|
|
|
+ These new mechanics can create simple toggle switches or logic gates
|
|
|
|
|
|
+ Sensors ignore Flash
|
|
|
|
|
|
+ Sensors are immune to Acid
|
|
|
|
|
|
~ Moved Fuse to Machines
|
|
|
|
|
|
[Ocean Changes]
|
|
|
|
|
|
+ Foam generates on sandy Salt Water shores
|
|
|
|
|
|
+ Foam generates when Salt Water wets Sand
|
|
|
|
|
|
+ Algae and Dead Bugs can Foam up Water
|
|
|
|
|
|
+ Nitrogen can encourage Algae growth
|
|
|
|
|
|
+ Fish and Humans can make air Bubbles in Water
|
|
|
|
|
|
[Other Changes]
|
|
|
|
|
|
+ Extinguishing elements can be drawn over burning pixels
|
|
|
|
|
|
+ Steel texture
|
|
|
|
|
|
~ Void deletes pixels instantly regardless of hardness
|
|
|
|
|
|
~ Pipes are indestructible
|
|
|
|
|
|
+ Superconductivity in Aluminum, Gallium, Lead, Mercury, Tin, Tungsten, Uranium, Zinc
|
|
|
|
|
|
+ Charcoal neutralizes Poison
|
|
|
|
|
|
+ Silver control rod reaction produces Radiation
|
|
|
|
|
|
+ Antimatter reacts with Proton, Neutron, and Electric
|
|
|
|
|
|
~ Diamonds only evaporate if Oxygen or Fire is present
|
|
|
|
|
|
~ Recolored Hydrogen flame
|
|
|
|
|
|
+ Molten Salt can explode on contact with Water
|
|
|
|
|
|
+ Hot Wax can explode on contact with Water
|
|
|
|
|
|
~ Unhid Borax
|
|
|
|
|
|
+ Ruins can be damaged by Fire, Smoke, Dirty Water, and Humans
|
|
|
|
|
|
~ Ruins can't be dragged
|
|
|
|
|
|
~ Dust from Ruins is more grainy
|
|
|
|
|
|
+ Paper breaks into Confetti
|
|
|
|
|
|
+ Paper can turn Oxygen into Fragrance
|
|
|
|
|
|
+ Lamp Oil freezes into Wax
|
|
|
|
|
|
+ Gunpowder recipe
|
|
|
|
|
|
~ Dynamite is slightly stronger than TNT
|
|
|
|
|
|
+ Bleach stains Porcelain
|
|
|
|
|
|
+ Rad Steam, Glass, and Shards dirty Water
|
|
|
|
|
|
~ Humans spawn with their full bodies immediately
|
|
|
|
|
|
+ Fish die slowly in Pool Water or Vinegar
|
|
|
|
|
|
+ Worms decompose Feathers
|
|
|
|
|
|
+ Birds rarely drop Feathers
|
|
|
|
|
|
+ Birds eat Stink Bugs
|
|
|
|
|
|
+ Stink Bugs eat Beans
|
|
|
|
|
|
~ Frogs cook into accurate color
|
|
|
|
|
|
+ Hives will break into some Wax
|
|
|
|
|
|
+ Bees give Humans rashes
|
|
|
|
|
|
+ Ant Farm world gen type
|
|
|
|
|
|
+ Grass is killed by Baking Soda
|
|
|
|
|
|
+ Lichen are killed by Stench and Smog
|
|
|
|
|
|
+ Poison can be filtered by Charcoal and Gravel
|
|
|
|
|
|
+ Vinegar can cure Meat
|
|
|
|
|
|
+ Tea can mix with Nut Milk
|
|
|
|
|
|
+ Coffee and Tea can mix with Milk variants
|
|
|
|
|
|
+ Nut Milk can be radiated
|
|
|
|
|
|
+ Mayo can be made from Grease or Nut Oil
|
|
|
|
|
|
+ Sodium, Potassium, and Calcium react with Nut Milk
|
|
|
|
|
|
+ Iron can be rusted by Coffee, Tea, Broth, and Juice
|
|
|
|
|
|
+ Coffee kills Snails and Slugs
|
|
|
|
|
|
+ Soda made from Juice has unique color
|
|
|
|
|
|
+ Udder produces more Milk when smashed
|
|
|
|
|
|
+ Hair can get dandruff if too oily
|
|
|
|
|
|
+ Skin will grow Hair when cold
|
|
|
|
|
|
+ Lead can infect Blood
|
|
|
|
|
|
+ Epsom Salt can cure Infection and kill Mushroom Spores
|
2024-08-02 16:54:27 -04:00
|
|
|
|
+ Fallout makes Meat rot
|
2024-08-02 16:21:02 -04:00
|
|
|
|
~ Seeds element changes immediately
|
|
|
|
|
|
+ Bless can heal Glass and Clay Shards
|
|
|
|
|
|
+ Bless and Glue can heal Ruins
|
|
|
|
|
|
+ Bless turns Gunpowder to Charcoal
|
|
|
|
|
|
+ Bless removes Warp
|
|
|
|
|
|
+ Rainbow can take over Static
|
|
|
|
|
|
+ Ink and Art can be drawn over Paper
|
|
|
|
|
|
+ Strange Matter explodes when entering Void
|
|
|
|
|
|
+ Malware can be made from Electric + Virus
|
|
|
|
|
|
+ Snake kills Rats, Birds, and Eggs
|
|
|
|
|
|
~ Earthquakes and Tsunamis have a maximum magnitude
|
|
|
|
|
|
~ Recolored Fallout
|
|
|
|
|
|
~ Updated Hydrogen and Helium shock colors
|
|
|
|
|
|
~ E-wall displays with a hyphen
|
|
|
|
|
|
~ Decreased Spray Paint density
|
|
|
|
|
|
+ Borax alias 'Sodium Borate'
|
|
|
|
|
|
~ Buttons are spaced more evenly, and more GUI changes
|
|
|
|
|
|
~ Cooldowns don't apply when paused
|
|
|
|
|
|
+ Save slot overwriting popup
|
|
|
|
|
|
~ Save slot overwriting warning is red
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Shift button doesn't appear on some iPads
|
|
|
|
|
|
~ Fixed: Gaps when using tools, like Erase or Paint
|
|
|
|
|
|
~ Fixed: Erase tool cannot make lines with Shift
|
|
|
|
|
|
~ Fixed: Cursor is slow when on low TPS
|
|
|
|
|
|
~ Fixed: Jittering gas colors
|
|
|
|
|
|
~ Fixed: Smoke from Cold Fire is hot
|
|
|
|
|
|
~ Fixed: Replace Mode can override pixel limit
|
|
|
|
|
|
~ Fixed: Yolk and Cream fail to make Eggnog
|
|
|
|
|
|
~ Fixed: Some fireflies spawn with yellow color already
|
|
|
|
|
|
~ Fixed: Using Antibomb on a Tsunami creates Unknown
|
|
|
|
|
|
~ Fixed: Color Sand, Stained Glass, Rainbow, Static, and Border don't color when paused
|
|
|
|
|
|
~ Fixed: Rainbow doesn't conduct heat
|
|
|
|
|
|
~ Fixed: Some placed elements are not affected by custom air temperature
|
|
|
|
|
|
~ Fixed: Some placed elements color wrong if changing state with custom air temperature
|
|
|
|
|
|
~ Fixed: Custom-color elements take color from previously placed random-color element
|
|
|
|
|
|
~ Fixed: Mobile Shift button can become desynchronized
|
|
|
|
|
|
~ Fixed: Shocker and Tesla Coil shock themselves
|
|
|
|
|
|
~ Fixed: Shocking Nitro causes ghost pixels
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
~ Rendering was overhauled, which could cause some mods to break
|
|
|
|
|
|
+ See 1.10example.js for all new rendering/modding features
|
|
|
|
|
|
+ Moddable views
|
|
|
|
|
|
+ Moddable and overridable keybinds
|
|
|
|
|
|
+ Canvas layer rendering system
|
|
|
|
|
|
+ Functions runEveryTick, runPerPixel, renderEachPixel, renderPrePixel, renderPostPixel
|
|
|
|
|
|
+ 'renderer' element property
|
|
|
|
|
|
+ 'onPlace', 'onDelete', 'onChange', 'onBreak' element property
|
|
|
|
|
|
+ 'alpha' element and pixel property, for opacity (0-1)
|
|
|
|
|
|
+ 'glow' pixel property (true/false)
|
|
|
|
|
|
+ 'superconductAt' element property (Celsius)
|
|
|
|
|
|
~ Background color is no longer drawn to canvas
|
|
|
|
|
|
~ Optimized MOLTEN behavior
|
|
|
|
|
|
+ Unknown pixels show invalid element when hovered over
|
|
|
|
|
|
+ Invisible ghost pixels should be automatically removed
|
|
|
|
|
|
~ Pixels created after passing pixel limit will be removed next frame
|
|
|
|
|
|
- Removed Wide beta keybind
|
|
|
|
|
|
|
2024-05-15 12:53:21 -04:00
|
|
|
|
[Version 1.9.5 - May 15, 2024 - Update of the Summer]
|
|
|
|
|
|
+ Mixer
|
|
|
|
|
|
+ Grinder
|
|
|
|
|
|
+ Kelp
|
|
|
|
|
|
+ Freeze Ray
|
|
|
|
|
|
+ Cloth, made from glueing Feathers
|
|
|
|
|
|
+ Aurora Borealis, when Protons excite Oxygen high up
|
|
|
|
|
|
[Quality of Life]
|
|
|
|
|
|
+ Mobile Shift button
|
|
|
|
|
|
+ Intensified tools and line drawing on mobile
|
|
|
|
|
|
+ Canvas Size setting
|
|
|
|
|
|
+ Lookup tool can have a bigger radius
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
+ Tornado Fire, Sand, and Water variant
|
|
|
|
|
|
+ Tornaodes, Earthquakes, and Tsunamis can merge
|
|
|
|
|
|
~ Tsunamis no longer clone molten and other dense liquids
|
|
|
|
|
|
+ Sand and Ash in Tornadoes create Cloud variants
|
|
|
|
|
|
+ Tornadoes are immune to explosions
|
|
|
|
|
|
+ Disasters are immune to Acid
|
|
|
|
|
|
+ Bless can remove disasters
|
|
|
|
|
|
+ Bless turns Rotten Cheese to a blue variant
|
|
|
|
|
|
+ Pipes retain color in saves
|
|
|
|
|
|
+ Silver absorbs Neutrons (Nuclear control rods)
|
|
|
|
|
|
~ Room Temp tool now uses air temperature in Settings
|
|
|
|
|
|
~ Unhid Lattice
|
|
|
|
|
|
~ Oil burns slower
|
|
|
|
|
|
+ Rocks will trample Grass
|
|
|
|
|
|
+ Glue can convert Cellulose to Paper
|
|
|
|
|
|
+ Fleas will eat Plant
|
|
|
|
|
|
+ Salt powder slowly kills Plant
|
|
|
|
|
|
+ Alcohol Gas ignites at high temperatures
|
|
|
|
|
|
+ Liquid Light is immune to Acid
|
|
|
|
|
|
+ Cement neutralizes Acid
|
|
|
|
|
|
~ Gallium reaction breaks down some Aluminum again
|
|
|
|
|
|
+ Charcoal breaks down at extreme temperatures
|
|
|
|
|
|
~ Hydrogen reaction now depletes Sulfur
|
|
|
|
|
|
~ Water reaction now depletes Caramel
|
|
|
|
|
|
+ Juice Ice breaks into Slush
|
|
|
|
|
|
+ Ink mixes with Dye
|
|
|
|
|
|
+ Sugar dissolves in Juice
|
|
|
|
|
|
+ Fruit Milk dissolves in Tea
|
|
|
|
|
|
+ Nut Milk can wet soil
|
|
|
|
|
|
+ Humans burn on the Sun
|
|
|
|
|
|
+ Humans steal Diamonds
|
|
|
|
|
|
+ Bees and Cyanide irritate Skin
|
|
|
|
|
|
+ Mycelium breaks down dead matter
|
|
|
|
|
|
+ Mycelium and Hyphae will rot Meat
|
|
|
|
|
|
+ Rats eat Cured Meat
|
|
|
|
|
|
+ Ketchup-Baking Soda reaction is more fizzy
|
|
|
|
|
|
~ Snails turn to Limestone instead of Quicklime
|
|
|
|
|
|
+ Slaked Lime-Seltzer reaction
|
|
|
|
|
|
+ Limestone-Acid reaction creates byproducts
|
|
|
|
|
|
~ Cooled Quicklime forms a Limestone layer
|
|
|
|
|
|
~ Quicklime-Water reaction produces more heat
|
|
|
|
|
|
~ Lowered Quicklime melting point
|
|
|
|
|
|
+ Hot Quicklime produces Flash
|
|
|
|
|
|
~ Potassium-Chlorine reaction produces Fire
|
|
|
|
|
|
+ Potassium Salt reacts with hot Sodium
|
|
|
|
|
|
+ Potassium Gas (Hidden)
|
|
|
|
|
|
+ Bless cleans stains left by reactions
|
|
|
|
|
|
+ Bless cures Meat
|
|
|
|
|
|
+ Bless removes Dust and Grease
|
|
|
|
|
|
~ Improved Dead Plant coalification
|
|
|
|
|
|
~ Rockets no longer expel Cloners
|
|
|
|
|
|
+ Lattice reacts with Cold Fire
|
|
|
|
|
|
+ Gray Goo can melt
|
|
|
|
|
|
+ Virus is killed by Liquid Light
|
|
|
|
|
|
+ Static mouseover effect
|
|
|
|
|
|
+ Static breaks into Malware
|
|
|
|
|
|
~ Moved Ball to Special
|
|
|
|
|
|
~ Moved Pop when unhidden
|
|
|
|
|
|
~ Border element button shows stripes
|
|
|
|
|
|
~ Recolored Glitter
|
|
|
|
|
|
~ Recolored fermented Grape
|
|
|
|
|
|
~ Hid Clone Powder
|
|
|
|
|
|
+ Potassium Salt alias 'Potassium Chloride'
|
|
|
|
|
|
~ Tweaked electricity for low-conductivity elements
|
|
|
|
|
|
~ Updated Settings menu
|
|
|
|
|
|
+ Maximum pixel count, with red indicator
|
|
|
|
|
|
~ Optimized very large explosions
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Gaps when drawing fast on mobile
|
|
|
|
|
|
~ Fixed: Middle clicking empty space causes freeze
|
|
|
|
|
|
~ Fixed: Bless and Rock Wall can't be drawn in a line
|
2024-05-15 20:58:54 -04:00
|
|
|
|
~ Fixed: Gaps when drawing Bless and Rock Wall fast
|
2024-05-15 12:53:21 -04:00
|
|
|
|
~ Fixed: Bless and Rock Wall don't display info
|
2024-05-15 13:57:23 -04:00
|
|
|
|
~ Fixed: Bless and Rock Wall can't use Replace Mode
|
2024-05-15 12:53:21 -04:00
|
|
|
|
~ Fixed: Brown Dwarf Suns can emit Light when eclipsed
|
|
|
|
|
|
~ Fixed: Language selector doesn't update on refresh
|
|
|
|
|
|
~ Fixed: Mouse size continues increasing past max size
|
|
|
|
|
|
~ Fixed: Uncharge tool doesn't put out LEDs
|
|
|
|
|
|
~ Fixed: Water extinguishes Greek Fire and Firework over and over
|
|
|
|
|
|
~ Fixed: Dragging at tick 0 freezes pixels in place
|
|
|
|
|
|
~ Fixed: Evergreen info page displays NaN
|
|
|
|
|
|
~ Fixed: Spawned Molten Magnesium behaves strange when heated
|
|
|
|
|
|
~ Fixed: Copper Sulfate freezing point is too low
|
|
|
|
|
|
~ Fixed: Stained Glass doesn't retain color when exploded
|
|
|
|
|
|
~ Fixed: Stained Glass placed at tick 0 doesn't retain color
|
|
|
|
|
|
~ Fixed: Antimatter and Antimatter Bomb trigger each other
|
|
|
|
|
|
~ Fixed: Strange Matter destroys Cloners
|
|
|
|
|
|
~ Fixed: Nothing can clone Wire
|
|
|
|
|
|
~ Fixed: TPS prompt displays error after canceling
|
|
|
|
|
|
~ Fixed: Decimal coordinates when resetting with odd canvas size
|
|
|
|
|
|
~ Fixed: No double state change when spawning at high airTemp
|
|
|
|
|
|
~ Fixed: Pixels retain clone property when changed
|
|
|
|
|
|
~ Fixed: Crash when mod deletes Sand
|
|
|
|
|
|
~ Fixed: Elements with single-color arrays have black buttons
|
|
|
|
|
|
~ Fixed: 'perTick' error when loading page
|
|
|
|
|
|
~ Fixed: 'fillStyle' error when loading page
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ Behavior grids bigger than 3x3 are centered
|
|
|
|
|
|
+ Behavior grids can be smaller than 3x3
|
|
|
|
|
|
+ Moddable behavior rules
|
|
|
|
|
|
~ Behavior rules are stored in new behaviorRules object
|
|
|
|
|
|
+ SM (Smash) behavior rule
|
|
|
|
|
|
+ MX (Mix) behavior rule (MX:true to mix solids)
|
|
|
|
|
|
+ CC (Change Color) can now take a target, e.g. CC:sand>#00ffff
|
|
|
|
|
|
~ CC (Change Color) no longer applies grain
|
|
|
|
|
|
+ EX (Explode) follows element 'ignore' property
|
|
|
|
|
|
~ Placed Paint and Shock tools are removed by Unpaint and Uncharge
|
|
|
|
|
|
|
2024-04-08 12:00:33 -04:00
|
|
|
|
[Version 1.9.4.1 - April 8, 2024 - Eclipse Special]
|
|
|
|
|
|
+ Attempting to place Rock Wall on top of Sun begins a solar eclipse
|
|
|
|
|
|
+ Sun can draw over Light pixels
|
|
|
|
|
|
|
v1.9.4 - Natural Disasters
[Version 1.9.4 - March 17, 2024 - Natural Disasters]
+ Tornado
+ Earthquake
+ Tsunami
+ Blaster
+ Sandstorm (Hidden)
[Changes]
+ Scrolling resizes in correct direction on Windows
+ Invert Scroll setting
~ Humans no longer trample Grass
~ Milk no longer turns to Yogurt when heated
+ Milk turns to Yogurt in Primordial Soup
+ Cells can ferment Milk into Yogurt
+ Cells boil and freeze into some Sugar
+ Cheese can be made from Nut Milk
+ Hives show Bee count when hovered
+ Flies, Fireflies, and Rats get trapped in Glue
+ Worms can compost Charcoal and Straw
+ Snails eat Pickles and Grapes
+ Slugs eat Grapes
+ Evergreen trees drop Pinecones when burned
~ Pinecones can withstand high temperatures
+ Wheat dries and freezes into Straw
+ Straw breaks into Flour
+ Potato can be deep-fried
+ Water can explode in hot Nut Oil
+ Soda can disolve Eggs
+ Yeast ferments Mashed Potato
+ Potatoes can charge Zinc or Copper
+ Batteries explode when melted
+ Ammonia can spawn Algae in Water
+ Broth can extinguish small fires
+ Salt slowly dissolves in Caramel
+ Ketchup and Baking Soda reaction
+ Acid kills Plant and Tree Branch before dissolving it
+ Copper Sulfate kills Termites, Plant, Grass, Algae, and Mushrooms
+ Caustic Potash and Acid reaction
+ Nickel can resist Acid
+ Aluminum breaks into Metal Scrap
+ Thermite can be made from Metal Scrap
+ Gallium stains solids
+ Gold can alloy with AlGa
+ Electrum breaks into Gold Coins
+ Electrolysis on Salt Water produces Chlorine
+ Alcohol can purify Infection
+ Vaccine and Antibody can cure Rotten Meat and Cheese
+ Soap releases Fragrance when burned
+ Soap can be made from Milk
+ Paper is yellowed by Light and Oxygen
+ Plant is yellowed by Chlorine
+ Skin is darkened and reddened by Light
+ Skin will rash when exposed to irritants
+ Neutrons can react with Plant, Gunpowder, Yeast, and Firework
+ Positrons react violently with Electric
+ Light can kill Plague and Virus
~ Virus no longer eats Light or Loopy
~ Loopy ignores Cloners
~ Cancer is killed by Radiation faster
+ Cancer can be killed by Laser
~ Diamond is no longer indestructible, but still very strong
~ Diamonds will no longer form if Charcoal is too hot
~ Moved Bubble to Gases
+ Bubbles pop when cooled or heated
~ Tweaked Bleach and Vinegar reaction
~ Randomized Egg hatching rate
~ Cacti no longer grow arms at their base
+ Bamboo burns into Embers
+ Malware can hijack Loopy
+ Malware can misalign Lattice
+ Malware can break down Border
+ Rainbow breaks into Static
+ Bless revives Tree Branches from Saplings
+ Bless purifies Pilk
+ Bless removes Color Smoke and Spray Paint
+ Packed Snow breaks into Snow
+ Water can put out Antifire
~ Antifire ignores air density
~ Holding Shift can force mix dense ingredients into Batter
~ Gave unique colors to Supernova, NExplosion, and Pop
~ Recolored Molten Potassium and Molten Magnesium
~ Tweaked charged Hydrogen and Helium colors
~ Moved Ball to Special (For real this time)
~ Moved Perfume to Liquids
~ Moved Amber to Solids
~ Save names are truncated in save menu
+ Humans always save skin and shirt color in saves
+ Shift can be held when pressing -/+ buttons
+ Unpaint tool downgrades colorful element variants
+ Earthquakes and Tornadoes in random events
+ Magma alias 'Lava'
- Removed Smooth View (Try moreViews.js!)
[Bug Fixes]
~ Fixed: Evergreen and Lattice can be dragged
~ Fixed: Cellulose isn't considered a liquid
~ Fixed: Cellulose density too low
~ Fixed: Ketchup could result from recipes with Butter
~ Fixed: Accented element names capitalize incorrectly
~ Fixed: Virus can destroy invincible pixels
~ Fixed: E-cloner doesn't copy temperature
~ Fixed: Middle click begins scrolling on Windows
~ Fixed: Swapping to secondary element doesn't focus category
~ Fixed: Alcohol Gas has 110% flammability
~ Fixed: Acid Gas can destroy some Acid-resistant elements
~ Fixed: Certain Cactus pixel grows instantly
~ Fixed: Typo in Hydrogen and Sulfur reaction
~ Fixed: Antigas places at room temperature
~ Fixed: Hot Antifire burns indefinitely
~ Fixed: Melted Wax viscosity defined twice
~ Fixed: Flash lower state defined twice
~ Fixed: Ketchup boils into Vinegar, which immediately boils
~ Fixed: F11 doesn't toggle fullscreen (May need Shift)
~ Fixed: Water causes Ember to stop burning, etc.
~ Fixed: Bless can create everlasting Fire
~ Fixed: Spawning Liquid Propane causes pulse effect
~ Fixed: Stained Glass and Color Sand can't be painted
[Technical]
+ Prop tool accepts lowercase "-infinity"
~ Prop tool deselects on invalid input
+ onMouseDown() element property
+ hoverStat(pixel) element property for hover info, return string
+ stain1 and stain2 reaction property, accepts hex color code
+ Shift + W?
2024-03-17 14:54:06 -04:00
|
|
|
|
[Version 1.9.4 - March 17, 2024 - Natural Disasters]
|
|
|
|
|
|
+ Tornado
|
|
|
|
|
|
+ Earthquake
|
|
|
|
|
|
+ Tsunami
|
|
|
|
|
|
+ Blaster
|
|
|
|
|
|
+ Sandstorm (Hidden)
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
+ Scrolling resizes in correct direction on Windows
|
|
|
|
|
|
+ Invert Scroll setting
|
|
|
|
|
|
~ Humans no longer trample Grass
|
|
|
|
|
|
~ Milk no longer turns to Yogurt when heated
|
|
|
|
|
|
+ Milk turns to Yogurt in Primordial Soup
|
|
|
|
|
|
+ Cells can ferment Milk into Yogurt
|
|
|
|
|
|
+ Cells boil and freeze into some Sugar
|
|
|
|
|
|
+ Cheese can be made from Nut Milk
|
|
|
|
|
|
+ Hives show Bee count when hovered
|
|
|
|
|
|
+ Flies, Fireflies, and Rats get trapped in Glue
|
|
|
|
|
|
+ Worms can compost Charcoal and Straw
|
|
|
|
|
|
+ Snails eat Pickles and Grapes
|
|
|
|
|
|
+ Slugs eat Grapes
|
|
|
|
|
|
+ Evergreen trees drop Pinecones when burned
|
|
|
|
|
|
~ Pinecones can withstand high temperatures
|
|
|
|
|
|
+ Wheat dries and freezes into Straw
|
|
|
|
|
|
+ Straw breaks into Flour
|
|
|
|
|
|
+ Potato can be deep-fried
|
|
|
|
|
|
+ Water can explode in hot Nut Oil
|
|
|
|
|
|
+ Soda can disolve Eggs
|
|
|
|
|
|
+ Yeast ferments Mashed Potato
|
|
|
|
|
|
+ Potatoes can charge Zinc or Copper
|
|
|
|
|
|
+ Batteries explode when melted
|
|
|
|
|
|
+ Ammonia can spawn Algae in Water
|
|
|
|
|
|
+ Broth can extinguish small fires
|
|
|
|
|
|
+ Salt slowly dissolves in Caramel
|
|
|
|
|
|
+ Ketchup and Baking Soda reaction
|
|
|
|
|
|
+ Acid kills Plant and Tree Branch before dissolving it
|
|
|
|
|
|
+ Copper Sulfate kills Termites, Plant, Grass, Algae, and Mushrooms
|
|
|
|
|
|
+ Caustic Potash and Acid reaction
|
|
|
|
|
|
+ Nickel can resist Acid
|
|
|
|
|
|
+ Aluminum breaks into Metal Scrap
|
|
|
|
|
|
+ Thermite can be made from Metal Scrap
|
|
|
|
|
|
+ Gallium stains solids
|
|
|
|
|
|
+ Gold can alloy with AlGa
|
|
|
|
|
|
+ Electrum breaks into Gold Coins
|
|
|
|
|
|
+ Electrolysis on Salt Water produces Chlorine
|
|
|
|
|
|
+ Alcohol can purify Infection
|
|
|
|
|
|
+ Vaccine and Antibody can cure Rotten Meat and Cheese
|
|
|
|
|
|
+ Soap releases Fragrance when burned
|
|
|
|
|
|
+ Soap can be made from Milk
|
|
|
|
|
|
+ Paper is yellowed by Light and Oxygen
|
|
|
|
|
|
+ Plant is yellowed by Chlorine
|
|
|
|
|
|
+ Skin is darkened and reddened by Light
|
|
|
|
|
|
+ Skin will rash when exposed to irritants
|
|
|
|
|
|
+ Neutrons can react with Plant, Gunpowder, Yeast, and Firework
|
|
|
|
|
|
+ Positrons react violently with Electric
|
|
|
|
|
|
+ Light can kill Plague and Virus
|
|
|
|
|
|
~ Virus no longer eats Light or Loopy
|
|
|
|
|
|
~ Loopy ignores Cloners
|
|
|
|
|
|
~ Cancer is killed by Radiation faster
|
|
|
|
|
|
+ Cancer can be killed by Laser
|
|
|
|
|
|
~ Diamond is no longer indestructible, but still very strong
|
|
|
|
|
|
~ Diamonds will no longer form if Charcoal is too hot
|
|
|
|
|
|
~ Moved Bubble to Gases
|
|
|
|
|
|
+ Bubbles pop when cooled or heated
|
|
|
|
|
|
~ Tweaked Bleach and Vinegar reaction
|
|
|
|
|
|
~ Randomized Egg hatching rate
|
|
|
|
|
|
~ Cacti no longer grow arms at their base
|
|
|
|
|
|
+ Bamboo burns into Embers
|
|
|
|
|
|
+ Malware can hijack Loopy
|
|
|
|
|
|
+ Malware can misalign Lattice
|
|
|
|
|
|
+ Malware can break down Border
|
|
|
|
|
|
+ Rainbow breaks into Static
|
|
|
|
|
|
+ Bless revives Tree Branches from Saplings
|
|
|
|
|
|
+ Bless purifies Pilk
|
|
|
|
|
|
+ Bless removes Color Smoke and Spray Paint
|
|
|
|
|
|
+ Packed Snow breaks into Snow
|
|
|
|
|
|
+ Water can put out Antifire
|
|
|
|
|
|
~ Antifire ignores air density
|
|
|
|
|
|
~ Holding Shift can force mix dense ingredients into Batter
|
|
|
|
|
|
~ Gave unique colors to Supernova, NExplosion, and Pop
|
|
|
|
|
|
~ Recolored Molten Potassium and Molten Magnesium
|
|
|
|
|
|
~ Tweaked charged Hydrogen and Helium colors
|
|
|
|
|
|
~ Moved Ball to Special (For real this time)
|
|
|
|
|
|
~ Moved Perfume to Liquids
|
|
|
|
|
|
~ Moved Amber to Solids
|
|
|
|
|
|
~ Save names are truncated in save menu
|
|
|
|
|
|
+ Humans always save skin and shirt color in saves
|
|
|
|
|
|
+ Shift can be held when pressing -/+ buttons
|
|
|
|
|
|
+ Unpaint tool downgrades colorful element variants
|
|
|
|
|
|
+ Earthquakes and Tornadoes in random events
|
|
|
|
|
|
+ Magma alias 'Lava'
|
|
|
|
|
|
- Removed Smooth View (Try moreViews.js!)
