sandboxels/changelog.txt

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Version 1.11 - February 21, 2025 - Everyone's Update [Version 1.11 - February 21, 2025 - Everyone's Update] + Portals! + Portal In and Portal Out elements + Portals teleport pixels and electricity + Coral + Grows in Water + Bleaches in high temperatures + Adobe, made from Mud and Straw + Element translations for Turkish and Hungarian [Electricity Rework] ~ Electricity is now more consistent in highly conductive material ~ Sensors give out a single charge instead of 4 ~ Pixels now store when they were charged ~ Note: Effects on existing builds should be limited but please report any issues [Changes] + Liquid pixels of the same element move around + Tiny canvas size + Molten elements oscillate color (Experimental) ~ Pixels can now exist along the border of the canvas ~ Disabling Staining will clear all existing pixel stains + Dye, Paint, etc. retain their selected color independently + Radioactive Tornado variant + Humans panic when shocked ~ Humans are less heat-resistant ~ Pipes are no longer unbreakable + Smoke rises in normal air density ~ Tweaked Fire and Cold Fire behavior + Sabatier process for producing Methane + Bergius process for producing Oil + Acid reacts with Potassium ~ Increased Methane autoignition point + Uranium radiates Glass on contact + Burning Lamp Oil explodes in Water + Liquid Ozone explodes when broken or shocked + Molten Gallium can react with Gold Coins + Slaked Lime reacts with Carbon Dioxide + Molten Plastic evaporates + Glue turns Color Sand into Stained Glass + Butter and Caustic Potash make Soap + Neutrons radiate Glass, Clouds, and Water ~ Light absorbed by LEDs is deleted ~ Foam made from Oxygen + Water releases the Oxygen ~ Tweaked Bleach and Acid reaction ~ Increased Molten Sulfur freezing point ~ Tweaked Smash tool + Cyanide dirties Water variants + Infection dirties Water + Tea and Coffee bubble when hot + CO2 carbonates Salt Water instead of dirtying + Soda and Seltzer release Foam when mixed + Pilk creates Foam + Cells can ferment Milk variants ~ Cells ferment Milk slower ~ Cheese keeps color when breaking into powder (Pilk Powder?) ~ Caramel is more heat-resistant ~ Acid turns Humans into Bone ~ Birds are less flammable + Fish turn to white meat when cooked + Worms can compost Petal, Pistil, and Vine + Rats can eat Hard Yolk + Alcohol calms Humans + Humans panic from bad smells + Smog breaks into Dirty Water ~ Fireworks create less Carbon Dioxide + Bless can fix Brick Rubble + Midas Touch converts some metals to Gold variants + Malware can affect Snake ~ Pointer retains same speed at any TPS ~ Optimized Cell and Cancer ~ Recolored Pipe Wall ~ Improved Slug, Brick, and Ruins buttons ~ Hid Liquid Oxygen ~ Unhid Liquid Hydrogen ~ Moved Liquid Hydrogen to Liquids ~ Moved Poison Gas to Gases + Liquid Nitrogen alias 'LN2' + Electric alias 'Electron' + Light alias 'Photon' + Nut Oil alias 'Cooking Oil' + Epsom Salt alias 'Magnesium Sulfate' + Pyrite alias 'Iron Sulfide' + Limestone alias 'Calcium Carbonate' + Quicklime alias 'Calcium Oxide' + Slaked Lime alias 'Calcium Hydroxide' ~ Petal displays with dark text ~ Slightly moved Porcelain + Built-in dialog boxes ~ Canvas touches the top of the page ~ Wide canvas size takes up more screen space ~ White border no longer shown on wide canvas size ~ Buttons, menus, and the canvas have thicker borders ~ "Elem" in stats bar is no longer uppercase ~ Unknown has no grain - Loading a save no longer changes your selected element + Ctrl+S to bring up save prompt + Ctrl+Shift+S to instantly save canvas + Retroactive changelogs for versions v0.1-v0.4 + Bluesky social link + Partial translations for Ukrainian, Toki Pona, and Halacae + Finished translations for Spanish and Russian [Bug Fixes] ~ Fixed: Oxygen from hydrolysis immediately turns to Foam ~ Fixed: Menu heights vary dramatically with long categories ~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom ~ Fixed: Lattice Wars appear without borders ~ Fixed: Smash tool breaks harder elements faster ~ Fixed: Error in console on page load ~ Fixed: Artifacts above stats bar text on Chrome ~ Fixed: Console logging when Hail breaks a pixel ~ Fixed: Milk variants still heat into Yogurt ~ Fixed: Controls still show Smooth View keybind ~ Fixed: "Save to File" button cut off on some small screens ~ Fixed: Many aliases can't be used in Element Select ~ Fixed: Prop tool doesn't change pixel state when changing temperature ~ Fixed: Grenades stop moving while charged ~ Fixed: Lightning doesn't reach bottom on large canvases ~ Fixed: Ghost pixels when placing Foam with low air temperature set ~ Fixed: 'CR' behavior cell errors with low air temperature set [Technical] + Portal 'channel' property can be set with the Prop tool (Integer) + runAfterReset function + isBreakable function + 'breakIntoColorMultiplier' element property + 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2)) + 'chargeStart' pixel property ~ 'breakIntoColor' element property can be used without 'breakInto' + 'sense' sensor property to detect a certain element ~ Optimized electricity ~ Fire is affected by air density + View setting dropdown includes views added by mods ~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves + currentSaveData always contains a UUID for seeded randomness ~ Default max pixel count slightly increased ~ Save version is now sb3 ~ Canvas border width is now stored (Default 1 for old saves) ~ Pixel properties with value "undefined" are skipped + Error message in console for broken translation files + GUI translation support + More GUI elements have IDs + Future standalone mode
2025-02-21 13:47:50 -05:00
Suggest new additions at https://sandboxels.R74n.com/feedback
See sneak peaks for upcoming updates on the Discord: https://discord.gg/ejUc6YPQuS
1.8.5 [Version 1.8.5 - July 27, 2023] + Drag tool + Tree color variety (8 variants!) ~ Mobile UI improvements + Warp (Special) + Crumb (Hidden, from broken foods) + Skin (Solid) + Hair (Hidden) [States] + Soda Ice (Hidden) + Bleach Ice (Hidden) + Frozen Vinegar (Hidden) + Amber (Hidden, frozen Sap) + Perfume (Hidden, liquid Fragrance) + Liquid Stench (Hidden) [Changes] + Molten Dirt can solidify into some Rock + Tools have descriptions on info page + Oil dirties Water + Humans will panic and run when burning + Rad Shards and Molten Rad Glass can produce radiation + Light and Laser retain color when liquified + Slag can be formed with Dirt + Slag can break into Gravel + Corn breaks into Flour + Mushrooms can release Poison when broken + Poison and Antidote can wet soil + Juice can wet Flour + Blood can oxidize Iron and Copper + Fallout will infect Blood + Birds turn to white meat when cooked + Birds smash into Blood + Cacti can be killed by Vinegar, Bleach, Baking Soda, and Alcohol + Humans can be killed by Poison and Cyanide + Cells can be killed by Plague, Soap, Mercury, Chlorine, and Cyanide + Dioxin can kill Plants, Grass, Vines, Saplings, and Cacti + Vinegar can kill Frogs slowly + Vinegar can kill Grass + Algae dies at hot and cold temperatures + Dust will burn at high temperatures + Melted Wax will break down at high temperatures + Uranium conducts electricity + Unburn tool can put out Embers and Torches + Bless turns Static to Rainbow + Static conducts electricity + Grapes can turn Water into Juice + Primordial Soup can wet Clay Soil + Hydrogen produces heat during fusion + Helium, Hydrogen, and Mercury Gas glow when electrified + Cactus and Liquid Light random events + Cement can be made with Slaked Lime ~ Recolored Slaked Lime ~ Placing Petals or Mushroom Caps now picks a random color ~ Unhid Petal ~ Hid Root ~ Moved Bamboo to Solids ~ Moved Steel ~ Moved Melted Cheese, Butter, and Chocolate to States ~ Moved Liquid Hydrogen, Helium, and Neon to States ~ States category always appears last if unhidden ~ Humans rot more randomly ~ Bamboo Plant grows faster ~ Worms no longer break Eggs ~ Strange Matter can no longer travel through indestructible things ~ Strange Matter can no longer destroy Void ~ Tweaked Molten Uranium radiation rate [Fixes] ~ Fixed: Alt-Tab locks Alt key ~ Fixed: Cacti break into Sap ~ Fixed: Cream deletes infinite Soda and Juice ~ Fixed: Null in info page error (e.g. tea) ~ Fixed: Unknown element in info page error (e.g. salt) ~ Fixed: Reactions, related, and aliases don't show up in tool info pages ~ Capitalization fixes [Technical] + Element properties onSelect, onMouseUp, perTick, singleColor ~ Element property fireElement can accept null
2023-07-27 12:33:58 -04:00
A fancier version of this changelog can be found here: https://sandboxels.R74n.com/changelog
Version 1.13.2 - January 11, 2026 + Edit Mode ~ Moved Special tools to the edit tab ~ Expect more tools in the future + Relations - Multiple pixels as a single entity + Group and Ungroup tool in edit tab + Grouped pixels fall and move as one structure + Grouped pixels are ungrouped when broken or changing states + Grouped pixels can displace fluids (Experimental) + More Shift-Select functionality: + Battery can set a frequency to create timers + Image tool can set element ~ Fire begins more yellow and gets redder quicker + Icing (Hidden) made with Butter and Sugar ~ Liquids and Gases appear less grainy ~ Settings changes + Speed option in Settings to replace TPS button + Keybind: T to change TPS ~ Renamed E button to Elem button ~ Improved simulation speeds - Removed World Gen ~ We recommend the PRNGworldgenlib.js mod, a much better world generator - Removed Cheerful Mode [Changes] + Escape can be pressed to cancel while drawing a line + Fillers can be painted and will fight other colors + Portals show destination lines when hovered over or selected + Portal In can be selected with the Elem button by typing 'Portal' + Lightning placed near certain elements will change color + Worms can break down Flour, Dough, Adobe, Paper, Confetti, Cellulose, Cheese, and Potato + Worms can move through Mulch + Radiation will radiate Batter + Rad Steam causes Cheese to rot ~ Filters and Gates are Acid-resistant ~ Portals no longer teleport Fuse ~ Ruler measures diagonal lines as a pixel count instead of hypotenuse ~ Unique flame colors for Nickel, Iron, and Mercury ~ Rearranged Special category ~ Opening the Info, Mods, or Settings menus will pause the game ~ Steam: All canvas sizes now stretch to the full screen width + Assigned densities to many solids + Keybind: Quote (") to toggle Edit Mode [Bug Fixes] ~ Fixed: Dragging pixels through Filters creates ghost pixels ~ Fixed: Filters can break when transporting to Gates or Pipes ~ Fixed: Pixels are rendered in incorrect position when mixing with Pipe, Filter, or Gate ~ Fixed: Broken modded saves are loaded every bootup ~ Fixed: Precision Dot is misaligned with 2- and 4-wide brushes ~ Fixed: Portals can't transmit electricity if surrounded by pixels ~ Fixed: E-cloner can't be set to Fuse by clicking on it ~ Fixed: Some saves throw TypeError "Cannot set properties of undefined" ~ Fixed: Prop tool always unpauses after dialog ~ Fixed: Z and Backspace keys select Heat by default instead of Sand ~ Fixed: Random can't place Fire, Plasma, Ink, Bless, Rock Wall, Cold Fire, Sun, Pointer, or Art ~ Fixed: Elem dialog doesn't close if button is pressed again ~ Fixed: Wrong font when language set to Italian ~ Fixed: Magnesium melts at a much lower temperature than expected ~ Fixed: Shift-selecting Random and inputting 'random' causes errors [Technical] ~ Note: Optimizations mean a lot of code was rewritten, please report any issues and be patient ~ Note: Don't pass an 'rgba' color to drawSquare, use the 'alpha' argument instead + Pixel relations system + Used to group pixels together + '_r' pixel property to identify its relation (should be an integer) + 'trackPaint' element property (boolean) + 'painted' pixel property (color code) given to these elements when painted + "Failed to load" message instead of hanging forever ~ 'con' contents only render if element has existing 'canContain' property ~ 'onMouseDown' element event only triggers with left clicks ~ Acid Gas 'ignore' property is now identical to Acid ~ Elements with a set density but no state are set to solid ~ Fuse no longer shows hidden element ~ Save version is now sb7
2026-01-11 13:52:44 -05:00
[Version 1.13.2 - January 11, 2026]
+ Edit Mode
~ Moved Special tools to the edit tab
~ Expect more tools in the future
+ Relations - Multiple pixels as a single entity
+ Group and Ungroup tool in edit tab
+ Grouped pixels fall and move as one structure
+ Grouped pixels are ungrouped when broken or changing states
+ Grouped pixels can displace fluids (Experimental)
+ More Shift-Select functionality:
+ Battery can set a frequency to create timers
+ Image tool can set element
~ Fire begins more yellow and gets redder quicker
+ Icing (Hidden) made with Butter and Sugar
~ Liquids and Gases appear less grainy
~ Settings changes
+ Speed option in Settings to replace TPS button
+ Keybind: T to change TPS
~ Renamed E button to Elem button
~ Improved simulation speeds
- Removed World Gen
~ We recommend the PRNGworldgenlib.js mod, a much better world generator
- Removed Cheerful Mode
[Changes]
+ Escape can be pressed to cancel while drawing a line
+ Fillers can be painted and will fight other colors
+ Portals show destination lines when hovered over or selected
+ Portal In can be selected with the Elem button by typing 'Portal'
+ Lightning placed near certain elements will change color
+ Worms can break down Flour, Dough, Adobe, Paper, Confetti, Cellulose, Cheese, and Potato
+ Worms can move through Mulch
+ Radiation will radiate Batter
+ Rad Steam causes Cheese to rot
~ Filters and Gates are Acid-resistant
~ Portals no longer teleport Fuse
~ Ruler measures diagonal lines as a pixel count instead of hypotenuse
~ Unique flame colors for Nickel, Iron, and Mercury
~ Rearranged Special category
~ Opening the Info, Mods, or Settings menus will pause the game
~ Steam: All canvas sizes now stretch to the full screen width
+ Assigned densities to many solids
+ Keybind: Quote (") to toggle Edit Mode
[Bug Fixes]
~ Fixed: Dragging pixels through Filters creates ghost pixels
~ Fixed: Filters can break when transporting to Gates or Pipes
~ Fixed: Pixels are rendered in incorrect position when mixing with Pipe, Filter, or Gate
~ Fixed: Broken modded saves are loaded every bootup
~ Fixed: Precision Dot is misaligned with 2- and 4-wide brushes
~ Fixed: Portals can't transmit electricity if surrounded by pixels
~ Fixed: E-cloner can't be set to Fuse by clicking on it
~ Fixed: Some saves throw TypeError "Cannot set properties of undefined"
~ Fixed: Prop tool always unpauses after dialog
~ Fixed: Z and Backspace keys select Heat by default instead of Sand
~ Fixed: Random can't place Fire, Plasma, Ink, Bless, Rock Wall, Cold Fire, Sun, Pointer, or Art
~ Fixed: Elem dialog doesn't close if button is pressed again
~ Fixed: Wrong font when language set to Italian
~ Fixed: Magnesium melts at a much lower temperature than expected
~ Fixed: Shift-selecting Random and inputting 'random' causes errors
[Technical]
~ Note: Optimizations mean a lot of code was rewritten, please report any issues and be patient
~ Note: Don't pass an 'rgba' color to drawSquare, use the 'alpha' argument instead
+ Pixel relations system
+ Used to group pixels together
+ '_r' pixel property to identify its relation (should be an integer)
+ 'trackPaint' element property (boolean)
+ 'painted' pixel property (color code) given to these elements when painted
+ "Failed to load" message instead of hanging forever
~ 'con' contents only render if element has existing 'canContain' property
~ 'onMouseDown' element event only triggers with left clicks
~ Acid Gas 'ignore' property is now identical to Acid
~ Elements with a set density but no state are set to solid
~ Fuse no longer shows hidden element
~ Save version is now sb7
[Version 1.13.1 - December 18, 2025 - G&G Hotfix]
~ This is a quick group of bug fixes and improvements following yesterday's update.