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Evergreen and Lattice can be dragged
|
|
|
|
|
|
~ Fixed: Cellulose isn't considered a liquid
|
|
|
|
|
|
~ Fixed: Cellulose density too low
|
|
|
|
|
|
~ Fixed: Ketchup could result from recipes with Butter
|
|
|
|
|
|
~ Fixed: Accented element names capitalize incorrectly
|
|
|
|
|
|
~ Fixed: Virus can destroy invincible pixels
|
|
|
|
|
|
~ Fixed: E-cloner doesn't copy temperature
|
|
|
|
|
|
~ Fixed: Middle click begins scrolling on Windows
|
|
|
|
|
|
~ Fixed: Swapping to secondary element doesn't focus category
|
|
|
|
|
|
~ Fixed: Alcohol Gas has 110% flammability
|
|
|
|
|
|
~ Fixed: Acid Gas can destroy some Acid-resistant elements
|
|
|
|
|
|
~ Fixed: Certain Cactus pixel grows instantly
|
|
|
|
|
|
~ Fixed: Typo in Hydrogen and Sulfur reaction
|
|
|
|
|
|
~ Fixed: Antigas places at room temperature
|
|
|
|
|
|
~ Fixed: Hot Antifire burns indefinitely
|
|
|
|
|
|
~ Fixed: Melted Wax viscosity defined twice
|
|
|
|
|
|
~ Fixed: Flash lower state defined twice
|
|
|
|
|
|
~ Fixed: Ketchup boils into Vinegar, which immediately boils
|
|
|
|
|
|
~ Fixed: F11 doesn't toggle fullscreen (May need Shift)
|
|
|
|
|
|
~ Fixed: Water causes Ember to stop burning, etc.
|
|
|
|
|
|
~ Fixed: Bless can create everlasting Fire
|
|
|
|
|
|
~ Fixed: Spawning Liquid Propane causes pulse effect
|
|
|
|
|
|
~ Fixed: Stained Glass and Color Sand can't be painted
|
|
|
|
|
|
[Technical]
|
2024-05-15 12:53:21 -04:00
|
|
|
|
+ Prop tool accepts lowercase '-infinity'
|
v1.9.4 - Natural Disasters
[Version 1.9.4 - March 17, 2024 - Natural Disasters]
+ Tornado
+ Earthquake
+ Tsunami
+ Blaster
+ Sandstorm (Hidden)
[Changes]
+ Scrolling resizes in correct direction on Windows
+ Invert Scroll setting
~ Humans no longer trample Grass
~ Milk no longer turns to Yogurt when heated
+ Milk turns to Yogurt in Primordial Soup
+ Cells can ferment Milk into Yogurt
+ Cells boil and freeze into some Sugar
+ Cheese can be made from Nut Milk
+ Hives show Bee count when hovered
+ Flies, Fireflies, and Rats get trapped in Glue
+ Worms can compost Charcoal and Straw
+ Snails eat Pickles and Grapes
+ Slugs eat Grapes
+ Evergreen trees drop Pinecones when burned
~ Pinecones can withstand high temperatures
+ Wheat dries and freezes into Straw
+ Straw breaks into Flour
+ Potato can be deep-fried
+ Water can explode in hot Nut Oil
+ Soda can disolve Eggs
+ Yeast ferments Mashed Potato
+ Potatoes can charge Zinc or Copper
+ Batteries explode when melted
+ Ammonia can spawn Algae in Water
+ Broth can extinguish small fires
+ Salt slowly dissolves in Caramel
+ Ketchup and Baking Soda reaction
+ Acid kills Plant and Tree Branch before dissolving it
+ Copper Sulfate kills Termites, Plant, Grass, Algae, and Mushrooms
+ Caustic Potash and Acid reaction
+ Nickel can resist Acid
+ Aluminum breaks into Metal Scrap
+ Thermite can be made from Metal Scrap
+ Gallium stains solids
+ Gold can alloy with AlGa
+ Electrum breaks into Gold Coins
+ Electrolysis on Salt Water produces Chlorine
+ Alcohol can purify Infection
+ Vaccine and Antibody can cure Rotten Meat and Cheese
+ Soap releases Fragrance when burned
+ Soap can be made from Milk
+ Paper is yellowed by Light and Oxygen
+ Plant is yellowed by Chlorine
+ Skin is darkened and reddened by Light
+ Skin will rash when exposed to irritants
+ Neutrons can react with Plant, Gunpowder, Yeast, and Firework
+ Positrons react violently with Electric
+ Light can kill Plague and Virus
~ Virus no longer eats Light or Loopy
~ Loopy ignores Cloners
~ Cancer is killed by Radiation faster
+ Cancer can be killed by Laser
~ Diamond is no longer indestructible, but still very strong
~ Diamonds will no longer form if Charcoal is too hot
~ Moved Bubble to Gases
+ Bubbles pop when cooled or heated
~ Tweaked Bleach and Vinegar reaction
~ Randomized Egg hatching rate
~ Cacti no longer grow arms at their base
+ Bamboo burns into Embers
+ Malware can hijack Loopy
+ Malware can misalign Lattice
+ Malware can break down Border
+ Rainbow breaks into Static
+ Bless revives Tree Branches from Saplings
+ Bless purifies Pilk
+ Bless removes Color Smoke and Spray Paint
+ Packed Snow breaks into Snow
+ Water can put out Antifire
~ Antifire ignores air density
~ Holding Shift can force mix dense ingredients into Batter
~ Gave unique colors to Supernova, NExplosion, and Pop
~ Recolored Molten Potassium and Molten Magnesium
~ Tweaked charged Hydrogen and Helium colors
~ Moved Ball to Special (For real this time)
~ Moved Perfume to Liquids
~ Moved Amber to Solids
~ Save names are truncated in save menu
+ Humans always save skin and shirt color in saves
+ Shift can be held when pressing -/+ buttons
+ Unpaint tool downgrades colorful element variants
+ Earthquakes and Tornadoes in random events
+ Magma alias 'Lava'
- Removed Smooth View (Try moreViews.js!)
[Bug Fixes]
~ Fixed: Evergreen and Lattice can be dragged
~ Fixed: Cellulose isn't considered a liquid
~ Fixed: Cellulose density too low
~ Fixed: Ketchup could result from recipes with Butter
~ Fixed: Accented element names capitalize incorrectly
~ Fixed: Virus can destroy invincible pixels
~ Fixed: E-cloner doesn't copy temperature
~ Fixed: Middle click begins scrolling on Windows
~ Fixed: Swapping to secondary element doesn't focus category
~ Fixed: Alcohol Gas has 110% flammability
~ Fixed: Acid Gas can destroy some Acid-resistant elements
~ Fixed: Certain Cactus pixel grows instantly
~ Fixed: Typo in Hydrogen and Sulfur reaction
~ Fixed: Antigas places at room temperature
~ Fixed: Hot Antifire burns indefinitely
~ Fixed: Melted Wax viscosity defined twice
~ Fixed: Flash lower state defined twice
~ Fixed: Ketchup boils into Vinegar, which immediately boils
~ Fixed: F11 doesn't toggle fullscreen (May need Shift)
~ Fixed: Water causes Ember to stop burning, etc.
~ Fixed: Bless can create everlasting Fire
~ Fixed: Spawning Liquid Propane causes pulse effect
~ Fixed: Stained Glass and Color Sand can't be painted
[Technical]
+ Prop tool accepts lowercase "-infinity"
~ Prop tool deselects on invalid input
+ onMouseDown() element property
+ hoverStat(pixel) element property for hover info, return string
+ stain1 and stain2 reaction property, accepts hex color code
+ Shift + W?
2024-03-17 14:54:06 -04:00
|
|
|
|
~ Prop tool deselects on invalid input
|
|
|
|
|
|
+ onMouseDown() element property
|
|
|
|
|
|
+ hoverStat(pixel) element property for hover info, return string
|
|
|
|
|
|
+ stain1 and stain2 reaction property, accepts hex color code
|
|
|
|
|
|
+ Shift + W?
|
|
|
|
|
|
|
v1.9.3
[Version 1.9.3 - February 2, 2024 - Mix & Munch]
+ Potassium
+ Magnesium
+ Antibomb
+ Nut Oil
+ Cured Meat, from mixing with Salt
+ Grease, from cooking Meat
+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
[Chemistry]
+ Water and Foam can extinguish small fires (Outer pixels)
+ Hydrogen is explosive when burning
~ Improved Calcium-Water reaction
+ Calcium reacts with Water variants
~ Recolored Calcium
+ Calcium-Acid reaction
+ Calcium exposed to air turns to Quicklime
+ Quicklime is an insecticide
+ Limestone can break into Gravel
~ Many things no longer turn to raw Calcium
~ Tweaked Quicklime-Water rection
+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
+ Cells break down Oil into Methane
+ Propane Ice (Hidden)
~ Copper no longer oxidizes in Water
+ Soap recipe
+ Potassium Salt recipe
+ Glue can be made from Bones
+ Acid reacts with Zinc and Sugar
+ Blue and Rose Gold can break
~ Recolored Electrum for consistency with other Golds
~ Anesthesia requires heat for production
~ AlGa reaction creates proper amounts
~ Aluminum flame color
~ Foam deletes when frozen
+ Caustic Potash (Hidden)
[Life]
+ Evergreen breaks into Sap
+ Sap is flammable
+ Flowers have more color variety (Light & dark)
~ Spawned Petals are multicolor again
+ Pollen requires soil to germinate
+ Pollen will sometimes fail to germinate
~ Bees drop Pollen less often if plants are nearby
~ Bees lose their Pollen when dropping it
+ Bees warm Hive to at least 33°C
+ Ant Walls can be damaged by Fire
+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
+ Worms, Fish, and Grass die in Alcohol
~ Fish Eggs are colored black
~ Fish no longer eat Meat
~ Snails and Slugs no longer die in Salt Water
~ Snails consume Limestone slower
+ Humans eat Pickles and Sauce
~ Humans won't rot while being defibrillated
+ Cancer kills Grass
~ Ocean worldgen uses Salt Water
[Cooking]
~ Mixing Dough and Batter changes color without deleting ingredients
+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
+ Cooking Nut Meat makes some Nut Oil
+ Dough can be made with Vinegar
+ Cheese can be made with Yogurt
+ Yeast can ferment Milk into Cheese
+ Honey, Caramel, and Molasses can sweeten Water
+ Mixing Honey and Sugar Water creates Wax
+ Coffee Pumpkin Spice color variant
~ Tea and Coffee spawn warm
~ Moved Cream slightly
~ Moved Rad Cloud and Rad Steam slightly
+ Fat (Hidden)
[Other]
+ Save menu includes Author and Description inputs
+ Save menu remembers your name for later
+ Save menu autofills info from current save
+ Some elements will forcefully save with color
~ Settings don't save when in a loaded save
+ Image tool works with Replace Mode
+ Image tool replaces pixels when holding Shift
+ Hidden count goes down in real time when unlocking
+ Clay Soil heats up into Brick
+ Clay and Dirt or Gravel makes Clay Soil
+ Clay freezes into Clay Soil
+ Nitro and Clay or TNT makes Dynamite
~ Dynamite must be broken or shocked to explode
~ Gunpowder is less powerful than Dynamite
+ Bubbles pop when broken
+ Soap removes Glue
~ Soap reactions are less instant
+ Mercury dirties Seltzer
+ Uranium dirties Slush
+ Uranium slowly melts Snow
+ Ozone pops Balloons
+ Greek Fire ignites on contact with Plasma
+ Bless removes Liquid Stench
+ Virus-infected pixels can be restored with Soap or Bless
+ Virus ignores Plasma
+ Malware can interrupt Virus restoration
~ Virus optimizations
+ Vertical and Horizontal can swap when given opposite energies
+ Heat Ray and God Ray have densities
+ Pyrite, Electrum, and Yogurt aliases
~ Hid Clay Shard
~ Moved Ball to Special
~ Updated Cheerful Mode description
- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
- Instead available in new classic_explosives.js mod
[Bug Fixes]
~ Fixed: Repairing with Glue duplicates material
~ Fixed: Painted Plant turns Light green
~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
~ Fixed: Melted and Rotten Cheese densities inconsistent
~ Fixed: Molasses boils into Sugar which immediately burns
~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
~ Fixed: TPS accepts negative values
~ Fixed: Hive is draggable
~ Fixed: Nut Milk can't be mixed into Batter/Dough
[Technical]
+ Shift-Picking a pixel copies its properties
+ Z key swaps to secondary element
+ Backspace swaps to previous element
+ Prop tool supports NaN and lowercase Infinity values
~ Unhid Prop
+ 'extinguish' element property (true/false)
+ 'forceSaveColor' element property (true/false)
~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
|
|
|
|
[Version 1.9.3 - February 2, 2024 - Mix & Munch]
|
|
|
|
|
|
+ Potassium
|
|
|
|
|
|
+ Magnesium
|
|
|
|
|
|
+ Antibomb
|
|
|
|
|
|
+ Nut Oil
|
|
|
|
|
|
+ Cured Meat, from mixing with Salt
|
|
|
|
|
|
+ Grease, from cooking Meat
|
|
|
|
|
|
+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
|
|
|
|
|
|
[Chemistry]
|
|
|
|
|
|
+ Water and Foam can extinguish small fires (Outer pixels)
|
|
|
|
|
|
+ Hydrogen is explosive when burning
|
|
|
|
|
|
~ Improved Calcium-Water reaction
|
|
|
|
|
|
+ Calcium reacts with Water variants
|
|
|
|
|
|
~ Recolored Calcium
|
|
|
|
|
|
+ Calcium-Acid reaction
|
|
|
|
|
|
+ Calcium exposed to air turns to Quicklime
|
|
|
|
|
|
+ Quicklime is an insecticide
|
|
|
|
|
|
+ Limestone can break into Gravel
|
|
|
|
|
|
~ Many things no longer turn to raw Calcium
|
|
|
|
|
|
~ Tweaked Quicklime-Water rection
|
|
|
|
|
|
+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
|
|
|
|
|
|
+ Cells break down Oil into Methane
|
|
|
|
|
|
+ Propane Ice (Hidden)
|
|
|
|
|
|
~ Copper no longer oxidizes in Water
|
|
|
|
|
|
+ Soap recipe
|
|
|
|
|
|
+ Potassium Salt recipe
|
|
|
|
|
|
+ Glue can be made from Bones
|
|
|
|
|
|
+ Acid reacts with Zinc and Sugar
|
|
|
|
|
|
+ Blue and Rose Gold can break
|
|
|
|
|
|
~ Recolored Electrum for consistency with other Golds
|
|
|
|
|
|
~ Anesthesia requires heat for production
|
|
|
|
|
|
~ AlGa reaction creates proper amounts
|
|
|
|
|
|
~ Aluminum flame color
|
|
|
|
|
|
~ Foam deletes when frozen
|
|
|
|
|
|
+ Caustic Potash (Hidden)
|
|
|
|
|
|
[Life]
|
|
|
|
|
|
+ Evergreen breaks into Sap
|
|
|
|
|
|
+ Sap is flammable
|
|
|
|
|
|
+ Flowers have more color variety (Light & dark)
|
|
|
|
|
|
~ Spawned Petals are multicolor again
|
|
|
|
|
|
+ Pollen requires soil to germinate
|
|
|
|
|
|
+ Pollen will sometimes fail to germinate
|
|
|
|
|
|
~ Bees drop Pollen less often if plants are nearby
|
|
|
|
|
|
~ Bees lose their Pollen when dropping it
|
|
|
|
|
|
+ Bees warm Hive to at least 33°C
|
|
|
|
|
|
+ Ant Walls can be damaged by Fire
|
|
|
|
|
|
+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
|
|
|
|
|
|
+ Worms, Fish, and Grass die in Alcohol
|
|
|
|
|
|
~ Fish Eggs are colored black
|
|
|
|
|
|
~ Fish no longer eat Meat
|
|
|
|
|
|
~ Snails and Slugs no longer die in Salt Water
|
|
|
|
|
|
~ Snails consume Limestone slower
|
|
|
|
|
|
+ Humans eat Pickles and Sauce
|
|
|
|
|
|
~ Humans won't rot while being defibrillated
|
|
|
|
|
|
+ Cancer kills Grass
|
|
|
|
|
|
~ Ocean worldgen uses Salt Water
|
|
|
|
|
|
[Cooking]
|
|
|
|
|
|
~ Mixing Dough and Batter changes color without deleting ingredients
|
|
|
|
|
|
+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
|
|
|
|
|
|
+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
|
|
|
|
|
|
+ Cooking Nut Meat makes some Nut Oil
|
|
|
|
|
|
+ Dough can be made with Vinegar
|
|
|
|
|
|
+ Cheese can be made with Yogurt
|
|
|
|
|
|
+ Yeast can ferment Milk into Cheese
|
|
|
|
|
|
+ Honey, Caramel, and Molasses can sweeten Water
|
|
|
|
|
|
+ Mixing Honey and Sugar Water creates Wax
|
|
|
|
|
|
+ Coffee Pumpkin Spice color variant
|
|
|
|
|
|
~ Tea and Coffee spawn warm
|
|
|
|
|
|
~ Moved Cream slightly
|
|
|
|
|
|
~ Moved Rad Cloud and Rad Steam slightly
|
|
|
|
|
|
+ Fat (Hidden)
|
|
|
|
|
|
[Other]
|
|
|
|
|
|
+ Save menu includes Author and Description inputs
|
|
|
|
|
|
+ Save menu remembers your name for later
|
|
|
|
|
|
+ Save menu autofills info from current save
|
|
|
|
|
|
+ Some elements will forcefully save with color
|
|
|
|
|
|
~ Settings don't save when in a loaded save
|
|
|
|
|
|
+ Image tool works with Replace Mode
|
|
|
|
|
|
+ Image tool replaces pixels when holding Shift
|
|
|
|
|
|
+ Hidden count goes down in real time when unlocking
|
|
|
|
|
|
+ Clay Soil heats up into Brick
|
|
|
|
|
|
+ Clay and Dirt or Gravel makes Clay Soil
|
|
|
|
|
|
+ Clay freezes into Clay Soil
|
|
|
|
|
|
+ Nitro and Clay or TNT makes Dynamite
|
|
|
|
|
|
~ Dynamite must be broken or shocked to explode
|
|
|
|
|
|
~ Gunpowder is less powerful than Dynamite
|
|
|
|
|
|
+ Bubbles pop when broken
|
|
|
|
|
|
+ Soap removes Glue
|
|
|
|
|
|
~ Soap reactions are less instant
|
|
|
|
|
|
+ Mercury dirties Seltzer
|
|
|
|
|
|
+ Uranium dirties Slush
|
|
|
|
|
|
+ Uranium slowly melts Snow
|
|
|
|
|
|
+ Ozone pops Balloons
|
|
|
|
|
|
+ Greek Fire ignites on contact with Plasma
|
|
|
|
|
|
+ Bless removes Liquid Stench
|
|
|
|
|
|
+ Virus-infected pixels can be restored with Soap or Bless
|
|
|
|
|
|
+ Virus ignores Plasma
|
|
|
|
|
|
+ Malware can interrupt Virus restoration
|
|
|
|
|
|
~ Virus optimizations
|
|
|
|
|
|
+ Vertical and Horizontal can swap when given opposite energies
|
|
|
|
|
|
+ Heat Ray and God Ray have densities
|
|
|
|
|
|
+ Pyrite, Electrum, and Yogurt aliases
|
|
|
|
|
|
~ Hid Clay Shard
|
|
|
|
|
|
~ Moved Ball to Special
|
|
|
|
|
|
~ Updated Cheerful Mode description
|
|
|
|
|
|
- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
|
|
|
|
|
|
- Instead available in new classic_explosives.js mod
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Repairing with Glue duplicates material
|
|
|
|
|
|
~ Fixed: Painted Plant turns Light green
|
|
|
|
|
|
~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
|
|
|
|
|
|
~ Fixed: Melted and Rotten Cheese densities inconsistent
|
|
|
|
|
|
~ Fixed: Molasses boils into Sugar which immediately burns
|
|
|
|
|
|
~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
|
|
|
|
|
|
~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
|
|
|
|
|
|
~ Fixed: TPS accepts negative values
|
|
|
|
|
|
~ Fixed: Hive is draggable
|
|
|
|
|
|
~ Fixed: Nut Milk can't be mixed into Batter/Dough
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ Shift-Picking a pixel copies its properties
|
|
|
|
|
|
+ Z key swaps to secondary element
|
|
|
|
|
|
+ Backspace swaps to previous element
|
|
|
|
|
|
+ Prop tool supports NaN and lowercase Infinity values
|
|
|
|
|
|
~ Unhid Prop
|
|
|
|
|
|
+ 'extinguish' element property (true/false)
|
|
|
|
|
|
+ 'forceSaveColor' element property (true/false)
|
|
|
|
|
|
~ Custom element names and spaces are normalized in buttons
|
|
|
|
|
|
|
2024-01-09 15:53:48 -05:00
|
|
|
|
[Version 1.9.2 - January 9, 2024 - New Year New Use]
|
|
|
|
|
|
+ Purple Gold, made from Gold + Aluminum
|
|
|
|
|
|
+ Blue Gold, made from Gold + Gallium
|
|
|
|
|
|
+ Pickle
|
|
|
|
|
|
+ Some foods can be pickled with Vinegar
|
|
|
|
|
|
~ Solids will no longer Mix unless Shift is held
|
|
|
|
|
|
~ Revamped Rocket behavior
|
|
|
|
|
|
[Ants]
|
|
|
|
|
|
+ Ants can create underground tunnels
|
|
|
|
|
|
+ Ant Wall (Hidden)
|
|
|
|
|
|
+ Ants can climb diagonally
|
|
|
|
|
|
+ Ants can dig through Color Sand
|
|
|
|
|
|
[Bees]
|
|
|
|
|
|
+ Bees can create, enter, and move inside Hives
|
|
|
|
|
|
+ Hive (Hidden)
|
|
|
|
|
|
+ Hives produce and drip Honey when Bees pollinate
|
|
|
|
|
|
+ Bees can eat the Honey they produce
|
|
|
|
|
|
+ Each hive has a Queen, which expands and makes more Bees
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
+ Pipe Wall (Hidden)
|
|
|
|
|
|
+ Heat-resistant but breakable
|
|
|
|
|
|
+ Pipes remove non-solids when generating
|
|
|
|
|
|
+ Sensors can detect pixels inside Pipes
|
|
|
|
|
|
+ Malware hacks Cloners to create more of itself
|
|
|
|
|
|
+ Malware damages and scrambles Pipes
|
|
|
|
|
|
+ Malware causes Light Bulbs and Batteries to explode
|
|
|
|
|
|
+ Fireworks can be triggered with electricity
|
|
|
|
|
|
+ Shocking Gray Goo helps defeat it
|
|
|
|
|
|
+ EMP Bombs destroy Gray Goo
|
|
|
|
|
|
+ Broth can be made with Rotten Meat
|
|
|
|
|
|
+ Broth made from Dirty Water will be colored
|
|
|
|
|
|
+ Jelly can be made with Caramel
|
|
|
|
|
|
+ Jelly can be frozen
|
|
|
|
|
|
+ Flour and Melted Butter sauce recipe
|
|
|
|
|
|
+ Nut Milk can be added to Coffee
|
|
|
|
|
|
~ Milk now requires Shift to Mix into Butter
|
|
|
|
|
|
~ Coffee stains more often
|
|
|
|
|
|
+ Caramel can stain solids
|
|
|
|
|
|
+ Melting Rotten Cheese creates Stench
|
|
|
|
|
|
+ Stench can make Cheese rotten
|
|
|
|
|
|
+ Beans are flammable
|
|
|
|
|
|
+ Uranium can make Sugar Water and Seltzer dirty
|
|
|
|
|
|
+ Worms can move through Color Sand
|
|
|
|