+ More Shift-Select functionality:
+ Fuse can turn into an element after charged
+ Filler can turn into an element after cloning itself
+ Heat and Cool tools can specify limits
+ Paint tool can specify a specific element to paint
+ Udder can dispense a specific element
~ Distinct border for Shift-Selected element buttons
~ Chlorine Ice kills Virus like gaseous and liquid forms
~ When window is shortened vertically, canvas will shrink to fit screen
[Bug Fixes]
~ Fixed: 2- and 4-wide brushes aren't possible with scroll wheel
~ Fixed: Tea doesn't stain Paper very well
~ Fixed: Fireflies change the color of any pixel they touch
~ Fixed: Slow Cloner can't clone more than one element with Shift-Select
~ Fixed: Slow Cloner doesn't immediately grab element
~ Fixed: E-cloners can clone Walls
~ Fixed: Outline View uses white outline with custom URL backgrounds
~ Fixed: Heaters, Coolers, and Cloners can be mixed without holding Shift
~ Fixed: Language isn't autoselected for Brazilian Portuguese or Chinese
[Technical]
+ chargePixel(pixel, amount?) helper function to easily shock a pixel
+ burnPixel(pixel) helper function to easily ignite a pixel
Version 1.13 - December 17, 2025 - Gizmos & Gadgets + Filter + Only allows the first element it touches to pass + Gate + Only allows pixels to pass if electrified + Only conducts electricity into itself and Wire + Canvas background images + Some presets and custom image URLs + Outline View (Press 5) + 2-wide and 4-wide brushes + Ruler tool in Special to measure lengths and angles + Manual element control + Shift-clicking certain element buttons prompt the user for more information + Erase tool allows only deleting certain elements + Cloners allow multiple comma-separated elements + Filters allow states (solid, liquid, or gas) or multiple elements + Sensors allow sensing specific elements + Portals allow the setting of channels + Void allows only deleting certain elements + Random tool allows pre-selected element choices + Explosion allows custom radius + Antibombs allow pre-selected explosion elements ~ Replaced LED Red, Green, and Blue with a single customizable LED ~ LEDs in old saves are automatically converted to the new element - Merged Superheaters and Freezers with Heaters and Coolers + Heaters can be heated to heat the same as a Superheater + Coolers can be cooled to cool the same as a Freezer - Removed Tesla Coil and Shocker ~ These elements in old saves are automatically converted to E-cloners ~ Drag tool is faster and smoother ~ Pixelated and colorful button borders + Translations for Swedish + Parital translations for Japanese, Thai, Arabic, Hebrew, and Viossa [Changes] + Pipes can transport pixels directly with Filter and Gate ~ Pipes no longer conduct heat ~ Brightened blue stage in Pipes ~ Incomplete pipes darken after being initialized + Oxygen can be used to dispose Molten Lead in reactors + Electrolysis of raw Salt + Smashing hot Cooked Meat releases Grease + Worms can compost Lettuce, Tomato, Corn, Pickle, and Bread + Rats can eat Spiders + Caramel and Herb make peppermint-colored sugar + Baking Soda can be made with Lye and Carbon Dioxide + Melting Ash with Dirt creates Tuff ~ Poison Gas no longer makes Slag from molten elements ~ Perfume can exist at room temperature ~ Acid doesn't dissolve Mercury or Diamond ~ Sulfur ignites when hot ~ All Cloud types can be smashed like Rain Cloud ~ Thermite burns into less Iron ~ Rock Wall deletes Light when placed over it for better eclipses - Removed Gallium-Sodium reaction ~ Copper Sulfate reacts with more carbs ~ Rainbow recipe uses Pointer instead of Flash ~ Bless deletes Strange Matter instead of turning it into Neutron + Static recipe + Malware can mix with some metals to create machine parts + Tea stains Paper + Unique fire color for Tin ~ Element buttons are consistently spaced on all sides ~ Recolored Pyrite ~ Acid has a smoother texture ~ Purple Gold is slightly more purple ~ Hyphae and Lichen are grainier ~ Recolored Random button ~ Recolored Balloon button ~ Recolored Confetti button ~ Recolored Hair button ~ Recolored Pistil button ~ Reordered colors in many buttons for consistent "lighting" look ~ Rice, Candy, Nut Oil, Dye, Rainbow, and Spray Paint buttons display with dark text + Firefly alias 'Lightning Bug' ~ Shortened hiding setting labels ~ Language should automatically be set from browser preferences (Untested) ~ Re-saving after saving automatically fills in name, author, and description ~ Save browser thumbnails are crisper ~ Steam Deck compliance [Technical] + 'onShiftSelect' element property, called when selecting element while holding Shift + 'onlyConduct' element property, list of the only elements to conduct electricity into + 'renderTool' element property, renderer function called once per frame while selected + 'updateOrder' element property, prioritizes (positive) or deprioritizes (negative) tick order (integer; default 0) + autoResizeRatio(height,width) function (e.g. (16,9)) ~ 'shiftDown' variable is set even when in a menu [Bug Fixes] ~ Fixed: Placing Humans with Replace Mode causes a gory mess ~ Fixed: Using Human on Cloners cause a gory mess ~ Fixed: Bottom pixels can be cut off on certain window sizes ~ Fixed: Line-drawing preview is opaque when using a theme ~ Fixed: Text in Debug popup can't be selected ~ Fixed: onClicked passes "unknown" when no element is selected, now passes null ~ Fixed: onMouseDown doesn't get called on mobile ~ Fixed: onMouseDown is called when clicking out of a menu ~ Fixed: Using Heat Ray on Stained Glass can make Rainbows ~ Fixed: Saves with pipes containing invalid elements fail to load ~ Fixed: Some Fireflies stay illuminated after hitting another ~ Fixed: Liquid/gaseous pixels with 'skip' property can be displaced by denser pixels ~ Fixed: Salt isn't considered a food and can't be eaten by Humans ~ Fixed: Corn can't be dragged or put into Pipes
2025-12-17 12:08:39 -05:00
[Version 1.13 - December 17, 2025 - Gizmos & Gadgets]
+ Filter
+ Only allows the first element it touches to pass
+ Gate
+ Only allows pixels to pass if electrified
+ Only conducts electricity into itself and Wire
+ Canvas background images
+ Some presets and custom image URLs
+ Outline View (Press 5)
+ 2-wide and 4-wide brushes
+ Ruler tool in Special to measure lengths and angles
+ Manual element control
+ Shift-clicking certain element buttons prompt the user for more information
+ Erase tool allows only deleting certain elements
+ Cloners allow multiple comma-separated elements
+ Filters allow states (solid, liquid, or gas) or multiple elements
+ Sensors allow sensing specific elements
+ Portals allow the setting of channels
+ Void allows only deleting certain elements
+ Random tool allows pre-selected element choices
+ Explosion allows custom radius
+ Antibombs allow pre-selected explosion elements
~ Replaced LED Red, Green, and Blue with a single customizable LED
~ LEDs in old saves are automatically converted to the new element
- Merged Superheaters and Freezers with Heaters and Coolers
+ Heaters can be heated to heat the same as a Superheater
+ Coolers can be cooled to cool the same as a Freezer
- Removed Tesla Coil and Shocker
~ These elements in old saves are automatically converted to E-cloners
~ Drag tool is faster and smoother
~ Pixelated and colorful button borders
+ Translations for Swedish
+ Partial translations for Japanese, Thai, Arabic, Hebrew, and Viossa
Version 1.13 - December 17, 2025 - Gizmos & Gadgets + Filter + Only allows the first element it touches to pass + Gate + Only allows pixels to pass if electrified + Only conducts electricity into itself and Wire + Canvas background images + Some presets and custom image URLs + Outline View (Press 5) + 2-wide and 4-wide brushes + Ruler tool in Special to measure lengths and angles + Manual element control + Shift-clicking certain element buttons prompt the user for more information + Erase tool allows only deleting certain elements + Cloners allow multiple comma-separated elements + Filters allow states (solid, liquid, or gas) or multiple elements + Sensors allow sensing specific elements + Portals allow the setting of channels + Void allows only deleting certain elements + Random tool allows pre-selected element choices + Explosion allows custom radius + Antibombs allow pre-selected explosion elements ~ Replaced LED Red, Green, and Blue with a single customizable LED ~ LEDs in old saves are automatically converted to the new element - Merged Superheaters and Freezers with Heaters and Coolers + Heaters can be heated to heat the same as a Superheater + Coolers can be cooled to cool the same as a Freezer - Removed Tesla Coil and Shocker ~ These elements in old saves are automatically converted to E-cloners ~ Drag tool is faster and smoother ~ Pixelated and colorful button borders + Translations for Swedish + Parital translations for Japanese, Thai, Arabic, Hebrew, and Viossa [Changes] + Pipes can transport pixels directly with Filter and Gate ~ Pipes no longer conduct heat ~ Brightened blue stage in Pipes ~ Incomplete pipes darken after being initialized + Oxygen can be used to dispose Molten Lead in reactors + Electrolysis of raw Salt + Smashing hot Cooked Meat releases Grease + Worms can compost Lettuce, Tomato, Corn, Pickle, and Bread + Rats can eat Spiders + Caramel and Herb make peppermint-colored sugar + Baking Soda can be made with Lye and Carbon Dioxide + Melting Ash with Dirt creates Tuff ~ Poison Gas no longer makes Slag from molten elements ~ Perfume can exist at room temperature ~ Acid doesn't dissolve Mercury or Diamond ~ Sulfur ignites when hot ~ All Cloud types can be smashed like Rain Cloud ~ Thermite burns into less Iron ~ Rock Wall deletes Light when placed over it for better eclipses - Removed Gallium-Sodium reaction ~ Copper Sulfate reacts with more carbs ~ Rainbow recipe uses Pointer instead of Flash ~ Bless deletes Strange Matter instead of turning it into Neutron + Static recipe + Malware can mix with some metals to create machine parts + Tea stains Paper + Unique fire color for Tin ~ Element buttons are consistently spaced on all sides ~ Recolored Pyrite ~ Acid has a smoother texture ~ Purple Gold is slightly more purple ~ Hyphae and Lichen are grainier ~ Recolored Random button ~ Recolored Balloon button ~ Recolored Confetti button ~ Recolored Hair button ~ Recolored Pistil button ~ Reordered colors in many buttons for consistent "lighting" look ~ Rice, Candy, Nut Oil, Dye, Rainbow, and Spray Paint buttons display with dark text + Firefly alias 'Lightning Bug' ~ Shortened hiding setting labels ~ Language should automatically be set from browser preferences (Untested) ~ Re-saving after saving automatically fills in name, author, and description ~ Save browser thumbnails are crisper ~ Steam Deck compliance [Technical] + 'onShiftSelect' element property, called when selecting element while holding Shift + 'onlyConduct' element property, list of the only elements to conduct electricity into + 'renderTool' element property, renderer function called once per frame while selected + 'updateOrder' element property, prioritizes (positive) or deprioritizes (negative) tick order (integer; default 0) + autoResizeRatio(height,width) function (e.g. (16,9)) ~ 'shiftDown' variable is set even when in a menu [Bug Fixes] ~ Fixed: Placing Humans with Replace Mode causes a gory mess ~ Fixed: Using Human on Cloners cause a gory mess ~ Fixed: Bottom pixels can be cut off on certain window sizes ~ Fixed: Line-drawing preview is opaque when using a theme ~ Fixed: Text in Debug popup can't be selected ~ Fixed: onClicked passes "unknown" when no element is selected, now passes null ~ Fixed: onMouseDown doesn't get called on mobile ~ Fixed: onMouseDown is called when clicking out of a menu ~ Fixed: Using Heat Ray on Stained Glass can make Rainbows ~ Fixed: Saves with pipes containing invalid elements fail to load ~ Fixed: Some Fireflies stay illuminated after hitting another ~ Fixed: Liquid/gaseous pixels with 'skip' property can be displaced by denser pixels ~ Fixed: Salt isn't considered a food and can't be eaten by Humans ~ Fixed: Corn can't be dragged or put into Pipes
2025-12-17 12:08:39 -05:00
[Changes]
+ Pipes can transport pixels directly with Filter and Gate
~ Pipes no longer conduct heat
~ Brightened blue stage in Pipes
~ Incomplete pipes darken after being initialized
+ Oxygen can be used to dispose Molten Lead in reactors
+ Electrolysis of raw Salt
+ Smashing hot Cooked Meat releases Grease
+ Worms can compost Lettuce, Tomato, Corn, Pickle, and Bread
+ Rats can eat Spiders
+ Caramel and Herb make peppermint-colored sugar
+ Baking Soda can be made with Lye and Carbon Dioxide
+ Melting Ash with Dirt creates Tuff
~ Poison Gas no longer makes Slag from molten elements
~ Perfume can exist at room temperature
~ Acid doesn't dissolve Mercury or Diamond
~ Sulfur ignites when hot
~ All Cloud types can be smashed like Rain Cloud
~ Thermite burns into less Iron
~ Rock Wall deletes Light when placed over it for better eclipses
- Removed Gallium-Sodium reaction
~ Copper Sulfate reacts with more carbs
~ Rainbow recipe uses Pointer instead of Flash
~ Bless deletes Strange Matter instead of turning it into Neutron
+ Static recipe
+ Malware can mix with some metals to create machine parts
+ Tea stains Paper
+ Unique fire color for Tin
~ Element buttons are consistently spaced on all sides
~ Recolored Pyrite
~ Acid has a smoother texture
~ Purple Gold is slightly more purple
~ Hyphae and Lichen are grainier
~ Recolored Random button
~ Recolored Balloon button
~ Recolored Confetti button
~ Recolored Hair button
~ Recolored Pistil button
~ Reordered colors in many buttons for consistent "lighting" look
~ Rice, Candy, Nut Oil, Dye, Rainbow, and Spray Paint buttons display with dark text
+ Firefly alias 'Lightning Bug'
~ Shortened hiding setting labels
~ Language should automatically be set from browser preferences (Untested)
~ Re-saving after saving automatically fills in name, author, and description
~ Save browser thumbnails are crisper
~ Steam Deck compliance
[Technical]
+ 'onShiftSelect' element property, called when selecting element while holding Shift
+ 'onlyConduct' element property, list of the only elements to conduct electricity into
+ 'renderTool' element property, renderer function called once per frame while selected
+ 'updateOrder' element property, prioritizes (positive) or deprioritizes (negative) tick order (integer; default 0)
+ autoResizeRatio(height,width) function (e.g. (16,9))
~ 'shiftDown' variable is set even when in a menu
[Bug Fixes]
~ Fixed: Placing Humans with Replace Mode causes a gory mess
~ Fixed: Using Human on Cloners cause a gory mess
~ Fixed: Bottom pixels can be cut off on certain window sizes
~ Fixed: Line-drawing preview is opaque when using a theme
~ Fixed: Text in Debug popup can't be selected
~ Fixed: onClicked passes "unknown" when no element is selected, now passes null
~ Fixed: onMouseDown doesn't get called on mobile
~ Fixed: onMouseDown is called when clicking out of a menu
~ Fixed: Using Heat Ray on Stained Glass can make Rainbows
~ Fixed: Saves with pipes containing invalid elements fail to load
~ Fixed: Some Fireflies stay illuminated after hitting another
~ Fixed: Liquid/gaseous pixels with 'skip' property can be displaced by denser pixels
~ Fixed: Salt isn't considered a food and can't be eaten by Humans
~ Fixed: Corn can't be dragged or put into Pipes
Version 1.12 - July 17, 2025 - Saves For All [Version 1.12 - July 17, 2025 - Saves For All] + Featured Saves tab + Discord Saves tab + Browse community-made saves from our server + Lye, a reactive powder + Invar, a dark metal alloy (Hidden) + Streak View (Press 4) [Steam Edition Changes] + Workshop support + Add and load community-made saves + Publish saves for everyone to discover + Save tagging support + Rich Presence support for Discord and Steam Chat + Show off your current element and canvas state ~ Saves are stored in a new game data folder instead of slots + Mods can be loaded from the game data folder for offline use ~ Dependencies are currently not supported for local files + "Open Data Folder" button in Settings + Steam automatically selects supported languages + Save author name will default to Steam username - Hid "Clear Saves" button ~ Version and element count are shown again [Changes] + Button click animations + Corn has gravity + Cloner elements can be set by clicking over them + Dyes can be mixed into liquids + Sand can be dyed into Color Sand + Stained Glass can be made by melting Glass with certain metals + Batteries are breakable + Vaccine and Antidote can freeze + Small amounts of Vaccine can be made by boiling Antibody + Vaccine can be made by mixing Antibody with Sugar Water + Cream can be turned into Yogurt + Clay and Brick Rubble makes Clay Soil + Slime rots Meat + Glue turns Crumb into Bread + Yeast ferments Wheat + Vinegar-Ammonia reaction + Bleach-Baking Soda reaction + Blood bubbles before boiling + Infection passively creates Plague + Pool Water slowly breaks down DNA + Distilling Oil with Hydrogen makes Sulfur and Water (Claus process) + Greek Fire is made with Oil and Sap, instead of Sulfur + Sulfur stains Silver + Candy from freezing Honey or Molasses has a unique color + Ember changes color when hitting elements with flame colors + Plasma can heat existing pixels when placed over them + Magnesium-Acid reaction produces Hydrogen + Gold variants are immune to Acid + Acid decomposes at extreme temperatures + Ammonia decomposes at high temperatures + Copper Sulfate reacts with other carbs like Sugar + Molten Caustic Potash electrolysis + Virus and Strange Matter ignore Pointer + Neutrons radiate Glass Shards + Cancer kills Homunculi + Anesthesia and Alcohol Gas calm Humans ~ Human will be selected when using Pick on Head or Body ~ Tweaked Diamond formation ~ Walls and Pipes don't change Light color ~ God Ray is better at extinguishing fires ~ Ember no longer produces Fire on its own ~ Salt Water electrolysis produces Lye (Chloralkali process) ~ Sodium-Water reaction produces Lye ~ Improved Sodium-Acid reaction ~ Potassium-Acid reaction is more violent ~ Acid no longer deletes Smoke or Fire ~ Gallium-Aluminum reaction is more destructive ~ Supernovae create Mercury and Aluminum ~ Antimatter no longer explodes when hitting the border ~ Lightning no longer explodes when hitting the border on Void mode ~ Uranium releases Radiation more consistently when falling ~ Rats release Plague more consistently when falling ~ Molten Stained Glass has colorful Fire + Rainbow and Static affect the color of Fire ~ Canvas will shrink dynamically to fit screen width + Empty canvases will be reset automatically when window is resized + Saves menu tabs ~ Saves menu takes up more screen space ~ Modded saves automatically reload the save and remove new mods after session + Sandboxels will reload on canvas reset after changing mods + TPS is restored after unloading a save + Button to reload after adding or removing mods ~ Currently-loaded save will be underscored in menu ~ Saves keep track of standalone version (i.e. Steam) ~ Save warnings use native Sandboxels prompts ~ Reset Warning setting affects save loading popup on non-empty canvas - Loading a save no longer changes your selected view ~ 'Reset Scene' buttons in Settings now confirm before resetting ~ Cursor color is affected by theme color ~ Canvas Size and Worldgen settings automatically reset empty canvases ~ Updated styling of bottom links ~ Links are underlined when hovered over ~ Prompts are closed when elements are deselected ~ Confirm buttons for data reset prompts are red to show danger ~ Entering an invalid TPS no longer resets to 30 TPS ~ Recolored Gold ~ Recolored Zinc ~ Recolored Nickel ~ Recolored Tungsten ~ Recolored Sulfur ~ Recolored Brass ~ Recolored Sterling ~ Recolored Solder ~ Recolored Molten Aluminum and removed heat glow ~ Recolored Molten Caustic Potash and removed Fire ~ Recolored Soda made from Juice ~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text ~ Prop tool can convert between boolean and number types + Broth alias 'Soup' + Jelly alias 'Jam' + Soda alias 'Cola' + Hard Yolk alias 'Fried Egg' + Gunpowder alias 'Black Powder' [Bug Fixes] ~ Fixed: Enabled mods can be stuck behind input box ~ Fixed: Flies and Bees get stuck on Loop border modes ~ Fixed: Rock Wall and Bless can't be used as Image element ~ Fixed: Screenshots don't include background color if it was never set ~ Fixed: Corrupted save error messages don't appear ~ Fixed: Large save canvases can go off-screen ~ Fixed: Cheerful Mode setting button has old behavior ~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work ~ Fixed: runEveryTick() runs even when paused ~ Fixed: World gen replaces Destroyable border pixels with Wall ~ Fixed: Random events and modded per-tick events don't happen when stepping ticks ~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths ~ Fixed: Unpaint tool removes fancy textures ~ Fixed: Category buttons don't glow in Unlock as Discovered mode ~ Fixed: Coolers and Freezers affect insulative elements ~ Fixed: Lightning heats insulative elements ~ Fixed: Dark element button text isn't triggered by buttonColor ~ Fixed: Force-loaded mod dependencies don't load properly on Steam ~ Fixed: Theme background doesn't affect entire page on Steam Edition [Technical] + New helper functions: + getPixel(x, y) -> Pixel object or null + tryCreate(element, x, y, replace?) -> Pixel object or null + tryDelete(x, y) -> Pixel object or null + 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2)) + 'onClicked' element property, called when the pixel is clicked on (function(pixel,element)) + 'skip' pixel property, skips simulation of the pixel + 'RL' behavior rule, releases an element in any available space + 'clear' view property for clearing the canvas layers, defaults to true + modIsEnabled(str) function, checks only file names (e.g. "glow.js") + promptChoose() for multiple-choice prompts + promptDir() for direction-based prompts ~ Debug console has been re-enabled on Steam Edition ~ Pick and Erase tools are no longer hard-coded ~ Sensor 'sense' property can take multiple comma-separated values ~ Save version is now sb5