|
|
+ Roots can grow through Color Sand
|
|
|
|
|
|
+ Cacti break into milky Sap
|
|
|
|
|
|
+ Poison can kill Homunculi
|
|
|
|
|
|
+ Oil can kill Ants and Bees
|
|
|
|
|
|
+ Chlorine, Dioxin, Fallout, and Neutrons can kill Humans
|
|
|
|
|
|
+ Bleach and Acid reaction creates Poison Gas
|
|
|
|
|
|
~ Acid no longer destroys Gold Coins or Silver
|
|
|
|
|
|
+ Tin pest occurs at low temperatures
|
|
|
|
|
|
+ Glass Shards change Light color
|
|
|
|
|
|
+ Antigas turns to Antifire when hot
|
|
|
|
|
|
+ Human shirts burn off before death
|
|
|
|
|
|
+ Humans can eat Jelly, Mayo, and Mashed Potato
|
|
|
|
|
|
~ Humans have a cooldown when on lowest cursor size
|
|
|
|
|
|
~ Fiber no longer falls diagonally
|
|
|
|
|
|
~ Nukes, H-Bombs, and Dirty Bombs no longer explode on upward contact
|
|
|
|
|
|
~ Tweaked Acid Gas density
|
|
|
|
|
|
~ Tweaked density for molten Calcium, Sodium, Aluminum, Nickel, Copper, Silver, Tin, Gold, Uranium
|
|
|
|
|
|
~ Tweaked Cheese density so it floats on Sauce
|
|
|
|
|
|
~ Moved Rocket to Weapons
|
|
|
|
|
|
~ Recolored Rocket
|
|
|
|
|
|
~ Recolored Rose Gold
|
|
|
|
|
|
~ Hid Cancer
|
|
|
|
|
|
+ Sauce Ice (Hidden)
|
|
|
|
|
|
+ H key will prevent canvas rendering
|
|
|
|
|
|
~ Social links are color-coded
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: More than a 1x1 of Lattice ruins the effect
|
|
|
|
|
|
~ Fixed: Baked Batter can mix into Baked Batter
|
|
|
|
|
|
~ Fixed: Prop tool sometimes doesn't allow null values
|
|
|
|
|
|
~ Fixed: Pinecones glitch when growing through Water
|
|
|
|
|
|
~ Fixed: Stained Glass doesn't retain color when breaking
|
|
|
|
|
|
~ Fixed: Cursor flickers when stepping ticks
|
|
|
|
|
|
~ Fixed: Pointer flickering appearance
|
|
|
|
|
|
~ Fixed: Udder, Pointer, and Corn can be dragged
|
|
|
|
|
|
~ Fixed: Erasing while dragging causes ghost pixels
|
|
|
|
|
|
~ Fixed: Pixels behave strange when dragging through Pipe
|
|
|
|
|
|
~ Fixed: Superheated Sawdust when smashing Torch
|
|
|
|
|
|
~ Fixed: Bees create Flower Seeds from pollinating trees
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
~ Hid Prop tool
|
|
|
|
|
|
~ Optimizations
|
|
|
|
|
|
~ Heat, Cool, and Lookup no longer hard-coded
|
|
|
|
|
|
+ eListAdd(listName, itemList) function
|
|
|
|
|
|
|
Sandboxels v1.9.1
[Version 1.9.1 - December 1, 2023 - Cozy Solstice]
+ Pipe
1. Draw a line with Pipe, maybe while paused
2. Wait for walls to form around it
3. Erase an exit point and allow Pipe to generate
+ Mayo
+ Mulch
+ Porcelain Shard (Hidden)
+ Jelly (Hidden)
[Coffee]
+ Coffee Bean
+ Coffee Ground (Hidden)
+ Coffee (Hidden)
[Nuts]
+ Nuts
+ Nut Meat (Hidden, from crushing)
+ Nut Butter (Hidden, from cooking)
+ Nut Milk (Hidden, from soaking)
[Festivities]
+ Candy is candy cane-colored
+ Mashed Potato (Hidden)
+ Skin will warm itself up when cold
[Other Changes]
+ Roots grow through Grass
~ Saplings no longer turn to wood all at once
~ Tree Branches no longer grow when burning
~ Tree Branches, Plant, and Grass are less flammable
+ Soda deoxidizes Rust and Copper
+ Balloons pop near absolute zero
+ Balloons pop when touching Clouds
+ Humans can consume Tomatoes, Pumpkin Seeds, and Cream
+ Humans get gas when eating Beans
+ Humans can take Gold Coins
+ Skin spawns at average body temperature
~ Skin no longer heals wounds
+ Snails can eat Lettuce
+ Tadpoles and Evergreen can be smashed
~ Rats no longer eat Rotten Meat
+ Rats can drink Milk
+ Lichen convert Gravel and Rock Wall to Dirt
+ Yeast ferments Sugar Water and Soda
+ Caramel freezes into Candy much colder
+ Baked Batter breaks into Crumbs
+ Rotten Meat or Cheese and Flies remove Fragrance
+ Primordial Soup spawns at a warmer temperature
+ Ammonia affects Pumpkin Seeds, Herbs, and Tomatoes
+ Glue can fix shards
+ Salt makes Water colder
+ Water breaks down Confetti into Cellulose
+ Hydrogen burns into some Steam
+ Hydrogen fusion releases Neutrons
+ Anesthesia breaks down to Oxygen at high temperatures
+ Castner–Kellner process
+ Sodium and Mercury reaction shocks and releases heat
+ Sulfur burns into Stench
+ Sugar dissolves in Milk
+ Salt dissolves in Sauce and Melted Cheese
+ Juice can be radiated
+ Carbonating Juice makes Soda
+ Seltzer can dissolve Limestone over time
+ Water can weather Limestone into Sand
+ Vinegar slowly dissolves the shell of Eggs
+ Baking Soda releases CO₂ when heated
+ Tuff melts into Magma
+ E-cloner ignores Wire, Sensor, and Battery
+ Cloners ignore Wall
+ Incense recipe
~ Fragrance now dissipates over time
~ Oxygen spreads Fragrance and Stench slower
~ Molten Solder no longer makes Fire
~ Recolored Molten Solder
~ Recolored Gold Coin
+ Insulation won't mix unless Shift is held
+ LEDs can break into Glass Shards
+ Cloners display element on hover
+ Author name appears if present in loaded save
+ Pressing ; toggles Replace mode
+ Methane Ice
- Removed Molten Baking Soda
[Bug Fixes]
~ Fixed: Flicker when stepping frame
~ Fixed: Lamp Oil burns forever
~ Fixed: Mushroom Gills don't conduct heat
~ Fixed: Pumpkin, Stained Glass, Skin, Sponge, E-cloner can be dragged
~ Fixed: God Raying Gray Goo makes Rainbow
~ Fixed: Soda deletes Salt Water quickly
~ Fixed: Juice Ice darkens when melting
~ Fixed: Sand from Water weathering Tuff uses wrong color
~ Fixed: Hail doesn't apply color variants when breaking
~ Fixed: Confirmation appears when dropping save onto empty canvas
~ Fixed: Sauce density too high
~ Fixed: Hail is way too cold
~ Fixed: Humans continue panicking after extinguished
~ Fixed: Cloned pixels don't change state based on Cloner temperature
~ Fixed: Antifire doesn't react with Antifluid right
~ Fixed: Porcelain reforms immediately after breaking when hot
~ Fixed: Hot Bomb often melts itself
~ Fixed: Hard Yolk can't be mixed into Batter/Dough
[Technical]
+ Prop tool
+ Option for uncompressed raw save data
~ Save version is now sb2
~ New saves may not work in older versions
~ Old saves will work fine
+ Version handling system, warnings
+ Random will work when placed by cheating
~ FW_Ember no longer has a long name
+ runAfterAutogen function
2023-12-01 17:26:30 -05:00
|
|
|
|
[Version 1.9.1 - December 1, 2023 - Cozy Solstice]
|
|
|
|
|
|
+ Pipe
|
|
|
|
|
|
1. Draw a line with Pipe, maybe while paused
|
|
|
|
|
|
2. Wait for walls to form around it
|
|
|
|
|
|
3. Erase an exit point and allow Pipe to generate
|
|
|
|
|
|
+ Mayo
|
|
|
|
|
|
+ Mulch
|
|
|
|
|
|
+ Porcelain Shard (Hidden)
|
|
|
|
|
|
+ Jelly (Hidden)
|
|
|
|
|
|
[Coffee]
|
|
|
|
|
|
+ Coffee Bean
|
|
|
|
|
|
+ Coffee Ground (Hidden)
|
|
|
|
|
|
+ Coffee (Hidden)
|
|
|
|
|
|
[Nuts]
|
|
|
|
|
|
+ Nuts
|
|
|
|
|
|
+ Nut Meat (Hidden, from crushing)
|
|
|
|
|
|
+ Nut Butter (Hidden, from cooking)
|
|
|
|
|
|
+ Nut Milk (Hidden, from soaking)
|
|
|
|
|
|
[Festivities]
|
|
|
|
|
|
+ Candy is candy cane-colored
|
|
|
|
|
|
+ Mashed Potato (Hidden)
|
|
|
|
|
|
+ Skin will warm itself up when cold
|
|
|
|
|
|
[Other Changes]
|
|
|
|
|
|
+ Roots grow through Grass
|
|
|
|
|
|
~ Saplings no longer turn to wood all at once
|
|
|
|
|
|
~ Tree Branches no longer grow when burning
|
|
|
|
|
|
~ Tree Branches, Plant, and Grass are less flammable
|
|
|
|
|
|
+ Soda deoxidizes Rust and Copper
|
|
|
|
|
|
+ Balloons pop near absolute zero
|
|
|
|
|
|
+ Balloons pop when touching Clouds
|
|
|
|
|
|
+ Humans can consume Tomatoes, Pumpkin Seeds, and Cream
|
|
|
|
|
|
+ Humans get gas when eating Beans
|
|
|
|
|
|
+ Humans can take Gold Coins
|
|
|
|
|
|
+ Skin spawns at average body temperature
|
|
|
|
|
|
~ Skin no longer heals wounds
|
|
|
|
|
|
+ Snails can eat Lettuce
|
|
|
|
|
|
+ Tadpoles and Evergreen can be smashed
|
|
|
|
|
|
~ Rats no longer eat Rotten Meat
|
|
|
|
|
|
+ Rats can drink Milk
|
|
|
|
|
|
+ Lichen convert Gravel and Rock Wall to Dirt
|
|
|
|
|
|
+ Yeast ferments Sugar Water and Soda
|
|
|
|
|
|
+ Caramel freezes into Candy much colder
|
|
|
|
|
|
+ Baked Batter breaks into Crumbs
|
|
|
|
|
|
+ Rotten Meat or Cheese and Flies remove Fragrance
|
|
|
|
|
|
+ Primordial Soup spawns at a warmer temperature
|
|
|
|
|
|
+ Ammonia affects Pumpkin Seeds, Herbs, and Tomatoes
|
|
|
|
|
|
+ Glue can fix shards
|
|
|
|
|
|
+ Salt makes Water colder
|
|
|
|
|
|
+ Water breaks down Confetti into Cellulose
|
|
|
|
|
|
+ Hydrogen burns into some Steam
|
|
|
|
|
|
+ Hydrogen fusion releases Neutrons
|
|
|
|
|
|
+ Anesthesia breaks down to Oxygen at high temperatures
|
|
|
|
|
|
+ Castner–Kellner process
|
|
|
|
|
|
+ Sodium and Mercury reaction shocks and releases heat
|
|
|
|
|
|
+ Sulfur burns into Stench
|
|
|
|
|
|
+ Sugar dissolves in Milk
|
|
|
|
|
|
+ Salt dissolves in Sauce and Melted Cheese
|
|
|
|
|
|
+ Juice can be radiated
|
|
|
|
|
|
+ Carbonating Juice makes Soda
|
|
|
|
|
|
+ Seltzer can dissolve Limestone over time
|
|
|
|
|
|
+ Water can weather Limestone into Sand
|
|
|
|
|
|
+ Vinegar slowly dissolves the shell of Eggs
|
|
|
|
|
|
+ Baking Soda releases CO₂ when heated
|
|
|
|
|
|
+ Tuff melts into Magma
|
|
|
|
|
|
+ E-cloner ignores Wire, Sensor, and Battery
|
|
|
|
|
|
+ Cloners ignore Wall
|
|
|
|
|
|
+ Incense recipe
|
|
|
|
|
|
~ Fragrance now dissipates over time
|
|
|
|
|
|
~ Oxygen spreads Fragrance and Stench slower
|
|
|
|
|
|
~ Molten Solder no longer makes Fire
|
|
|
|
|
|
~ Recolored Molten Solder
|
|
|
|
|
|
~ Recolored Gold Coin
|
|
|
|
|
|
+ Insulation won't mix unless Shift is held
|
|
|
|
|
|
+ LEDs can break into Glass Shards
|
|
|
|
|
|
+ Cloners display element on hover
|
|
|
|
|
|
+ Author name appears if present in loaded save
|
|
|
|
|
|
+ Pressing ; toggles Replace mode
|
|
|
|
|
|
+ Methane Ice
|
|
|
|
|
|
- Removed Molten Baking Soda
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Flicker when stepping frame
|
|
|
|
|
|
~ Fixed: Lamp Oil burns forever
|
|
|
|
|
|
~ Fixed: Mushroom Gills don't conduct heat
|
|
|
|
|
|
~ Fixed: Pumpkin, Stained Glass, Skin, Sponge, E-cloner can be dragged
|
|
|
|
|
|
~ Fixed: God Raying Gray Goo makes Rainbow
|
|
|
|
|
|
~ Fixed: Soda deletes Salt Water quickly
|
|
|
|
|
|
~ Fixed: Juice Ice darkens when melting
|
|
|
|
|
|
~ Fixed: Sand from Water weathering Tuff uses wrong color
|
|
|
|
|
|
~ Fixed: Hail doesn't apply color variants when breaking
|
|
|
|
|
|
~ Fixed: Confirmation appears when dropping save onto empty canvas
|
|
|
|
|
|
~ Fixed: Sauce density too high
|
|
|
|
|
|
~ Fixed: Hail is way too cold
|
|
|
|
|
|
~ Fixed: Humans continue panicking after extinguished
|
|
|
|
|
|
~ Fixed: Cloned pixels don't change state based on Cloner temperature
|
|
|
|
|
|
~ Fixed: Antifire doesn't react with Antifluid right
|
|
|
|
|
|
~ Fixed: Porcelain reforms immediately after breaking when hot
|
|
|
|
|
|
~ Fixed: Hot Bomb often melts itself
|
|
|
|
|
|
~ Fixed: Hard Yolk can't be mixed into Batter/Dough
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ Prop tool
|
|
|
|
|
|
+ Option for uncompressed raw save data
|
|
|
|
|
|
~ Save version is now sb2
|
|
|
|
|
|
~ New saves may not work in older versions
|
|
|
|
|
|
~ Old saves will work fine
|
|
|
|
|
|
+ Version handling system, warnings
|
|
|
|
|
|
+ Random will work when placed by cheating
|
|
|
|
|
|
~ FW_Ember no longer has a long name
|
|
|
|
|
|
+ runAfterAutogen function
|
|
|
|
|
|
|
Sandboxels v1.9
[Version 1.9 - October 13, 2023 - Local Saves]
+ Local Saves
+ SAVES button
+ Save the scene to 1 of 12 slots
+ Save the scene to a file
+ Load a scene from a file
+ Saves include a ton of information, even your selected element!
+ Choose to include your settings or mods
+ Drag & Drop or Paste a save file
+ Pumpkin
+ Fireproof solid for carving activities
+ Pumpkin Seed
+ Will grow when planted on soil!
~ Thermal View now uses a more useful logarithmic scale
[Changes]
+ Resetting now adjusts canvas size if needed
+ Dot appears in center of cursor
+ E-cloner can select an element while unpowered
+ E-cloner ignores Wires and E-walls
+ Grass can spread on Sand, Clay, and Mycelium
+ Tree roots can grow through Clay
~ Sap no longer mixes with Sawdust
+ Plant and Sauce remove Stench
+ Humans break Eggs, Grapes, and bugs when on top of them
+ Humans can trample Grass
+ Termites can eat Confetti, Straw, and Wheat
+ Fleas can eat Hair
+ Ants can eat Honey
+ Snails can eat Calcium, Limestone, and Paper
+ Worms can infect and swim in Blood
+ Worms are killed by Antibodies
+ Eggs die at high temperatures
+ Bugs will form Amber when touching Sap
~ Frogs and Fish burn slower
+ Uranium dirties Salt Water
+ Radiation can dirty Ice
+ Blood is infected by Rotten Meat and Rotten Cheese
+ Vinegar and Limestone reaction
+ Ketchup slowly deoxidizes Rust
~ Charcoal leaves behind Ash and less CO₂
~ C4 no longer explodes when burnt
+ C4 releases poisonous fumes when burnt
+ C4 burns longer, can be used as fuel
+ C4 explodes when broken
+ Fireworks ignite at high temperatures
+ Dye dissolves in Pool Water
+ Ink slowly dissolves in Water
+ Honey dissolves in Tea
+ Molten Salt conducts electricity
+ Hair can be made by radiating Skin
+ Skin can absorb Soap
+ Proton and Electric reaction generates heat
+ Positron and Electric reaction generates Light
+ Escape key resets to Normal View
~ Recolored Tuff
~ Recolored Blood
~ Selected element outline is more clear
~ Improved button readability
~ Improved canvas pixel sharpness
+ Pressing - or + button centers the cursor
~ Step button is now an arrow
+ Clear Saves setting
[Bug Fixes]
~ Fixed: Fireworks and Flash don't transfer heat
~ Fixed: Flash from Heat Ray is not hot
~ Fixed: Alcohol Gas density too high
~ Fixed: Pistil and Mushroom Gill can be dragged
~ Fixed: Herb can't be mixed in Batter or Dough
~ Fixed: Amber spawns at high temperature
~ Fixed: Heads can detach if Body moves during reaction
~ Fixed: Many Flour reactions make Gingerbread instead of Dough
~ Fixed: Ghost pixels when burning Plague, other deleting gases
~ Fixed: Color picker always appears when toggling GUI on (F1)
~ Fixed: Cooldowned elements can't be placed before 8th tick
~ Fixed: Frozen Fish break into Slime
[Technical]
+ logMessage() function
+ SOIL eList
+ generateSave() and loadSave() functions
+ resizeCanvas() and autoResizeCanvas() functions
+ sb1 save format
~ Browser dark color scheme for UI elements
~ Light, Laser, etc. use bx/by instead of vx/vy (velocity.js fix)
2023-10-13 18:45:49 -04:00
|
|
|
|
[Version 1.9 - October 13, 2023 - Local Saves]
|
|
|
|
|
|
+ Local Saves
|
|
|
|
|
|
+ SAVES button
|
|
|
|
|
|
+ Save the scene to 1 of 12 slots
|
|
|
|
|
|
+ Save the scene to a file
|
|
|
|
|
|
+ Load a scene from a file
|
|
|
|
|
|
+ Saves include a ton of information, even your selected element!
|
|
|
|
|
|
+ Choose to include your settings or mods
|
|
|
|
|
|
+ Drag & Drop or Paste a save file
|
|
|
|
|
|
+ Pumpkin
|
|
|
|
|
|
+ Fireproof solid for carving activities
|
|
|
|
|
|
+ Pumpkin Seed
|
|
|
|
|
|
+ Will grow when planted on soil!
|
|
|
|
|
|
~ Thermal View now uses a more useful logarithmic scale
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
+ Resetting now adjusts canvas size if needed
|
Sandboxels v1.9.1
[Version 1.9.1 - December 1, 2023 - Cozy Solstice]
+ Pipe
1. Draw a line with Pipe, maybe while paused
2. Wait for walls to form around it
3. Erase an exit point and allow Pipe to generate
+ Mayo
+ Mulch
+ Porcelain Shard (Hidden)
+ Jelly (Hidden)
[Coffee]
+ Coffee Bean
+ Coffee Ground (Hidden)
+ Coffee (Hidden)
[Nuts]
+ Nuts
+ Nut Meat (Hidden, from crushing)
+ Nut Butter (Hidden, from cooking)
+ Nut Milk (Hidden, from soaking)
[Festivities]
+ Candy is candy cane-colored
+ Mashed Potato (Hidden)
+ Skin will warm itself up when cold
[Other Changes]
+ Roots grow through Grass
~ Saplings no longer turn to wood all at once
~ Tree Branches no longer grow when burning
~ Tree Branches, Plant, and Grass are less flammable
+ Soda deoxidizes Rust and Copper
+ Balloons pop near absolute zero
+ Balloons pop when touching Clouds
+ Humans can consume Tomatoes, Pumpkin Seeds, and Cream
+ Humans get gas when eating Beans
+ Humans can take Gold Coins
+ Skin spawns at average body temperature
~ Skin no longer heals wounds
+ Snails can eat Lettuce
+ Tadpoles and Evergreen can be smashed
~ Rats no longer eat Rotten Meat
+ Rats can drink Milk
+ Lichen convert Gravel and Rock Wall to Dirt
+ Yeast ferments Sugar Water and Soda
+ Caramel freezes into Candy much colder
+ Baked Batter breaks into Crumbs
+ Rotten Meat or Cheese and Flies remove Fragrance
+ Primordial Soup spawns at a warmer temperature
+ Ammonia affects Pumpkin Seeds, Herbs, and Tomatoes
+ Glue can fix shards
+ Salt makes Water colder
+ Water breaks down Confetti into Cellulose
+ Hydrogen burns into some Steam
+ Hydrogen fusion releases Neutrons
+ Anesthesia breaks down to Oxygen at high temperatures
+ Castner–Kellner process
+ Sodium and Mercury reaction shocks and releases heat
+ Sulfur burns into Stench
+ Sugar dissolves in Milk
+ Salt dissolves in Sauce and Melted Cheese
+ Juice can be radiated
+ Carbonating Juice makes Soda
+ Seltzer can dissolve Limestone over time
+ Water can weather Limestone into Sand
+ Vinegar slowly dissolves the shell of Eggs
+ Baking Soda releases CO₂ when heated
+ Tuff melts into Magma
+ E-cloner ignores Wire, Sensor, and Battery
+ Cloners ignore Wall
+ Incense recipe
~ Fragrance now dissipates over time
~ Oxygen spreads Fragrance and Stench slower
~ Molten Solder no longer makes Fire
~ Recolored Molten Solder
~ Recolored Gold Coin
+ Insulation won't mix unless Shift is held
+ LEDs can break into Glass Shards
+ Cloners display element on hover
+ Author name appears if present in loaded save
+ Pressing ; toggles Replace mode
+ Methane Ice
- Removed Molten Baking Soda
[Bug Fixes]
~ Fixed: Flicker when stepping frame
~ Fixed: Lamp Oil burns forever
~ Fixed: Mushroom Gills don't conduct heat
~ Fixed: Pumpkin, Stained Glass, Skin, Sponge, E-cloner can be dragged
~ Fixed: God Raying Gray Goo makes Rainbow
~ Fixed: Soda deletes Salt Water quickly
~ Fixed: Juice Ice darkens when melting
~ Fixed: Sand from Water weathering Tuff uses wrong color
~ Fixed: Hail doesn't apply color variants when breaking
~ Fixed: Confirmation appears when dropping save onto empty canvas
~ Fixed: Sauce density too high
~ Fixed: Hail is way too cold
~ Fixed: Humans continue panicking after extinguished
~ Fixed: Cloned pixels don't change state based on Cloner temperature
~ Fixed: Antifire doesn't react with Antifluid right
~ Fixed: Porcelain reforms immediately after breaking when hot
~ Fixed: Hot Bomb often melts itself
~ Fixed: Hard Yolk can't be mixed into Batter/Dough
[Technical]
+ Prop tool
+ Option for uncompressed raw save data
~ Save version is now sb2
~ New saves may not work in older versions
~ Old saves will work fine
+ Version handling system, warnings
+ Random will work when placed by cheating
~ FW_Ember no longer has a long name
+ runAfterAutogen function
2023-12-01 17:26:30 -05:00
|
|
|
|
+ Setting for dot in center of cursor
|
Sandboxels v1.9
[Version 1.9 - October 13, 2023 - Local Saves]
+ Local Saves
+ SAVES button
+ Save the scene to 1 of 12 slots
+ Save the scene to a file
+ Load a scene from a file
+ Saves include a ton of information, even your selected element!
+ Choose to include your settings or mods
+ Drag & Drop or Paste a save file
+ Pumpkin
+ Fireproof solid for carving activities
+ Pumpkin Seed
+ Will grow when planted on soil!
~ Thermal View now uses a more useful logarithmic scale
[Changes]
+ Resetting now adjusts canvas size if needed
+ Dot appears in center of cursor
+ E-cloner can select an element while unpowered
+ E-cloner ignores Wires and E-walls
+ Grass can spread on Sand, Clay, and Mycelium
+ Tree roots can grow through Clay
~ Sap no longer mixes with Sawdust
+ Plant and Sauce remove Stench
+ Humans break Eggs, Grapes, and bugs when on top of them
+ Humans can trample Grass
+ Termites can eat Confetti, Straw, and Wheat
+ Fleas can eat Hair
+ Ants can eat Honey
+ Snails can eat Calcium, Limestone, and Paper
+ Worms can infect and swim in Blood
+ Worms are killed by Antibodies
+ Eggs die at high temperatures
+ Bugs will form Amber when touching Sap
~ Frogs and Fish burn slower
+ Uranium dirties Salt Water
+ Radiation can dirty Ice
+ Blood is infected by Rotten Meat and Rotten Cheese
+ Vinegar and Limestone reaction
+ Ketchup slowly deoxidizes Rust
~ Charcoal leaves behind Ash and less CO₂
~ C4 no longer explodes when burnt
+ C4 releases poisonous fumes when burnt
+ C4 burns longer, can be used as fuel
+ C4 explodes when broken
+ Fireworks ignite at high temperatures
+ Dye dissolves in Pool Water
+ Ink slowly dissolves in Water
+ Honey dissolves in Tea
+ Molten Salt conducts electricity
+ Hair can be made by radiating Skin
+ Skin can absorb Soap
+ Proton and Electric reaction generates heat
+ Positron and Electric reaction generates Light
+ Escape key resets to Normal View
~ Recolored Tuff
~ Recolored Blood
~ Selected element outline is more clear
~ Improved button readability
~ Improved canvas pixel sharpness
+ Pressing - or + button centers the cursor
~ Step button is now an arrow
+ Clear Saves setting
[Bug Fixes]
~ Fixed: Fireworks and Flash don't transfer heat
~ Fixed: Flash from Heat Ray is not hot
~ Fixed: Alcohol Gas density too high
~ Fixed: Pistil and Mushroom Gill can be dragged
~ Fixed: Herb can't be mixed in Batter or Dough
~ Fixed: Amber spawns at high temperature
~ Fixed: Heads can detach if Body moves during reaction
~ Fixed: Many Flour reactions make Gingerbread instead of Dough
~ Fixed: Ghost pixels when burning Plague, other deleting gases
~ Fixed: Color picker always appears when toggling GUI on (F1)
~ Fixed: Cooldowned elements can't be placed before 8th tick
~ Fixed: Frozen Fish break into Slime
[Technical]
+ logMessage() function
+ SOIL eList
+ generateSave() and loadSave() functions
+ resizeCanvas() and autoResizeCanvas() functions
+ sb1 save format
~ Browser dark color scheme for UI elements
~ Light, Laser, etc. use bx/by instead of vx/vy (velocity.js fix)
2023-10-13 18:45:49 -04:00
|
|
|
|
+ E-cloner can select an element while unpowered
|
|
|
|
|
|
+ E-cloner ignores Wires and E-walls
|
|
|
|
|
|
+ Grass can spread on Sand, Clay, and Mycelium
|
|
|
|
|
|
+ Tree roots can grow through Clay
|
|
|
|
|
|
~ Sap no longer mixes with Sawdust
|
|
|
|
|
|
+ Plant and Sauce remove Stench
|
|
|
|
|
|
+ Humans break Eggs, Grapes, and bugs when on top of them
|
|
|
|
|
|
+ Humans can trample Grass
|
|
|
|
|
|
+ Termites can eat Confetti, Straw, and Wheat
|
|
|
|
|
|
+ Fleas can eat Hair
|
|
|
|
|
|
+ Ants can eat Honey
|
|
|
|
|
|
+ Snails can eat Calcium, Limestone, and Paper
|
|
|
|
|
|
+ Worms can infect and swim in Blood
|
|
|
|
|
|
+ Worms are killed by Antibodies
|
|
|
|
|
|
+ Eggs die at high temperatures
|
|
|
|
|
|
+ Bugs will form Amber when touching Sap
|
|
|
|
|
|
~ Frogs and Fish burn slower
|
|
|
|
|
|
+ Uranium dirties Salt Water
|
|
|
|
|
|
+ Radiation can dirty Ice
|
|
|
|
|
|
+ Blood is infected by Rotten Meat and Rotten Cheese
|
|
|
|
|
|
+ Vinegar and Limestone reaction
|
|
|
|
|
|
+ Ketchup slowly deoxidizes Rust
|
|
|
|
|
|
~ Charcoal leaves behind Ash and less CO₂
|
|
|
|
|
|
~ C4 no longer explodes when burnt
|
|
|
|
|
|
+ C4 releases poisonous fumes when burnt
|
|
|
|
|
|
+ C4 burns longer, can be used as fuel
|
|
|
|
|
|
+ C4 explodes when broken
|
|
|
|
|
|
+ Fireworks ignite at high temperatures
|
|
|
|
|
|
+ Dye dissolves in Pool Water
|
|
|
|
|
|
+ Ink slowly dissolves in Water
|
|
|
|
|
|
+ Honey dissolves in Tea
|
|
|
|
|
|
+ Molten Salt conducts electricity
|
|
|
|
|
|
+ Hair can be made by radiating Skin
|
|
|
|
|
|
+ Skin can absorb Soap
|
|
|
|
|
|
+ Proton and Electric reaction generates heat
|
|
|
|
|
|
+ Positron and Electric reaction generates Light
|
|
|
|
|
|
+ Escape key resets to Normal View
|
|
|
|
|
|
~ Recolored Tuff
|
|
|
|
|
|
~ Recolored Blood
|
|
|
|
|
|
~ Selected element outline is more clear
|
|
|
|
|
|
~ Improved button readability
|
|
|
|
|
|
~ Improved canvas pixel sharpness
|
|
|
|
|
|
+ Pressing - or + button centers the cursor
|
|
|
|
|
|
~ Step button is now an arrow
|
|
|
|
|
|
+ Clear Saves setting
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Fireworks and Flash don't transfer heat
|
|
|
|
|
|
~ Fixed: Flash from Heat Ray is not hot
|
|
|
|
|
|
~ Fixed: Alcohol Gas density too high
|
|
|
|
|
|
~ Fixed: Pistil and Mushroom Gill can be dragged
|
|
|
|
|
|
~ Fixed: Herb can't be mixed in Batter or Dough
|
|
|
|
|
|
~ Fixed: Amber spawns at high temperature
|
|
|
|
|
|
~ Fixed: Heads can detach if Body moves during reaction
|
|
|
|
|
|
~ Fixed: Many Flour reactions make Gingerbread instead of Dough
|
|
|
|
|
|
~ Fixed: Ghost pixels when burning Plague, other deleting gases
|
|
|
|
|
|
~ Fixed: Color picker always appears when toggling GUI on (F1)
|
|
|
|
|
|
~ Fixed: Cooldowned elements can't be placed before 8th tick
|
|
|
|
|
|
~ Fixed: Frozen Fish break into Slime
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ logMessage() function
|
|
|
|
|
|
+ SOIL eList
|
|
|
|
|
|
+ generateSave() and loadSave() functions
|
|
|
|
|
|
+ resizeCanvas() and autoResizeCanvas() functions
|
|
|
|
|
|
+ sb1 save format
|
|
|
|
|
|
~ Browser dark color scheme for UI elements
|
|
|
|
|
|
~ Light, Laser, etc. use bx/by instead of vx/vy (velocity.js fix)
|
|
|
|
|
|
|
Version 1.8.6 - Reaction Overload
[Version 1.8.6 - August 21, 2023 - Reaction Overload]
+ Tomato
+ Sauce
+ Sensor - Detects movable pixels
+ Tuff - Formed from Ash and Magma
+ Clicking on an element again will deselect it
+ Sun world gen type
[Changes]
~ Moved Salt to Food category [Feedback?]
+ Supernovae create many more elements
+ Stench now dissipates over time
+ Humans can drink Soda
+ Worms turn Ash and Crumbs into some Dirt
+ Birds can eat Crumbs
+ Birds and Rats spawn at body temperature
+ Flies can eat Honey
+ Grapes can be crushed by Limestone
+ Grapes will stick to Vine on all sides
+ Some Vines can grow Grapes or Tomatoes
+ Ketchup can be radiated
+ Eggs will crack if Rocks land on them
+ Seeds element can spawn Cacti
+ Candy breaks into Sugar
+ Snails break into Calcium
+ Lichen and Pollen break into Dust
+ Fleas and Termites die when broken
+ All seeds can be broken or frozen
+ Mercury can turn to Gold when hit with Neutrons
+ Mercury kills Plant and Grass
+ Grass can photosynthesize
+ Yogurt color variants for milk variants
+ Foam freezes into Dry Ice
+ Steel and Bronze can oxidize
+ Brass can corrode on contact with Ammonia
+ Confetti slowly breaks down in Water
+ Pool Water, Steam, Primordial Soup, and Fire can oxidize things
+ Charcoal purifies Pool Water
+ Charcoal desaturates Alcohol
+ Dioxins are absorbed by Ash and soils
+ Dioxin, Lead, and Solder dirty Water
+ Baking Soda and Acid reaction
+ Calcium and Water reaction
+ Limestone releases some Carbon Dioxide when heated
+ Quicklime can be converted back to Limestone with CO₂
+ Slaked Lime with Milk can make Glue
+ Lamp Oil starts burning at 220°C
+ Lamp Oil breaks down Wax
+ Lasers can break into Light
~ Liquid Light dissipates much slower
+ Light hitting Oxygen high up can form Ozone
+ Ozone forms when Lightning hits a body of Water
+ Ozone can kill Cells, Cancer, Infection, Plague, and small animals
~ Ozone oxidizes things faster than Oxygen
+ Ozone removes Chlorine
+ Chlorine can damage Tree Branches, Roots, and Pistils
+ Chlorine and burning Oil reaction
+ Chlorine and Baking Soda reaction
+ Chlorine and Sodium reaction
+ Greek Fire ignites on contact with water
+ Greek Fire recipe
~ Greek Fire no longer is burning by default
+ Sand and Vinegar can put out Greek Fire
+ Greek Fire and Vinegar can wet soil
+ Vinegar and Sodium also produces Hydrogen
+ Vinegar boils into Carbon Dioxide and Methane
+ Methane and Propane can be ignited with electricity
+ Sodium and Water also produces Hydrogen
~ Tweaked Sodium and Water reaction
+ Sodium can react with Pool Water and Primordial Soup
+ Uranium radiates Primordial Soup slowly
+ Primordial Soup is killed by Soap, Alcohol, and Mercury
+ Fish and Worms can swim in Primordial Soup
+ Primordial Soup converts Blood to Antibodies
+ Bleach deletes Blood
+ Bleach turns Poison into a gas
+ Skin wound healing
+ Skin will sweat to regulate temperature
+ Skin will bleed on contact with Acid
+ Skin will convert Cells
~ Infection no longer turns Cells to Cancer
+ Skin can spread Cancer
+ Skin and Hair can be radiated
+ Skin and Hair can break into Dust
+ Hair can burn into some Stench
+ Hair can be poisoned
+ Antidote deleting Poison is more random
~ Cement is more random when hardening
+ Nitro explodes on smash
~ Ammonia and Methane reaction also makes Hydrogen and Water
~ Tweaked Lead color
+ Molten Metal Scrap
+ Ammonia Ice
+ Oxidized Copper alias Copper Carbonate
+ Oil alias Petroleum
+ Alcohol, Cement, Concrete, and Cloners display with dark text
+ JavaScript disabled message
+ Unmixable elements specified in info page
~ Tweaked Drag color
~ Reordered Machines category
~ Randomized social link at bottom
[Bug Fixes]
~ Fixed: Mods don't show in Mod Manager and can't be removed after crash
~ Fixed: Scroll disabled on fullscreen
~ Fixed: Pixels float if Drag is unselected by middle click or E prompt
~ Fixed: Border and Rainbow can be moved by Drag
~ Fixed: Border can be destroyed by Strange Matter
~ Fixed: Tools can be placed with Image tool
~ Fixed: Heat Ray doesn't make single pixels change state
~ Fixed: Bless doesn't remove Poison Gas or Poison Ice
~ Fixed: Heads don't fall through gases
~ Fixed: Rotten Meat at abs zero creates living abs zero flies
~ Fixed: Charcoal dirties Salt Water
~ Fixed: Pistils don't conduct heat or spread burning
~ Fixed: Density too high for Poison Gas, Dioxin, Liquid Ammonia, and Gallium Gas
~ Fixed: Sodium Acetate foams forever
~ Fixed: Lettuce can't be mixed into Dough or Batter
[Technical]
+ Special Unknown element
+ Used when no element is selected
+ Replaces pixels created with invalid element
+ Will show the invalid element in Debug
2023-08-21 16:08:55 -04:00
|
|
|
|
[Version 1.8.6 - August 21, 2023 - Reaction Overload]
|
|
|
|
|
|
+ Tomato
|
|
|
|
|
|
+ Sauce
|
|
|
|
|
|
+ Sensor - Detects movable pixels
|
|
|
|
|
|
+ Tuff - Formed from Ash and Magma
|
|
|
|
|
|
+ Clicking on an element again will deselect it
|
|
|
|
|
|
+ Sun world gen type
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
~ Moved Salt to Food category [Feedback?]
|
|
|
|
|
|
+ Supernovae create many more elements
|
|
|
|
|
|
+ Stench now dissipates over time
|
|
|
|
|
|
+ Humans can drink Soda
|
|
|
|
|
|
+ Worms turn Ash and Crumbs into some Dirt
|
|
|
|
|
|
+ Birds can eat Crumbs
|
|
|
|
|
|
+ Birds and Rats spawn at body temperature
|
|
|
|
|
|
+ Flies can eat Honey
|
|
|
|
|
|
+ Grapes can be crushed by Limestone
|
|
|
|
|
|
+ Grapes will stick to Vine on all sides
|
|
|
|
|
|
+ Some Vines can grow Grapes or Tomatoes
|
|
|
|
|
|
+ Ketchup can be radiated
|
|
|
|
|
|
+ Eggs will crack if Rocks land on them
|
|
|
|
|
|
+ Seeds element can spawn Cacti
|
|
|
|
|
|
+ Candy breaks into Sugar
|
|
|
|
|
|
+ Snails break into Calcium
|
|
|
|
|
|
+ Lichen and Pollen break into Dust
|
|
|
|
|
|
+ Fleas and Termites die when broken
|
|
|
|
|
|
+ All seeds can be broken or frozen
|
|
|
|
|
|
+ Mercury can turn to Gold when hit with Neutrons
|
|
|
|
|
|
+ Mercury kills Plant and Grass
|
|
|
|
|
|
+ Grass can photosynthesize
|
|
|
|
|
|
+ Yogurt color variants for milk variants
|
|
|
|
|
|
+ Foam freezes into Dry Ice
|
|
|
|
|
|
+ Steel and Bronze can oxidize
|
|
|
|
|
|
+ Brass can corrode on contact with Ammonia
|
|
|
|
|
|
+ Confetti slowly breaks down in Water
|
|
|
|
|
|
+ Pool Water, Steam, Primordial Soup, and Fire can oxidize things
|
|
|
|
|
|
+ Charcoal purifies Pool Water
|
|
|
|
|
|
+ Charcoal desaturates Alcohol
|
|
|
|
|
|
+ Dioxins are absorbed by Ash and soils
|
|
|
|
|
|
+ Dioxin, Lead, and Solder dirty Water
|
|
|
|
|
|
+ Baking Soda and Acid reaction
|
|
|
|
|
|
+ Calcium and Water reaction
|
|
|
|
|
|
+ Limestone releases some Carbon Dioxide when heated
|
|
|
|
|
|
+ Quicklime can be converted back to Limestone with CO₂
|
|
|
|
|
|
+ Slaked Lime with Milk can make Glue
|
|
|
|
|
|
+ Lamp Oil starts burning at 220°C
|
|
|
|
|
|
+ Lamp Oil breaks down Wax
|
|
|
|
|
|
+ Lasers can break into Light
|
|
|
|
|
|
~ Liquid Light dissipates much slower
|
|
|
|
|
|
+ Light hitting Oxygen high up can form Ozone
|
|
|
|
|
|
+ Ozone forms when Lightning hits a body of Water
|
|
|
|
|
|
+ Ozone can kill Cells, Cancer, Infection, Plague, and small animals
|
|
|
|
|
|
~ Ozone oxidizes things faster than Oxygen
|
|
|
|
|
|
+ Ozone removes Chlorine
|
|
|
|
|
|
+ Chlorine can damage Tree Branches, Roots, and Pistils
|
|
|
|
|
|
+ Chlorine and burning Oil reaction
|
|
|
|
|
|
+ Chlorine and Baking Soda reaction
|
|
|
|
|
|
+ Chlorine and Sodium reaction
|
|
|
|
|
|
+ Greek Fire ignites on contact with water
|
|
|
|
|
|
+ Greek Fire recipe
|
|
|
|
|
|
~ Greek Fire no longer is burning by default
|
|
|
|
|
|
+ Sand and Vinegar can put out Greek Fire
|
|
|
|
|
|
+ Greek Fire and Vinegar can wet soil
|
|
|
|
|
|
+ Vinegar and Sodium also produces Hydrogen
|
|
|
|
|
|
+ Vinegar boils into Carbon Dioxide and Methane
|
|
|
|
|
|
+ Methane and Propane can be ignited with electricity
|
|
|
|
|
|
+ Sodium and Water also produces Hydrogen
|
|
|
|
|
|
~ Tweaked Sodium and Water reaction
|
|
|
|
|
|
+ Sodium can react with Pool Water and Primordial Soup
|
|
|
|
|
|
+ Uranium radiates Primordial Soup slowly
|
|
|
|
|
|
+ Primordial Soup is killed by Soap, Alcohol, and Mercury
|
|
|
|
|
|
+ Fish and Worms can swim in Primordial Soup
|
|
|
|
|
|
+ Primordial Soup converts Blood to Antibodies
|
|
|
|
|
|
+ Bleach deletes Blood
|
|
|
|
|
|
+ Bleach turns Poison into a gas
|
|
|
|
|
|
+ Skin wound healing
|
|
|
|
|
|
+ Skin will sweat to regulate temperature
|
|
|
|
|
|
+ Skin will bleed on contact with Acid
|
|
|
|
|
|
+ Skin will convert Cells
|
|
|
|
|
|
~ Infection no longer turns Cells to Cancer
|
|
|
|
|
|
+ Skin can spread Cancer
|
|
|
|
|
|
+ Skin and Hair can be radiated
|
|
|
|
|
|
+ Skin and Hair can break into Dust
|
|
|
|
|
|
+ Hair can burn into some Stench
|
|
|
|
|
|
+ Hair can be poisoned
|
|
|
|
|
|
+ Antidote deleting Poison is more random
|
|
|
|
|
|
~ Cement is more random when hardening
|
|
|
|
|
|
+ Nitro explodes on smash
|
|
|
|
|
|
~ Ammonia and Methane reaction also makes Hydrogen and Water
|
|
|
|
|
|
~ Tweaked Lead color
|
|
|
|
|
|
+ Molten Metal Scrap
|
|
|
|
|
|
+ Ammonia Ice
|
|
|
|
|
|
+ Oxidized Copper alias Copper Carbonate
|
|
|
|
|
|
+ Oil alias Petroleum
|
|
|
|
|
|
+ Alcohol, Cement, Concrete, and Cloners display with dark text
|
|
|
|
|
|
+ JavaScript disabled message
|
|
|
|
|
|
+ Unmixable elements specified in info page
|
|
|
|
|
|
~ Tweaked Drag color
|
|
|
|
|
|
~ Reordered Machines category
|
|
|
|
|
|
~ Randomized social link at bottom
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Mods don't show in Mod Manager and can't be removed after crash
|
|
|
|
|
|
~ Fixed: Scroll disabled on fullscreen
|
|
|
|
|
|
~ Fixed: Pixels float if Drag is unselected by middle click or E prompt
|
|
|
|
|
|
~ Fixed: Border and Rainbow can be moved by Drag
|
|
|
|
|
|
~ Fixed: Border can be destroyed by Strange Matter
|
|
|
|
|
|
~ Fixed: Tools can be placed with Image tool
|
|
|
|
|
|
~ Fixed: Heat Ray doesn't make single pixels change state
|
|
|
|
|
|
~ Fixed: Bless doesn't remove Poison Gas or Poison Ice
|
|
|
|
|
|
~ Fixed: Heads don't fall through gases
|
|
|
|
|
|
~ Fixed: Rotten Meat at abs zero creates living abs zero flies
|
|
|
|
|
|
~ Fixed: Charcoal dirties Salt Water
|
|
|
|
|
|
~ Fixed: Pistils don't conduct heat or spread burning
|
|
|
|
|
|
~ Fixed: Density too high for Poison Gas, Dioxin, Liquid Ammonia, and Gallium Gas
|
|
|
|
|
|
~ Fixed: Sodium Acetate foams forever
|
|
|
|
|
|
~ Fixed: Lettuce can't be mixed into Dough or Batter
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ Special Unknown element
|
|
|
|
|
|
+ Used when no element is selected
|
|
|
|
|
|
+ Replaces pixels created with invalid element
|
|
|
|
|
|
+ Will show the invalid element in Debug
|
|
|
|
|
|
|
1.8.5
[Version 1.8.5 - July 27, 2023]
+ Drag tool
+ Tree color variety (8 variants!)
~ Mobile UI improvements
+ Warp (Special)
+ Crumb (Hidden, from broken foods)
+ Skin (Solid)
+ Hair (Hidden)
[States]
+ Soda Ice (Hidden)
+ Bleach Ice (Hidden)
+ Frozen Vinegar (Hidden)
+ Amber (Hidden, frozen Sap)
+ Perfume (Hidden, liquid Fragrance)
+ Liquid Stench (Hidden)
[Changes]
+ Molten Dirt can solidify into some Rock
+ Tools have descriptions on info page
+ Oil dirties Water
+ Humans will panic and run when burning
+ Rad Shards and Molten Rad Glass can produce radiation
+ Light and Laser retain color when liquified
+ Slag can be formed with Dirt
+ Slag can break into Gravel
+ Corn breaks into Flour
+ Mushrooms can release Poison when broken
+ Poison and Antidote can wet soil
+ Juice can wet Flour
+ Blood can oxidize Iron and Copper
+ Fallout will infect Blood
+ Birds turn to white meat when cooked
+ Birds smash into Blood
+ Cacti can be killed by Vinegar, Bleach, Baking Soda, and Alcohol
+ Humans can be killed by Poison and Cyanide
+ Cells can be killed by Plague, Soap, Mercury, Chlorine, and Cyanide
+ Dioxin can kill Plants, Grass, Vines, Saplings, and Cacti
+ Vinegar can kill Frogs slowly
+ Vinegar can kill Grass
+ Algae dies at hot and cold temperatures
+ Dust will burn at high temperatures
+ Melted Wax will break down at high temperatures
+ Uranium conducts electricity
+ Unburn tool can put out Embers and Torches
+ Bless turns Static to Rainbow
+ Static conducts electricity
+ Grapes can turn Water into Juice
+ Primordial Soup can wet Clay Soil
+ Hydrogen produces heat during fusion
+ Helium, Hydrogen, and Mercury Gas glow when electrified
+ Cactus and Liquid Light random events
+ Cement can be made with Slaked Lime
~ Recolored Slaked Lime
~ Placing Petals or Mushroom Caps now picks a random color
~ Unhid Petal
~ Hid Root
~ Moved Bamboo to Solids
~ Moved Steel
~ Moved Melted Cheese, Butter, and Chocolate to States
~ Moved Liquid Hydrogen, Helium, and Neon to States
~ States category always appears last if unhidden
~ Humans rot more randomly
~ Bamboo Plant grows faster
~ Worms no longer break Eggs
~ Strange Matter can no longer travel through indestructible things
~ Strange Matter can no longer destroy Void
~ Tweaked Molten Uranium radiation rate
[Fixes]
~ Fixed: Alt-Tab locks Alt key
~ Fixed: Cacti break into Sap
~ Fixed: Cream deletes infinite Soda and Juice
~ Fixed: Null in info page error (e.g. tea)
~ Fixed: Unknown element in info page error (e.g. salt)
~ Fixed: Reactions, related, and aliases don't show up in tool info pages
~ Capitalization fixes
[Technical]
+ Element properties onSelect, onMouseUp, perTick, singleColor
~ Element property fireElement can accept null
2023-07-27 12:33:58 -04:00
|
|
|
|
[Version 1.8.5 - July 27, 2023]
|
|
|
|
|
|
+ Drag tool
|
|
|
|
|
|
+ Tree color variety (8 variants!)
|
|
|
|
|
|
~ Mobile UI improvements
|
|
|
|
|
|
+ Warp (Special)
|
|
|
|
|
|
+ Crumb (Hidden, from broken foods)
|
|
|
|
|
|
+ Skin (Solid)
|
|
|
|
|
|
+ Hair (Hidden)
|
|
|
|
|
|
[States]
|
|
|
|
|
|
+ Soda Ice (Hidden)
|
|
|
|
|
|
+ Bleach Ice (Hidden)
|
|
|
|
|
|
+ Frozen Vinegar (Hidden)
|
|
|
|
|
|
+ Amber (Hidden, frozen Sap)
|
|
|
|
|
|
+ Perfume (Hidden, liquid Fragrance)
|
|
|
|
|
|
+ Liquid Stench (Hidden)
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
+ Molten Dirt can solidify into some Rock
|
|
|
|
|
|
+ Tools have descriptions on info page
|
|
|
|
|
|
+ Oil dirties Water
|
|
|
|
|
|
+ Humans will panic and run when burning
|
|
|
|
|
|
+ Rad Shards and Molten Rad Glass can produce radiation
|
|
|
|
|
|
+ Light and Laser retain color when liquified
|
|
|
|
|
|
+ Slag can be formed with Dirt
|
|
|
|
|
|
+ Slag can break into Gravel
|
|
|
|
|
|
+ Corn breaks into Flour
|
|
|
|
|
|
+ Mushrooms can release Poison when broken
|
|
|
|
|
|
+ Poison and Antidote can wet soil
|
|
|
|
|
|
+ Juice can wet Flour
|
|
|
|
|
|
+ Blood can oxidize Iron and Copper
|
|
|
|
|
|
+ Fallout will infect Blood
|
|
|
|
|
|
+ Birds turn to white meat when cooked
|
|
|
|
|
|
+ Birds smash into Blood
|
|
|
|
|
|
+ Cacti can be killed by Vinegar, Bleach, Baking Soda, and Alcohol
|
|
|
|
|
|
+ Humans can be killed by Poison and Cyanide
|
|
|
|
|
|
+ Cells can be killed by Plague, Soap, Mercury, Chlorine, and Cyanide
|
|
|
|
|
|
+ Dioxin can kill Plants, Grass, Vines, Saplings, and Cacti
|
|
|
|
|
|
+ Vinegar can kill Frogs slowly
|
|
|
|
|
|
+ Vinegar can kill Grass
|
|
|
|
|
|
+ Algae dies at hot and cold temperatures
|
|
|
|
|
|
+ Dust will burn at high temperatures
|
|
|
|
|
|
+ Melted Wax will break down at high temperatures
|
|
|
|
|
|
+ Uranium conducts electricity
|
|
|
|
|
|
+ Unburn tool can put out Embers and Torches
|
|
|
|
|
|
+ Bless turns Static to Rainbow
|
|
|
|
|
|
+ Static conducts electricity
|
|
|
|
|
|
+ Grapes can turn Water into Juice
|
|
|
|
|
|
+ Primordial Soup can wet Clay Soil
|
|
|
|
|
|
+ Hydrogen produces heat during fusion
|
|
|
|
|
|
+ Helium, Hydrogen, and Mercury Gas glow when electrified
|
|
|
|
|
|
+ Cactus and Liquid Light random events
|
|
|
|
|
|
+ Cement can be made with Slaked Lime
|
|
|
|
|
|
~ Recolored Slaked Lime
|
|
|
|
|
|
~ Placing Petals or Mushroom Caps now picks a random color
|
|
|
|
|
|
~ Unhid Petal
|
|
|
|
|
|
~ Hid Root
|
|
|
|
|
|
~ Moved Bamboo to Solids
|
|
|
|
|
|
~ Moved Steel
|
|
|
|
|
|
~ Moved Melted Cheese, Butter, and Chocolate to States
|
|
|
|
|
|
~ Moved Liquid Hydrogen, Helium, and Neon to States
|
|
|
|
|
|
~ States category always appears last if unhidden
|
|
|
|
|
|
~ Humans rot more randomly
|
|
|
|
|
|
~ Bamboo Plant grows faster
|
|
|
|
|
|
~ Worms no longer break Eggs
|
|
|
|
|
|
~ Strange Matter can no longer travel through indestructible things
|
|
|
|
|
|
~ Strange Matter can no longer destroy Void
|
|
|
|
|
|
~ Tweaked Molten Uranium radiation rate
|
|
|
|
|
|
[Fixes]
|
|
|
|
|
|
~ Fixed: Alt-Tab locks Alt key
|
|
|
|
|
|
~ Fixed: Cacti break into Sap
|
|
|
|
|
|
~ Fixed: Cream deletes infinite Soda and Juice
|
|
|
|
|
|
~ Fixed: Null in info page error (e.g. tea)
|
|
|
|
|
|
~ Fixed: Unknown element in info page error (e.g. salt)
|
|
|
|
|
|
~ Fixed: Reactions, related, and aliases don't show up in tool info pages
|
|
|
|
|
|
~ Capitalization fixes
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ Element properties onSelect, onMouseUp, perTick, singleColor
|
|
|
|
|
|
~ Element property fireElement can accept null
|
v1.8.3
[Version 1.8.3 - May 26, 2023 - Deserted Update]
+ Cactus
+ Fancy Changelog and Controls pages
+ Toggle Burning setting
+ Broth Ice (Hidden)
+ Rad Shard (Hidden)
+ Linked to our official Sandboxels Wiki on wiki.gg (https://sandboxels.wiki.gg/)
[Changes]
+ Cacti and Charcoal now spawn in Desert world gen
+ Petals will fall slowly if detached from flower
+ Pointer color can be customized
+ Bless grows Grass on Dirt
+ Frogs can somewhat swim
+ Pool Water can kill Frogs and Seeds
+ Pool Water will break down Blood and Poison
+ Cream releases Steam when boiling
+ Cream can wet soil
+ Popcorn pops when made from Corn
+ Melted Butter stains solids
+ Mushroom parts break into Mycelium
+ Eggs melting leaves behind Sulfur Gas
+ Eggs won't break when dropped on soft material
+ Bless turns Molten Lead to Molten Gold
+ Unique fire colors for Molten Copper, Lead, Zinc, Salt, and Calcium
+ Broth can be made from Bones and Mushroom parts
+ Unique Broth color for soups with Flowers, Potato, Rotten Meat, Cheese, Beans, Wheat, Algae
+ Milk and Cream can be churned to Butter
+ Rats can eat Eggnog
+ Fish eat Yolk and Cell
+ Ants can drink Juice
+ Soap kills bugs
+ Ozone kills Plant
+ Charcoal, Roots, Hyphae, and Amalgam conduct electricity
+ Rad Glass has a texture when placed manually
+ Rad Glass can be made with Fallout
+ LEDs melt into Gallium
+ Molten Calcium can burn
+ Salt alias 'Sodium Chloride'
+ Anesthesia alias 'Nitrous Oxide'
+ Anesthesia turns Clouds to Acid Clouds
+ Anesthesia depletes Ozone
+ Sulfur alias 'Sulphur'
+ TNT alias 'Trinitrotoluene'
+ DNA alias 'Deoxyribonucleic Acid'
+ DNA from Cancer appears corrupted
+ Potatoes can explode when radiated
+ Cellulose freezes into Paper
+ Bees can be crushed into Honey
+ Bamboo and Vines can convert Carbon Dioxide to Oxygen
+ Flour can be wet by Pool Water, Milk, Cream, Broth, Soda, Tea, Blood, Antibody, and Infection
+ Slag can be made with Smog, Pyrocumulus, Dioxin, and Poison Gas
+ Cream changes color when mixed with Milk variant ingredients
+ Radiation affects Aluminum, Pool Water, Soda, Broth, and Tea
+ Pistils can be broken
+ Sugar and Candy dissolve in Soda
+ Bleach and Yeast reaction generates heat
+ Bleach and Soap reaction
+ Bleach breaks down Antidote
+ Sponge creates Bubbles when absorbing Soap
~ Potatoes, Straw, Wheat, and Worms burn slower
~ Sap boils at a lower point
~ Strange Matter is now a liquid
~ Bless turns Soda into Seltzer
~ Cellulose burns less
~ Recolored Frozen Meat
~ Adjusted Sulfur Gas density
~ Adjusted Molten Gallium density
[Bug Fixes]
~ Fixed: Grape Juice and Potato Juice turns yellow when frozen
~ Fixed: Color-customizable elements don't show selector if hidden
~ Fixed: Foam created by other foam takes air temperature
[Technical]
+ Element property glow for gas effect (true/false)
+ LIGHTWEIGHT behavior preset
+ Reaction properties burning1 and burning2 requirement (true/false)
~ Seeds element now uses eLists.SEEDS
2023-05-26 17:57:38 -04:00
|
|
|
|
|
2023-07-11 12:52:03 -04:00
|
|
|
|
[Version 1.8.4 - July 11, 2023]
|
|
|
|
|
|
+ Image placing
|
|
|
|
|
|
+ Image tool in Special
|
|
|
|
|
|
+ Select any image from your computer
|
|
|
|
|
|
+ Place it on the canvas at any scale
|
|
|
|
|
|
+ Choose its element or disable smoothing in Settings
|
|
|
|
|
|
+ Burn it, blow it up, or make it a powder!