2025-07-17 13:49:09 -04:00
[Version 1.12 - July 17, 2025 - Saves For All]
+ Featured Saves tab
+ Discord Saves tab
+ Browse community-made saves from our server
+ Lye, a reactive powder
+ Invar, a dark metal alloy (Hidden)
+ Streak View (Press 4)
[Steam Edition Changes]
+ Workshop support
+ Add and load community-made saves
+ Publish saves for everyone to discover
+ Save tagging support
+ Rich Presence support for Discord and Steam Chat
+ Show off your current element and canvas state
~ Saves are stored in a new game data folder instead of slots
+ Mods can be loaded from the game data folder for offline use
~ Dependencies are currently not supported for local files
+ "Open Data Folder" button in Settings
+ Steam automatically selects supported languages
+ Save author name will default to Steam username
- Hid "Clear Saves" button
~ Version and element count are shown again
[Changes]
+ Button click animations
+ Corn has gravity
+ Cloner elements can be set by clicking over them
+ Dyes can be mixed into liquids
+ Sand can be dyed into Color Sand
+ Stained Glass can be made by melting Glass with certain metals
+ Batteries are breakable
+ Vaccine and Antidote can freeze
+ Small amounts of Vaccine can be made by boiling Antibody
+ Vaccine can be made by mixing Antibody with Sugar Water
+ Cream can be turned into Yogurt
+ Clay and Brick Rubble makes Clay Soil
+ Slime rots Meat
+ Glue turns Crumb into Bread
+ Yeast ferments Wheat
+ Vinegar-Ammonia reaction
+ Bleach-Baking Soda reaction
+ Blood bubbles before boiling
+ Infection passively creates Plague
+ Pool Water slowly breaks down DNA
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
+ Greek Fire is made with Oil and Sap, instead of Sulfur
+ Sulfur stains Silver
+ Candy from freezing Honey or Molasses has a unique color
+ Ember changes color when hitting elements with flame colors
+ Plasma can heat existing pixels when placed over them
+ Magnesium-Acid reaction produces Hydrogen
+ Gold variants are immune to Acid
+ Acid decomposes at extreme temperatures
+ Ammonia decomposes at high temperatures
+ Copper Sulfate reacts with other carbs like Sugar
+ Molten Caustic Potash electrolysis
+ Virus and Strange Matter ignore Pointer
+ Neutrons radiate Glass Shards
+ Cancer kills Homunculi
+ Anesthesia and Alcohol Gas calm Humans
~ Human will be selected when using Pick on Head or Body
~ Tweaked Diamond formation
~ Walls and Pipes don't change Light color
~ God Ray is better at extinguishing fires
~ Ember no longer produces Fire on its own
~ Salt Water electrolysis produces Lye (Chloralkali process)
~ Sodium-Water reaction produces Lye
~ Improved Sodium-Acid reaction
~ Potassium-Acid reaction is more violent
~ Acid no longer deletes Smoke or Fire
~ Gallium-Aluminum reaction is more destructive
~ Supernovae create Mercury and Aluminum
~ Antimatter no longer explodes when hitting the border
~ Lightning no longer explodes when hitting the border on Void mode
~ Uranium releases Radiation more consistently when falling
~ Rats release Plague more consistently when falling
~ Molten Stained Glass has colorful Fire
+ Rainbow and Static affect the color of Fire
~ Canvas will shrink dynamically to fit screen width
+ Empty canvases will be reset automatically when window is resized
+ Saves menu tabs
~ Saves menu takes up more screen space
~ Modded saves automatically reload the save and remove new mods after session
+ Sandboxels will reload on canvas reset after changing mods
+ TPS is restored after unloading a save
+ Button to reload after adding or removing mods
~ Currently-loaded save will be underscored in menu
~ Saves keep track of standalone version (i.e. Steam)
~ Save warnings use native Sandboxels prompts
~ Reset Warning setting affects save loading popup on non-empty canvas
- Loading a save no longer changes your selected view
~ 'Reset Scene' buttons in Settings now confirm before resetting
~ Cursor color is affected by theme color
~ Canvas Size and Worldgen settings automatically reset empty canvases
~ Updated styling of bottom links
~ Links are underlined when hovered over
~ Prompts are closed when elements are deselected
~ Confirm buttons for data reset prompts are red to show danger
~ Entering an invalid TPS no longer resets to 30 TPS
~ Recolored Gold
~ Recolored Zinc
~ Recolored Nickel
~ Recolored Tungsten
~ Recolored Sulfur
~ Recolored Brass
~ Recolored Sterling
~ Recolored Solder
~ Recolored Molten Aluminum and removed heat glow
~ Recolored Molten Caustic Potash and removed Fire
~ Recolored Soda made from Juice
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
~ Prop tool can convert between boolean and number types
+ Broth alias 'Soup'
+ Jelly alias 'Jam'
+ Soda alias 'Cola'
+ Hard Yolk alias 'Fried Egg'
+ Gunpowder alias 'Black Powder'
[Bug Fixes]
~ Fixed: Enabled mods can be stuck behind input box
~ Fixed: Flies and Bees get stuck on Loop border modes
~ Fixed: Rock Wall and Bless can't be used as Image element
~ Fixed: Screenshots don't include background color if it was never set
~ Fixed: Corrupted save error messages don't appear
~ Fixed: Large save canvases can go off-screen
~ Fixed: Cheerful Mode setting button has old behavior
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
~ Fixed: runEveryTick() runs even when paused
~ Fixed: World gen replaces Destroyable border pixels with Wall
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
~ Fixed: Unpaint tool removes fancy textures
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
~ Fixed: Coolers and Freezers affect insulative elements
~ Fixed: Lightning heats insulative elements
~ Fixed: Dark element button text isn't triggered by buttonColor
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
~ Fixed: Theme background doesn't affect entire page on Steam Edition
[Technical]
+ New helper functions:
+ getPixel(x, y) -> Pixel object or null
+ tryCreate(element, x, y, replace?) -> Pixel object or null
+ tryDelete(x, y) -> Pixel object or null
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
+ 'skip' pixel property, skips simulation of the pixel
+ 'RL' behavior rule, releases an element in any available space
+ 'clear' view property for clearing the canvas layers, defaults to true
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
+ promptChoose() for multiple-choice prompts
+ promptDir() for direction-based prompts
~ Debug console has been re-enabled on Steam Edition
~ Pick and Erase tools are no longer hard-coded
~ Sensor 'sense' property can take multiple comma-separated values
~ Save version is now sb5
[Version 1.11.2 - May 16, 2025 - Steam Release]
+ Sandboxels is now on Steam! https://store.steampowered.com/app/3664820/Sandboxels/
+ Theme color setting
+ Destroyable border mode
+ Support for Korean, Italian, Serbian, and Australian English
[Changes]
~ Backgrounds of menus are blurred
~ Solids are no longer affected by Void or Loop borders
~ World gen is surrounded by Wall with Void or Loop borders
+ Notice when window is resized for the first time
~ Saves Menu, Mod Manager, Debug, and Reset settings use native Sandboxels prompts
[Bug Fixes]
~ Fixed: Category buttons show underscores in names
~ Fixed: World gen doesn't fill entire canvas horizontally
~ Fixed: Elements dynamically added repeatedly aren't selectable
[Technical]
+ Multiple mods can be added at once, separated by semicolon (;)
+ 'locked' element property, will prevent selection when set to true
+ 'fancy' view property, will allow rendering with Fancy Pixels off when set to false
Version 1.11.1 - April 1, 2025 - FOOLS-2-5 [Version 1.11.1 - April 1, 2025 - FOOLS-2-5] + Border setting + Void deletes pixels that touch the sides + Loop teleports pixels that touch the sides ~ Improved Thermal View now uses hottest and coldest pixels as bounds + Finnish and Indonesian languages [FOOLS] + Element Modulator + FOOLS Mode is back! ~ Note: FOOLS features will disappear April 4th [Changes] + Keybind: Ctrl+O to load a save file + Keybind: Ctrl+Shift+O to reload the last loaded save + Flame test can be done on elements with fire colors + Honey and Molasses freeze into Candy + 'Golden Wind' Tornado variant + Milk variants can be churned into Butter + Udders can absorb certain liquids to produce Milk variants + Cheese can be made with Cream + Soda foam has a unique color + Candy dissolves in Water + Void is insulative + Bless stops panic in Humans + Gunpowder explodes when shocked + Ozone can cure Infection + Dust and Ash dirty Seltzer + Calcium can react with Steam + Magnesium reacts with Water and Steam + Sponges can release Water absorbed from soils + Sponges separate Water variant contents + Primordial Soup can freeze + Positrons shock Antimatter ~ Antimatter no longer explodes when touching Cloners ~ Thermite burns into Molten Iron + Acid stains Silver ~ Tweaked Acid-Potassium reaction ~ Frogs have a unique egg color ~ Molten Rad Glass is greener ~ Recolored Pilk Cheese ~ Bless removes Filler, Lattice, Vertical, and Horizontal ~ Copper Sulfate is no longer flammable + Copper Sulfate produces Poison Gas when burned + Baking Soda alias 'Sodium Bicarbonate' + Cellulose alias 'Paper Paste' + Cyanide alias 'Hydrogen Cyanide' + Acid Gas alias 'Hydrochloric Acid Gas' + Adobe alias 'Mud Brick' + Saves can keep Limitless Mode if settings are included ~ Saves no longer update cursor size + Partial translations for Dutch, Korean, Italian, Serbian, and Emoji ~ Halacae translations completed ~ Prompt inputs no longer allow autocomplete [Bug Fixes] ~ Fixed: Half-pixels on the edges of smaller canvases ~ Fixed: LEDs can create ghost pixels when absorbing Light ~ Fixed: Eggs break when placed with Drag tool ~ Fixed: Frozen Yogurt variants don't retain color when melting ~ Fixed: Frozen elements aren't generated properly when no state is present ~ Fixed: Tea and Coffee start boiling when placed manually ~ Fixed: Duplicate mods can be added ~ Fixed: Portals can't teleport pixels being dragged ~ Fixed: Embers are never deleted when Burning is disabled ~ Fixed: Mix tool can be used on ghost pixels ~ Fixed: Saves can set cursor size to impossible sizes ~ Fixed: colorOn isn't applied by reactions [Technical] + Mod dependency system, see dependency_test.js for more info + Elements can be added dynamically with addElement() + onAddElement(callback) function, called when element is added dynamically + loadedMods array holds mods that have been loaded + onSelect and onUnselect properties for custom views + Portals display channel on hover + 'mouseColor' setting ~ Unknown is now in the Special category (Still hidden) ~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
Version 1.11 - February 21, 2025 - Everyone's Update [Version 1.11 - February 21, 2025 - Everyone's Update] + Portals! + Portal In and Portal Out elements + Portals teleport pixels and electricity + Coral + Grows in Water + Bleaches in high temperatures + Adobe, made from Mud and Straw + Element translations for Turkish and Hungarian [Electricity Rework] ~ Electricity is now more consistent in highly conductive material ~ Sensors give out a single charge instead of 4 ~ Pixels now store when they were charged ~ Note: Effects on existing builds should be limited but please report any issues [Changes] + Liquid pixels of the same element move around + Tiny canvas size + Molten elements oscillate color (Experimental) ~ Pixels can now exist along the border of the canvas ~ Disabling Staining will clear all existing pixel stains + Dye, Paint, etc. retain their selected color independently + Radioactive Tornado variant + Humans panic when shocked ~ Humans are less heat-resistant ~ Pipes are no longer unbreakable + Smoke rises in normal air density ~ Tweaked Fire and Cold Fire behavior + Sabatier process for producing Methane + Bergius process for producing Oil + Acid reacts with Potassium ~ Increased Methane autoignition point + Uranium radiates Glass on contact + Burning Lamp Oil explodes in Water + Liquid Ozone explodes when broken or shocked + Molten Gallium can react with Gold Coins + Slaked Lime reacts with Carbon Dioxide + Molten Plastic evaporates + Glue turns Color Sand into Stained Glass + Butter and Caustic Potash make Soap + Neutrons radiate Glass, Clouds, and Water ~ Light absorbed by LEDs is deleted ~ Foam made from Oxygen + Water releases the Oxygen ~ Tweaked Bleach and Acid reaction ~ Increased Molten Sulfur freezing point ~ Tweaked Smash tool + Cyanide dirties Water variants + Infection dirties Water + Tea and Coffee bubble when hot + CO2 carbonates Salt Water instead of dirtying + Soda and Seltzer release Foam when mixed + Pilk creates Foam + Cells can ferment Milk variants ~ Cells ferment Milk slower ~ Cheese keeps color when breaking into powder (Pilk Powder?) ~ Caramel is more heat-resistant ~ Acid turns Humans into Bone ~ Birds are less flammable + Fish turn to white meat when cooked + Worms can compost Petal, Pistil, and Vine + Rats can eat Hard Yolk + Alcohol calms Humans + Humans panic from bad smells + Smog breaks into Dirty Water ~ Fireworks create less Carbon Dioxide + Bless can fix Brick Rubble + Midas Touch converts some metals to Gold variants + Malware can affect Snake ~ Pointer retains same speed at any TPS ~ Optimized Cell and Cancer ~ Recolored Pipe Wall ~ Improved Slug, Brick, and Ruins buttons ~ Hid Liquid Oxygen ~ Unhid Liquid Hydrogen ~ Moved Liquid Hydrogen to Liquids ~ Moved Poison Gas to Gases + Liquid Nitrogen alias 'LN2' + Electric alias 'Electron' + Light alias 'Photon' + Nut Oil alias 'Cooking Oil' + Epsom Salt alias 'Magnesium Sulfate' + Pyrite alias 'Iron Sulfide' + Limestone alias 'Calcium Carbonate' + Quicklime alias 'Calcium Oxide' + Slaked Lime alias 'Calcium Hydroxide' ~ Petal displays with dark text ~ Slightly moved Porcelain + Built-in dialog boxes ~ Canvas touches the top of the page ~ Wide canvas size takes up more screen space ~ White border no longer shown on wide canvas size ~ Buttons, menus, and the canvas have thicker borders ~ "Elem" in stats bar is no longer uppercase ~ Unknown has no grain - Loading a save no longer changes your selected element + Ctrl+S to bring up save prompt + Ctrl+Shift+S to instantly save canvas + Retroactive changelogs for versions v0.1-v0.4 + Bluesky social link + Partial translations for Ukrainian, Toki Pona, and Halacae + Finished translations for Spanish and Russian [Bug Fixes] ~ Fixed: Oxygen from hydrolysis immediately turns to Foam ~ Fixed: Menu heights vary dramatically with long categories ~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom ~ Fixed: Lattice Wars appear without borders ~ Fixed: Smash tool breaks harder elements faster ~ Fixed: Error in console on page load ~ Fixed: Artifacts above stats bar text on Chrome ~ Fixed: Console logging when Hail breaks a pixel ~ Fixed: Milk variants still heat into Yogurt ~ Fixed: Controls still show Smooth View keybind ~ Fixed: "Save to File" button cut off on some small screens ~ Fixed: Many aliases can't be used in Element Select ~ Fixed: Prop tool doesn't change pixel state when changing temperature ~ Fixed: Grenades stop moving while charged ~ Fixed: Lightning doesn't reach bottom on large canvases ~ Fixed: Ghost pixels when placing Foam with low air temperature set ~ Fixed: 'CR' behavior cell errors with low air temperature set [Technical] + Portal 'channel' property can be set with the Prop tool (Integer) + runAfterReset function + isBreakable function + 'breakIntoColorMultiplier' element property + 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2)) + 'chargeStart' pixel property ~ 'breakIntoColor' element property can be used without 'breakInto' + 'sense' sensor property to detect a certain element ~ Optimized electricity ~ Fire is affected by air density + View setting dropdown includes views added by mods ~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves + currentSaveData always contains a UUID for seeded randomness ~ Default max pixel count slightly increased ~ Save version is now sb3 ~ Canvas border width is now stored (Default 1 for old saves) ~ Pixel properties with value "undefined" are skipped + Error message in console for broken translation files + GUI translation support + More GUI elements have IDs + Future standalone mode
2025-02-21 13:47:50 -05:00
[Version 1.11 - February 21, 2025 - Everyone's Update]
+ Portals!
+ Portal In and Portal Out elements
+ Portals teleport pixels and electricity
+ Coral
+ Grows in Water
+ Bleaches in high temperatures
+ Adobe, made from Mud and Straw
+ Element translations for Turkish and Hungarian
[Electricity Rework]
~ Electricity is now more consistent in highly conductive material
~ Sensors give out a single charge instead of 4
~ Pixels now store when they were charged
~ Note: Effects on existing builds should be limited but please report any issues
[Changes]
+ Liquid pixels of the same element move around
+ Tiny canvas size
+ Molten elements oscillate color (Experimental)
~ Pixels can now exist along the border of the canvas
~ Disabling Staining will clear all existing pixel stains
+ Dye, Paint, etc. retain their selected color independently
+ Radioactive Tornado variant
+ Humans panic when shocked
~ Humans are less heat-resistant
~ Pipes are no longer unbreakable
+ Smoke rises in normal air density
~ Tweaked Fire and Cold Fire behavior
+ Sabatier process for producing Methane
+ Bergius process for producing Oil
+ Acid reacts with Potassium
~ Increased Methane autoignition point
+ Uranium radiates Glass on contact
+ Burning Lamp Oil explodes in Water
+ Liquid Ozone explodes when broken or shocked
+ Molten Gallium can react with Gold Coins
+ Slaked Lime reacts with Carbon Dioxide
+ Molten Plastic evaporates
+ Glue turns Color Sand into Stained Glass
+ Butter and Caustic Potash make Soap
+ Neutrons radiate Glass, Clouds, and Water
~ Light absorbed by LEDs is deleted
~ Foam made from Oxygen + Water releases the Oxygen
~ Tweaked Bleach and Acid reaction
~ Increased Molten Sulfur freezing point
~ Tweaked Smash tool
+ Cyanide dirties Water variants
+ Infection dirties Water
+ Tea and Coffee bubble when hot
+ CO2 carbonates Salt Water instead of dirtying
+ Soda and Seltzer release Foam when mixed
+ Pilk creates Foam
+ Cells can ferment Milk variants
~ Cells ferment Milk slower
~ Cheese keeps color when breaking into powder (Pilk Powder?)
~ Caramel is more heat-resistant
~ Acid turns Humans into Bone
~ Birds are less flammable
+ Fish turn to white meat when cooked
+ Worms can compost Petal, Pistil, and Vine
+ Rats can eat Hard Yolk
+ Alcohol calms Humans
+ Humans panic from bad smells
+ Smog breaks into Dirty Water
~ Fireworks create less Carbon Dioxide
+ Bless can fix Brick Rubble
+ Midas Touch converts some metals to Gold variants
+ Malware can affect Snake
~ Pointer retains same speed at any TPS
~ Optimized Cell and Cancer
~ Recolored Pipe Wall
~ Improved Slug, Brick, and Ruins buttons
~ Hid Liquid Oxygen
~ Unhid Liquid Hydrogen
~ Moved Liquid Hydrogen to Liquids
~ Moved Poison Gas to Gases
+ Liquid Nitrogen alias 'LN2'
+ Electric alias 'Electron'
+ Light alias 'Photon'
+ Nut Oil alias 'Cooking Oil'
+ Epsom Salt alias 'Magnesium Sulfate'
+ Pyrite alias 'Iron Sulfide'
+ Limestone alias 'Calcium Carbonate'
+ Quicklime alias 'Calcium Oxide'
+ Slaked Lime alias 'Calcium Hydroxide'
~ Petal displays with dark text
~ Slightly moved Porcelain
+ Built-in dialog boxes
~ Canvas touches the top of the page
~ Wide canvas size takes up more screen space
~ White border no longer shown on wide canvas size
~ Buttons, menus, and the canvas have thicker borders
~ "Elem" in stats bar is no longer uppercase
~ Unknown has no grain
- Loading a save no longer changes your selected element
+ Ctrl+S to bring up save prompt
+ Ctrl+Shift+S to instantly save canvas
+ Retroactive changelogs for versions v0.1-v0.4
+ Bluesky social link
+ Partial translations for Ukrainian, Toki Pona, and Halacae
+ Finished translations for Spanish and Russian
[Bug Fixes]
~ Fixed: Oxygen from hydrolysis immediately turns to Foam
~ Fixed: Menu heights vary dramatically with long categories
~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom
~ Fixed: Lattice Wars appear without borders
~ Fixed: Smash tool breaks harder elements faster
~ Fixed: Error in console on page load
~ Fixed: Artifacts above stats bar text on Chrome
~ Fixed: Console logging when Hail breaks a pixel
~ Fixed: Milk variants still heat into Yogurt
~ Fixed: Controls still show Smooth View keybind
~ Fixed: "Save to File" button cut off on some small screens
~ Fixed: Many aliases can't be used in Element Select
~ Fixed: Prop tool doesn't change pixel state when changing temperature
~ Fixed: Grenades stop moving while charged
~ Fixed: Lightning doesn't reach bottom on large canvases
~ Fixed: Ghost pixels when placing Foam with low air temperature set
~ Fixed: 'CR' behavior cell errors with low air temperature set
[Technical]
+ Portal 'channel' property can be set with the Prop tool (Integer)
+ runAfterReset function
+ isBreakable function
+ 'breakIntoColorMultiplier' element property
+ 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2))
+ 'chargeStart' pixel property
~ 'breakIntoColor' element property can be used without 'breakInto'
+ 'sense' sensor property to detect a certain element
~ Optimized electricity
~ Fire is affected by air density
+ View setting dropdown includes views added by mods
~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves
+ currentSaveData always contains a UUID for seeded randomness
~ Default max pixel count slightly increased
~ Save version is now sb3
~ Canvas border width is now stored (Default 1 for old saves)
~ Pixel properties with value "undefined" are skipped
+ Error message in console for broken translation files
+ GUI translation support
+ More GUI elements have IDs
+ Future standalone mode
Version 1.10.2 - December 15, 2024 - Birthday III [Version 1.10.2 - December 15, 2024 - Birthday III] + Cheese Powder, from breaking Cheese + Chocolate Powder, from breaking Chocolate [Changes] ~ Drawing lines shows a preview of pixel placement ~ Updated Brick texture for better shading ~ LEDs, Light Bulbs, and Fireflies can be painted + Humans panic when seeing dangerous things, like Fire + Humans change direction after hitting walls ~ Humans eat more consistently ~ Humans have a panic limit ~ Humans no longer eat Human meat ~ Smash tool moves pixels if they can't be broken + Steam decomposes at extreme temperatures + Ruins has a Brick texture ~ Brick Rubble no longer breaks into Dust ~ Recolored Brick Rubble + Glass has a light border ~ Fancy textures have grain, besides Glass + Rock Wall can be made by gluing Rocks + Brick can be made by gluing Brick Rubble + Mudstone can be made by gluing Dirt + Packed Sand can be made by Sand + Sponges can dry Mud and Wet Sand + Clay can be made by dissolving Wet Sand in Acid + Cement can be made with Clay and Quicklime ~ Quicklime no longer turns into Limestone on its own + Plastic breaks into Beads + Charcoal slowly stains solids + Animals can spawn Eggs or offspring in Water + Seeds planted under soil will rise + Birds eat Spiders and their Webs + Rocks destroy Webs + Frogs release Steam when cooked + Worms break down Fiber ~ Worms compost some Sawdust into Dirt + Soap kills Snails and Slugs + Soap removes Slime + Alcohol kills Flower Pistils + Mercury kills Algae ~ Sap boils into some Steam ~ Bread is less flammable + Ammonia affects Wheat + Poison dirties Salt Water, Sugar Water, and Seltzer + Water on burning Oil will explode + Bleach reacts with Nut Oil and Grease + Baking Soda reacts with Soap + Copper Sulfate kills Spiders + Copper Sulfate stains Zinc + Bless removes Heat Ray + Plague makes Heads green + Plague destroys Skin + Hair absorbs some Water ~ Breaking Balloons makes some Pop ~ Cheese flows slower ~ Coffee Grounds in Milk brew into Coffee instead ~ Mushroom Spores no longer break ~ Acid Clouds don't precipitate when too hot or cold ~ Border can be painted ~ Tweaked Charcoal heat color ~ Moved Light Bulb to after LEDs + Midas Touch turns Paper green ~ Midas Touch turns Humans into solid Gold instead of Coins + Wall alias 'Solid' + Mayo alias 'Mayonnaise' + Alcohol alias 'Ethanol' + Unbreakable elements are clarified in element info ~ Screenshots download with name of current save ~ Pixel count turns red when all canvas sizes are full ~ Log messages have a black shadow to read on bright backgrounds ~ TPS dialog displays minimum and maximum [Bug Fixes] ~ Fixed: Replace Mode causes pixels to float while placing ~ Fixed: Detached Heads and dead Humans can eat food ~ Fixed: Pixel alpha isn't set from element properties on creation ~ Fixed: Molten Thermite continues to heat when not burning ~ Fixed: Prop tool can't set value when existing value is null ~ Fixed: Unbreakable pixels can burn away when using Prop tool (Perma-burning!!!) ~ Fixed: Pixels with burnt states never burn when using Prop tool ~ Fixed: Prop tool doesn't retain "0" value on next dialog ~ Fixed: Prop tool doesn't handle changing "x" and "y" properties ~ Fixed: Placing Fire on insulative pixels heats them ~ Fixed: Burning heats insulative pixels ~ Fixed: Rays, Bless, Radiation, and some Bombs change insulative pixel temperature ~ Fixed: Stink Bugs aren't properly killed by Frogs, Sap, Copper Sulfate, and Borax ~ Fixed: Erasing with Lookup selected will only erase 1x1 ~ Fixed: Erasing fast with Pick or Lookup selected will leave gaps ~ Fixed: Hail doesn't conduct heat ~ Fixed: Hail cannot break solids without a defined state ~ Fixed: Breaking Humans eventually creates Sand and Cement ~ Fixed: Element buttons arranged in weird columns after certain issues ~ Fixed: Ball doesn't have density and floats on gases [Technical] + BORDER render preset + 'grain' element property + 'toolHoverStat' element property, function that takes the hovered pixel while selected + 'buttonColor' element property ~ Humans now eat any element with true 'isFood' property ~ Pixels with 0% alpha won't appear in Basic View ~ LEDs with 0% alpha will only appear when powered + releaseElement function has option to replace liquids ~ Fixed: lineCoords function returns duplicate values + empty.js mod for browser JavaScript overriding
2024-12-15 11:45:52 -05:00
[Version 1.10.2 - December 15, 2024 - Birthday III]
+ Cheese Powder, from breaking Cheese
+ Chocolate Powder, from breaking Chocolate
[Changes]
~ Drawing lines shows a preview of pixel placement
~ Updated Brick texture for better shading
~ LEDs, Light Bulbs, and Fireflies can be painted
+ Humans panic when seeing dangerous things, like Fire
+ Humans change direction after hitting walls
~ Humans eat more consistently
~ Humans have a panic limit
~ Humans no longer eat Human meat
~ Smash tool moves pixels if they can't be broken
+ Steam decomposes at extreme temperatures
+ Ruins has a Brick texture
~ Brick Rubble no longer breaks into Dust
~ Recolored Brick Rubble
+ Glass has a light border
~ Fancy textures have grain, besides Glass
+ Rock Wall can be made by gluing Rocks
+ Brick can be made by gluing Brick Rubble
+ Mudstone can be made by gluing Dirt
+ Packed Sand can be made by Sand
+ Sponges can dry Mud and Wet Sand
+ Clay can be made by dissolving Wet Sand in Acid
+ Cement can be made with Clay and Quicklime
~ Quicklime no longer turns into Limestone on its own
+ Plastic breaks into Beads
+ Charcoal slowly stains solids
+ Animals can spawn Eggs or offspring in Water
+ Seeds planted under soil will rise
+ Birds eat Spiders and their Webs
+ Rocks destroy Webs
+ Frogs release Steam when cooked
+ Worms break down Fiber
~ Worms compost some Sawdust into Dirt
+ Soap kills Snails and Slugs
+ Soap removes Slime
+ Alcohol kills Flower Pistils
+ Mercury kills Algae
~ Sap boils into some Steam
~ Bread is less flammable
+ Ammonia affects Wheat
+ Poison dirties Salt Water, Sugar Water, and Seltzer
+ Water on burning Oil will explode
+ Bleach reacts with Nut Oil and Grease
+ Baking Soda reacts with Soap
+ Copper Sulfate kills Spiders
+ Copper Sulfate stains Zinc
+ Bless removes Heat Ray
+ Plague makes Heads green
+ Plague destroys Skin
+ Hair absorbs some Water
~ Breaking Balloons makes some Pop
~ Cheese flows slower
~ Coffee Grounds in Milk brew into Coffee instead
~ Mushroom Spores no longer break
~ Acid Clouds don't precipitate when too hot or cold
~ Border can be painted
~ Tweaked Charcoal heat color
~ Moved Light Bulb to after LEDs
+ Midas Touch turns Paper green
~ Midas Touch turns Humans into solid Gold instead of Coins
+ Wall alias 'Solid'
+ Mayo alias 'Mayonnaise'
+ Alcohol alias 'Ethanol'
+ Unbreakable elements are clarified in element info
~ Screenshots download with name of current save
~ Pixel count turns red when all canvas sizes are full
~ Log messages have a black shadow to read on bright backgrounds
~ TPS dialog displays minimum and maximum
[Bug Fixes]
~ Fixed: Replace Mode causes pixels to float while placing
~ Fixed: Detached Heads and dead Humans can eat food
~ Fixed: Pixel alpha isn't set from element properties on creation
~ Fixed: Molten Thermite continues to heat when not burning
~ Fixed: Prop tool can't set value when existing value is null
~ Fixed: Unbreakable pixels can burn away when using Prop tool (Perma-burning!!!)
~ Fixed: Pixels with burnt states never burn when using Prop tool
~ Fixed: Prop tool doesn't retain "0" value on next dialog
~ Fixed: Prop tool doesn't handle changing "x" and "y" properties
~ Fixed: Placing Fire on insulative pixels heats them
~ Fixed: Burning heats insulative pixels
~ Fixed: Rays, Bless, Radiation, and some Bombs change insulative pixel temperature
~ Fixed: Stink Bugs aren't properly killed by Frogs, Sap, Copper Sulfate, and Borax
~ Fixed: Erasing with Lookup selected will only erase 1x1
~ Fixed: Erasing fast with Pick or Lookup selected will leave gaps
~ Fixed: Hail doesn't conduct heat
~ Fixed: Hail cannot break solids without a defined state
~ Fixed: Breaking Humans eventually creates Sand and Cement
~ Fixed: Element buttons arranged in weird columns after certain issues
~ Fixed: Ball doesn't have density and floats on gases
[Technical]
+ BORDER render preset
+ 'grain' element property
+ 'toolHoverStat' element property, function that takes the hovered pixel while selected
+ 'buttonColor' element property
~ Humans now eat any element with true 'isFood' property
~ Pixels with 0% alpha won't appear in Basic View
~ LEDs with 0% alpha will only appear when powered
+ releaseElement function has option to replace liquids
~ Fixed: lineCoords function returns duplicate values
+ empty.js mod for browser JavaScript overriding
Version 1.10.1 - October 5, 2024 - Creepy Crawlies [Version 1.10.1 - October 5, 2024 - Creepy Crawlies] [Crawly] + Spider, will climb and create Webs + Web (Hidden), will trap bugs + Ants can climb walls [Creepy] + Soul (Hidden), from Humans + Ectoplasm (Hidden) + Tombstone, spawns Souls ~ Note: Soul features will move to the souls.js mod after October + Candy is candy corn-colored + Humans will wear orange shirts on Halloween [Changes] + Fire can heat existing pixels when placed over them + Wet Sand and Mud release Steam when heated + Smashing Clouds can release their Water + Water will create Bubbles before boiling + Dirty Water can be purified before boiling + Panicking humans will cause others to panic + Rice can be fermented + Rats can eat Vines + Bleach kills Algae + Salt slowly dissolves in Bleach + Bleach destroys Ink and Dye + Bleach stains Porcelain Shards brown + Caramel dissolves in Vinegar + Image tool set to Paint will recolor pixels + Midas Touch converts hot liquids to Molten Gold ~ Thermite can no longer form Slag ~ Milk boils more realistically ~ Increased minimum temperature for Meat to make Grease ~ Blaster explodes into less Plasma ~ Moved Hive to after Bee when unhidden + Rust alias 'Iron Oxide' [Bug Fixes] ~ Fixed: Mix with Replace Mode deletes pixels ~ Fixed: Cannot Erase lines on mobile ~ Fixed: Heat glow appears in inappropriate views ~ Fixed: Void can be dragged ~ Fixed: Oxidized Copper can't sink in liquids ~ Fixed: Pressure Plate doesn't conduct Heat or sink ~ Fixed: Fire created by molten pixels isn't hot enough ~ Fixed: Mods added with backslash can't be removed ~ Fixed: Single Sponge pixels have NaN moisture ~ Fixed: Non-string hoverStat values crash simulation ~ Fixed: Crash when pixel changes state into a customColor element [Technical] + URL parameter ?holiday=false disables holiday events + Pressure Plate 'min' attribute for minimum density + 'onStateHigh' and 'onStateLow' element properties + 'buttonGlow' element property + Saves with abnormally large canvases display a warning + createPixel and changePixel functions accept null values ~ Corn updated to use 'onStateHigh' property ~ Pixel 'glow' attribute can be false to override default ~ Pixel 'glow' attribute is removed when pixel changes ~ Random element is no longer hard-coded
2024-10-05 11:53:31 -04:00
[Version 1.10.1 - October 5, 2024 - Creepy Crawlies]
[Crawly]
+ Spider, will climb and create Webs
+ Web (Hidden), will trap bugs
+ Ants can climb walls
[Creepy]
+ Soul (Hidden), from Humans
+ Ectoplasm (Hidden)
+ Tombstone, spawns Souls
~ Note: Soul features will move to the souls.js mod after October
+ Candy is candy corn-colored
+ Humans will wear orange shirts on Halloween
[Changes]
+ Fire can heat existing pixels when placed over them
+ Wet Sand and Mud release Steam when heated
+ Smashing Clouds can release their Water
+ Water will create Bubbles before boiling
+ Dirty Water can be purified before boiling
+ Panicking humans will cause others to panic
+ Rice can be fermented
+ Rats can eat Vines
+ Bleach kills Algae
+ Salt slowly dissolves in Bleach
+ Bleach destroys Ink and Dye
+ Bleach stains Porcelain Shards brown
+ Caramel dissolves in Vinegar
+ Image tool set to Paint will recolor pixels
+ Midas Touch converts hot liquids to Molten Gold
~ Thermite can no longer form Slag
~ Milk boils more realistically
~ Increased minimum temperature for Meat to make Grease
~ Blaster explodes into less Plasma
~ Moved Hive to after Bee when unhidden
+ Rust alias 'Iron Oxide'
[Bug Fixes]
~ Fixed: Mix with Replace Mode deletes pixels
~ Fixed: Cannot Erase lines on mobile
~ Fixed: Heat glow appears in inappropriate views
~ Fixed: Void can be dragged
~ Fixed: Oxidized Copper can't sink in liquids
~ Fixed: Pressure Plate doesn't conduct Heat or sink
~ Fixed: Fire created by molten pixels isn't hot enough
~ Fixed: Mods added with backslash can't be removed
~ Fixed: Single Sponge pixels have NaN moisture
~ Fixed: Non-string hoverStat values crash simulation
~ Fixed: Crash when pixel changes state into a customColor element
[Technical]
+ URL parameter ?holiday=false disables holiday events
+ Pressure Plate 'min' attribute for minimum density
+ 'onStateHigh' and 'onStateLow' element properties
+ 'buttonGlow' element property
+ Saves with abnormally large canvases display a warning
+ createPixel and changePixel functions accept null values
~ Corn updated to use 'onStateHigh' property
~ Pixel 'glow' attribute can be false to override default
~ Pixel 'glow' attribute is removed when pixel changes
~ Random element is no longer hard-coded
2024-08-02 16:21:02 -04:00