|
2023-07-11 15:24:12 -04:00
|
|
|
|
+ Paste or Drag-and-Drop images!
|
2023-07-11 12:52:03 -04:00
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Old browsers that don't support ECMAScript 2016 crash
|
|
|
|
|
|
Stay tuned for bigger updates in the coming months!
|
|
|
|
|
|
|
v1.8.3
[Version 1.8.3 - May 26, 2023 - Deserted Update]
+ Cactus
+ Fancy Changelog and Controls pages
+ Toggle Burning setting
+ Broth Ice (Hidden)
+ Rad Shard (Hidden)
+ Linked to our official Sandboxels Wiki on wiki.gg (https://sandboxels.wiki.gg/)
[Changes]
+ Cacti and Charcoal now spawn in Desert world gen
+ Petals will fall slowly if detached from flower
+ Pointer color can be customized
+ Bless grows Grass on Dirt
+ Frogs can somewhat swim
+ Pool Water can kill Frogs and Seeds
+ Pool Water will break down Blood and Poison
+ Cream releases Steam when boiling
+ Cream can wet soil
+ Popcorn pops when made from Corn
+ Melted Butter stains solids
+ Mushroom parts break into Mycelium
+ Eggs melting leaves behind Sulfur Gas
+ Eggs won't break when dropped on soft material
+ Bless turns Molten Lead to Molten Gold
+ Unique fire colors for Molten Copper, Lead, Zinc, Salt, and Calcium
+ Broth can be made from Bones and Mushroom parts
+ Unique Broth color for soups with Flowers, Potato, Rotten Meat, Cheese, Beans, Wheat, Algae
+ Milk and Cream can be churned to Butter
+ Rats can eat Eggnog
+ Fish eat Yolk and Cell
+ Ants can drink Juice
+ Soap kills bugs
+ Ozone kills Plant
+ Charcoal, Roots, Hyphae, and Amalgam conduct electricity
+ Rad Glass has a texture when placed manually
+ Rad Glass can be made with Fallout
+ LEDs melt into Gallium
+ Molten Calcium can burn
+ Salt alias 'Sodium Chloride'
+ Anesthesia alias 'Nitrous Oxide'
+ Anesthesia turns Clouds to Acid Clouds
+ Anesthesia depletes Ozone
+ Sulfur alias 'Sulphur'
+ TNT alias 'Trinitrotoluene'
+ DNA alias 'Deoxyribonucleic Acid'
+ DNA from Cancer appears corrupted
+ Potatoes can explode when radiated
+ Cellulose freezes into Paper
+ Bees can be crushed into Honey
+ Bamboo and Vines can convert Carbon Dioxide to Oxygen
+ Flour can be wet by Pool Water, Milk, Cream, Broth, Soda, Tea, Blood, Antibody, and Infection
+ Slag can be made with Smog, Pyrocumulus, Dioxin, and Poison Gas
+ Cream changes color when mixed with Milk variant ingredients
+ Radiation affects Aluminum, Pool Water, Soda, Broth, and Tea
+ Pistils can be broken
+ Sugar and Candy dissolve in Soda
+ Bleach and Yeast reaction generates heat
+ Bleach and Soap reaction
+ Bleach breaks down Antidote
+ Sponge creates Bubbles when absorbing Soap
~ Potatoes, Straw, Wheat, and Worms burn slower
~ Sap boils at a lower point
~ Strange Matter is now a liquid
~ Bless turns Soda into Seltzer
~ Cellulose burns less
~ Recolored Frozen Meat
~ Adjusted Sulfur Gas density
~ Adjusted Molten Gallium density
[Bug Fixes]
~ Fixed: Grape Juice and Potato Juice turns yellow when frozen
~ Fixed: Color-customizable elements don't show selector if hidden
~ Fixed: Foam created by other foam takes air temperature
[Technical]
+ Element property glow for gas effect (true/false)
+ LIGHTWEIGHT behavior preset
+ Reaction properties burning1 and burning2 requirement (true/false)
~ Seeds element now uses eLists.SEEDS
2023-05-26 17:57:38 -04:00
|
|
|
|
[Version 1.8.3 - May 26, 2023 - Deserted Update]
|
|
|
|
|
|
+ Cactus
|
|
|
|
|
|
+ Fancy Changelog and Controls pages
|
|
|
|
|
|
+ Toggle Burning setting
|
|
|
|
|
|
+ Broth Ice (Hidden)
|
|
|
|
|
|
+ Rad Shard (Hidden)
|
|
|
|
|
|
+ Linked to our official Sandboxels Wiki on wiki.gg (https://sandboxels.wiki.gg/)
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
+ Cacti and Charcoal now spawn in Desert world gen
|
|
|
|
|
|
+ Petals will fall slowly if detached from flower
|
|
|
|
|
|
+ Pointer color can be customized
|
|
|
|
|
|
+ Bless grows Grass on Dirt
|
|
|
|
|
|
+ Frogs can somewhat swim
|
|
|
|
|
|
+ Pool Water can kill Frogs and Seeds
|
|
|
|
|
|
+ Pool Water will break down Blood and Poison
|
|
|
|
|
|
+ Cream releases Steam when boiling
|
|
|
|
|
|
+ Cream can wet soil
|
|
|
|
|
|
+ Popcorn pops when made from Corn
|
|
|
|
|
|
+ Melted Butter stains solids
|
|
|
|
|
|
+ Mushroom parts break into Mycelium
|
|
|
|
|
|
+ Eggs melting leaves behind Sulfur Gas
|
|
|
|
|
|
+ Eggs won't break when dropped on soft material
|
|
|
|
|
|
+ Bless turns Molten Lead to Molten Gold
|
|
|
|
|
|
+ Unique fire colors for Molten Copper, Lead, Zinc, Salt, and Calcium
|
|
|
|
|
|
+ Broth can be made from Bones and Mushroom parts
|
|
|
|
|
|
+ Unique Broth color for soups with Flowers, Potato, Rotten Meat, Cheese, Beans, Wheat, Algae
|
|
|
|
|
|
+ Milk and Cream can be churned to Butter
|
|
|
|
|
|
+ Rats can eat Eggnog
|
|
|
|
|
|
+ Fish eat Yolk and Cell
|
|
|
|
|
|
+ Ants can drink Juice
|
|
|
|
|
|
+ Soap kills bugs
|
|
|
|
|
|
+ Ozone kills Plant
|
|
|
|
|
|
+ Charcoal, Roots, Hyphae, and Amalgam conduct electricity
|
|
|
|
|
|
+ Rad Glass has a texture when placed manually
|
|
|
|
|
|
+ Rad Glass can be made with Fallout
|
|
|
|
|
|
+ LEDs melt into Gallium
|
|
|
|
|
|
+ Molten Calcium can burn
|
|
|
|
|
|
+ Salt alias 'Sodium Chloride'
|
|
|
|
|
|
+ Anesthesia alias 'Nitrous Oxide'
|
|
|
|
|
|
+ Anesthesia turns Clouds to Acid Clouds
|
|
|
|
|
|
+ Anesthesia depletes Ozone
|
|
|
|
|
|
+ Sulfur alias 'Sulphur'
|
|
|
|
|
|
+ TNT alias 'Trinitrotoluene'
|
|
|
|
|
|
+ DNA alias 'Deoxyribonucleic Acid'
|
|
|
|
|
|
+ DNA from Cancer appears corrupted
|
|
|
|
|
|
+ Potatoes can explode when radiated
|
|
|
|
|
|
+ Cellulose freezes into Paper
|
|
|
|
|
|
+ Bees can be crushed into Honey
|
|
|
|
|
|
+ Bamboo and Vines can convert Carbon Dioxide to Oxygen
|
|
|
|
|
|
+ Flour can be wet by Pool Water, Milk, Cream, Broth, Soda, Tea, Blood, Antibody, and Infection
|
|
|
|
|
|
+ Slag can be made with Smog, Pyrocumulus, Dioxin, and Poison Gas
|
|
|
|
|
|
+ Cream changes color when mixed with Milk variant ingredients
|
|
|
|
|
|
+ Radiation affects Aluminum, Pool Water, Soda, Broth, and Tea
|
|
|
|
|
|
+ Pistils can be broken
|
|
|
|
|
|
+ Sugar and Candy dissolve in Soda
|
|
|
|
|
|
+ Bleach and Yeast reaction generates heat
|
|
|
|
|
|
+ Bleach and Soap reaction
|
|
|
|
|
|
+ Bleach breaks down Antidote
|
|
|
|
|
|
+ Sponge creates Bubbles when absorbing Soap
|
|
|
|
|
|
~ Potatoes, Straw, Wheat, and Worms burn slower
|
|
|
|
|
|
~ Sap boils at a lower point
|
|
|
|
|
|
~ Strange Matter is now a liquid
|
|
|
|
|
|
~ Bless turns Soda into Seltzer
|
|
|
|
|
|
~ Cellulose burns less
|
|
|
|
|
|
~ Recolored Frozen Meat
|
|
|
|
|
|
~ Adjusted Sulfur Gas density
|
|
|
|
|
|
~ Adjusted Molten Gallium density
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Grape Juice and Potato Juice turns yellow when frozen
|
|
|
|
|
|
~ Fixed: Color-customizable elements don't show selector if hidden
|
|
|
|
|
|
~ Fixed: Foam created by other foam takes air temperature
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ Element property glow for gas effect (true/false)
|
|
|
|
|
|
+ LIGHTWEIGHT behavior preset
|
|
|
|
|
|
+ Reaction properties burning1 and burning2 requirement (true/false)
|
|
|
|
|
|
~ Seeds element now uses eLists.SEEDS
|
|
|
|
|
|
|
v1.8.2
[Version 1.8.2 - May 12, 2023 - Very Necessary Update]
+ Lettuce
+ Liquid Light at absolute zero (Hidden)
+ Ice Cream (Frozen Milk)
+ Baked Potato (Hidden)
+ Bricks and Glass have a texture when placed
+ Clay Shard
+ Frozen Fish (Hidden, 25% chance)
~ Smash is now located on the toolbar
+ Press R to reset scene
+ Toggle buttons in Settings
+ Fancy Textures setting
+ Default View setting for mobile
+ Air Temp, Air Density, and Abs Zero settings
+ Mushrooms world gen type
[Changes]
~ Liquid Helium now has new superfluid behavior
~ Burning now stops below 0°C
~ Porcelain unhidden in Solids
~ Porcelain won't mix unless Shift is held
~ Optimized and buffed Strange Matter
+ Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter
+ Bless warms pixels below -200°C
+ Humans will try to regulate their body temperature
+ Humans can eat food
+ Bones and Dead Plants can turn into fossil fuels under right conditions
+ Charcoal can turn into Diamonds under right conditions
+ Sugar and Milk can dissolve in Tea
+ Mixing Cement will reset the time until solidification
+ Termites can dig through soil
+ Potatoes can fall to the side
+ Potatoes break into Juice
+ Borax and Glue makes Slime
+ Incense gives off Smoke when burning
+ Herbs give off Fragrance when burnt
+ Flying Bugs and Birds can be crushed by falling Rocks
+ Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea
+ Snails, Algae, Gravel, and Charcoal can clean Broth and Tea
+ Worms can break down Lichen
+ Worms can eat Yolk
+ Gingerbread can be made with Flour and Sap or Caramel
+ Infection, Antibody, and Vaccine will wet soil
+ Radiation affects Milk variants
+ Malware messes with more machines
+ Copper Sulfate can be used as pesticide
+ Bubbles and Foam remove Stench
+ Bless can convert Lead to Gold
+ Tea can be made from Wheat
+ Uncharge tool converts Protons to Neutrons
+ Uncharge tool deletes Electric
+ Unburn tool converts Plasma to Smoke
+ GitHub linked in Mod Manager
~ Herbs burn slower
~ Tweaked Rad Glass color
~ Tweaked Dough color
~ Tweaked Lookup tool color to be like Glass
~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text
~ Settings menu is taller
~ Reset warning no longer appears if scene is empty
~ Ember cools into Ash
~ Firework Ember cools into Carbon Dioxide
~ Acid ignores Hydrogen
~ Renamed Nitroglycerin to Nitro
+ Frozen Nitro (Hidden)
+ Cream (Hidden)
[Bug Fixes]
~ Fixed: Background color setting input not syncing after refresh
~ Fixed: Pixels from Spout don't inherit temperature
~ Fixed: Stats bar makes GUI jumpy on mobile
~ Fixed: Sponge doesn't conduct heat
~ Fixed: Flies no longer electrocute
~ Fixed: Sun heat transfer dependent on phase
~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels
[Technical]
+ colorPattern and colorKey element properties (see Brick)
+ SUPERFLUID behavior preset
+ Absolute Zero is now controlled with global variable absoluteZero
+ fireElement element property accepts an array of elements
+ breakInto element property accepts null values
+ Uncharge tool supports reactions
+ stateLowColorMultiplier element attribute for Ice Cream
+ darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
|
|
|
|
[Version 1.8.2 - May 12, 2023 - Very Necessary Update]
|
|
|
|
|
|
+ Lettuce
|
|
|
|
|
|
+ Liquid Light at absolute zero (Hidden)
|
|
|
|
|
|
+ Ice Cream (Frozen Milk)
|
|
|
|
|
|
+ Baked Potato (Hidden)
|
|
|
|
|
|
+ Bricks and Glass have a texture when placed
|
|
|
|
|
|
+ Clay Shard
|
|
|
|
|
|
+ Frozen Fish (Hidden, 25% chance)
|
|
|
|
|
|
~ Smash is now located on the toolbar
|
|
|
|
|
|
+ Press R to reset scene
|
|
|
|
|
|
+ Toggle buttons in Settings
|
|
|
|
|
|
+ Fancy Textures setting
|
|
|
|
|
|
+ Default View setting for mobile
|
|
|
|
|
|
+ Air Temp, Air Density, and Abs Zero settings
|
|
|
|
|
|
+ Mushrooms world gen type
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
~ Liquid Helium now has new superfluid behavior
|
|
|
|
|
|
~ Burning now stops below 0°C
|
|
|
|
|
|
~ Porcelain unhidden in Solids
|
|
|
|
|
|
~ Porcelain won't mix unless Shift is held
|
|
|
|
|
|
~ Optimized and buffed Strange Matter
|
|
|
|
|
|
+ Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter
|
|
|
|
|
|
+ Bless warms pixels below -200°C
|
|
|
|
|
|
+ Humans will try to regulate their body temperature
|
|
|
|
|
|
+ Humans can eat food
|
|
|
|
|
|
+ Bones and Dead Plants can turn into fossil fuels under right conditions
|
|
|
|
|
|
+ Charcoal can turn into Diamonds under right conditions
|
|
|
|
|
|
+ Sugar and Milk can dissolve in Tea
|
|
|
|
|
|
+ Mixing Cement will reset the time until solidification
|
|
|
|
|
|
+ Termites can dig through soil
|
|
|
|
|
|
+ Potatoes can fall to the side
|
|
|
|
|
|
+ Potatoes break into Juice
|
|
|
|
|
|
+ Borax and Glue makes Slime
|
|
|
|
|
|
+ Incense gives off Smoke when burning
|
|
|
|
|
|
+ Herbs give off Fragrance when burnt
|
|
|
|
|
|
+ Flying Bugs and Birds can be crushed by falling Rocks
|
|
|
|
|
|
+ Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea
|
|
|
|
|
|
+ Snails, Algae, Gravel, and Charcoal can clean Broth and Tea
|
|
|
|
|
|
+ Worms can break down Lichen
|
|
|
|
|
|
+ Worms can eat Yolk
|
|
|
|
|
|
+ Gingerbread can be made with Flour and Sap or Caramel
|
|
|
|
|
|
+ Infection, Antibody, and Vaccine will wet soil
|
|
|
|
|
|
+ Radiation affects Milk variants
|
|
|
|
|
|
+ Malware messes with more machines
|
|
|
|
|
|
+ Copper Sulfate can be used as pesticide
|
|
|
|
|
|
+ Bubbles and Foam remove Stench
|
|
|
|
|
|
+ Bless can convert Lead to Gold
|
|
|
|
|
|
+ Tea can be made from Wheat
|
|
|
|
|
|
+ Uncharge tool converts Protons to Neutrons
|
|
|
|
|
|
+ Uncharge tool deletes Electric
|
|
|
|
|
|
+ Unburn tool converts Plasma to Smoke
|
|
|
|
|
|
+ GitHub linked in Mod Manager
|
|
|
|
|
|
~ Herbs burn slower
|
|
|
|
|
|
~ Tweaked Rad Glass color
|
|
|
|
|
|
~ Tweaked Dough color
|
|
|
|
|
|
~ Tweaked Lookup tool color to be like Glass
|
|
|
|
|
|
~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text
|
|
|
|
|
|
~ Settings menu is taller
|
|
|
|
|
|
~ Reset warning no longer appears if scene is empty
|
|
|
|
|
|
~ Ember cools into Ash
|
|
|
|
|
|
~ Firework Ember cools into Carbon Dioxide
|
|
|
|
|
|
~ Acid ignores Hydrogen
|
|
|
|
|
|
~ Renamed Nitroglycerin to Nitro
|
|
|
|
|
|
+ Frozen Nitro (Hidden)
|
|
|
|
|
|
+ Cream (Hidden)
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Background color setting input not syncing after refresh
|
|
|
|
|
|
~ Fixed: Pixels from Spout don't inherit temperature
|
|
|
|
|
|
~ Fixed: Stats bar makes GUI jumpy on mobile
|
|
|
|
|
|
~ Fixed: Sponge doesn't conduct heat
|
|
|
|
|
|
~ Fixed: Flies no longer electrocute
|
|
|
|
|
|
~ Fixed: Sun heat transfer dependent on phase
|
|
|
|
|
|
~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ colorPattern and colorKey element properties (see Brick)
|
|
|
|
|
|
+ SUPERFLUID behavior preset
|
|
|
|
|
|
+ Absolute Zero is now controlled with global variable absoluteZero
|
|
|
|
|
|
+ fireElement element property accepts an array of elements
|
|
|
|
|
|
+ breakInto element property accepts null values
|
|
|
|
|
|
+ Uncharge tool supports reactions
|
|
|
|
|
|
+ stateLowColorMultiplier element attribute for Ice Cream
|
|
|
|
|
|
+ darkText element attribute for buttons (true/false)
|
|
|
|
|
|
|
2023-04-14 18:53:28 -04:00
|
|
|
|
[Version 1.8.1 - April 14, 2023 - Striking Detail]
|
|
|
|
|
|
+ Lightning (!!!)
|
|
|
|
|
|
+ Bless
|
|
|
|
|
|
+ Thunder Cloud
|
|
|
|
|
|
+ God Ray
|
|
|
|
|
|
+ Heat Ray
|
|
|
|
|
|
+ Rotten Cheese (Hidden)
|
|
|
|
|
|
+ Herb
|
|
|
|
|
|
+ Tea (Hidden)
|
|
|
|
|
|
+ Rime (Hidden)
|
|
|
|
|
|
+ Frozen Worm (Hidden)
|
|
|
|
|
|
+ Frozen Ink (Hidden)
|
|
|
|
|
|
+ Poison Ice (Hidden)
|
|
|
|
|
|
+ Rain world gen type
|
|
|
|
|
|
+ Changelog notification after new update
|
|
|
|
|
|
+ Version number shown below game
|
|
|
|
|
|
~ Improved load times
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
~ Reworked Vines
|
|
|
|
|
|
+ Vines hang from ceilings and walls
|
|
|
|
|
|
+ Vines spread naturally sideways, down, and on walls
|
|
|
|
|
|
+ Frogs can absorb harmful pollutants through their skin (Educational!)