[Version 1.10 - August 2, 2024 - Return of the Sand]
+ Rice
+ Galvanized Steel (Hidden)
+ Midas Touch
+ Limitless Mode setting to remove pixel and cursor size limits
+ Wide canvas size setting
+ Czech language
+ Liquid Ozone (Hidden)
[Rendering]
~ Improved cursor smoothness, at up to 60 FPS
+ Shift+C to screenshot without background
+ Aurora Borealis and other Flash effects fade out over time
+ Fire has a gradient effect
+ Metals, Charcoal, and more glow when hot
+ Wood chars as it gets hot
+ Embers get more intense over time
+ Fireflies, Blasters, and Fireballs glow
+ Fancy Textures setting is now "Fancy Pixels"
+ Fancy Pixels setting toggles per-element rendering effects
[Sponge Rework]
+ Sponges and Cloth keep track of moisture
+ Moisture can be released by smashing or boiling
+ Sponge becomes darker as it absorbs Water
+ Dust prevents Sponge from absorbing liquids
[Ray Changes]
+ Rays spawn particles when hitting border
+ Rays delete from top to bottom
~ Freeze Ray has a lighter color
[Fuse Changes]
+ Fuse won't emit any smoke when burning
+ Fuse can carry electricity
+ Fuse won't conduct into E-cloners or Sensors
+ These new mechanics can create simple toggle switches or logic gates
+ Sensors ignore Flash
+ Sensors are immune to Acid
~ Moved Fuse to Machines
[Ocean Changes]
+ Foam generates on sandy Salt Water shores
+ Foam generates when Salt Water wets Sand
+ Algae and Dead Bugs can Foam up Water
+ Nitrogen can encourage Algae growth
+ Fish and Humans can make air Bubbles in Water
[Other Changes]
+ Extinguishing elements can be drawn over burning pixels
+ Steel texture
~ Void deletes pixels instantly regardless of hardness
~ Pipes are indestructible
+ Superconductivity in Aluminum, Gallium, Lead, Mercury, Tin, Tungsten, Uranium, Zinc
+ Charcoal neutralizes Poison
+ Silver control rod reaction produces Radiation
+ Antimatter reacts with Proton, Neutron, and Electric
~ Diamonds only evaporate if Oxygen or Fire is present
~ Recolored Hydrogen flame
+ Molten Salt can explode on contact with Water
+ Hot Wax can explode on contact with Water
~ Unhid Borax
+ Ruins can be damaged by Fire, Smoke, Dirty Water, and Humans
~ Ruins can't be dragged
~ Dust from Ruins is more grainy
+ Paper breaks into Confetti
+ Paper can turn Oxygen into Fragrance
+ Lamp Oil freezes into Wax
+ Gunpowder recipe
~ Dynamite is slightly stronger than TNT
+ Bleach stains Porcelain
+ Rad Steam, Glass, and Shards dirty Water
~ Humans spawn with their full bodies immediately
+ Fish die slowly in Pool Water or Vinegar
+ Worms decompose Feathers
+ Birds rarely drop Feathers
+ Birds eat Stink Bugs
+ Stink Bugs eat Beans
~ Frogs cook into accurate color
+ Hives will break into some Wax
+ Bees give Humans rashes
+ Ant Farm world gen type
+ Grass is killed by Baking Soda
+ Lichen are killed by Stench and Smog
+ Poison can be filtered by Charcoal and Gravel
+ Vinegar can cure Meat
+ Tea can mix with Nut Milk
+ Coffee and Tea can mix with Milk variants
+ Nut Milk can be radiated
+ Mayo can be made from Grease or Nut Oil
+ Sodium, Potassium, and Calcium react with Nut Milk
+ Iron can be rusted by Coffee, Tea, Broth, and Juice
+ Coffee kills Snails and Slugs
+ Soda made from Juice has unique color
+ Udder produces more Milk when smashed
+ Hair can get dandruff if too oily
+ Skin will grow Hair when cold
+ Lead can infect Blood
+ Epsom Salt can cure Infection and kill Mushroom Spores
2024-08-02 16:54:27 -04:00
+ Fallout makes Meat rot
2024-08-02 16:21:02 -04:00
~ Seeds element changes immediately
+ Bless can heal Glass and Clay Shards
+ Bless and Glue can heal Ruins
+ Bless turns Gunpowder to Charcoal
+ Bless removes Warp
+ Rainbow can take over Static
+ Ink and Art can be drawn over Paper
+ Strange Matter explodes when entering Void
+ Malware can be made from Electric + Virus
+ Snake kills Rats, Birds, and Eggs
~ Earthquakes and Tsunamis have a maximum magnitude
~ Recolored Fallout
~ Updated Hydrogen and Helium shock colors
~ E-wall displays with a hyphen
~ Decreased Spray Paint density
+ Borax alias 'Sodium Borate'
~ Buttons are spaced more evenly, and more GUI changes
~ Cooldowns don't apply when paused
+ Save slot overwriting popup
~ Save slot overwriting warning is red
[Bug Fixes]
~ Fixed: Shift button doesn't appear on some iPads
~ Fixed: Gaps when using tools, like Erase or Paint
~ Fixed: Erase tool cannot make lines with Shift
~ Fixed: Cursor is slow when on low TPS
~ Fixed: Jittering gas colors
~ Fixed: Smoke from Cold Fire is hot
~ Fixed: Replace Mode can override pixel limit
~ Fixed: Yolk and Cream fail to make Eggnog
~ Fixed: Some fireflies spawn with yellow color already
~ Fixed: Using Antibomb on a Tsunami creates Unknown
~ Fixed: Color Sand, Stained Glass, Rainbow, Static, and Border don't color when paused
~ Fixed: Rainbow doesn't conduct heat
~ Fixed: Some placed elements are not affected by custom air temperature
~ Fixed: Some placed elements color wrong if changing state with custom air temperature
~ Fixed: Custom-color elements take color from previously placed random-color element
~ Fixed: Mobile Shift button can become desynchronized
~ Fixed: Shocker and Tesla Coil shock themselves
~ Fixed: Shocking Nitro causes ghost pixels
[Technical]
~ Rendering was overhauled, which could cause some mods to break
+ See 1.10example.js for all new rendering/modding features
+ Moddable views
+ Moddable and overridable keybinds
+ Canvas layer rendering system
+ Functions runEveryTick, runPerPixel, renderEachPixel, renderPrePixel, renderPostPixel
+ 'renderer' element property
+ 'onPlace', 'onDelete', 'onChange', 'onBreak' element property
+ 'alpha' element and pixel property, for opacity (0-1)
+ 'glow' pixel property (true/false)
+ 'superconductAt' element property (Celsius)
~ Background color is no longer drawn to canvas
~ Optimized MOLTEN behavior
+ Unknown pixels show invalid element when hovered over
+ Invisible ghost pixels should be automatically removed
~ Pixels created after passing pixel limit will be removed next frame
- Removed Wide beta keybind
Sandboxels v1.9.5 - Update of the Summer [Version 1.9.5 - May 15, 2024 - Update of the Summer] + Mixer + Grinder + Kelp + Freeze Ray + Cloth, made from glueing Feathers + Aurora Borealis, when Protons excite Oxygen high up [Quality of Life] + Mobile Shift button + Intensified tools and line drawing on mobile + Canvas Size setting + Lookup tool can have a bigger radius [Changes] + Tornado Fire, Sand, and Water variant + Tornaodes, Earthquakes, and Tsunamis can merge ~ Tsunamis no longer clone molten and other dense liquids + Sand and Ash in Tornadoes create Cloud variants + Tornadoes are immune to explosions + Disasters are immune to Acid + Bless can remove disasters + Bless turns Rotten Cheese to a blue variant + Pipes retain color in saves + Silver absorbs Neutrons (Nuclear control rods) ~ Room Temp tool now uses air temperature in Settings ~ Unhid Lattice ~ Oil burns slower + Rocks will trample Grass + Glue can convert Cellulose to Paper + Fleas will eat Plant + Salt powder slowly kills Plant + Alcohol Gas ignites at high temperatures + Liquid Light is immune to Acid + Cement neutralizes Acid ~ Gallium reaction breaks down some Aluminum again + Charcoal breaks down at extreme temperatures ~ Hydrogen reaction now depletes Sulfur ~ Water reaction now depletes Caramel + Juice Ice breaks into Slush + Ink mixes with Dye + Sugar dissolves in Juice + Fruit Milk dissolves in Tea + Nut Milk can wet soil + Humans burn on the Sun + Humans steal Diamonds + Bees and Cyanide irritate Skin + Mycelium breaks down dead matter + Mycelium and Hyphae will rot Meat + Rats eat Cured Meat + Ketchup-Baking Soda reaction is more fizzy ~ Snails turn to Limestone instead of Quicklime + Slaked Lime-Seltzer reaction + Limestone-Acid reaction creates byproducts ~ Cooled Quicklime forms a Limestone layer ~ Quicklime-Water reaction produces more heat ~ Lowered Quicklime melting point + Hot Quicklime produces Flash ~ Potassium-Chlorine reaction produces Fire + Potassium Salt reacts with hot Sodium + Potassium Gas (Hidden) + Bless cleans stains left by reactions + Bless cures Meat + Bless removes Dust and Grease ~ Improved Dead Plant coalification ~ Rockets no longer expel Cloners + Lattice reacts with Cold Fire + Gray Goo can melt + Virus is killed by Liquid Light + Static mouseover effect + Static breaks into Malware ~ Moved Ball to Special ~ Moved Pop when unhidden ~ Border element button shows stripes ~ Recolored Glitter ~ Recolored fermented Grape ~ Hid Clone Powder + Potassium Salt alias 'Potassium Chloride' ~ Tweaked electricity for low-conductivity elements ~ Updated Settings menu + Maximum pixel count, with red indicator ~ Optimized very large explosions [Bug Fixes] ~ Fixed: Gaps when drawing fast on mobile ~ Fixed: Middle clicking empty space causes freeze ~ Fixed: Bless and Rock Wall can't be drawn in a line ~ Fixed: Gapes when drawing Bless and Rock Wall fast ~ Fixed: Bless and Rock Wall don't display info ~ Fixed: Bless and Rock can't use Replace Mode ~ Fixed: Brown Dwarf Suns can emit Light when eclipsed ~ Fixed: Language selector doesn't update on refresh ~ Fixed: Mouse size continues increasing past max size ~ Fixed: Uncharge tool doesn't put out LEDs ~ Fixed: Water extinguishes Greek Fire and Firework over and over ~ Fixed: Dragging at tick 0 freezes pixels in place ~ Fixed: Evergreen info page displays NaN ~ Fixed: Spawned Molten Magnesium behaves strange when heated ~ Fixed: Copper Sulfate freezing point is too low ~ Fixed: Stained Glass doesn't retain color when exploded ~ Fixed: Stained Glass placed at tick 0 doesn't retain color ~ Fixed: Antimatter and Antimatter Bomb trigger each other ~ Fixed: Strange Matter destroys Cloners ~ Fixed: Nothing can clone Wire ~ Fixed: TPS prompt displays error after canceling ~ Fixed: Decimal coordinates when resetting with odd canvas size ~ Fixed: No double state change when spawning at high airTemp ~ Fixed: Pixels retain clone property when changed ~ Fixed: Crash when mod deletes Sand ~ Fixed: Elements with single-color arrays have black buttons ~ Fixed: 'perTick' error when loading page ~ Fixed: 'fillStyle' error when loading page [Technical] + Behavior grids bigger than 3x3 are centered + Behavior grids can be smaller than 3x3 + Moddable behavior rules ~ Behavior rules are stored in new behaviorRules object + SM (Smash) behavior rule + MX (Mix) behavior rule (MX:true to mix solids) + CC (Change Color) can now take a target, e.g. CC:sand>#00ffff ~ CC (Change Color) no longer applies grain + EX (Explode) follows element 'ignore' property ~ Placed Paint and Shock tools are removed by Unpaint and Uncharge
2024-05-15 12:53:21 -04:00
[Version 1.9.5 - May 15, 2024 - Update of the Summer]
+ Mixer
+ Grinder
+ Kelp
+ Freeze Ray
+ Cloth, made from glueing Feathers
+ Aurora Borealis, when Protons excite Oxygen high up
[Quality of Life]
+ Mobile Shift button
+ Intensified tools and line drawing on mobile
+ Canvas Size setting
+ Lookup tool can have a bigger radius
[Changes]
+ Tornado Fire, Sand, and Water variant
+ Tornaodes, Earthquakes, and Tsunamis can merge
~ Tsunamis no longer clone molten and other dense liquids
+ Sand and Ash in Tornadoes create Cloud variants
+ Tornadoes are immune to explosions
+ Disasters are immune to Acid
+ Bless can remove disasters
+ Bless turns Rotten Cheese to a blue variant
+ Pipes retain color in saves
+ Silver absorbs Neutrons (Nuclear control rods)
~ Room Temp tool now uses air temperature in Settings
~ Unhid Lattice
~ Oil burns slower
+ Rocks will trample Grass
+ Glue can convert Cellulose to Paper
+ Fleas will eat Plant
+ Salt powder slowly kills Plant
+ Alcohol Gas ignites at high temperatures
+ Liquid Light is immune to Acid
+ Cement neutralizes Acid
~ Gallium reaction breaks down some Aluminum again
+ Charcoal breaks down at extreme temperatures
~ Hydrogen reaction now depletes Sulfur
~ Water reaction now depletes Caramel
+ Juice Ice breaks into Slush
+ Ink mixes with Dye
+ Sugar dissolves in Juice
+ Fruit Milk dissolves in Tea
+ Nut Milk can wet soil
+ Humans burn on the Sun
+ Humans steal Diamonds
+ Bees and Cyanide irritate Skin
+ Mycelium breaks down dead matter
+ Mycelium and Hyphae will rot Meat
+ Rats eat Cured Meat
+ Ketchup-Baking Soda reaction is more fizzy
~ Snails turn to Limestone instead of Quicklime
+ Slaked Lime-Seltzer reaction
+ Limestone-Acid reaction creates byproducts
~ Cooled Quicklime forms a Limestone layer
~ Quicklime-Water reaction produces more heat
~ Lowered Quicklime melting point
+ Hot Quicklime produces Flash
~ Potassium-Chlorine reaction produces Fire
+ Potassium Salt reacts with hot Sodium
+ Potassium Gas (Hidden)
+ Bless cleans stains left by reactions
+ Bless cures Meat
+ Bless removes Dust and Grease
~ Improved Dead Plant coalification
~ Rockets no longer expel Cloners
+ Lattice reacts with Cold Fire
+ Gray Goo can melt
+ Virus is killed by Liquid Light
+ Static mouseover effect
+ Static breaks into Malware
~ Moved Ball to Special
~ Moved Pop when unhidden
~ Border element button shows stripes
~ Recolored Glitter
~ Recolored fermented Grape
~ Hid Clone Powder
+ Potassium Salt alias 'Potassium Chloride'
~ Tweaked electricity for low-conductivity elements
~ Updated Settings menu
+ Maximum pixel count, with red indicator
~ Optimized very large explosions
[Bug Fixes]
~ Fixed: Gaps when drawing fast on mobile
~ Fixed: Middle clicking empty space causes freeze
~ Fixed: Bless and Rock Wall can't be drawn in a line
2024-05-15 20:58:54 -04:00
~ Fixed: Gaps when drawing Bless and Rock Wall fast
Sandboxels v1.9.5 - Update of the Summer [Version 1.9.5 - May 15, 2024 - Update of the Summer] + Mixer + Grinder + Kelp + Freeze Ray + Cloth, made from glueing Feathers + Aurora Borealis, when Protons excite Oxygen high up [Quality of Life] + Mobile Shift button + Intensified tools and line drawing on mobile + Canvas Size setting + Lookup tool can have a bigger radius [Changes] + Tornado Fire, Sand, and Water variant + Tornaodes, Earthquakes, and Tsunamis can merge ~ Tsunamis no longer clone molten and other dense liquids + Sand and Ash in Tornadoes create Cloud variants + Tornadoes are immune to explosions + Disasters are immune to Acid + Bless can remove disasters + Bless turns Rotten Cheese to a blue variant + Pipes retain color in saves + Silver absorbs Neutrons (Nuclear control rods) ~ Room Temp tool now uses air temperature in Settings ~ Unhid Lattice ~ Oil burns slower + Rocks will trample Grass + Glue can convert Cellulose to Paper + Fleas will eat Plant + Salt powder slowly kills Plant + Alcohol Gas ignites at high temperatures + Liquid Light is immune to Acid + Cement neutralizes Acid ~ Gallium reaction breaks down some Aluminum again + Charcoal breaks down at extreme temperatures ~ Hydrogen reaction now depletes Sulfur ~ Water reaction now depletes Caramel + Juice Ice breaks into Slush + Ink mixes with Dye + Sugar dissolves in Juice + Fruit Milk dissolves in Tea + Nut Milk can wet soil + Humans burn on the Sun + Humans steal Diamonds + Bees and Cyanide irritate Skin + Mycelium breaks down dead matter + Mycelium and Hyphae will rot Meat + Rats eat Cured Meat + Ketchup-Baking Soda reaction is more fizzy ~ Snails turn to Limestone instead of Quicklime + Slaked Lime-Seltzer reaction + Limestone-Acid reaction creates byproducts ~ Cooled Quicklime forms a Limestone layer ~ Quicklime-Water reaction produces more heat ~ Lowered Quicklime melting point + Hot Quicklime produces Flash ~ Potassium-Chlorine reaction produces Fire + Potassium Salt reacts with hot Sodium + Potassium Gas (Hidden) + Bless cleans stains left by reactions + Bless cures Meat + Bless removes Dust and Grease ~ Improved Dead Plant coalification ~ Rockets no longer expel Cloners + Lattice reacts with Cold Fire + Gray Goo can melt + Virus is killed by Liquid Light + Static mouseover effect + Static breaks into Malware ~ Moved Ball to Special ~ Moved Pop when unhidden ~ Border element button shows stripes ~ Recolored Glitter ~ Recolored fermented Grape ~ Hid Clone Powder + Potassium Salt alias 'Potassium Chloride' ~ Tweaked electricity for low-conductivity elements ~ Updated Settings menu + Maximum pixel count, with red indicator ~ Optimized very large explosions [Bug Fixes] ~ Fixed: Gaps when drawing fast on mobile ~ Fixed: Middle clicking empty space causes freeze ~ Fixed: Bless and Rock Wall can't be drawn in a line ~ Fixed: Gapes when drawing Bless and Rock Wall fast ~ Fixed: Bless and Rock Wall don't display info ~ Fixed: Bless and Rock can't use Replace Mode ~ Fixed: Brown Dwarf Suns can emit Light when eclipsed ~ Fixed: Language selector doesn't update on refresh ~ Fixed: Mouse size continues increasing past max size ~ Fixed: Uncharge tool doesn't put out LEDs ~ Fixed: Water extinguishes Greek Fire and Firework over and over ~ Fixed: Dragging at tick 0 freezes pixels in place ~ Fixed: Evergreen info page displays NaN ~ Fixed: Spawned Molten Magnesium behaves strange when heated ~ Fixed: Copper Sulfate freezing point is too low ~ Fixed: Stained Glass doesn't retain color when exploded ~ Fixed: Stained Glass placed at tick 0 doesn't retain color ~ Fixed: Antimatter and Antimatter Bomb trigger each other ~ Fixed: Strange Matter destroys Cloners ~ Fixed: Nothing can clone Wire ~ Fixed: TPS prompt displays error after canceling ~ Fixed: Decimal coordinates when resetting with odd canvas size ~ Fixed: No double state change when spawning at high airTemp ~ Fixed: Pixels retain clone property when changed ~ Fixed: Crash when mod deletes Sand ~ Fixed: Elements with single-color arrays have black buttons ~ Fixed: 'perTick' error when loading page ~ Fixed: 'fillStyle' error when loading page [Technical] + Behavior grids bigger than 3x3 are centered + Behavior grids can be smaller than 3x3 + Moddable behavior rules ~ Behavior rules are stored in new behaviorRules object + SM (Smash) behavior rule + MX (Mix) behavior rule (MX:true to mix solids) + CC (Change Color) can now take a target, e.g. CC:sand>#00ffff ~ CC (Change Color) no longer applies grain + EX (Explode) follows element 'ignore' property ~ Placed Paint and Shock tools are removed by Unpaint and Uncharge