|
|
|
|
|
|
+ Sun brown dwarf stage
|
|
|
|
|
|
+ Mercury can conduct electricity
|
|
|
|
|
|
+ Plant, Grass, and Vine break into Dead Plant
|
|
|
|
|
|
+ Insects break into Dead Bugs
|
|
|
|
|
|
+ Borax can kill insects
|
|
|
|
|
|
+ Ants, Frogs, Fish, and Birds can eat Dead Bugs
|
|
|
|
|
|
+ Ants and Flies can eat Cheese
|
|
|
|
|
|
+ Birds and Rats can eat Lichen
|
|
|
|
|
|
+ Fish can eat Tadpoles
|
|
|
|
|
|
+ Fish and Tadpoles can swim in Seltzer and Pool Water
|
|
|
|
|
|
+ Radiation can make Frogs young again
|
|
|
|
|
|
+ Worms can compost Dead Bugs
|
|
|
|
|
|
+ Worms can break down Mudstone, Permafrost, and Packed Sand
|
|
|
|
|
|
+ Worms can eat Sawdust, Tinder, Dust, and Rotten Meat
|
|
|
|
|
|
+ Worms can break down Eggs slowly
|
|
|
|
|
|
+ Eggs will die when frozen
|
|
|
|
|
|
+ Rats can eat Gingerbread, Yogurt, and Beans
|
|
|
|
|
|
+ Ammonia can kill Rats
|
|
|
|
|
|
+ Plants absorb Carbon Dioxide from Seltzer
|
|
|
|
|
|
+ Plants can clean Smog
|
|
|
|
|
|
+ Ice Nine can convert Rad Steam
|
|
|
|
|
|
+ Rad Steam can radiate Glass
|
|
|
|
|
|
+ Stench can be burned away by Fire
|
|
|
|
|
|
+ Soap cleans Smog and Stench
|
|
|
|
|
|
+ Soap dissolves in Water
|
|
|
|
|
|
+ Steam is a very bad electrical conductor
|
|
|
|
|
|
+ Juice can wet soils
|
|
|
|
|
|
+ Pool Water, Blood, Soda, and Milk can wet Clay Soil
|
|
|
|
|
|
+ Bubble, Steam, Foam, Acid, Primordial Soup, Vaccine, and Antidote can clean stains
|
|
|
|
|
|
+ Malware can damage Wires
|
|
|
|
|
|
+ Cancer can damage Plant
|
|
|
|
|
|
+ Cancer can spread to Bones
|
|
|
|
|
|
+ Bone Marrow can freeze and be poisoned
|
|
|
|
|
|
+ AlGa and Water reaction
|
|
|
|
|
|
+ Stink Bugs can be radiated
|
|
|
|
|
|
+ Info page shows decimal points if density is low
|
|
|
|
|
|
+ New random event element choices
|
|
|
|
|
|
+ More Bleach reactions
|
|
|
|
|
|
+ Neutral Acid can vaporize
|
|
|
|
|
|
+ Vinegar can kill Mushrooms and Pollen
|
|
|
|
|
|
+ Poison, Bleach, Seltzer, and Pool Water can kill Pollen
|
|
|
|
|
|
~ Fireflies will kill Frogs if eaten
|
|
|
|
|
|
~ Recolored Mycelium
|
|
|
|
|
|
~ Unhid Mycelium
|
|
|
|
|
|
~ Hid Positron
|
|
|
|
|
|
~ Moved Worm apart from insects
|
|
|
|
|
|
~ Moved Unpaint to Special
|
|
|
|
|
|
~ Flies no longer eat living plants
|
|
|
|
|
|
~ Worms no longer decompose growing plants
|
|
|
|
|
|
~ EMP Bomb is no longer limited to cursor size 1
|
|
|
|
|
|
~ Smog condensates into Dirty Water
|
|
|
|
|
|
~ Lowered Poison Gas condensation point
|
|
|
|
|
|
~ Acid will no longer destroy Chlorine
|
|
|
|
|
|
~ Cyanide is now a liquid at room temperature
|
|
|
|
|
|
~ Hid Cyanide
|
|
|
|
|
|
+ Cyanide Gas, Cyanide Ice (Hidden)
|
|
|
|
|
|
+ Neon Ice (Hidden)
|
|
|
|
|
|
+ Ball recipe
|
|
|
|
|
|
+ Rocket recipe
|
|
|
|
|
|
+ Armageddon recipe
|
|
|
|
|
|
+ Secret rare Ball Lightning
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Hardness does not resist explosion damage
|
|
|
|
|
|
~ Fixed: E button (Element Select) doesn't change active category
|
|
|
|
|
|
~ Fixed: Vines support themselves mid-air
|
|
|
|
|
|
~ Fixed: Grapes break into yellow Juice
|
|
|
|
|
|
~ Fixed: Game takes long to load on slow connections
|
|
|
|
|
|
~ Fixed: Cursor box becomes thicker after drawing line
|
|
|
|
|
|
~ Fixed: Flies make trees grow out of control
|
|
|
|
|
|
~ Fixed: Dough and batter eat each other when mixing
|
|
|
|
|
|
~ Fixed: Tadpoles, Slugs, Snails, Lichen, Dead Bugs, and Pollen drink all Pool Water
|
|
|
|
|
|
~ Fixed: Roots turn Pool Water into Fiber
|
|
|
|
|
|
~ Fixed: Cooldown not working when maximum cursor size is 1
|
|
|
|
|
|
~ Fixed: Worms turn Plant and Evergreen to Roots
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
~ Optimized gas rendering
|
|
|
|
|
|
~ Optimized fire somewhat
|
|
|
|
|
|
+ SP behavior cell now works with "ignore" element property
|
|
|
|
|
|
+ extraTempHigh and extraTempLow element properties (see Steam)
|
|
|
|
|
|
+ canPlace element property, for tools that can also be placed
|
2022-05-01 17:37:08 -04:00
|
|
|
|
|
2023-03-17 19:56:35 -04:00
|
|
|
|
[Version 1.8 - March 17, 2023 - Cooking Update]
|
|
|
|
|
|
+ Updated Donator list
|
|
|
|
|
|
+ Butter
|
|
|
|
|
|
+ Setting to disable reset warnings
|
|
|
|
|
|
+ EWall, conductive wall
|
|
|
|
|
|
+ Rock Wall
|
|
|
|
|
|
+ Sodium Gas
|
|
|
|
|
|
[Dough and Batter]
|
|
|
|
|
|
+ Batter, made from Flour and Yolk (Hidden)
|
|
|
|
|
|
+ Can be mixed with any food to create a unique dough/batter
|
|
|
|
|
|
+ Baked Batter (Hidden)
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
+ Bones can break into Bone Marrow
|
|
|
|
|
|
+ Acid dissolves Rocks into Sand
|
|
|
|
|
|
+ Pyrocumulus forms in Rad Clouds
|
|
|
|
|
|
+ Poison can kill Tree Branches
|
|
|
|
|
|
+ Different cheese colors from milk variants
|
|
|
|
|
|
+ Bleach and Yeast reaction
|
|
|
|
|
|
~ Plasma no longer charged by default
|
|
|
|
|
|
~ Sun, Stained Glass, Wires, Flash, and Explosions won't mix unless Shift is held
|
|
|
|
|
|
~ Unhid Yolk
|
|
|
|
|
|
~ Hid Cellulose
|
|
|
|
|
|
~ Reordered Food category
|
|
|
|
|
|
~ Tweaked Flour color
|
|
|
|
|
|
~ Sodium has a bright yellow flame
|
|
|
|
|
|
~ Sulfur Gas burns quickly
|
|
|
|
|
|
~ Poison can kill Mushrooms
|
|
|
|
|
|
~ Oxygen no longer flammable, but can be destroyed by fire
|
|
|
|
|
|
~ Hydrogen and Oxygen now need heat to combine
|
|
|
|
|
|
~ Milk from Udders comes out warm
|
|
|
|
|
|
- Removed Controls button as it is no longer needed
|
|
|
|
|
|
+ Added link to Reddit
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Heating trees causes odd growth patterns
|
|
|
|
|
|
~ Fixed: Sodium freezing point too low
|
|
|
|
|
|
~ Fixed: Molten Sodium missing reactions
|
|
|
|
|
|
~ Fixed: Melted Wax default temperature too low
|
|
|
|
|
|
~ Fixed: Inaccurate Mercury gas density
|
|
|
|
|
|
~ Fixed: Humans superconductive
|
|
|
|
|
|
~ Fixed: Canvas overflows on the right on mobile
|
|
|
|
|
|
[Technical]
|
|
|
|
|
|
+ onMix element attribute function(pixel1,pixel2)
|
v1.8.2
[Version 1.8.2 - May 12, 2023 - Very Necessary Update]
+ Lettuce
+ Liquid Light at absolute zero (Hidden)
+ Ice Cream (Frozen Milk)
+ Baked Potato (Hidden)
+ Bricks and Glass have a texture when placed
+ Clay Shard
+ Frozen Fish (Hidden, 25% chance)
~ Smash is now located on the toolbar
+ Press R to reset scene
+ Toggle buttons in Settings
+ Fancy Textures setting
+ Default View setting for mobile
+ Air Temp, Air Density, and Abs Zero settings
+ Mushrooms world gen type
[Changes]
~ Liquid Helium now has new superfluid behavior
~ Burning now stops below 0°C
~ Porcelain unhidden in Solids
~ Porcelain won't mix unless Shift is held
~ Optimized and buffed Strange Matter
+ Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter
+ Bless warms pixels below -200°C
+ Humans will try to regulate their body temperature
+ Humans can eat food
+ Bones and Dead Plants can turn into fossil fuels under right conditions
+ Charcoal can turn into Diamonds under right conditions
+ Sugar and Milk can dissolve in Tea
+ Mixing Cement will reset the time until solidification
+ Termites can dig through soil
+ Potatoes can fall to the side
+ Potatoes break into Juice
+ Borax and Glue makes Slime
+ Incense gives off Smoke when burning
+ Herbs give off Fragrance when burnt
+ Flying Bugs and Birds can be crushed by falling Rocks
+ Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea
+ Snails, Algae, Gravel, and Charcoal can clean Broth and Tea
+ Worms can break down Lichen
+ Worms can eat Yolk
+ Gingerbread can be made with Flour and Sap or Caramel
+ Infection, Antibody, and Vaccine will wet soil
+ Radiation affects Milk variants
+ Malware messes with more machines
+ Copper Sulfate can be used as pesticide
+ Bubbles and Foam remove Stench
+ Bless can convert Lead to Gold
+ Tea can be made from Wheat
+ Uncharge tool converts Protons to Neutrons
+ Uncharge tool deletes Electric
+ Unburn tool converts Plasma to Smoke
+ GitHub linked in Mod Manager
~ Herbs burn slower
~ Tweaked Rad Glass color
~ Tweaked Dough color
~ Tweaked Lookup tool color to be like Glass
~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text
~ Settings menu is taller
~ Reset warning no longer appears if scene is empty
~ Ember cools into Ash
~ Firework Ember cools into Carbon Dioxide
~ Acid ignores Hydrogen
~ Renamed Nitroglycerin to Nitro
+ Frozen Nitro (Hidden)
+ Cream (Hidden)
[Bug Fixes]
~ Fixed: Background color setting input not syncing after refresh
~ Fixed: Pixels from Spout don't inherit temperature
~ Fixed: Stats bar makes GUI jumpy on mobile
~ Fixed: Sponge doesn't conduct heat
~ Fixed: Flies no longer electrocute
~ Fixed: Sun heat transfer dependent on phase
~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels
[Technical]
+ colorPattern and colorKey element properties (see Brick)
+ SUPERFLUID behavior preset
+ Absolute Zero is now controlled with global variable absoluteZero
+ fireElement element property accepts an array of elements
+ breakInto element property accepts null values
+ Uncharge tool supports reactions
+ stateLowColorMultiplier element attribute for Ice Cream
+ darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
|
|
|
|
+ isFood element attribute for Dough/Batter mixing
|
|
|
|
|
|
+ stateHighColorMultiplier element attribute for Batter
|
2023-03-17 19:56:35 -04:00
|
|
|
|
|
|
|
|
|
|
[Version 1.7.1 - January 8, 2023]
|
2023-01-08 20:00:55 -05:00
|
|
|
|
+ Walls and Glass aren't affected by Mix unless holding Shift
|
|
|
|
|
|
+ Beans
|
|
|
|
|
|
+ Sodium Acetate can melt
|
|
|
|
|
|
~ Popcorn hidden ;)
|
|
|
|
|
|
|
2022-12-15 10:18:01 -05:00
|
|
|
|
[Version 1.7 - December 15, 2022 - Anniversary Update]
|
|
|
|
|
|
+ Confetti
|
|
|
|
|
|
+ Party Popper
|
|
|
|
|
|
+ Balloon
|
|
|
|
|
|
+ Evergreen Trees
|
|
|
|
|
|
+ Pinecone, sapling equivalent
|
|
|
|
|
|
+ Evergreen (Hidden)
|
|
|
|
|
|
+ Gingerbread, a sturdy building material
|
|
|
|
|
|
+ Slush, made when snow mixes with water
|
|
|
|
|
|
+ Snow world gen type
|
|
|
|
|
|
+ Taiga world gen type
|
|
|
|
|
|
+ Tide Pool world gen type
|
|
|
|
|
|
+ New party-themed random events
|
|
|
|
|
|
+ Molten Ash
|
|
|
|
|
|
+ AlGa alloy (Hidden)
|
|
|
|
|
|
+ Eggnog (Hidden)
|
|
|
|
|
|
+ Pilk (Hidden)
|
|
|
|
|
|
+ Supporters list below game, donate to be added for life!
|
|
|
|
|
|
[Changes]
|
|
|
|
|
|
~ Snow more resilient to heat
|
|
|
|
|
|
~ Tweaked Ice color
|
|
|
|
|
|
~ Improved world gen for: Flower Field, Wheat Field, Forest, Jungle, Ocean
|
v1.9.3
[Version 1.9.3 - February 2, 2024 - Mix & Munch]
+ Potassium
+ Magnesium
+ Antibomb
+ Nut Oil
+ Cured Meat, from mixing with Salt
+ Grease, from cooking Meat
+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
[Chemistry]
+ Water and Foam can extinguish small fires (Outer pixels)
+ Hydrogen is explosive when burning
~ Improved Calcium-Water reaction
+ Calcium reacts with Water variants
~ Recolored Calcium
+ Calcium-Acid reaction
+ Calcium exposed to air turns to Quicklime
+ Quicklime is an insecticide
+ Limestone can break into Gravel
~ Many things no longer turn to raw Calcium
~ Tweaked Quicklime-Water rection
+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
+ Cells break down Oil into Methane
+ Propane Ice (Hidden)
~ Copper no longer oxidizes in Water
+ Soap recipe
+ Potassium Salt recipe
+ Glue can be made from Bones
+ Acid reacts with Zinc and Sugar
+ Blue and Rose Gold can break
~ Recolored Electrum for consistency with other Golds
~ Anesthesia requires heat for production
~ AlGa reaction creates proper amounts
~ Aluminum flame color
~ Foam deletes when frozen
+ Caustic Potash (Hidden)
[Life]
+ Evergreen breaks into Sap
+ Sap is flammable
+ Flowers have more color variety (Light & dark)
~ Spawned Petals are multicolor again
+ Pollen requires soil to germinate
+ Pollen will sometimes fail to germinate
~ Bees drop Pollen less often if plants are nearby
~ Bees lose their Pollen when dropping it
+ Bees warm Hive to at least 33°C
+ Ant Walls can be damaged by Fire
+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
+ Worms, Fish, and Grass die in Alcohol
~ Fish Eggs are colored black
~ Fish no longer eat Meat
~ Snails and Slugs no longer die in Salt Water
~ Snails consume Limestone slower
+ Humans eat Pickles and Sauce
~ Humans won't rot while being defibrillated
+ Cancer kills Grass
~ Ocean worldgen uses Salt Water
[Cooking]
~ Mixing Dough and Batter changes color without deleting ingredients
+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
+ Cooking Nut Meat makes some Nut Oil
+ Dough can be made with Vinegar
+ Cheese can be made with Yogurt
+ Yeast can ferment Milk into Cheese
+ Honey, Caramel, and Molasses can sweeten Water
+ Mixing Honey and Sugar Water creates Wax
+ Coffee Pumpkin Spice color variant
~ Tea and Coffee spawn warm
~ Moved Cream slightly
~ Moved Rad Cloud and Rad Steam slightly
+ Fat (Hidden)
[Other]
+ Save menu includes Author and Description inputs
+ Save menu remembers your name for later
+ Save menu autofills info from current save
+ Some elements will forcefully save with color
~ Settings don't save when in a loaded save
+ Image tool works with Replace Mode
+ Image tool replaces pixels when holding Shift
+ Hidden count goes down in real time when unlocking
+ Clay Soil heats up into Brick
+ Clay and Dirt or Gravel makes Clay Soil
+ Clay freezes into Clay Soil
+ Nitro and Clay or TNT makes Dynamite
~ Dynamite must be broken or shocked to explode
~ Gunpowder is less powerful than Dynamite
+ Bubbles pop when broken
+ Soap removes Glue
~ Soap reactions are less instant
+ Mercury dirties Seltzer
+ Uranium dirties Slush
+ Uranium slowly melts Snow
+ Ozone pops Balloons
+ Greek Fire ignites on contact with Plasma
+ Bless removes Liquid Stench
+ Virus-infected pixels can be restored with Soap or Bless
+ Virus ignores Plasma
+ Malware can interrupt Virus restoration
~ Virus optimizations
+ Vertical and Horizontal can swap when given opposite energies
+ Heat Ray and God Ray have densities
+ Pyrite, Electrum, and Yogurt aliases
~ Hid Clay Shard
~ Moved Ball to Special
~ Updated Cheerful Mode description
- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
- Instead available in new classic_explosives.js mod
[Bug Fixes]
~ Fixed: Repairing with Glue duplicates material
~ Fixed: Painted Plant turns Light green
~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
~ Fixed: Melted and Rotten Cheese densities inconsistent
~ Fixed: Molasses boils into Sugar which immediately burns
~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
~ Fixed: TPS accepts negative values
~ Fixed: Hive is draggable
~ Fixed: Nut Milk can't be mixed into Batter/Dough
[Technical]
+ Shift-Picking a pixel copies its properties
+ Z key swaps to secondary element
+ Backspace swaps to previous element
+ Prop tool supports NaN and lowercase Infinity values
~ Unhid Prop
+ 'extinguish' element property (true/false)
+ 'forceSaveColor' element property (true/false)
~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
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|
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~ Dynamite must now be triggered to explode
|
2022-12-15 10:18:01 -05:00
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|
|
~ Plague now dissipates over time
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|
~ Plague now dies at high temperatures
|
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|
|
|
|
+ Snails and Slugs can now eat Dead Plant
|
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|
+ Rats killed by Soap
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+ Soap can damage Cancer
|
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+ Cancer dirties Water
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+ Cancer can now be frozen
|
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+ Roots can freeze to death
|
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+ Milk and variants can wet Dirt and Sand
|
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+ Wet Sand can freeze
|
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|
|
+ Cheerful Mode for when tragedy hits
|
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|
|
|
|
- Removed Yolk random event
|
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|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Gallium freezing point too low
|
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|
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~ Fixed: Clouds getting stuck on each other
|
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~ Fixed: Molten conductivity not being set properly
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~ Fixed: Dead Bug button color not showing
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[Technical]
|
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+ "decor" world gen property, see "forest" or "tide_pool"
|
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|
2022-11-16 19:18:57 -05:00
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|
[Version 1.6.5 - November 16, 2022]
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+ Radiated Glass
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+ Gallium
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|
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~ Improved Baking Soda and Vinegar reaction
|
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|
|
+ Fireflies sync up blinking over time
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+ Bees can pollinate any plants that they touch
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|
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+ Added Sandboxels introduction and controls underneath game
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|
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+ Loading screen
|
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|
|
[Bug Fixes]
|
2022-12-15 10:18:01 -05:00
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|
~ Fixed: Yeast immediately killed by alcohol it ferments
|
2022-11-16 19:18:57 -05:00
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[Technical]
|
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|
|
~ Revamped CSS, report any bugs on the Discord
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|
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+ New "attr1" and "attr2" reaction property
|
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|
2022-07-30 15:24:51 -04:00
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[Version 1.6.4 - July 30, 2022]
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|
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+ Seeds and bombs have a short cooldown when on the lowest cursor size
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+ Cloud (The normal, boring kind)
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~ Tweaked cloud behavior
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+ Positron
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+ Strange Matter
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+ Dead Bug (Hidden)
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+ Pool Water (Hidden)
|
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+ Poison Gas (Hidden) - Result of various lethal reactions
|
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|
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+ Ice forms of all Water and Blood variants
|
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+ Flies are instantly electrocuted
|
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+ Tadpoles are affected by Poison, Radiation, etc.
|
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+ Flying insects will die from drowning
|
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|
|
~ Adjusted Root flammability
|
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|
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~ Reduced Acid Gas's condensation point
|
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|
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~ Nerfed Yeast growth rate
|
|
|
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|
|
~ Burning Bread makes a lot less ash
|
|
|
|
|
|
[Bug Fixes]
|
|
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|
|
~ Fixed: Random events can blow up the Sun
|
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|
|
~ Fixed: Clouds always start by moving right
|
|
|
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|
|
~ Fixed: Acid Gas spawns at room temperature
|
|
|
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|
|
~ Fixed: Some things immune to Acid aren't immune to Acid Gas
|
|
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|
|
~ Fixed: Too much piling up of Rad Steam under Rad Clouds
|
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|
|
[Technical]
|
|
|
|
|
|
+ "cooldown" element attribute, in ticks
|
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|
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|
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|
|
[Version 1.6.3 - July 24, 2022 - Random Update]
|
2022-07-24 19:05:56 -04:00
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|
|
+ Random Events! Enable in settings!
|
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|
|
|
|
+ Electrum alloy (Hidden)
|
|
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|
|
- Dirty Water no longer stains
|
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|
|
[Minor Reactions]
|
|
|
|
|
|
+ Hydrogen and Sulfur will create a bad smell
|
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|
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+ Water breaks down Dyes
|
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|
|
+ Gold breaks into Gold Coins
|
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|
|
+ Snails eat and purify Dirty Water
|
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|
|
+ Poison and Alcohol now kill Yeast
|
|
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|
|
+ Rats can have babies after eating enough
|
|
|
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|
|
+ Bees produce honey after eating enough
|
|
|
|
|
|
[Bug Fixes]
|
|
|
|
|
|
~ Fixed: Weird triangular root formations when hot
|
|
|
|
|
|
~ Fixed: Oil doesn’t soak into Dirt and makes infinite Mud
|
|
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|
|
~ Fixed: Dirty Water no longer rots Meat
|
|
|
|
|
|
|
2022-07-11 11:21:45 -04:00
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|
|
[Version 1.6.2 - July 10, 2022]
|
|
|
|
|
|
+ Dyes will mix colors [Warning: Laggy]
|
|
|
|
|
|
+ Broth, from heating meat in water
|
|
|
|
|
|
|
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|
|
|
|
[Version 1.6.1 - May 17, 2022 - Egg Update]
|
2022-05-17 17:25:34 -04:00
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+ Feather
|
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|
|
+ Egg
|
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|
|
+ Yolk
|
|
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|
|
+ Birds, Frogs, Fish, and all bugs (except bees) can lay eggs after eating enough
|
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|
|
+ Animal Eggs will hatch over time
|
|
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|
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+ Hard Yolk
|
|
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|
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+ Tadpole (Hidden)
|
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|
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+ DNA (Hidden), from broken cells
|
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|
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+ Homunculus (Hidden)
|
|
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|
|
~ Animals are more resistant to temperatures
|
|
|
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|
|
~ Implemented Google's Monk Skin Tone Scale for Humans
|
|
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|
|
~ Adjusted Human shirt colors
|
|
|
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|
|
+ Life can be created via the Miller-Urey method
|
|
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|
|
+ Ice-nine can freeze more Water-based elements
|
|
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|
|
+ Primordial Soup can create Seltzer and Oxygen
|
|
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|
|
+ Primordial Soup can moisten the ground
|
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|
|
+ Electricity speeds up Primordial Soup processes
|
|
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|
|
+ Ants can dig through Clay Soil
|
|
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|
|
+ Ants eat Mushroom Caps, Candy
|
|
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|
|
~ Adjusted Ant behavior
|
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|
|
~ Adjusted Ant, Fly, and Firefly color
|
|
|
|
|
|
+ Fleas can eat Antidote, Dead Plant
|
|
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|
|
|
+ Fleas will eat Mercury and die
|
|
|
|
|
|
+ Fleas will eat Ketchup to no dietary gain
|
|
|
|
|
|
+ Salt Water kills Snails and Slugs
|
2023-04-14 18:53:28 -04:00
|
|
|
|
+ Stink Bugs have a diet
|
2022-05-17 17:25:34 -04:00
|
|
|
|
+ Mercury dirties Water
|
|
|
|
|
|
+ Water breaks down Mudstone
|
|
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|
|
|
+ Birds breathe Oxygen
|
|
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|
|
+ Birds eat Mushrooms, Seeds
|
|
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|
|
+ Consistent Bird toxicity reactions
|
|
|
|
|
|
+ Termites can eat Sawdust, Particleboard, Tinder, and Lichen
|
|
|
|
|
|
+ Alcohol kills Plants
|
|
|
|
|
|
+ Chlorine and Baking Soda kills Algae
|
|
|
|
|
|
+ Chlorine kills Plague and Virus
|
|
|
|
|
|
+ Some illegal toxic recipes
|
|
|
|
|
|
+ Vinegar kills Lichen
|
|
|
|
|
|
+ Snails and Slugs eat Lichen
|
|
|
|
|
|
+ Roots can grow through Mycelium
|
|
|
|
|
|
+ Rats eat Grapes
|
|
|
|
|
|
+ Worms can swim through Water
|
|
|
|
|
|
+ Acid ignores Plastics
|
|
|
|
|
|
+ Salt rusts Iron
|
|
|
|
|
|
+ Some animals can be smashed
|
|
|
|
|
|
+ Better Baking Soda-Vinegar reaction
|
|
|
|
|
|
+ Acid can boil into Acid Gas
|
|
|
|
|
|
+ Algae can grow in any liquid
|
|
|
|
|
|
+ Udders are now flammable
|
|
|
|
|
|
~ Dirty Water stains less
|
|
|
|
|
|
~ Lowered Slag melting point
|
|
|
|
|
|
~ Nerfed Lichen growth
|
|
|
|
|
|
~ Flowers now use Plant as its stem instead of Grass
|
|
|
|
|
|
~ Primordial Soup is less conductive
|
|
|
|
|
|
~ Fixed: Color Sand not doing its thing
|
|
|
|
|
|
~ Fixed: Dirt doesn't soak up blood but turns to Mud anyway
|
|
|
|
|
|
~ Fixed: Sodium ghost pixels
|
|
|
|
|
|
~ Fixed: Pressure Plate breaks at top of canvas
|
|
|
|
|
|
~ Fixed: Nitroglycerin not activated by electricity
|
|
|
|
|
|
~ Fixed: Sugar Water gives Cells cancer
|
|
|
|
|
|
~ Fixed: EMP Bomb explodes badly
|
|
|
|
|
|
~ Fixed: Fish constantly changing directions
|
|
|
|
|
|
+ Technical: Debug tool
|
|
|
|
|
|
|
2022-05-01 17:37:08 -04:00
|
|
|
|
[Version 1.6 - May 1, 2022 - Ecosystem Update]
|
|
|
|
|
|
+ Air Density - Gases lighter than air will rise
|
|
|
|
|
|
+ Clouds toggle setting
|
|
|
|
|
|
+ EMP Bomb
|
|
|
|
|
|
+ Bird
|
|
|
|
|
|
[Roots]
|
|
|
|
|
|
+ Trees grow roots when planted on soil
|
|
|
|
|
|
+ Roots can now grow and spread
|
|
|
|
|
|
+ Fiber (Hidden)
|
|
|
|
|
|
+ Roots absorb water from soil
|
|
|
|
|
|
[The Sun]
|
|
|
|
|
|
+ The Sun has different color variations depending on its temperature
|
|
|
|
|
|
+ The Sun outputs more light the hotter it is
|
|
|
|
|
|
+ Supernova (Hidden)
|
|
|
|
|
|
+ The Sun will EXPLODE when frozen
|
|
|
|
|
|
+ More Sun element fusion, depending on temperature
|
|
|
|
|
|
~ Nerfed Sun, it will no longer boil everything
|
|
|
|
|
|
+ Light takes the color of whatever it hits
|
|
|
|
|
|
~ Pixels now heat up a tiny amount when hit by Light
|
|
|
|
|
|
+ Room Temp tool
|
|
|
|
|
|
+ Grass can now grow and spread
|
|
|
|
|
|
+ Algae can now reproduce
|
|
|
|
|
|
+ Air in Info Screen
|
|
|
|
|
|
+ Gravel can break into Sand
|
|
|
|
|
|
+ Mudstone can be cooled into Permafrost
|
|
|
|
|
|
+ Pollen dissolves in Water
|
|
|
|
|
|
+ Acid breaks Charcoal into Carbon Dioxide
|
|
|
|
|
|
+ Algae and Yeast can team up and become Lichen
|
|
|
|
|
|
+ Rats can eat Lichen
|
|
|
|
|
|
+ Lichen can break rocks down into Dirt
|
|
|
|
|
|
+ Blood absorbs Oxygen and Carbon Dioxide
|
|
|
|
|
|
+ Cancer can be killed by Proton bombardment
|
|
|
|
|
|
+ Plants will die when exposed to Vinegar, Baking Soda, or Bleach
|
|
|
|
|
|
+ Baking Soda can melt
|
|
|
|
|
|
+ Loopy now clones the first thing it touches
|
|
|
|
|
|
+ Worms and Rats can sink in Water
|
|
|
|
|
|
~ Recolored Dirt and Permafrost
|
|
|
|
|
|
~ Ozone no longer rises
|
|
|
|
|
|
~ Rotten Meat can be converted to Ammonia
|
|
|
|
|
|
~ Unhid Wheat
|
|
|
|
|
|
~ Moved Flour and Sugar to Food
|
|
|
|
|
|
~ Paper is now a still solid
|
|
|
|
|
|
~ Hid many elements, including some seeds, most alloys, Liquid Hydrogen, Porcelain, Particleboard, some powders, Mycelium, Quicklime, Packed Snow
|
|
|
|
|
|
~ Snow can freeze into Packed Snow, and then into Ice
|
|
|
|
|
|
~ Grenades explode immediately on shock
|
|
|
|
|
|
~ Optimizations for basic powders, liquids, and gases
|
|
|
|
|
|
~ Excluded Uranium, Fire Cloud, Antimatter, and Void from Random
|
|
|
|
|
|
~ Permafrost and Molten Dirt turn into Mudstone
|
|
|
|
|
|
~ Adjusted Dirty Water density
|
|
|
|
|
|
~ Fireworks release Carbon Dioxide instead of Fire
|
|
|
|
|
|
~ Copper no longer oxidizes on its own
|
|
|
|
|
|
~ Slag no longer forms with some molten elements
|
|
|
|
|
|
~ Lichen now only grows horizontally
|
|
|
|
|
|
~ Cellulose can be heated into Paper
|
|
|
|
|
|
~ Fixed: Explosions can't destroy pixels with broken states
|
|
|
|
|
|
~ Fixed: Incinerate tool not doing state changes
|
|
|
|
|
|
~ Fixed: Hyphae changing anything to Mycelium
|
|
|
|
|
|
~ Fixed: Mercury density
|
|
|
|
|
|
~ Fixed: Metal Scrap is invincible
|
|
|
|
|
|
~ Fixed: Sun can be pushed by Rocks
|
|
|
|
|
|
~ Fixed: Trees grow continuously as leaves die from heat
|
|
|
|
|
|
+ Technical: Reactions can be enabled/disabled with a setting
|
|
|
|
|
|
+ Technical: maxSize element property
|
2022-01-16 20:17:12 -05:00
|
|
|
|
|
2022-04-20 11:17:43 -04:00
|
|
|
|
[Version 1.5.1 - Apr. 19, 2022]
|
2022-04-19 20:03:11 -04:00
|
|
|
|
+ Hold Shift to draw lines
|
|
|
|
|
|
+ Info Screen now shows category info
|
|
|
|
|
|
+ Info Screen shows undiscovered elements
|
|
|
|
|
|
+ Fire now appears below burning pixels if the top if blocked
|
|
|
|
|
|
+ Porcelain
|
|
|
|
|
|
+ Pyrite
|
|
|
|
|
|
+ Incinerate tool
|
|
|
|
|
|
+ Unburn tool
|
|
|
|
|
|
+ Particleboard
|
|
|
|
|
|
+ Rats, Humans, and Yeasts can now breathe oxygen
|
|
|
|
|
|
+ Worms decompose Dead Plants
|
|
|
|
|
|
+ Chlorine Ice
|
|
|
|
|
|
+ Sulfur Gas
|
|
|
|
|
|
+ Frozen Yogurt
|
|
|
|
|
|
+ Antiice
|
|
|
|
|
|
+ Liquid forms of Ammonia, Propane, Methane
|
|
|
|
|
|
+ Sawdust can be made into Cellulose
|
|
|
|
|
|
+ Reset buttons in Settings
|
|
|
|
|
|
+ Added clarification and mod list link to Mod Manager
|
|
|
|
|
|
+ All metals given unique hardness values
|
|
|
|
|
|
+ Lamp Oil removes Glue
|
|
|
|
|
|
+ Cheese can be vaporized
|
|
|
|
|
|
+ Bone Marrow, Pointer, Rainbow, and Static can now be obtained
|
|
|
|
|
|
+ Ash can eliminate Stench
|
|
|
|
|
|
- Removed Helium Ice
|
|
|
|
|
|
~ Improved Smash tool
|
|
|
|
|
|
~ Acid no longer errodes Water
|
|
|
|
|
|
~ Fish out of water now fall to side
|
|
|
|
|
|
~ Less Smog forms
|
|
|
|
|
|
~ Algae now floats on water
|
|
|
|
|
|
~ Fish no longer tend to swim downwards
|
|
|
|
|
|
~ Molten Sulfur is now red and non-viscous
|
|
|
|
|
|
~ Fermented alcohols now colored differently
|
|
|
|
|
|
~ More foods can be fermented
|
|
|
|
|
|
~ Tweaked Milk flavor densities
|
|
|
|
|
|
~ Tweaked Rat consumption rates
|
|
|
|
|
|
~ Tweaked most insect consumption rates
|
|
|
|
|
|
~ Tweaked Meat cooking rates
|
|
|
|
|
|
~ Tweaked Yeast fermentation rates
|
|
|
|
|
|
~ Glue no longer sticks to Ice
|
|
|
|
|
|
~ Oil burns longer
|
|
|
|
|
|
~ Fixed: Gaps in lines when drawing fast
|
|
|
|
|
|
~ Fixed: Notifications not showing in Unlock as Discover mode
|
|
|
|
|
|
~ Fixed: Clicking outside menu immediately starting placing
|
|
|
|
|
|
~ Fixed: Molten Slag eats infinite Ash
|
|
|
|
|
|
~ Fixed: Flash color inconsistent with Light
|
|
|
|
|
|
~ Fixed: Mercury not amalgamating with Gold Coins or Rose Gold
|
|
|
|
|
|
~ Fixed: Decimal point TPS
|
|
|
|
|
|
+ Technical: Tools can now ignore certain elements
|
|
|
|
|
|
+ Technical: "related" element property, shows a "See Also" in info
|
|
|
|
|
|
+ Technical: "alias" element property, shows a "Also known as" in info
|
|
|
|
|
|
|
2022-04-13 20:42:06 -04:00
|
|
|
|
[Version 1.5 - Apr. 13, 2022]
|
2022-04-13 20:40:35 -04:00
|
|
|
|
+ Greatly improved E/Element Select button
|
|
|
|
|
|
+ Mercury
|
|
|
|
|
|
+ Amalgam
|
|
|
|
|
|
+ Ice forms of Helium, Hydrogen, Oxygen, Alcohol, Acid, Juice, and Slime
|
|
|
|
|
|
+ Alcohol Gas
|
|
|
|
|
|
+ Ice-Nine
|
|
|
|
|
|
+ Neutron
|
|
|
|
|
|
+ Proton
|
|
|
|
|
|
+ Uranium can explode if bombarded with Neutrons
|
|
|
|
|
|
+ Ozone
|
|
|
|
|
|
+ H-Bomb
|
|
|
|
|
|
+ Chocolate Milk (Hidden)
|
|
|
|
|
|
+ Fruit Milk (Hidden)
|
|
|
|
|
|
+ Revamped Meat rotting completely
|
|
|
|
|
|
~ Fixed: Scroll wheel too sensitive
|
|
|
|
|
|
[Minor]
|
|
|
|
|
|
+ Baking Soda eliminates Stench
|
|
|
|
|
|
+ Thermite can be made with alloys
|
|
|
|
|
|
+ Bleach dirties Water
|
|
|
|
|
|
+ Bleach kills Cells and Cancers
|
|
|
|
|
|
+ Bleach cleans Blood
|
|
|
|
|
|
+ Dyes and Ink can be easily evaporated
|
|
|
|
|
|
+ Soap cleans Soda, Dyes, and Ink
|
|
|
|
|
|
+ Calcium reacts with Oxygen
|
|
|
|
|
|
+ Ball (Hidden) melts into Plastic
|
|
|
|
|
|
+ Light changes color when hitting Steam, Smog, Ice, or Diamond
|
|
|
|
|
|
+ Torch extinguishes at absolute zero
|
|
|
|
|
|
+ Torch explodes into Sawdust
|
|
|
|
|
|
+ Potatoes provide some electricity to Wire
|
|
|
|
|
|
+ Radiation pops Corn
|
|
|
|
|
|
+ Fire can be suppressed with CO₂
|
|
|
|
|
|
+ Sponges are now flammable
|
|
|
|
|
|
+ Fusion of Hydrogen, Nitrogen, Sulphur, and Neon
|
|
|
|
|
|
~ Adjusted Sap color to look less like Magma
|
|
|
|
|
|
~ Adjusted Yogurt behavior
|
|
|
|
|
|
~ Stench is no longer flammable
|
|
|
|
|
|
~ Plastic releases Stench on burn
|
|
|
|
|
|
~ Hid Hail
|
|
|
|
|
|
+ Alert for websites embedding the game illegally
|
|
|
|
|
|
~ Renamed Chocolate Syrup to Melted Chocolate
|
|
|
|
|
|
~ Fixed: Fireworks have no state of matter / Don't sink
|
|
|
|
|
|
~ Fixed: Frozen Frogs flickering / constantly refreezing
|
|
|
|
|
|
+ Technical: More automatic tempHigh/Low element generation for all states of matter
|
|
|
|
|
|
+ Technical: stateHighName/stateLowName
|
|
|
|
|
|
|
2022-02-19 19:47:45 -05:00
|
|
|
|
[Version 1.4 - Feb. 19, 2022]
|
|
|
|
|
|
+ Improved the look of gases
|
|
|
|
|
|
+ "Unlock as Discovered" hiding mode
|
|
|
|
|
|
^ When enabled, hidden elements are shown in the toolbar when they are created
|
|
|
|
|
|
+ Sun
|
|
|
|
|
|
+ Stench
|
|
|
|
|
|
+ Fragrance
|
|
|
|
|
|
+ Incense
|
|
|
|
|
|
+ Stink Bug
|
|
|
|
|
|
^ First bug with complex behavior
|
|
|
|
|
|
^ Will be added to other animals eventually
|
|
|
|
|
|
^ Three phases: Flying, Landing, and Standing
|
|
|
|
|
|
+ Malware, the enemy of Gray Goo
|
|
|
|
|
|
+ Grape
|
|
|
|
|
|
+ Juice
|
|
|
|
|
|
+ Sap
|
|
|
|
|
|
+ Sodium
|
|
|
|
|
|
+ Basic View, no special effects (Press 3)
|
|
|
|
|
|
+ Smooth View, blends surrounding pixels (Press 4)
|
|
|
|
|
|
+ Flowers now come in different colors
|
|
|
|
|
|
+ Bleach neutralizes Acid
|
|
|
|
|
|
~ Substantial optimizations
|
|
|
|
|
|
~ Light and Laser are now octodirectional
|
|
|
|
|
|
~ Buffed Antimatter Bomb
|
|
|
|
|
|
~ Nerfed Gray Goo
|
|
|
|
|
|
~ Sugar products no longer turn into Molasses
|
|
|
|
|
|
~ Neon no longer stays red after losing charge
|
|
|
|
|
|
~ Electric glow no longer shows in Thermal View
|
|
|
|
|
|
~ Fixed: Pick tool doesn't select the element's category
|
|
|
|
|
|
~ Fixed: Special fire colors not always being used
|
|
|
|
|
|
+ Technical: color1 and color2 reaction attributes
|
|
|
|
|
|
|
2022-02-11 15:29:59 -05:00
|
|
|
|
[Version 1.3 - Feb. 11, 2022]
|
|
|
|
|
|
+ World Generation Setting [Beta]
|
|
|
|
|
|
+ Staining
|
|
|
|
|
|
+ Some liquids will stain solids, some will clean
|
|
|
|
|
|
+ Smoke now stains solids (soot)
|
|
|
|
|
|
+ Staining can be disabled in settings
|
|
|
|
|
|
+ Paint tool
|
|
|
|
|
|
+ Hold Shift to color solid
|
|
|
|
|
|
+ Unpaint tool
|
2022-02-06 19:44:29 -05:00
|
|
|
|
+ Color Sand
|
|
|
|
|
|
+ Stained Glass
|
2022-02-11 15:29:59 -05:00
|
|
|
|
+ Smog
|
|
|
|
|
|
+ Hail
|
|
|
|
|
|
+ Hail Cloud
|
|
|
|
|
|
+ Seltzer (Carbonated Water, Hidden)
|
|
|
|
|
|
+ Soda
|
|
|
|
|
|
+ Bleach
|
|
|
|
|
|
+ Chlorine
|
|
|
|
|
|
+ Liquid Chlorine (Hidden)
|
|
|
|
|
|
+ Thermite
|
|
|
|
|
|
+ Cement
|
|
|
|
|
|
+ Dye (Color mixing not added)
|
|
|
|
|
|
+ Ink
|
|
|
|
|
|
+ Color Smoke
|
|
|
|
|
|
+ Sponge
|
|
|
|
|
|
+ "Art" element, a wall that can be colored
|
|
|
|
|
|
+ Uncharge tool
|
|
|
|
|
|
+ Smash tool
|
|
|
|
|
|
+ Cook tool
|
|
|
|
|
|
+ Sugar will help Cells and Cancer grow
|
|
|
|
|
|
+ Alcohol and Poison will kill Cells and Cancer
|
|
|
|
|
|
+ Soap now removes Oil
|
|
|
|
|
|
+ Gray Goo can now be electrocuted
|
|
|
|
|
|
+ Rats now eat cheese
|
|
|
|
|
|
+ Oxygen and Water makes Foam
|
|
|
|
|
|
+ Torches can be extinguished with more types of Water
|
|
|
|
|
|
+ Acid Gas now turns to Acid when cold
|
|
|
|
|
|
~ Tweaked Acid Gas color
|
|
|
|
|
|
~ Grenades now explode into metal fragments
|
2022-02-06 19:44:29 -05:00
|
|
|
|
~ Fixed: Pressure Plates...
|
2022-02-11 15:29:59 -05:00
|
|
|
|
+ Technical: Custom tools, see example_mod.js
|
|
|
|
|
|
+ Technical: "stain" element attribute, decimal value -1 to 1, negative values remove stains
|
|
|
|
|
|
+ Technical: "customColor" element attribute, true/false, allows for picking of a color before placing
|
|
|
|
|
|
+ Technical: "desc" element attribute, string, allows for custom descriptions in Element Info ("extraInfo" an alias)
|
|
|
|
|
|
+ Technical: null allowed in stateHigh and stateLow, deletes pixel
|
|
|
|
|
|
+ Technical: Reaction attributes "tempMin"(number) "tempMax"(number) "charged"(true/false) "charge1"(number) "charge2"(number)
|
|
|
|
|
|
+ Technical: changePixel(pixel,newElement) function
|
2022-02-06 19:44:29 -05:00
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 1.2 - Feb. 4, 2022]
|
2022-02-04 20:01:14 -05:00
|
|
|
|
+ Human
|
|
|
|
|
|
+ Firework
|
|
|
|
|
|
+ Dynamite
|
|
|
|
|
|
+ Primordial Soup
|
|
|
|
|
|
+ Seeds - a mixture of various seeds
|
|
|
|
|
|
+ Paper
|
|
|
|
|
|
+ Cellulose
|
|
|
|
|
|
+ Pressure Plate
|
|
|
|
|
|
+ Border
|
|
|
|
|
|
+ Poison
|
|
|
|
|
|
+ Antidote
|
|
|
|
|
|
+ Dirty Bomb
|
|
|
|
|
|
+ Dead Plant (Hidden)
|
|
|
|
|
|
+ Frozen Plant (Hidden)
|
|
|
|
|
|
+ Ember (Hidden, burned into by wood)
|
|
|
|
|
|
+ Fw_Ember (Hidden)
|
|
|
|
|
|
+ View Switcher (Press 1-9)
|
|
|
|
|
|
+ Thermal View (2)
|
|
|
|
|
|
+ Settings Menu
|
|
|
|
|
|
+ Metric, Imperial, and SI units
|
|
|
|
|
|
+ Unhide All Element
|
|
|
|
|
|
+ Background Color
|
|
|
|
|
|
+ C or F2 - Download Screenshot
|
|
|
|
|
|
+ F1 - Hide/Show GUI and HUD
|
|
|
|
|
|
+ Left Arrow & Right Arrow change categories
|
|
|
|
|
|
+ New smooth animation for Rainbow element
|
|
|
|
|
|
+ Acid Clouds can slowly burn
|
|
|
|
|
|
+ Acid Gas and Acid Clouds can be neutralized like Acid
|
|
|
|
|
|
+ Nitroglycerin now explodes when sparked
|
|
|
|
|
|
+ Bamboo now breaks into Sawdust
|
|
|
|
|
|
+ Most explosives can now melt
|
|
|
|
|
|
+ Sand and Dirt can now absorb Blood and Oil
|
|
|
|
|
|
+ Alcohol can fight against Virus and Plague
|
|
|
|
|
|
+ 404 Page
|
|
|
|
|
|
~ Explosives are no longer included in Random
|
|
|
|
|
|
~ Unhid pollen
|
|
|
|
|
|
~ Hid Chocolate Syrup
|
|
|
|
|
|
~ Moved Meat to Food category
|
|
|
|
|
|
~ Meat rots a lot slower
|
|
|
|
|
|
~ Animals die from plague slower
|
|
|
|
|
|
~ Less collection of applicable gases below clouds
|
|
|
|
|
|
~ Page title takes up less space
|
|
|
|
|
|
~ Viruses and Gray Goo now ignore Fire and Smoke
|
|
|
|
|
|
~ Viruses no longer consume Soap, Plague, or Cancer
|
|
|
|
|
|
~ Gray Goo now moves sideways while on surface
|
|
|
|
|
|
~ Cloners no longer clone other Cloner types
|
|
|
|
|
|
~ Molten Plastic now flows faster
|
|
|
|
|
|
~ Tweaked Wet Sand color
|
|
|
|
|
|
~ Recolored Slag
|
|
|
|
|
|
~ Made Oil more visible
|
|
|
|
|
|
~ GUI takes up less vertical space
|
|
|
|
|
|
- Removed Hide button
|
|
|
|
|
|
+ Accessibility: Tab can be used to navigate GUI
|
|
|
|
|
|
~ Fixed: Light doesn't bounce properly
|
|
|
|
|
|
~ Fixed: Magma is absorbed by Molten Slag
|
|
|
|
|
|
~ Fixed: Acid deletes Acid Clouds
|
|
|
|
|
|
~ Fixed: Random not working with Replace mode
|
|
|
|
|
|
~ Fixed: Holding Ctrl/Cmd while using a control gets overriden
|
|
|
|
|
|
~ Fixed: LEDs don't lose charge
|
|
|
|
|
|
~ Fixed: Info links show element IDs even if they have names
|
|
|
|
|
|
+ Technical: Element "ignore" property now works on CH (Change) and CF (Clone First Touched)
|
|
|
|
|
|
+ Technical: Elements can now have a behavior and tick function at the same time
|
|
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 1.1.2 - Jan. 26, 2022]
|
2022-01-26 15:03:12 -05:00
|
|
|
|
+ Technical: New functions to use in coded elements
|
|
|
|
|
|
doBurning(pixel); // Using this function will allow burning simulation
|
|
|
|
|
|
doHeat(pixel); // Using this function will allow heat simulation
|
|
|
|
|
|
doElectricity(pixel); // Using this function will allow electricity simulation
|
|
|
|
|
|
+ Technical: New hidden example elements: tick_sand, tick_wood, tick_wall, tick_props
|
|
|
|
|
|
+ Technical: New "properties" element attribute. See the tick_props element
|
|
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 1.1.1 - Jan. 25, 2022]
|
2022-01-25 19:24:46 -05:00
|
|
|
|
+ Technical: "tick" element attribute, takes a function
|
|
|
|
|
|
tick: function(pixel) {
|
|
|
|
|
|
tryMove(pixel, pixel.x, pixel.y+1) // try to move down each tick
|
|
|
|
|
|
}
|
|
|
|
|
|
runs every tick on each pixel
|
|
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 1.1 - Blast Off - Jan. 22, 2022]
|
2022-01-22 21:18:14 -05:00
|
|
|
|
+ Explosions
|
|
|
|
|
|
+ Weapons Category
|
|
|
|
|
|
+ Bomb
|
|
|
|
|
|
+ TNT
|
|
|
|
|
|
+ C-4
|
|
|
|
|
|
+ Grenade
|
|
|
|
|
|
+ Gunpowder
|
|
|
|
|
|
+ Nuke
|
|
|
|
|
|
+ Greek Fire
|
|
|
|
|
|
+ Nitroglycerin
|
|
|
|
|
|
+ Sticky Bomb
|
|
|
|
|
|
+ Cold Bomb
|
|
|
|
|
|
+ Hot Bomb
|
|
|
|
|
|
+ Electro Bomb
|
|
|
|
|
|
+ Water Bomb
|
|
|
|
|
|
+ Antimatter Bomb
|
|
|
|
|
|
+ Flashbang
|
|
|
|
|
|
+ Flash (Hidden)
|
|
|
|
|
|
+ Landmine
|
|
|
|
|
|
+ Cluster Bomb
|
|
|
|
|
|
+ Explosion (Element, explodes immediately)
|
|
|
|
|
|
+ Armageddon (Hidden, lag warning)
|
|
|
|
|
|
+ Tesla Coil
|
|
|
|
|
|
+ Light Bulb
|
|
|
|
|
|
+ Shocker
|
|
|
|
|
|
+ Tungsten
|
|
|
|
|
|
+ Helium
|
|
|
|
|
|
+ Liquid Helium (Hidden)
|
|
|
|
|
|
+ Nitrogen Ice (Hidden)
|
|
|
|
|
|
+ Sawdust
|
|
|
|
|
|
+ Brick Rubble (Hidden)
|
|
|
|
|
|
+ Slag
|
2022-01-20 18:34:53 -05:00
|
|
|
|
+ Loopy
|
2022-01-22 21:18:14 -05:00
|
|
|
|
+ Neutral Acid, from neutralizing Acid with Ash, Limestone, Borax, or Ammonia
|
|
|
|
|
|
+ Cancer can now take over Frogs, Fish, and Rats
|
|
|
|
|
|
+ Dioxin can now cause Cancer, kill things, and damage Antibodies
|
|
|
|
|
|
+ Chocolate Syrup can now evaporate
|
|
|
|
|
|
+ Wet Sand and Mud seep into each other's dry counterparts
|
|
|
|
|
|
+ Salt now kills Worms
|
|
|
|
|
|
+ Mushrooms now compost Ash
|
|
|
|
|
|
+ Udders can now cook
|
|
|
|
|
|
~ Fireballs now explode on impact
|
|
|
|
|
|
~ Magma now cools into mostly Basalt
|
|
|
|
|
|
~ Molten Plastic is no longer on fire
|
|
|
|
|
|
~ Unhid Dioxin
|
|
|
|
|
|
~ Moved Straw and Ruins to Solids category
|
|
|
|
|
|
~ Moved Tinder to Powders category
|
|
|
|
|
|
~ Moved Smoke Grenade and Fireball to Weapons category
|
|
|
|
|
|
~ Fixed: Direction not reset when changing pixels' elements
|
|
|
|
|
|
~ Fixed: Mod Manager unable to scroll
|
|
|
|
|
|
~ Fixed: Acid and Acid Gas dissolve each other
|
|
|
|
|
|
~ Fixed: Potassium and Epsom Salt didn't kill Slugs and Snails
|
2022-01-20 18:34:53 -05:00
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 1.0.1 - Jan. 20, 2022]
|
2022-01-20 15:02:20 -05:00
|
|
|
|
~ Slowed down Udder
|
|
|
|
|
|
+ Technical: runAfterLoad() function, pass a function to run after all mods load. See example_mod.js
|
|
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 1.0 - Full Steam Ahead! - Jan. 19, 2022]
|
2022-01-19 20:05:54 -05:00
|
|
|
|
+ Radiation
|
|
|
|
|
|
+ Uranium
|
|
|
|
|
|
+ Rad Steam
|
|
|
|
|
|
+ Rad Cloud
|
|
|
|
|
|
+ Fallout
|
|
|
|
|
|
+ Reorganized elements
|
|
|
|
|
|
+ Powders category
|
|
|
|
|
|
+ Food category
|
|
|
|
|
|
+ Fullscreen Mode (Press F)
|
|
|
|
|
|
+ Hold down Shift when using Mix to include Fire
|
|
|
|
|
|
+ Salt melts Ice and Snow
|
|
|
|
|
|
+ Dirty Water can be filtered by Charcoal and Gravel
|
|
|
|
|
|
+ Worms can move through Mycelium, Wet Sand, and Clay Soil
|
|
|
|
|
|
+ Worms break down some organic matter
|
|
|
|
|
|
+ Glass now resists Acid
|
|
|
|
|
|
~ Metal Scrap melts into various metals
|
|
|
|
|
|
~ Recolored Aluminum
|
|
|
|
|
|
~ Recolored Grass to have less contrast
|
|
|
|
|
|
~ Recolored Mycelium
|
|
|
|
|
|
~ Mycelium is no longer hidden
|
|
|
|
|
|
~ Lichen now grows
|
|
|
|
|
|
~ Cells and Cancer now have gravity
|
|
|
|
|
|
~ Cancer now grows on its own
|
|
|
|
|
|
~ Vaccines and Antibodies kill Cancer slowly
|
|
|
|
|
|
~ Straw no longer falls
|
|
|
|
|
|
~ Random no longer makes Snake
|
|
|
|
|
|
~ Water Spout renamed to just Spout
|
|
|
|
|
|
~ Hid Lattice
|
|
|
|
|
|
~ Took all vanilla elements out of the Other category
|
|
|
|
|
|
~ Moved Ash and Charcoal into the Powders category
|
|
|
|
|
|
+ Technical: Reactions can now use arrays for random choices
|
|
|
|
|
|
~ Fixed: Mod Manager removes only the top mod
|
|
|
|
|
|
~ Fixed: Saplings, Mushrooms, Flowers, Bamboo, Wheat, Corn grow in mid-air
|
|
|
|
|
|
~ Fixed: Acid, Acid Gas, and Antimatter delete themselves without touching anything
|
|
|
|
|
|
~ Fixed: Pistils fall and create a lot of petals
|
|
|
|
|
|
~ Fixed: Cloner doesn't inherit the temperature of it's source / don't clone fire properly
|
|
|
|
|
|
~ Fixed: Ammonia fertilizes plants too fast
|
|
|
|
|
|
~ Fixed: Info menu search bar doesn't stick to the bottom
|
|
|
|
|
|
~ Fixed: Some bright background buttons like salt have white text
|
|
|
|
|
|
~ Fixed: Elements can't heat or cool themselves with HT or CO
|
|
|
|
|
|
~ Fixed: TPS resets when you don't enter anything
|
|
|
|
|
|
- Removed plus button in the Mod Manager
|
|
|
|
|
|
- Removed Structure category
|
|
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 0.9.1 - Jan. 17, 2022]
|
2022-01-17 11:11:26 -05:00
|
|
|
|
~ Mods can now work together (e.g. having reactions with elements from other mods, stateHighs, etc.)