2024-05-15 12:53:21 -04:00
~ Fixed: Bless and Rock Wall don't display info
2024-05-15 13:57:23 -04:00
~ Fixed: Bless and Rock Wall can't use Replace Mode
Sandboxels v1.9.5 - Update of the Summer [Version 1.9.5 - May 15, 2024 - Update of the Summer] + Mixer + Grinder + Kelp + Freeze Ray + Cloth, made from glueing Feathers + Aurora Borealis, when Protons excite Oxygen high up [Quality of Life] + Mobile Shift button + Intensified tools and line drawing on mobile + Canvas Size setting + Lookup tool can have a bigger radius [Changes] + Tornado Fire, Sand, and Water variant + Tornaodes, Earthquakes, and Tsunamis can merge ~ Tsunamis no longer clone molten and other dense liquids + Sand and Ash in Tornadoes create Cloud variants + Tornadoes are immune to explosions + Disasters are immune to Acid + Bless can remove disasters + Bless turns Rotten Cheese to a blue variant + Pipes retain color in saves + Silver absorbs Neutrons (Nuclear control rods) ~ Room Temp tool now uses air temperature in Settings ~ Unhid Lattice ~ Oil burns slower + Rocks will trample Grass + Glue can convert Cellulose to Paper + Fleas will eat Plant + Salt powder slowly kills Plant + Alcohol Gas ignites at high temperatures + Liquid Light is immune to Acid + Cement neutralizes Acid ~ Gallium reaction breaks down some Aluminum again + Charcoal breaks down at extreme temperatures ~ Hydrogen reaction now depletes Sulfur ~ Water reaction now depletes Caramel + Juice Ice breaks into Slush + Ink mixes with Dye + Sugar dissolves in Juice + Fruit Milk dissolves in Tea + Nut Milk can wet soil + Humans burn on the Sun + Humans steal Diamonds + Bees and Cyanide irritate Skin + Mycelium breaks down dead matter + Mycelium and Hyphae will rot Meat + Rats eat Cured Meat + Ketchup-Baking Soda reaction is more fizzy ~ Snails turn to Limestone instead of Quicklime + Slaked Lime-Seltzer reaction + Limestone-Acid reaction creates byproducts ~ Cooled Quicklime forms a Limestone layer ~ Quicklime-Water reaction produces more heat ~ Lowered Quicklime melting point + Hot Quicklime produces Flash ~ Potassium-Chlorine reaction produces Fire + Potassium Salt reacts with hot Sodium + Potassium Gas (Hidden) + Bless cleans stains left by reactions + Bless cures Meat + Bless removes Dust and Grease ~ Improved Dead Plant coalification ~ Rockets no longer expel Cloners + Lattice reacts with Cold Fire + Gray Goo can melt + Virus is killed by Liquid Light + Static mouseover effect + Static breaks into Malware ~ Moved Ball to Special ~ Moved Pop when unhidden ~ Border element button shows stripes ~ Recolored Glitter ~ Recolored fermented Grape ~ Hid Clone Powder + Potassium Salt alias 'Potassium Chloride' ~ Tweaked electricity for low-conductivity elements ~ Updated Settings menu + Maximum pixel count, with red indicator ~ Optimized very large explosions [Bug Fixes] ~ Fixed: Gaps when drawing fast on mobile ~ Fixed: Middle clicking empty space causes freeze ~ Fixed: Bless and Rock Wall can't be drawn in a line ~ Fixed: Gapes when drawing Bless and Rock Wall fast ~ Fixed: Bless and Rock Wall don't display info ~ Fixed: Bless and Rock can't use Replace Mode ~ Fixed: Brown Dwarf Suns can emit Light when eclipsed ~ Fixed: Language selector doesn't update on refresh ~ Fixed: Mouse size continues increasing past max size ~ Fixed: Uncharge tool doesn't put out LEDs ~ Fixed: Water extinguishes Greek Fire and Firework over and over ~ Fixed: Dragging at tick 0 freezes pixels in place ~ Fixed: Evergreen info page displays NaN ~ Fixed: Spawned Molten Magnesium behaves strange when heated ~ Fixed: Copper Sulfate freezing point is too low ~ Fixed: Stained Glass doesn't retain color when exploded ~ Fixed: Stained Glass placed at tick 0 doesn't retain color ~ Fixed: Antimatter and Antimatter Bomb trigger each other ~ Fixed: Strange Matter destroys Cloners ~ Fixed: Nothing can clone Wire ~ Fixed: TPS prompt displays error after canceling ~ Fixed: Decimal coordinates when resetting with odd canvas size ~ Fixed: No double state change when spawning at high airTemp ~ Fixed: Pixels retain clone property when changed ~ Fixed: Crash when mod deletes Sand ~ Fixed: Elements with single-color arrays have black buttons ~ Fixed: 'perTick' error when loading page ~ Fixed: 'fillStyle' error when loading page [Technical] + Behavior grids bigger than 3x3 are centered + Behavior grids can be smaller than 3x3 + Moddable behavior rules ~ Behavior rules are stored in new behaviorRules object + SM (Smash) behavior rule + MX (Mix) behavior rule (MX:true to mix solids) + CC (Change Color) can now take a target, e.g. CC:sand>#00ffff ~ CC (Change Color) no longer applies grain + EX (Explode) follows element 'ignore' property ~ Placed Paint and Shock tools are removed by Unpaint and Uncharge
2024-05-15 12:53:21 -04:00
~ Fixed: Brown Dwarf Suns can emit Light when eclipsed
~ Fixed: Language selector doesn't update on refresh
~ Fixed: Mouse size continues increasing past max size
~ Fixed: Uncharge tool doesn't put out LEDs
~ Fixed: Water extinguishes Greek Fire and Firework over and over
~ Fixed: Dragging at tick 0 freezes pixels in place
~ Fixed: Evergreen info page displays NaN
~ Fixed: Spawned Molten Magnesium behaves strange when heated
~ Fixed: Copper Sulfate freezing point is too low
~ Fixed: Stained Glass doesn't retain color when exploded
~ Fixed: Stained Glass placed at tick 0 doesn't retain color
~ Fixed: Antimatter and Antimatter Bomb trigger each other
~ Fixed: Strange Matter destroys Cloners
~ Fixed: Nothing can clone Wire
~ Fixed: TPS prompt displays error after canceling
~ Fixed: Decimal coordinates when resetting with odd canvas size
~ Fixed: No double state change when spawning at high airTemp
~ Fixed: Pixels retain clone property when changed
~ Fixed: Crash when mod deletes Sand
~ Fixed: Elements with single-color arrays have black buttons
~ Fixed: 'perTick' error when loading page
~ Fixed: 'fillStyle' error when loading page
[Technical]
+ Behavior grids bigger than 3x3 are centered
+ Behavior grids can be smaller than 3x3
+ Moddable behavior rules
~ Behavior rules are stored in new behaviorRules object
+ SM (Smash) behavior rule
+ MX (Mix) behavior rule (MX:true to mix solids)
+ CC (Change Color) can now take a target, e.g. CC:sand>#00ffff
~ CC (Change Color) no longer applies grain
+ EX (Explode) follows element 'ignore' property
~ Placed Paint and Shock tools are removed by Unpaint and Uncharge
[Version 1.9.4.1 - April 8, 2024 - Eclipse Special]
+ Attempting to place Rock Wall on top of Sun begins a solar eclipse
+ Sun can draw over Light pixels
v1.9.4 - Natural Disasters [Version 1.9.4 - March 17, 2024 - Natural Disasters] + Tornado + Earthquake + Tsunami + Blaster + Sandstorm (Hidden) [Changes] + Scrolling resizes in correct direction on Windows + Invert Scroll setting ~ Humans no longer trample Grass ~ Milk no longer turns to Yogurt when heated + Milk turns to Yogurt in Primordial Soup + Cells can ferment Milk into Yogurt + Cells boil and freeze into some Sugar + Cheese can be made from Nut Milk + Hives show Bee count when hovered + Flies, Fireflies, and Rats get trapped in Glue + Worms can compost Charcoal and Straw + Snails eat Pickles and Grapes + Slugs eat Grapes + Evergreen trees drop Pinecones when burned ~ Pinecones can withstand high temperatures + Wheat dries and freezes into Straw + Straw breaks into Flour + Potato can be deep-fried + Water can explode in hot Nut Oil + Soda can disolve Eggs + Yeast ferments Mashed Potato + Potatoes can charge Zinc or Copper + Batteries explode when melted + Ammonia can spawn Algae in Water + Broth can extinguish small fires + Salt slowly dissolves in Caramel + Ketchup and Baking Soda reaction + Acid kills Plant and Tree Branch before dissolving it + Copper Sulfate kills Termites, Plant, Grass, Algae, and Mushrooms + Caustic Potash and Acid reaction + Nickel can resist Acid + Aluminum breaks into Metal Scrap + Thermite can be made from Metal Scrap + Gallium stains solids + Gold can alloy with AlGa + Electrum breaks into Gold Coins + Electrolysis on Salt Water produces Chlorine + Alcohol can purify Infection + Vaccine and Antibody can cure Rotten Meat and Cheese + Soap releases Fragrance when burned + Soap can be made from Milk + Paper is yellowed by Light and Oxygen + Plant is yellowed by Chlorine + Skin is darkened and reddened by Light + Skin will rash when exposed to irritants + Neutrons can react with Plant, Gunpowder, Yeast, and Firework + Positrons react violently with Electric + Light can kill Plague and Virus ~ Virus no longer eats Light or Loopy ~ Loopy ignores Cloners ~ Cancer is killed by Radiation faster + Cancer can be killed by Laser ~ Diamond is no longer indestructible, but still very strong ~ Diamonds will no longer form if Charcoal is too hot ~ Moved Bubble to Gases + Bubbles pop when cooled or heated ~ Tweaked Bleach and Vinegar reaction ~ Randomized Egg hatching rate ~ Cacti no longer grow arms at their base + Bamboo burns into Embers + Malware can hijack Loopy + Malware can misalign Lattice + Malware can break down Border + Rainbow breaks into Static + Bless revives Tree Branches from Saplings + Bless purifies Pilk + Bless removes Color Smoke and Spray Paint + Packed Snow breaks into Snow + Water can put out Antifire ~ Antifire ignores air density ~ Holding Shift can force mix dense ingredients into Batter ~ Gave unique colors to Supernova, NExplosion, and Pop ~ Recolored Molten Potassium and Molten Magnesium ~ Tweaked charged Hydrogen and Helium colors ~ Moved Ball to Special (For real this time) ~ Moved Perfume to Liquids ~ Moved Amber to Solids ~ Save names are truncated in save menu + Humans always save skin and shirt color in saves + Shift can be held when pressing -/+ buttons + Unpaint tool downgrades colorful element variants + Earthquakes and Tornadoes in random events + Magma alias 'Lava' - Removed Smooth View (Try moreViews.js!) [Bug Fixes] ~ Fixed: Evergreen and Lattice can be dragged ~ Fixed: Cellulose isn't considered a liquid ~ Fixed: Cellulose density too low ~ Fixed: Ketchup could result from recipes with Butter ~ Fixed: Accented element names capitalize incorrectly ~ Fixed: Virus can destroy invincible pixels ~ Fixed: E-cloner doesn't copy temperature ~ Fixed: Middle click begins scrolling on Windows ~ Fixed: Swapping to secondary element doesn't focus category ~ Fixed: Alcohol Gas has 110% flammability ~ Fixed: Acid Gas can destroy some Acid-resistant elements ~ Fixed: Certain Cactus pixel grows instantly ~ Fixed: Typo in Hydrogen and Sulfur reaction ~ Fixed: Antigas places at room temperature ~ Fixed: Hot Antifire burns indefinitely ~ Fixed: Melted Wax viscosity defined twice ~ Fixed: Flash lower state defined twice ~ Fixed: Ketchup boils into Vinegar, which immediately boils ~ Fixed: F11 doesn't toggle fullscreen (May need Shift) ~ Fixed: Water causes Ember to stop burning, etc. ~ Fixed: Bless can create everlasting Fire ~ Fixed: Spawning Liquid Propane causes pulse effect ~ Fixed: Stained Glass and Color Sand can't be painted [Technical] + Prop tool accepts lowercase "-infinity" ~ Prop tool deselects on invalid input + onMouseDown() element property + hoverStat(pixel) element property for hover info, return string + stain1 and stain2 reaction property, accepts hex color code + Shift + W?
2024-03-17 14:54:06 -04:00
[Version 1.9.4 - March 17, 2024 - Natural Disasters]
+ Tornado
+ Earthquake
+ Tsunami
+ Blaster
+ Sandstorm (Hidden)
[Changes]
+ Scrolling resizes in correct direction on Windows
+ Invert Scroll setting
~ Humans no longer trample Grass
~ Milk no longer turns to Yogurt when heated
+ Milk turns to Yogurt in Primordial Soup
+ Cells can ferment Milk into Yogurt
+ Cells boil and freeze into some Sugar
+ Cheese can be made from Nut Milk
+ Hives show Bee count when hovered
+ Flies, Fireflies, and Rats get trapped in Glue
+ Worms can compost Charcoal and Straw
+ Snails eat Pickles and Grapes
+ Slugs eat Grapes
+ Evergreen trees drop Pinecones when burned
~ Pinecones can withstand high temperatures
+ Wheat dries and freezes into Straw
+ Straw breaks into Flour
+ Potato can be deep-fried
+ Water can explode in hot Nut Oil
+ Soda can disolve Eggs
+ Yeast ferments Mashed Potato
+ Potatoes can charge Zinc or Copper
+ Batteries explode when melted
+ Ammonia can spawn Algae in Water
+ Broth can extinguish small fires
+ Salt slowly dissolves in Caramel
+ Ketchup and Baking Soda reaction
+ Acid kills Plant and Tree Branch before dissolving it
+ Copper Sulfate kills Termites, Plant, Grass, Algae, and Mushrooms
+ Caustic Potash and Acid reaction
+ Nickel can resist Acid
+ Aluminum breaks into Metal Scrap
+ Thermite can be made from Metal Scrap
+ Gallium stains solids
+ Gold can alloy with AlGa
+ Electrum breaks into Gold Coins
+ Electrolysis on Salt Water produces Chlorine
+ Alcohol can purify Infection
+ Vaccine and Antibody can cure Rotten Meat and Cheese
+ Soap releases Fragrance when burned
+ Soap can be made from Milk
+ Paper is yellowed by Light and Oxygen
+ Plant is yellowed by Chlorine
+ Skin is darkened and reddened by Light
+ Skin will rash when exposed to irritants
+ Neutrons can react with Plant, Gunpowder, Yeast, and Firework
+ Positrons react violently with Electric
+ Light can kill Plague and Virus
~ Virus no longer eats Light or Loopy
~ Loopy ignores Cloners
~ Cancer is killed by Radiation faster
+ Cancer can be killed by Laser
~ Diamond is no longer indestructible, but still very strong
~ Diamonds will no longer form if Charcoal is too hot
~ Moved Bubble to Gases
+ Bubbles pop when cooled or heated
~ Tweaked Bleach and Vinegar reaction
~ Randomized Egg hatching rate
~ Cacti no longer grow arms at their base
+ Bamboo burns into Embers
+ Malware can hijack Loopy
+ Malware can misalign Lattice
+ Malware can break down Border
+ Rainbow breaks into Static
+ Bless revives Tree Branches from Saplings
+ Bless purifies Pilk
+ Bless removes Color Smoke and Spray Paint
+ Packed Snow breaks into Snow
+ Water can put out Antifire
~ Antifire ignores air density
~ Holding Shift can force mix dense ingredients into Batter
~ Gave unique colors to Supernova, NExplosion, and Pop
~ Recolored Molten Potassium and Molten Magnesium
~ Tweaked charged Hydrogen and Helium colors
~ Moved Ball to Special (For real this time)
~ Moved Perfume to Liquids
~ Moved Amber to Solids
~ Save names are truncated in save menu
+ Humans always save skin and shirt color in saves
+ Shift can be held when pressing -/+ buttons
+ Unpaint tool downgrades colorful element variants
+ Earthquakes and Tornadoes in random events
+ Magma alias 'Lava'
- Removed Smooth View (Try moreViews.js!)
[Bug Fixes]
~ Fixed: Evergreen and Lattice can be dragged
~ Fixed: Cellulose isn't considered a liquid
~ Fixed: Cellulose density too low
~ Fixed: Ketchup could result from recipes with Butter
~ Fixed: Accented element names capitalize incorrectly
~ Fixed: Virus can destroy invincible pixels
~ Fixed: E-cloner doesn't copy temperature
~ Fixed: Middle click begins scrolling on Windows
~ Fixed: Swapping to secondary element doesn't focus category
~ Fixed: Alcohol Gas has 110% flammability
~ Fixed: Acid Gas can destroy some Acid-resistant elements
~ Fixed: Certain Cactus pixel grows instantly
~ Fixed: Typo in Hydrogen and Sulfur reaction
~ Fixed: Antigas places at room temperature
~ Fixed: Hot Antifire burns indefinitely
~ Fixed: Melted Wax viscosity defined twice
~ Fixed: Flash lower state defined twice
~ Fixed: Ketchup boils into Vinegar, which immediately boils
~ Fixed: F11 doesn't toggle fullscreen (May need Shift)
~ Fixed: Water causes Ember to stop burning, etc.