|
|
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 0.9 - Mod Manager Update - Jan. 16, 2022]
|
2022-01-16 20:17:12 -05:00
|
|
|
|
+ Mod Manager Menu
|
|
|
|
|
|
+ Clay Soil
|
|
|
|
|
|
+ Salt Water, Sugar Water, and Dirty Water evaporate into their components
|
|
|
|
|
|
+ Blood, Ketchup, Molasses, Slime, Vinegar, and Alcohol evaporate into their components
|
|
|
|
|
|
+ Reactions between cloud types
|
|
|
|
|
|
+ Acid Gas can form Acid Clouds
|
|
|
|
|
|
+ Fire Clouds turn to Pyrocumulus when cooled
|
|
|
|
|
|
+ Torches can be extinguished with water
|
|
|
|
|
|
+ Some Fireballs will burn into steam
|
|
|
|
|
|
~ Improved color of Permafrost, Dirt, Grass, Gravel, Basalt, Lamp Oil, Honey, Molasses, Chocolate Syrup, Bamboo, Corn, Corn Seed, Root, Potato Seed, Iron, Rust, Glass, Copper, Zinc, Tin, Silver, and Straw
|
|
|
|
|
|
~ Anaesthesia now a gas
|
|
|
|
|
|
+ Technical: stateHigh and stateLow can be an array, a random option is chosen
|
|
|
|
|
|
~ Fixed: Fireball rocks continue to burn after being extinguished
|
2021-12-23 23:42:03 -05:00
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 0.8.3 - Jan. 14, 2022]
|
2022-01-14 13:06:43 -05:00
|
|
|
|
+ Laser
|
|
|
|
|
|
+ Snake (Not the animal)
|
|
|
|
|
|
+ Ball (Hidden experiment)
|
|
|
|
|
|
+ Cyanide
|
|
|
|
|
|
+ Ammonia, a fertilizer
|
|
|
|
|
|
+ Vaccine
|
|
|
|
|
|
+ Antibody
|
|
|
|
|
|
+ Infection
|
|
|
|
|
|
+ Cell
|
|
|
|
|
|
+ Cancer
|
|
|
|
|
|
+ Rain Clouds form from steam high up
|
|
|
|
|
|
+ Pyrocumulus Clouds
|
|
|
|
|
|
+ Fire Clouds
|
|
|
|
|
|
+ Fuse
|
|
|
|
|
|
+ RGB LEDs
|
2022-01-11 19:30:40 -05:00
|
|
|
|
+ Mud and Wet Sand seaps into the ground
|
2022-01-14 13:06:43 -05:00
|
|
|
|
+ Algae and Plants can clean water
|
2022-01-11 19:30:40 -05:00
|
|
|
|
+ Cloners are now invincible
|
2022-01-14 13:06:43 -05:00
|
|
|
|
+ Animals eat more varieties of things
|
2022-01-11 19:30:40 -05:00
|
|
|
|
+ Fireballs now extinguish in water
|
2022-01-14 13:06:43 -05:00
|
|
|
|
~ Fireballs now flicker and are colored differently
|
|
|
|
|
|
~ Light is now directional and doesn't delete immediately
|
|
|
|
|
|
~ Frogs, Flies, Fireflies, Bees, Fish, Termites, Rats, Slugs, Snails, and Bubbles now move more realistically
|
|
|
|
|
|
~ Rats now create less Plague
|
|
|
|
|
|
~ Fireflies now realistically color
|
2022-01-11 19:30:40 -05:00
|
|
|
|
~ Moved Clouds to Gases category
|
|
|
|
|
|
~ Moved Gray Goo to Special category
|
|
|
|
|
|
~ Mushrooms stalks now have gravity
|
2022-01-14 13:06:43 -05:00
|
|
|
|
~ Dirty water looks dirtier
|
|
|
|
|
|
~ Lattice is given a different color than Filler
|
2022-01-11 19:30:40 -05:00
|
|
|
|
+ Technical: Reaction property "oneway"
|
2022-01-14 13:06:43 -05:00
|
|
|
|
+ Technical: Support Any (SA) behavior
|
|
|
|
|
|
~ Technical: All animals now use reactions to eat
|
|
|
|
|
|
~ Fixed: Rocks don't sink in liquids
|
|
|
|
|
|
~ Fixed: Supportive elements like concrete don't sink in liquids
|
2022-01-11 19:30:40 -05:00
|
|
|
|
~ Fixed: Large decimal values for molten elements
|
2022-01-14 13:06:43 -05:00
|
|
|
|
~ Fixed: Fish can't swim through dirty water
|
|
|
|
|
|
~ Fixed: Pixels that should be burning created by other pixels aren't burn
|
|
|
|
|
|
~ Fixed: Acid Cloud density not working
|
|
|
|
|
|
~ Fixed: Fire causes Clouds to lower
|
|
|
|
|
|
~ Fixed: Algae tends to move rightwards
|
2022-01-11 19:30:40 -05:00
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 0.8.2 - Jan. 9, 2022]
|
2022-01-09 20:55:33 -05:00
|
|
|
|
+ Cold Fire
|
|
|
|
|
|
+ Sulfur
|
|
|
|
|
|
+ Copper Sulfate
|
|
|
|
|
|
+ Diamonds
|
|
|
|
|
|
+ Glitter
|
|
|
|
|
|
+ Electric element
|
|
|
|
|
|
+ Rain Clouds sometimes spark
|
|
|
|
|
|
+ Holding [Shift] while shocking increases the shock
|
|
|
|
|
|
+ Antimolten, Antifire, Antigas
|
|
|
|
|
|
+ Dirty Water
|
|
|
|
|
|
+ Walls are now invincible
|
|
|
|
|
|
+ Water weathers down rock over time
|
|
|
|
|
|
+ Water oxidizes iron and copper
|
|
|
|
|
|
+ Vinegar deoxidizes rust and copper
|
|
|
|
|
|
+ Blood can now boil
|
|
|
|
|
|
+ Many new combustion and melting temperatures
|
|
|
|
|
|
+ Install button to add to homescreen
|
|
|
|
|
|
~ Improved Random tool
|
|
|
|
|
|
~ Reordered liquids tab
|
|
|
|
|
|
~ Pixels are now smaller on small screens to allow for more space
|
|
|
|
|
|
~ Unhid Vine
|
|
|
|
|
|
~ Recolored Meat
|
|
|
|
|
|
~ Optimizations
|
|
|
|
|
|
~ Tweaked shock tool
|
|
|
|
|
|
+ Technical: "hardness" element attribute, chance of resisting damage (0-1)
|
|
|
|
|
|
+ Technical: Reactions can now have a chance of occuring (0-1)
|
|
|
|
|
|
~ Technical: Quotes removed from element keys, not necessary for mods
|
|
|
|
|
|
~ Technical: All element attributes are now optional
|
|
|
|
|
|
~ Technical: Updated element property list comment
|
|
|
|
|
|
~ Fixed: Controls link goes to changelog
|
|
|
|
|
|
~ Fixed: Elements like Potassium Salt don't continue burning after melting
|
|
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 0.8.1 - Jan. 6, 2022]
|
2022-01-06 12:52:46 -05:00
|
|
|
|
+ Progressive web app support
|
|
|
|
|
|
+ Confirms when you are about to leave the page
|
|
|
|
|
|
+ Favicons and social cards
|
|
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 0.8 - Electricity - Jan. 3, 2022]
|
2022-01-03 22:49:52 -05:00
|
|
|
|
+ Mobile Support (Potentially buggy)
|
|
|
|
|
|
+ Electricity
|
|
|
|
|
|
+ Shock tool
|
|
|
|
|
|
+ Wire (100% conductivity)
|
|
|
|
|
|
+ Metal Scrap
|
|
|
|
|
|
+ E-cloner (Clones when powered)
|
|
|
|
|
|
+ Neon gas
|
|
|
|
|
|
+ "Random" element
|
|
|
|
|
|
+ Each conductive element has its own conductivity
|
|
|
|
|
|
+ Lower conductivity = higher resistance, which heats up faster when charged
|
|
|
|
|
|
~ Plasma now shocks things
|
|
|
|
|
|
~ Electrified plasma now creates more plasma
|
|
|
|
|
|
~ Speed optimizations allowing for more pixels on screen
|
|
|
|
|
|
+ Smoke Grenades can now melt
|
|
|
|
|
|
+ Technical: "conduct" attribute, chance of conducting electricity per tick, 0-1
|
|
|
|
|
|
+ Technical: "behaviorOn" attribute, behavior to override when powered
|
|
|
|
|
|
+ Technical: "colorOn" attribute, color to change to when powered
|
|
|
|
|
|
+ Technical: "SH" behavior rule, shocks / adds charge
|
|
|
|
|
|
~ Fixed: Invalid info links
|
|
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 0.7.3 - Dec. 30, 2021]
|
2021-12-30 13:27:16 -05:00
|
|
|
|
~ Salt and sugar are more dense; can sink in water
|
|
|
|
|
|
~ Fixed: Fish and Algae can't move through sugar water
|
|
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 0.7.2 - Cloning - Dec. 29, 2021]
|
2021-12-29 20:57:33 -05:00
|
|
|
|
+ Cloner
|
|
|
|
|
|
+ Slow Cloner, Clone Powder, Floating Cloner
|
|
|
|
|
|
+ Soap, cleans various things
|
|
|
|
|
|
~ Plasma revamped
|
|
|
|
|
|
~ Rain/Snow/Acid Clouds revamped
|
|
|
|
|
|
+ Basalt
|
|
|
|
|
|
+ Calcium, Limestone, Quicklime, Slaked Lime
|
|
|
|
|
|
+ Lattice
|
|
|
|
|
|
+ Mud can freeze
|
|
|
|
|
|
+ Slugs and Snails
|
|
|
|
|
|
~ Frogs can now move underwater
|
|
|
|
|
|
~ Light has a temperature of 50°C
|
|
|
|
|
|
~ Swapped Special and Machines category spots
|
|
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 0.7.1.2 - Dec. 28, 2021]
|
|
|
|
|
|
|
|
|
|
|
|
[Version 0.7.1 - Dec. 28, 2021]
|
2021-12-28 19:02:21 -05:00
|
|
|
|
+ Sugar Water + Pollen = Honey
|
2021-12-28 21:27:54 -05:00
|
|
|
|
~ Lowered Rat Plague spawn rates
|
2021-12-28 19:02:21 -05:00
|
|
|
|
~ Fixed: Water dissolves salt and sugar way too much
|
|
|
|
|
|
~ Fixed: Plants don't grow anymore
|
2021-12-28 21:27:54 -05:00
|
|
|
|
~ Fixed: Fleas don't eat blood underneath them
|
2021-12-28 19:02:21 -05:00
|
|
|
|
~ Fixed: Info page says seconds instead of ticks
|
2021-12-28 21:27:54 -05:00
|
|
|
|
~ Fixed: Info shows duplicate elements
|
2021-12-28 19:02:21 -05:00
|
|
|
|
~ Fixed: "1 ticks"
|
|
|
|
|
|
|
2022-02-06 21:06:20 -05:00
|
|
|
|
[Version 0.7 - Density & Reactions - Dec. 28, 2021]
|
2021-12-28 17:44:28 -05:00
|
|
|
|
+ New category-based element selection menu
|
|
|
|
|
|
+ Pixels are now slightly smaller allowing for more space
|
|
|
|
|
|
+ Scroll wheel now controls cursor size
|
|
|
|
|
|
+ Absolute zero temperature (-273.15°C)
|
|
|
|
|
|
+ Molten elements are now colored differently
|
|
|
|
|
|
+ Mix tool
|
|
|
|
|
|
+ **Density**
|
|
|
|
|
|
+ If density is higher, powders will sink in liquids, liquids in liquids, powders in gases, etc.
|
|
|
|
|
|
+ Each powder, liquid, and gas has its own density value
|
|
|
|
|
|
+ **Reactions between elements**
|
|
|
|
|
|
+ Element info lookup GUI
|
|
|
|
|
|
+ Right click an element button to open its info
|
|
|
|
|
|
+ Press the / or I key to open the info screen
|
|
|
|
|
|
+ Click underlined elements to open their info
|
|
|
|
|
|
+ Info button
|
|
|
|
|
|
+ Lookup tool
|
|
|
|
|
|
+ Mud & Mudstone
|
|
|
|
|
|
+ Wet Sand & Packed Sand
|
|
|
|
|
|
+ Zinc, Tin, Nickel, Silver, Gold, Aluminum
|
|
|
|
|
|
+ Alloys made by mixing molten metals
|
|
|
|
|
|
+ Brass, Bronze, Sterling, Steel, Rose Gold
|
|
|
|
|
|
+ Gold Coins
|
|
|
|
|
|
+ Milk, Yogurt, Udder
|
|
|
|
|
|
+ Vinegar
|
|
|
|
|
|
+ Baking Soda
|
|
|
|
|
|
+ Corn, Corn Seed, Popcorn
|
|
|
|
|
|
+ Plant Root
|
|
|
|
|
|
+ Potato, Potato Seed
|
|
|
|
|
|
+ Yeast, Bread, Toast
|
|
|
|
|
|
+ Flour, Dough
|
|
|
|
|
|
+ Salt, Salt Water
|
|
|
|
|
|
+ Sugar, Caramel, Candy, Sugar Water
|
|
|
|
|
|
+ Plants convert carbon dioxide to oxygen
|
|
|
|
|
|
+ Rust
|
|
|
|
|
|
+ Hydrogen
|
|
|
|
|
|
+ Nitrogen
|
|
|
|
|
|
+ Alcohol
|
|
|
|
|
|
+ Lichen
|
|
|
|
|
|
+ Ruins can now melt
|
|
|
|
|
|
+ Permafrost now melts into mud
|
|
|
|
|
|
~ Arrow buttons have been changed to + and -
|
|
|
|
|
|
+ New icons for holding Alt/Option and Right Shift
|
|
|
|
|
|
~ Fixed: Ghost pixels
|
|
|
|
|
|
~ Fixed: Fire turns to smoke too much
|
|
|
|
|
|
~ Fixed: Plasma goes out of control
|
|
|
|
|
|
~ Fixed: Console error when leaving element select popup blank
|
|
|
|
|
|
+ Technical: "name" is no longer a required element attribute
|
|
|
|
|
|
+ Technical: New element attributes used for moving elements for density simulation
|
|
|
|
|
|
+ "state" (solid, liquid, or gas)
|
|
|
|
|
|
+ "density" (density of the element in kg/m³)
|
|
|
|
|
|
+ Automatic molten elements are given 0.9x density
|
|
|
|
|
|
|
2021-12-23 23:42:03 -05:00
|
|
|
|
[Version 0.6 - Thermal Conductivity - Dec. 23, 2021]
|
|
|
|
|
|
+ Thermal Conductivity / Heat Transfer
|
2021-12-24 00:10:37 -05:00
|
|
|
|
+ Insulation
|
|
|
|
|
|
+ Walls insulate
|
2021-12-23 23:42:03 -05:00
|
|
|
|
+ Bees now drop pollen which turns into flower seeds
|
|
|
|
|
|
|
|
|
|
|
|
[Version 0.5.2 - Dec. 22, 2021]
|
2021-12-23 00:21:51 -05:00
|
|
|
|
+ Antimatter
|
|
|
|
|
|
+ Acid Cloud
|
|
|
|
|
|
+ Acid Gas
|
|
|
|
|
|
+ Bees
|
|
|
|
|
|
+ Rats
|
|
|
|
|
|
+ Rotten Meat
|
|
|
|
|
|
+ Plague, spawns from Rats and Rotten Meat, kills some animals
|
|
|
|
|
|
+ Plastic, Dioxin, Beads
|
|
|
|
|
|
+ Epsom Salt
|
|
|
|
|
|
+ Potassium Salt
|
|
|
|
|
|
+ Mycelium, obtained from hyphae converting dirt
|
|
|
|
|
|
~ Hyphae spreads more naturally
|
|
|
|
|
|
+ Mushrooms can spread and multiply via hyphae
|
|
|
|
|
|
+ All molten elements now spawn fire like magma
|
|
|
|
|
|
~ Fixed: NaN fire temperatures
|
|
|
|
|
|
|
2021-12-23 23:42:03 -05:00
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[Version 0.5.1 - Dec. 22, 2021]
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2021-12-23 00:21:51 -05:00
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+ Erase tool
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+ Pick tool (Middle click works too)
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+ Press E to select an element by name
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+ Press > to forward by one frame
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+ Changelog and controls link
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~ Shift + Heat/Cool is twice as fast as before
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~ Fixed: Placing continues after hovering outside of game
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~ Fixed: Cursor doesn't follow mouse after hovering outside of game
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~ Fixed: Element select button doesn't deselect previous element
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~ Fixed: Arrow buttons can set the cursor size to negatives
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~ Fixed: Virus spreads fire infinitely
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~ Fixed: Shift icon [⬆ ] doesn't show when hovering outside of game
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~ Fixed: Console error sometimes when page loads
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2021-12-23 23:42:03 -05:00
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[Version 0.5 - Dec. 21, 2021]
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2021-12-23 00:21:51 -05:00
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+ New name: Sandboxels (Sandbox + Pixels)
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+ Mushrooms
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+ Mushroom Spore grows a mushroom
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+ Mushroom Stalk makes up the stem
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+ Mushroom gill creates the cap
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+ Mushroom Cap
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+ Hyphae grows underneath the mushroom in dirt
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+ Permafrost
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+ Chocolate & Chocolate Syrup
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+ Cheese
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+ Fireflies
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+ Fireballs
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+ Frozen Meat
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+ Frozen Frogs
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~ Heat & Cool tools look more natural
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~ Gravel can now melt
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2022-02-06 18:45:08 -05:00
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Version 1.11 - February 21, 2025 - Everyone's Update
[Version 1.11 - February 21, 2025 - Everyone's Update]
+ Portals!
+ Portal In and Portal Out elements
+ Portals teleport pixels and electricity
+ Coral
+ Grows in Water
+ Bleaches in high temperatures
+ Adobe, made from Mud and Straw
+ Element translations for Turkish and Hungarian
[Electricity Rework]
~ Electricity is now more consistent in highly conductive material
~ Sensors give out a single charge instead of 4
~ Pixels now store when they were charged
~ Note: Effects on existing builds should be limited but please report any issues
[Changes]
+ Liquid pixels of the same element move around
+ Tiny canvas size
+ Molten elements oscillate color (Experimental)
~ Pixels can now exist along the border of the canvas
~ Disabling Staining will clear all existing pixel stains
+ Dye, Paint, etc. retain their selected color independently
+ Radioactive Tornado variant
+ Humans panic when shocked
~ Humans are less heat-resistant
~ Pipes are no longer unbreakable
+ Smoke rises in normal air density
~ Tweaked Fire and Cold Fire behavior
+ Sabatier process for producing Methane
+ Bergius process for producing Oil
+ Acid reacts with Potassium
~ Increased Methane autoignition point
+ Uranium radiates Glass on contact
+ Burning Lamp Oil explodes in Water
+ Liquid Ozone explodes when broken or shocked
+ Molten Gallium can react with Gold Coins
+ Slaked Lime reacts with Carbon Dioxide
+ Molten Plastic evaporates
+ Glue turns Color Sand into Stained Glass
+ Butter and Caustic Potash make Soap
+ Neutrons radiate Glass, Clouds, and Water
~ Light absorbed by LEDs is deleted
~ Foam made from Oxygen + Water releases the Oxygen
~ Tweaked Bleach and Acid reaction
~ Increased Molten Sulfur freezing point
~ Tweaked Smash tool
+ Cyanide dirties Water variants
+ Infection dirties Water
+ Tea and Coffee bubble when hot
+ CO2 carbonates Salt Water instead of dirtying
+ Soda and Seltzer release Foam when mixed
+ Pilk creates Foam
+ Cells can ferment Milk variants
~ Cells ferment Milk slower
~ Cheese keeps color when breaking into powder (Pilk Powder?)
~ Caramel is more heat-resistant
~ Acid turns Humans into Bone
~ Birds are less flammable
+ Fish turn to white meat when cooked
+ Worms can compost Petal, Pistil, and Vine
+ Rats can eat Hard Yolk
+ Alcohol calms Humans
+ Humans panic from bad smells
+ Smog breaks into Dirty Water
~ Fireworks create less Carbon Dioxide
+ Bless can fix Brick Rubble
+ Midas Touch converts some metals to Gold variants
+ Malware can affect Snake
~ Pointer retains same speed at any TPS
~ Optimized Cell and Cancer
~ Recolored Pipe Wall
~ Improved Slug, Brick, and Ruins buttons
~ Hid Liquid Oxygen
~ Unhid Liquid Hydrogen
~ Moved Liquid Hydrogen to Liquids
~ Moved Poison Gas to Gases
+ Liquid Nitrogen alias 'LN2'
+ Electric alias 'Electron'
+ Light alias 'Photon'
+ Nut Oil alias 'Cooking Oil'
+ Epsom Salt alias 'Magnesium Sulfate'
+ Pyrite alias 'Iron Sulfide'
+ Limestone alias 'Calcium Carbonate'
+ Quicklime alias 'Calcium Oxide'
+ Slaked Lime alias 'Calcium Hydroxide'
~ Petal displays with dark text
~ Slightly moved Porcelain
+ Built-in dialog boxes
~ Canvas touches the top of the page
~ Wide canvas size takes up more screen space
~ White border no longer shown on wide canvas size
~ Buttons, menus, and the canvas have thicker borders
~ "Elem" in stats bar is no longer uppercase
~ Unknown has no grain
- Loading a save no longer changes your selected element
+ Ctrl+S to bring up save prompt
+ Ctrl+Shift+S to instantly save canvas
+ Retroactive changelogs for versions v0.1-v0.4
+ Bluesky social link
+ Partial translations for Ukrainian, Toki Pona, and Halacae
+ Finished translations for Spanish and Russian
[Bug Fixes]
~ Fixed: Oxygen from hydrolysis immediately turns to Foam
~ Fixed: Menu heights vary dramatically with long categories
~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom
~ Fixed: Lattice Wars appear without borders
~ Fixed: Smash tool breaks harder elements faster
~ Fixed: Error in console on page load
~ Fixed: Artifacts above stats bar text on Chrome
~ Fixed: Console logging when Hail breaks a pixel
~ Fixed: Milk variants still heat into Yogurt
~ Fixed: Controls still show Smooth View keybind
~ Fixed: "Save to File" button cut off on some small screens
~ Fixed: Many aliases can't be used in Element Select
~ Fixed: Prop tool doesn't change pixel state when changing temperature
~ Fixed: Grenades stop moving while charged
~ Fixed: Lightning doesn't reach bottom on large canvases
~ Fixed: Ghost pixels when placing Foam with low air temperature set
~ Fixed: 'CR' behavior cell errors with low air temperature set
[Technical]
+ Portal 'channel' property can be set with the Prop tool (Integer)
+ runAfterReset function
+ isBreakable function
+ 'breakIntoColorMultiplier' element property
+ 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2))
+ 'chargeStart' pixel property
~ 'breakIntoColor' element property can be used without 'breakInto'
+ 'sense' sensor property to detect a certain element
~ Optimized electricity
~ Fire is affected by air density
+ View setting dropdown includes views added by mods
~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves
+ currentSaveData always contains a UUID for seeded randomness
~ Default max pixel count slightly increased
~ Save version is now sb3
~ Canvas border width is now stored (Default 1 for old saves)
~ Pixel properties with value "undefined" are skipped
+ Error message in console for broken translation files
+ GUI translation support
+ More GUI elements have IDs
+ Future standalone mode
2025-02-21 13:47:50 -05:00
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[Note: Changelogs for version v0.1-v0.4 were added retroactively in 2025]
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[Version 0.4 - Dec. 20, 2021]
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+ Grass
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+ Algae
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+ Heater
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+ Cooler
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+ Superheater
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+ Freezer
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+ Charcoal
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+ Carbon Dioxide
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+ Dry Ice
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+ Oil
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+ Propane
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+ Methane
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+ Oxygen
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+ Liquid Oxygen
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+ Tinder
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+ Static
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+ Borax
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+ Bamboo
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+ Bamboo Plant
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+ Clay
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+ Baked Clay
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+ Brick
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+ Sapling
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+ Grass Seed
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+ Flower Seed
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+ Pistil
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+ Petal
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+ Tree Branch
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+ Vine
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+ Burner
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+ Foam
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+ Bubble
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+ Rainbow
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+ Copper
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+ Molten Copper
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+ Oxidized Copper
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+ Acid
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+ Dust
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+ Glue
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+ Anti Fluid
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+ Lamp Oil
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+ Wheat Seed
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+ Wheat
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+ Straw
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+ Gray Goo
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+ Virus
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+ Worm
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+ Termite
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+ Pixel burning
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~ Renamed Laser Pointer to Pointer
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+ Element and hidden element count
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[Technical]
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+ Behavior presets FOAM, BUBBLE, STICKY, AGLIQUID
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+ Behavior rules L1, L2, HT, CO, CC, ST
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[Version 0.3 - Dec. 17, 2021]
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+ Ant
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+ Frog
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+ Fish
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+ Rocket
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+ Ash
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+ Meat
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+ Cooked Meat
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+ Light
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+ Laser Pointer
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+ Element categories (Tools, Land, Liquids, Solids, Gases, Energy, Structure, Special, Life, Weapons)
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+ Hide button
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[Technical]
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+ Behavior presets STURDYPOWDER, SELFDELETE
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+ SW behavior rule
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[Version 0.2 - Dec. 16, 2021]
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+ Heat tool
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+ Cool tool
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+ Steam
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+ Ice
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+ Snow
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+ Packed Snow
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+ Wood
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+ Fire
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+ Smoke
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+ Rock
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+ Magma
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+ Concrete
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+ Plasma
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+ Iron
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+ Glass
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+ Blood
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+ Honey
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+ Ketchup
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+ Molasses
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+ Filler
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+ Dirt
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+ Gravel
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+ Slime
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+ Ruins
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+ Void
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+ Flea
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+ Fly
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+ Smoke Grenade
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+ Torch
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+ Water Spout
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+ Bone Marrow
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+ Bone
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+ Anti Powder
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+ Vertical
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+ Horizontal
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+ Rain Cloud
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+ Snow Cloud
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+ Plant
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+ Seed
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+ Molten Glass
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+ Molten Iron
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+ Pixel temperature and state changes
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+ Pause button
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+ Step button
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+ Adjustable cursor size and buttons
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+ Replace mode and button
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+ Element select "E" button
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+ Adjustable TPS and button
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+ Keybinds for pausing, changing cursor size
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+ Shift key handling
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+ Stats bar, shows pixel information on hover
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+ Randomized pixel color, pixel grain, and gradient element buttons
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~ Renamed "Clear" button to "Reset"
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[Technical]
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+ Behavior grid system
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+ Behavior presets POWDER, AGPOWDER, LIQUID, WALL, UL_UR, GAS, DGAS, SUPPORT, SUPPORTPOWDER, DELETE, FILL
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+ Autogenerated molten elements
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- Removed hard-coded behaviors
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[Version 0.1.1 - Dec. 15, 2021]
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+ Clear button
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+ Pixels can be deleted by right-clicking
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+ Touchscreen support
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+ Element buttons
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[Version 0.1 - Dec. 15, 2021]
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+ Sand
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+ Water
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+ Wall
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+ Elements must be selected with the S, W, and X keys
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[Technical]
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+ Hard-coded behaviors DL_DR (Sand), L_R (Water), WALL (Wall)
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2022-02-06 18:45:08 -05:00
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[Public Release - Dec. 15, 2021]
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