~ Fixed: Bless can create everlasting Fire
~ Fixed: Spawning Liquid Propane causes pulse effect
~ Fixed: Stained Glass and Color Sand can't be painted
[Technical]
Sandboxels v1.9.5 - Update of the Summer [Version 1.9.5 - May 15, 2024 - Update of the Summer] + Mixer + Grinder + Kelp + Freeze Ray + Cloth, made from glueing Feathers + Aurora Borealis, when Protons excite Oxygen high up [Quality of Life] + Mobile Shift button + Intensified tools and line drawing on mobile + Canvas Size setting + Lookup tool can have a bigger radius [Changes] + Tornado Fire, Sand, and Water variant + Tornaodes, Earthquakes, and Tsunamis can merge ~ Tsunamis no longer clone molten and other dense liquids + Sand and Ash in Tornadoes create Cloud variants + Tornadoes are immune to explosions + Disasters are immune to Acid + Bless can remove disasters + Bless turns Rotten Cheese to a blue variant + Pipes retain color in saves + Silver absorbs Neutrons (Nuclear control rods) ~ Room Temp tool now uses air temperature in Settings ~ Unhid Lattice ~ Oil burns slower + Rocks will trample Grass + Glue can convert Cellulose to Paper + Fleas will eat Plant + Salt powder slowly kills Plant + Alcohol Gas ignites at high temperatures + Liquid Light is immune to Acid + Cement neutralizes Acid ~ Gallium reaction breaks down some Aluminum again + Charcoal breaks down at extreme temperatures ~ Hydrogen reaction now depletes Sulfur ~ Water reaction now depletes Caramel + Juice Ice breaks into Slush + Ink mixes with Dye + Sugar dissolves in Juice + Fruit Milk dissolves in Tea + Nut Milk can wet soil + Humans burn on the Sun + Humans steal Diamonds + Bees and Cyanide irritate Skin + Mycelium breaks down dead matter + Mycelium and Hyphae will rot Meat + Rats eat Cured Meat + Ketchup-Baking Soda reaction is more fizzy ~ Snails turn to Limestone instead of Quicklime + Slaked Lime-Seltzer reaction + Limestone-Acid reaction creates byproducts ~ Cooled Quicklime forms a Limestone layer ~ Quicklime-Water reaction produces more heat ~ Lowered Quicklime melting point + Hot Quicklime produces Flash ~ Potassium-Chlorine reaction produces Fire + Potassium Salt reacts with hot Sodium + Potassium Gas (Hidden) + Bless cleans stains left by reactions + Bless cures Meat + Bless removes Dust and Grease ~ Improved Dead Plant coalification ~ Rockets no longer expel Cloners + Lattice reacts with Cold Fire + Gray Goo can melt + Virus is killed by Liquid Light + Static mouseover effect + Static breaks into Malware ~ Moved Ball to Special ~ Moved Pop when unhidden ~ Border element button shows stripes ~ Recolored Glitter ~ Recolored fermented Grape ~ Hid Clone Powder + Potassium Salt alias 'Potassium Chloride' ~ Tweaked electricity for low-conductivity elements ~ Updated Settings menu + Maximum pixel count, with red indicator ~ Optimized very large explosions [Bug Fixes] ~ Fixed: Gaps when drawing fast on mobile ~ Fixed: Middle clicking empty space causes freeze ~ Fixed: Bless and Rock Wall can't be drawn in a line ~ Fixed: Gapes when drawing Bless and Rock Wall fast ~ Fixed: Bless and Rock Wall don't display info ~ Fixed: Bless and Rock can't use Replace Mode ~ Fixed: Brown Dwarf Suns can emit Light when eclipsed ~ Fixed: Language selector doesn't update on refresh ~ Fixed: Mouse size continues increasing past max size ~ Fixed: Uncharge tool doesn't put out LEDs ~ Fixed: Water extinguishes Greek Fire and Firework over and over ~ Fixed: Dragging at tick 0 freezes pixels in place ~ Fixed: Evergreen info page displays NaN ~ Fixed: Spawned Molten Magnesium behaves strange when heated ~ Fixed: Copper Sulfate freezing point is too low ~ Fixed: Stained Glass doesn't retain color when exploded ~ Fixed: Stained Glass placed at tick 0 doesn't retain color ~ Fixed: Antimatter and Antimatter Bomb trigger each other ~ Fixed: Strange Matter destroys Cloners ~ Fixed: Nothing can clone Wire ~ Fixed: TPS prompt displays error after canceling ~ Fixed: Decimal coordinates when resetting with odd canvas size ~ Fixed: No double state change when spawning at high airTemp ~ Fixed: Pixels retain clone property when changed ~ Fixed: Crash when mod deletes Sand ~ Fixed: Elements with single-color arrays have black buttons ~ Fixed: 'perTick' error when loading page ~ Fixed: 'fillStyle' error when loading page [Technical] + Behavior grids bigger than 3x3 are centered + Behavior grids can be smaller than 3x3 + Moddable behavior rules ~ Behavior rules are stored in new behaviorRules object + SM (Smash) behavior rule + MX (Mix) behavior rule (MX:true to mix solids) + CC (Change Color) can now take a target, e.g. CC:sand>#00ffff ~ CC (Change Color) no longer applies grain + EX (Explode) follows element 'ignore' property ~ Placed Paint and Shock tools are removed by Unpaint and Uncharge
2024-05-15 12:53:21 -04:00
+ Prop tool accepts lowercase '-infinity'
v1.9.4 - Natural Disasters [Version 1.9.4 - March 17, 2024 - Natural Disasters] + Tornado + Earthquake + Tsunami + Blaster + Sandstorm (Hidden) [Changes] + Scrolling resizes in correct direction on Windows + Invert Scroll setting ~ Humans no longer trample Grass ~ Milk no longer turns to Yogurt when heated + Milk turns to Yogurt in Primordial Soup + Cells can ferment Milk into Yogurt + Cells boil and freeze into some Sugar + Cheese can be made from Nut Milk + Hives show Bee count when hovered + Flies, Fireflies, and Rats get trapped in Glue + Worms can compost Charcoal and Straw + Snails eat Pickles and Grapes + Slugs eat Grapes + Evergreen trees drop Pinecones when burned ~ Pinecones can withstand high temperatures + Wheat dries and freezes into Straw + Straw breaks into Flour + Potato can be deep-fried + Water can explode in hot Nut Oil + Soda can disolve Eggs + Yeast ferments Mashed Potato + Potatoes can charge Zinc or Copper + Batteries explode when melted + Ammonia can spawn Algae in Water + Broth can extinguish small fires + Salt slowly dissolves in Caramel + Ketchup and Baking Soda reaction + Acid kills Plant and Tree Branch before dissolving it + Copper Sulfate kills Termites, Plant, Grass, Algae, and Mushrooms + Caustic Potash and Acid reaction + Nickel can resist Acid + Aluminum breaks into Metal Scrap + Thermite can be made from Metal Scrap + Gallium stains solids + Gold can alloy with AlGa + Electrum breaks into Gold Coins + Electrolysis on Salt Water produces Chlorine + Alcohol can purify Infection + Vaccine and Antibody can cure Rotten Meat and Cheese + Soap releases Fragrance when burned + Soap can be made from Milk + Paper is yellowed by Light and Oxygen + Plant is yellowed by Chlorine + Skin is darkened and reddened by Light + Skin will rash when exposed to irritants + Neutrons can react with Plant, Gunpowder, Yeast, and Firework + Positrons react violently with Electric + Light can kill Plague and Virus ~ Virus no longer eats Light or Loopy ~ Loopy ignores Cloners ~ Cancer is killed by Radiation faster + Cancer can be killed by Laser ~ Diamond is no longer indestructible, but still very strong ~ Diamonds will no longer form if Charcoal is too hot ~ Moved Bubble to Gases + Bubbles pop when cooled or heated ~ Tweaked Bleach and Vinegar reaction ~ Randomized Egg hatching rate ~ Cacti no longer grow arms at their base + Bamboo burns into Embers + Malware can hijack Loopy + Malware can misalign Lattice + Malware can break down Border + Rainbow breaks into Static + Bless revives Tree Branches from Saplings + Bless purifies Pilk + Bless removes Color Smoke and Spray Paint + Packed Snow breaks into Snow + Water can put out Antifire ~ Antifire ignores air density ~ Holding Shift can force mix dense ingredients into Batter ~ Gave unique colors to Supernova, NExplosion, and Pop ~ Recolored Molten Potassium and Molten Magnesium ~ Tweaked charged Hydrogen and Helium colors ~ Moved Ball to Special (For real this time) ~ Moved Perfume to Liquids ~ Moved Amber to Solids ~ Save names are truncated in save menu + Humans always save skin and shirt color in saves + Shift can be held when pressing -/+ buttons + Unpaint tool downgrades colorful element variants + Earthquakes and Tornadoes in random events + Magma alias 'Lava' - Removed Smooth View (Try moreViews.js!) [Bug Fixes] ~ Fixed: Evergreen and Lattice can be dragged ~ Fixed: Cellulose isn't considered a liquid ~ Fixed: Cellulose density too low ~ Fixed: Ketchup could result from recipes with Butter ~ Fixed: Accented element names capitalize incorrectly ~ Fixed: Virus can destroy invincible pixels ~ Fixed: E-cloner doesn't copy temperature ~ Fixed: Middle click begins scrolling on Windows ~ Fixed: Swapping to secondary element doesn't focus category ~ Fixed: Alcohol Gas has 110% flammability ~ Fixed: Acid Gas can destroy some Acid-resistant elements ~ Fixed: Certain Cactus pixel grows instantly ~ Fixed: Typo in Hydrogen and Sulfur reaction ~ Fixed: Antigas places at room temperature ~ Fixed: Hot Antifire burns indefinitely ~ Fixed: Melted Wax viscosity defined twice ~ Fixed: Flash lower state defined twice ~ Fixed: Ketchup boils into Vinegar, which immediately boils ~ Fixed: F11 doesn't toggle fullscreen (May need Shift) ~ Fixed: Water causes Ember to stop burning, etc. ~ Fixed: Bless can create everlasting Fire ~ Fixed: Spawning Liquid Propane causes pulse effect ~ Fixed: Stained Glass and Color Sand can't be painted [Technical] + Prop tool accepts lowercase "-infinity" ~ Prop tool deselects on invalid input + onMouseDown() element property + hoverStat(pixel) element property for hover info, return string + stain1 and stain2 reaction property, accepts hex color code + Shift + W?
2024-03-17 14:54:06 -04:00
~ Prop tool deselects on invalid input
+ onMouseDown() element property
+ hoverStat(pixel) element property for hover info, return string
+ stain1 and stain2 reaction property, accepts hex color code
+ Shift + W?
v1.9.3 [Version 1.9.3 - February 2, 2024 - Mix & Munch] + Potassium + Magnesium + Antibomb + Nut Oil + Cured Meat, from mixing with Salt + Grease, from cooking Meat + (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese [Chemistry] + Water and Foam can extinguish small fires (Outer pixels) + Hydrogen is explosive when burning ~ Improved Calcium-Water reaction + Calcium reacts with Water variants ~ Recolored Calcium + Calcium-Acid reaction + Calcium exposed to air turns to Quicklime + Quicklime is an insecticide + Limestone can break into Gravel ~ Many things no longer turn to raw Calcium ~ Tweaked Quicklime-Water rection + Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures + Cells break down Oil into Methane + Propane Ice (Hidden) ~ Copper no longer oxidizes in Water + Soap recipe + Potassium Salt recipe + Glue can be made from Bones + Acid reacts with Zinc and Sugar + Blue and Rose Gold can break ~ Recolored Electrum for consistency with other Golds ~ Anesthesia requires heat for production ~ AlGa reaction creates proper amounts ~ Aluminum flame color ~ Foam deletes when frozen + Caustic Potash (Hidden) [Life] + Evergreen breaks into Sap + Sap is flammable + Flowers have more color variety (Light & dark) ~ Spawned Petals are multicolor again + Pollen requires soil to germinate + Pollen will sometimes fail to germinate ~ Bees drop Pollen less often if plants are nearby ~ Bees lose their Pollen when dropping it + Bees warm Hive to at least 33°C + Ant Walls can be damaged by Fire + Rats can eat Worms, Ants, Frogs, Snails, and Slugs + Worms, Fish, and Grass die in Alcohol ~ Fish Eggs are colored black ~ Fish no longer eat Meat ~ Snails and Slugs no longer die in Salt Water ~ Snails consume Limestone slower + Humans eat Pickles and Sauce ~ Humans won't rot while being defibrillated + Cancer kills Grass ~ Ocean worldgen uses Salt Water [Cooking] ~ Mixing Dough and Batter changes color without deleting ingredients + Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise + Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease + Cooking Nut Meat makes some Nut Oil + Dough can be made with Vinegar + Cheese can be made with Yogurt + Yeast can ferment Milk into Cheese + Honey, Caramel, and Molasses can sweeten Water + Mixing Honey and Sugar Water creates Wax + Coffee Pumpkin Spice color variant ~ Tea and Coffee spawn warm ~ Moved Cream slightly ~ Moved Rad Cloud and Rad Steam slightly + Fat (Hidden) [Other] + Save menu includes Author and Description inputs + Save menu remembers your name for later + Save menu autofills info from current save + Some elements will forcefully save with color ~ Settings don't save when in a loaded save + Image tool works with Replace Mode + Image tool replaces pixels when holding Shift + Hidden count goes down in real time when unlocking + Clay Soil heats up into Brick + Clay and Dirt or Gravel makes Clay Soil + Clay freezes into Clay Soil + Nitro and Clay or TNT makes Dynamite ~ Dynamite must be broken or shocked to explode ~ Gunpowder is less powerful than Dynamite + Bubbles pop when broken + Soap removes Glue ~ Soap reactions are less instant + Mercury dirties Seltzer + Uranium dirties Slush + Uranium slowly melts Snow + Ozone pops Balloons + Greek Fire ignites on contact with Plasma + Bless removes Liquid Stench + Virus-infected pixels can be restored with Soap or Bless + Virus ignores Plasma + Malware can interrupt Virus restoration ~ Virus optimizations + Vertical and Horizontal can swap when given opposite energies + Heat Ray and God Ray have densities + Pyrite, Electrum, and Yogurt aliases ~ Hid Clay Shard ~ Moved Ball to Special ~ Updated Cheerful Mode description - Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb - Instead available in new classic_explosives.js mod [Bug Fixes] ~ Fixed: Repairing with Glue duplicates material ~ Fixed: Painted Plant turns Light green ~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire ~ Fixed: Melted and Rotten Cheese densities inconsistent ~ Fixed: Molasses boils into Sugar which immediately burns ~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush ~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud ~ Fixed: TPS accepts negative values ~ Fixed: Hive is draggable ~ Fixed: Nut Milk can't be mixed into Batter/Dough [Technical] + Shift-Picking a pixel copies its properties + Z key swaps to secondary element + Backspace swaps to previous element + Prop tool supports NaN and lowercase Infinity values ~ Unhid Prop + 'extinguish' element property (true/false) + 'forceSaveColor' element property (true/false) ~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
[Version 1.9.3 - February 2, 2024 - Mix & Munch]
+ Potassium
+ Magnesium
+ Antibomb
+ Nut Oil
+ Cured Meat, from mixing with Salt
+ Grease, from cooking Meat
+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
[Chemistry]
+ Water and Foam can extinguish small fires (Outer pixels)
+ Hydrogen is explosive when burning
~ Improved Calcium-Water reaction
+ Calcium reacts with Water variants
~ Recolored Calcium
+ Calcium-Acid reaction
+ Calcium exposed to air turns to Quicklime
+ Quicklime is an insecticide
+ Limestone can break into Gravel
~ Many things no longer turn to raw Calcium
~ Tweaked Quicklime-Water rection
+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
+ Cells break down Oil into Methane
+ Propane Ice (Hidden)
~ Copper no longer oxidizes in Water
+ Soap recipe
+ Potassium Salt recipe
+ Glue can be made from Bones
+ Acid reacts with Zinc and Sugar
+ Blue and Rose Gold can break
~ Recolored Electrum for consistency with other Golds
~ Anesthesia requires heat for production
~ AlGa reaction creates proper amounts
~ Aluminum flame color
~ Foam deletes when frozen
+ Caustic Potash (Hidden)
[Life]
+ Evergreen breaks into Sap
+ Sap is flammable
+ Flowers have more color variety (Light & dark)
~ Spawned Petals are multicolor again
+ Pollen requires soil to germinate
+ Pollen will sometimes fail to germinate
~ Bees drop Pollen less often if plants are nearby
~ Bees lose their Pollen when dropping it
+ Bees warm Hive to at least 33°C
+ Ant Walls can be damaged by Fire
+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
+ Worms, Fish, and Grass die in Alcohol
~ Fish Eggs are colored black
~ Fish no longer eat Meat
~ Snails and Slugs no longer die in Salt Water
~ Snails consume Limestone slower
+ Humans eat Pickles and Sauce
~ Humans won't rot while being defibrillated
+ Cancer kills Grass
~ Ocean worldgen uses Salt Water
[Cooking]
~ Mixing Dough and Batter changes color without deleting ingredients
+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
+ Cooking Nut Meat makes some Nut Oil
+ Dough can be made with Vinegar
+ Cheese can be made with Yogurt
+ Yeast can ferment Milk into Cheese
+ Honey, Caramel, and Molasses can sweeten Water
+ Mixing Honey and Sugar Water creates Wax
+ Coffee Pumpkin Spice color variant
~ Tea and Coffee spawn warm
~ Moved Cream slightly
~ Moved Rad Cloud and Rad Steam slightly
+ Fat (Hidden)
[Other]
+ Save menu includes Author and Description inputs
+ Save menu remembers your name for later
+ Save menu autofills info from current save
+ Some elements will forcefully save with color
~ Settings don't save when in a loaded save
+ Image tool works with Replace Mode
+ Image tool replaces pixels when holding Shift
+ Hidden count goes down in real time when unlocking
+ Clay Soil heats up into Brick
+ Clay and Dirt or Gravel makes Clay Soil
+ Clay freezes into Clay Soil
+ Nitro and Clay or TNT makes Dynamite
~ Dynamite must be broken or shocked to explode
~ Gunpowder is less powerful than Dynamite
+ Bubbles pop when broken
+ Soap removes Glue
~ Soap reactions are less instant
+ Mercury dirties Seltzer
+ Uranium dirties Slush
+ Uranium slowly melts Snow
+ Ozone pops Balloons
+ Greek Fire ignites on contact with Plasma
+ Bless removes Liquid Stench
+ Virus-infected pixels can be restored with Soap or Bless
+ Virus ignores Plasma
+ Malware can interrupt Virus restoration
~ Virus optimizations
+ Vertical and Horizontal can swap when given opposite energies
+ Heat Ray and God Ray have densities
+ Pyrite, Electrum, and Yogurt aliases
~ Hid Clay Shard
~ Moved Ball to Special
~ Updated Cheerful Mode description
- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
- Instead available in new classic_explosives.js mod
[Bug Fixes]
~ Fixed: Repairing with Glue duplicates material
~ Fixed: Painted Plant turns Light green
~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
~ Fixed: Melted and Rotten Cheese densities inconsistent
~ Fixed: Molasses boils into Sugar which immediately burns
~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
~ Fixed: TPS accepts negative values
~ Fixed: Hive is draggable
~ Fixed: Nut Milk can't be mixed into Batter/Dough
[Technical]
+ Shift-Picking a pixel copies its properties
+ Z key swaps to secondary element
+ Backspace swaps to previous element
+ Prop tool supports NaN and lowercase Infinity values
~ Unhid Prop
+ 'extinguish' element property (true/false)
+ 'forceSaveColor' element property (true/false)
~ Custom element names and spaces are normalized in buttons
[Version 1.9.2 - January 9, 2024 - New Year New Use]
+ Purple Gold, made from Gold + Aluminum
+ Blue Gold, made from Gold + Gallium
+ Pickle
+ Some foods can be pickled with Vinegar
~ Solids will no longer Mix unless Shift is held
~ Revamped Rocket behavior
[Ants]
+ Ants can create underground tunnels
+ Ant Wall (Hidden)
+ Ants can climb diagonally
+ Ants can dig through Color Sand
[Bees]
+ Bees can create, enter, and move inside Hives
+ Hive (Hidden)
+ Hives produce and drip Honey when Bees pollinate
+ Bees can eat the Honey they produce
+ Each hive has a Queen, which expands and makes more Bees
[Changes]
+ Pipe Wall (Hidden)
+ Heat-resistant but breakable
+ Pipes remove non-solids when generating
+ Sensors can detect pixels inside Pipes
+ Malware hacks Cloners to create more of itself
+ Malware damages and scrambles Pipes
+ Malware causes Light Bulbs and Batteries to explode
+ Fireworks can be triggered with electricity
+ Shocking Gray Goo helps defeat it
+ EMP Bombs destroy Gray Goo
+ Broth can be made with Rotten Meat
+ Broth made from Dirty Water will be colored
+ Jelly can be made with Caramel
+ Jelly can be frozen
+ Flour and Melted Butter sauce recipe
+ Nut Milk can be added to Coffee
~ Milk now requires Shift to Mix into Butter
~ Coffee stains more often
+ Caramel can stain solids
+ Melting Rotten Cheese creates Stench
+ Stench can make Cheese rotten
+ Beans are flammable
+ Uranium can make Sugar Water and Seltzer dirty
+ Worms can move through Color Sand
+ Roots can grow through Color Sand
+ Cacti break into milky Sap
+ Poison can kill Homunculi
+ Oil can kill Ants and Bees
+ Chlorine, Dioxin, Fallout, and Neutrons can kill Humans
+ Bleach and Acid reaction creates Poison Gas
~ Acid no longer destroys Gold Coins or Silver
+ Tin pest occurs at low temperatures
+ Glass Shards change Light color
+ Antigas turns to Antifire when hot
+ Human shirts burn off before death
+ Humans can eat Jelly, Mayo, and Mashed Potato
~ Humans have a cooldown when on lowest cursor size
~ Fiber no longer falls diagonally
~ Nukes, H-Bombs, and Dirty Bombs no longer explode on upward contact
~ Tweaked Acid Gas density
~ Tweaked density for molten Calcium, Sodium, Aluminum, Nickel, Copper, Silver, Tin, Gold, Uranium
~ Tweaked Cheese density so it floats on Sauce
~ Moved Rocket to Weapons
~ Recolored Rocket
~ Recolored Rose Gold
~ Hid Cancer
+ Sauce Ice (Hidden)
+ H key will prevent canvas rendering
~ Social links are color-coded
[Bug Fixes]
~ Fixed: More than a 1x1 of Lattice ruins the effect
~ Fixed: Baked Batter can mix into Baked Batter
~ Fixed: Prop tool sometimes doesn't allow null values
~ Fixed: Pinecones glitch when growing through Water
~ Fixed: Stained Glass doesn't retain color when breaking
~ Fixed: Cursor flickers when stepping ticks
~ Fixed: Pointer flickering appearance
~ Fixed: Udder, Pointer, and Corn can be dragged
~ Fixed: Erasing while dragging causes ghost pixels
~ Fixed: Pixels behave strange when dragging through Pipe
~ Fixed: Superheated Sawdust when smashing Torch
~ Fixed: Bees create Flower Seeds from pollinating trees
[Technical]
~ Hid Prop tool
~ Optimizations
~ Heat, Cool, and Lookup no longer hard-coded
+ eListAdd(listName, itemList) function
Sandboxels v1.9.1 [Version 1.9.1 - December 1, 2023 - Cozy Solstice] + Pipe 1. Draw a line with Pipe, maybe while paused 2. Wait for walls to form around it 3. Erase an exit point and allow Pipe to generate + Mayo + Mulch + Porcelain Shard (Hidden) + Jelly (Hidden) [Coffee] + Coffee Bean + Coffee Ground (Hidden) + Coffee (Hidden) [Nuts] + Nuts + Nut Meat (Hidden, from crushing) + Nut Butter (Hidden, from cooking) + Nut Milk (Hidden, from soaking) [Festivities] + Candy is candy cane-colored + Mashed Potato (Hidden) + Skin will warm itself up when cold [Other Changes] + Roots grow through Grass ~ Saplings no longer turn to wood all at once ~ Tree Branches no longer grow when burning ~ Tree Branches, Plant, and Grass are less flammable + Soda deoxidizes Rust and Copper + Balloons pop near absolute zero + Balloons pop when touching Clouds + Humans can consume Tomatoes, Pumpkin Seeds, and Cream + Humans get gas when eating Beans + Humans can take Gold Coins + Skin spawns at average body temperature ~ Skin no longer heals wounds + Snails can eat Lettuce + Tadpoles and Evergreen can be smashed ~ Rats no longer eat Rotten Meat + Rats can drink Milk + Lichen convert Gravel and Rock Wall to Dirt + Yeast ferments Sugar Water and Soda + Caramel freezes into Candy much colder + Baked Batter breaks into Crumbs + Rotten Meat or Cheese and Flies remove Fragrance + Primordial Soup spawns at a warmer temperature + Ammonia affects Pumpkin Seeds, Herbs, and Tomatoes + Glue can fix shards + Salt makes Water colder + Water breaks down Confetti into Cellulose + Hydrogen burns into some Steam + Hydrogen fusion releases Neutrons + Anesthesia breaks down to Oxygen at high temperatures + Castner–Kellner process + Sodium and Mercury reaction shocks and releases heat + Sulfur burns into Stench + Sugar dissolves in Milk + Salt dissolves in Sauce and Melted Cheese + Juice can be radiated + Carbonating Juice makes Soda + Seltzer can dissolve Limestone over time + Water can weather Limestone into Sand + Vinegar slowly dissolves the shell of Eggs + Baking Soda releases CO₂ when heated + Tuff melts into Magma + E-cloner ignores Wire, Sensor, and Battery + Cloners ignore Wall + Incense recipe ~ Fragrance now dissipates over time ~ Oxygen spreads Fragrance and Stench slower ~ Molten Solder no longer makes Fire ~ Recolored Molten Solder ~ Recolored Gold Coin + Insulation won't mix unless Shift is held + LEDs can break into Glass Shards + Cloners display element on hover + Author name appears if present in loaded save + Pressing ; toggles Replace mode + Methane Ice - Removed Molten Baking Soda [Bug Fixes] ~ Fixed: Flicker when stepping frame ~ Fixed: Lamp Oil burns forever ~ Fixed: Mushroom Gills don't conduct heat ~ Fixed: Pumpkin, Stained Glass, Skin, Sponge, E-cloner can be dragged ~ Fixed: God Raying Gray Goo makes Rainbow ~ Fixed: Soda deletes Salt Water quickly ~ Fixed: Juice Ice darkens when melting ~ Fixed: Sand from Water weathering Tuff uses wrong color ~ Fixed: Hail doesn't apply color variants when breaking ~ Fixed: Confirmation appears when dropping save onto empty canvas ~ Fixed: Sauce density too high ~ Fixed: Hail is way too cold ~ Fixed: Humans continue panicking after extinguished ~ Fixed: Cloned pixels don't change state based on Cloner temperature ~ Fixed: Antifire doesn't react with Antifluid right ~ Fixed: Porcelain reforms immediately after breaking when hot ~ Fixed: Hot Bomb often melts itself ~ Fixed: Hard Yolk can't be mixed into Batter/Dough [Technical] + Prop tool + Option for uncompressed raw save data ~ Save version is now sb2 ~ New saves may not work in older versions ~ Old saves will work fine + Version handling system, warnings + Random will work when placed by cheating ~ FW_Ember no longer has a long name + runAfterAutogen function
2023-12-01 17:26:30 -05:00
[Version 1.9.1 - December 1, 2023 - Cozy Solstice]
+ Pipe
1. Draw a line with Pipe, maybe while paused
2. Wait for walls to form around it
3. Erase an exit point and allow Pipe to generate
+ Mayo
+ Mulch
+ Porcelain Shard (Hidden)
+ Jelly (Hidden)
[Coffee]
+ Coffee Bean
+ Coffee Ground (Hidden)
+ Coffee (Hidden)
[Nuts]
+ Nuts
+ Nut Meat (Hidden, from crushing)
+ Nut Butter (Hidden, from cooking)
+ Nut Milk (Hidden, from soaking)
[Festivities]
+ Candy is candy cane-colored
+ Mashed Potato (Hidden)
+ Skin will warm itself up when cold
[Other Changes]
+ Roots grow through Grass
~ Saplings no longer turn to wood all at once
~ Tree Branches no longer grow when burning
~ Tree Branches, Plant, and Grass are less flammable
+ Soda deoxidizes Rust and Copper
+ Balloons pop near absolute zero
+ Balloons pop when touching Clouds
+ Humans can consume Tomatoes, Pumpkin Seeds, and Cream
+ Humans get gas when eating Beans
+ Humans can take Gold Coins
+ Skin spawns at average body temperature
~ Skin no longer heals wounds
+ Snails can eat Lettuce
+ Tadpoles and Evergreen can be smashed
~ Rats no longer eat Rotten Meat
+ Rats can drink Milk
+ Lichen convert Gravel and Rock Wall to Dirt
+ Yeast ferments Sugar Water and Soda
+ Caramel freezes into Candy much colder
+ Baked Batter breaks into Crumbs
+ Rotten Meat or Cheese and Flies remove Fragrance
+ Primordial Soup spawns at a warmer temperature
+ Ammonia affects Pumpkin Seeds, Herbs, and Tomatoes
+ Glue can fix shards
+ Salt makes Water colder
+ Water breaks down Confetti into Cellulose
+ Hydrogen burns into some Steam
+ Hydrogen fusion releases Neutrons
+ Anesthesia breaks down to Oxygen at high temperatures
+ CastnerKellner process
+ Sodium and Mercury reaction shocks and releases heat
+ Sulfur burns into Stench
+ Sugar dissolves in Milk
+ Salt dissolves in Sauce and Melted Cheese
+ Juice can be radiated
+ Carbonating Juice makes Soda
+ Seltzer can dissolve Limestone over time
+ Water can weather Limestone into Sand
+ Vinegar slowly dissolves the shell of Eggs
+ Baking Soda releases CO₂ when heated
+ Tuff melts into Magma
+ E-cloner ignores Wire, Sensor, and Battery
+ Cloners ignore Wall
+ Incense recipe
~ Fragrance now dissipates over time
~ Oxygen spreads Fragrance and Stench slower
~ Molten Solder no longer makes Fire
~ Recolored Molten Solder
~ Recolored Gold Coin
+ Insulation won't mix unless Shift is held
+ LEDs can break into Glass Shards
+ Cloners display element on hover
+ Author name appears if present in loaded save
+ Pressing ; toggles Replace mode
+ Methane Ice
- Removed Molten Baking Soda
[Bug Fixes]
~ Fixed: Flicker when stepping frame
~ Fixed: Lamp Oil burns forever
~ Fixed: Mushroom Gills don't conduct heat
~ Fixed: Pumpkin, Stained Glass, Skin, Sponge, E-cloner can be dragged
~ Fixed: God Raying Gray Goo makes Rainbow
~ Fixed: Soda deletes Salt Water quickly
~ Fixed: Juice Ice darkens when melting
~ Fixed: Sand from Water weathering Tuff uses wrong color
~ Fixed: Hail doesn't apply color variants when breaking
~ Fixed: Confirmation appears when dropping save onto empty canvas
~ Fixed: Sauce density too high
~ Fixed: Hail is way too cold
~ Fixed: Humans continue panicking after extinguished
~ Fixed: Cloned pixels don't change state based on Cloner temperature
~ Fixed: Antifire doesn't react with Antifluid right
~ Fixed: Porcelain reforms immediately after breaking when hot
~ Fixed: Hot Bomb often melts itself
~ Fixed: Hard Yolk can't be mixed into Batter/Dough
[Technical]
+ Prop tool
+ Option for uncompressed raw save data
~ Save version is now sb2
~ New saves may not work in older versions
~ Old saves will work fine
+ Version handling system, warnings
+ Random will work when placed by cheating
~ FW_Ember no longer has a long name
+ runAfterAutogen function
Sandboxels v1.9 [Version 1.9 - October 13, 2023 - Local Saves] + Local Saves + SAVES button + Save the scene to 1 of 12 slots + Save the scene to a file + Load a scene from a file + Saves include a ton of information, even your selected element! + Choose to include your settings or mods + Drag & Drop or Paste a save file + Pumpkin + Fireproof solid for carving activities + Pumpkin Seed + Will grow when planted on soil! ~ Thermal View now uses a more useful logarithmic scale [Changes] + Resetting now adjusts canvas size if needed + Dot appears in center of cursor + E-cloner can select an element while unpowered + E-cloner ignores Wires and E-walls + Grass can spread on Sand, Clay, and Mycelium + Tree roots can grow through Clay ~ Sap no longer mixes with Sawdust + Plant and Sauce remove Stench + Humans break Eggs, Grapes, and bugs when on top of them + Humans can trample Grass + Termites can eat Confetti, Straw, and Wheat + Fleas can eat Hair + Ants can eat Honey + Snails can eat Calcium, Limestone, and Paper + Worms can infect and swim in Blood + Worms are killed by Antibodies + Eggs die at high temperatures + Bugs will form Amber when touching Sap ~ Frogs and Fish burn slower + Uranium dirties Salt Water + Radiation can dirty Ice + Blood is infected by Rotten Meat and Rotten Cheese + Vinegar and Limestone reaction + Ketchup slowly deoxidizes Rust ~ Charcoal leaves behind Ash and less CO₂ ~ C4 no longer explodes when burnt + C4 releases poisonous fumes when burnt + C4 burns longer, can be used as fuel + C4 explodes when broken + Fireworks ignite at high temperatures + Dye dissolves in Pool Water + Ink slowly dissolves in Water + Honey dissolves in Tea + Molten Salt conducts electricity + Hair can be made by radiating Skin + Skin can absorb Soap + Proton and Electric reaction generates heat + Positron and Electric reaction generates Light + Escape key resets to Normal View ~ Recolored Tuff ~ Recolored Blood ~ Selected element outline is more clear ~ Improved button readability ~ Improved canvas pixel sharpness + Pressing - or + button centers the cursor ~ Step button is now an arrow + Clear Saves setting [Bug Fixes] ~ Fixed: Fireworks and Flash don't transfer heat ~ Fixed: Flash from Heat Ray is not hot ~ Fixed: Alcohol Gas density too high ~ Fixed: Pistil and Mushroom Gill can be dragged ~ Fixed: Herb can't be mixed in Batter or Dough ~ Fixed: Amber spawns at high temperature ~ Fixed: Heads can detach if Body moves during reaction ~ Fixed: Many Flour reactions make Gingerbread instead of Dough ~ Fixed: Ghost pixels when burning Plague, other deleting gases ~ Fixed: Color picker always appears when toggling GUI on (F1) ~ Fixed: Cooldowned elements can't be placed before 8th tick ~ Fixed: Frozen Fish break into Slime [Technical] + logMessage() function + SOIL eList + generateSave() and loadSave() functions + resizeCanvas() and autoResizeCanvas() functions + sb1 save format ~ Browser dark color scheme for UI elements ~ Light, Laser, etc. use bx/by instead of vx/vy (velocity.js fix)
2023-10-13 18:45:49 -04:00
[Version 1.9 - October 13, 2023 - Local Saves]
+ Local Saves
+ SAVES button
+ Save the scene to 1 of 12 slots
+ Save the scene to a file
+ Load a scene from a file
+ Saves include a ton of information, even your selected element!
+ Choose to include your settings or mods
+ Drag & Drop or Paste a save file
+ Pumpkin
+ Fireproof solid for carving activities
+ Pumpkin Seed
+ Will grow when planted on soil!
~ Thermal View now uses a more useful logarithmic scale
[Changes]
+ Resetting now adjusts canvas size if needed
Sandboxels v1.9.1 [Version 1.9.1 - December 1, 2023 - Cozy Solstice] + Pipe 1. Draw a line with Pipe, maybe while paused 2. Wait for walls to form around it 3. Erase an exit point and allow Pipe to generate + Mayo + Mulch + Porcelain Shard (Hidden) + Jelly (Hidden) [Coffee] + Coffee Bean + Coffee Ground (Hidden) + Coffee (Hidden) [Nuts] + Nuts + Nut Meat (Hidden, from crushing) + Nut Butter (Hidden, from cooking) + Nut Milk (Hidden, from soaking) [Festivities] + Candy is candy cane-colored + Mashed Potato (Hidden) + Skin will warm itself up when cold [Other Changes] + Roots grow through Grass ~ Saplings no longer turn to wood all at once ~ Tree Branches no longer grow when burning ~ Tree Branches, Plant, and Grass are less flammable + Soda deoxidizes Rust and Copper + Balloons pop near absolute zero + Balloons pop when touching Clouds + Humans can consume Tomatoes, Pumpkin Seeds, and Cream + Humans get gas when eating Beans + Humans can take Gold Coins + Skin spawns at average body temperature ~ Skin no longer heals wounds + Snails can eat Lettuce + Tadpoles and Evergreen can be smashed ~ Rats no longer eat Rotten Meat + Rats can drink Milk + Lichen convert Gravel and Rock Wall to Dirt + Yeast ferments Sugar Water and Soda + Caramel freezes into Candy much colder + Baked Batter breaks into Crumbs + Rotten Meat or Cheese and Flies remove Fragrance + Primordial Soup spawns at a warmer temperature + Ammonia affects Pumpkin Seeds, Herbs, and Tomatoes + Glue can fix shards + Salt makes Water colder + Water breaks down Confetti into Cellulose + Hydrogen burns into some Steam + Hydrogen fusion releases Neutrons + Anesthesia breaks down to Oxygen at high temperatures + Castner–Kellner process + Sodium and Mercury reaction shocks and releases heat + Sulfur burns into Stench + Sugar dissolves in Milk + Salt dissolves in Sauce and Melted Cheese + Juice can be radiated + Carbonating Juice makes Soda + Seltzer can dissolve Limestone over time + Water can weather Limestone into Sand + Vinegar slowly dissolves the shell of Eggs + Baking Soda releases CO₂ when heated + Tuff melts into Magma + E-cloner ignores Wire, Sensor, and Battery + Cloners ignore Wall + Incense recipe ~ Fragrance now dissipates over time ~ Oxygen spreads Fragrance and Stench slower ~ Molten Solder no longer makes Fire ~ Recolored Molten Solder ~ Recolored Gold Coin + Insulation won't mix unless Shift is held + LEDs can break into Glass Shards + Cloners display element on hover + Author name appears if present in loaded save + Pressing ; toggles Replace mode + Methane Ice - Removed Molten Baking Soda [Bug Fixes] ~ Fixed: Flicker when stepping frame ~ Fixed: Lamp Oil burns forever ~ Fixed: Mushroom Gills don't conduct heat ~ Fixed: Pumpkin, Stained Glass, Skin, Sponge, E-cloner can be dragged ~ Fixed: God Raying Gray Goo makes Rainbow ~ Fixed: Soda deletes Salt Water quickly ~ Fixed: Juice Ice darkens when melting ~ Fixed: Sand from Water weathering Tuff uses wrong color ~ Fixed: Hail doesn't apply color variants when breaking ~ Fixed: Confirmation appears when dropping save onto empty canvas ~ Fixed: Sauce density too high ~ Fixed: Hail is way too cold ~ Fixed: Humans continue panicking after extinguished ~ Fixed: Cloned pixels don't change state based on Cloner temperature ~ Fixed: Antifire doesn't react with Antifluid right ~ Fixed: Porcelain reforms immediately after breaking when hot ~ Fixed: Hot Bomb often melts itself ~ Fixed: Hard Yolk can't be mixed into Batter/Dough [Technical] + Prop tool + Option for uncompressed raw save data ~ Save version is now sb2 ~ New saves may not work in older versions ~ Old saves will work fine + Version handling system, warnings + Random will work when placed by cheating ~ FW_Ember no longer has a long name + runAfterAutogen function
2023-12-01 17:26:30 -05:00
+ Setting for dot in center of cursor
Sandboxels v1.9 [Version 1.9 - October 13, 2023 - Local Saves] + Local Saves + SAVES button + Save the scene to 1 of 12 slots + Save the scene to a file + Load a scene from a file + Saves include a ton of information, even your selected element! + Choose to include your settings or mods + Drag & Drop or Paste a save file + Pumpkin + Fireproof solid for carving activities + Pumpkin Seed + Will grow when planted on soil! ~ Thermal View now uses a more useful logarithmic scale [Changes] + Resetting now adjusts canvas size if needed + Dot appears in center of cursor + E-cloner can select an element while unpowered + E-cloner ignores Wires and E-walls + Grass can spread on Sand, Clay, and Mycelium + Tree roots can grow through Clay ~ Sap no longer mixes with Sawdust + Plant and Sauce remove Stench + Humans break Eggs, Grapes, and bugs when on top of them + Humans can trample Grass + Termites can eat Confetti, Straw, and Wheat + Fleas can eat Hair + Ants can eat Honey + Snails can eat Calcium, Limestone, and Paper + Worms can infect and swim in Blood + Worms are killed by Antibodies + Eggs die at high temperatures + Bugs will form Amber when touching Sap ~ Frogs and Fish burn slower + Uranium dirties Salt Water + Radiation can dirty Ice + Blood is infected by Rotten Meat and Rotten Cheese + Vinegar and Limestone reaction + Ketchup slowly deoxidizes Rust ~ Charcoal leaves behind Ash and less CO₂ ~ C4 no longer explodes when burnt + C4 releases poisonous fumes when burnt + C4 burns longer, can be used as fuel + C4 explodes when broken + Fireworks ignite at high temperatures + Dye dissolves in Pool Water + Ink slowly dissolves in Water + Honey dissolves in Tea + Molten Salt conducts electricity + Hair can be made by radiating Skin + Skin can absorb Soap + Proton and Electric reaction generates heat + Positron and Electric reaction generates Light + Escape key resets to Normal View ~ Recolored Tuff ~ Recolored Blood ~ Selected element outline is more clear ~ Improved button readability ~ Improved canvas pixel sharpness + Pressing - or + button centers the cursor ~ Step button is now an arrow + Clear Saves setting [Bug Fixes] ~ Fixed: Fireworks and Flash don't transfer heat ~ Fixed: Flash from Heat Ray is not hot ~ Fixed: Alcohol Gas density too high ~ Fixed: Pistil and Mushroom Gill can be dragged ~ Fixed: Herb can't be mixed in Batter or Dough ~ Fixed: Amber spawns at high temperature ~ Fixed: Heads can detach if Body moves during reaction ~ Fixed: Many Flour reactions make Gingerbread instead of Dough ~ Fixed: Ghost pixels when burning Plague, other deleting gases ~ Fixed: Color picker always appears when toggling GUI on (F1) ~ Fixed: Cooldowned elements can't be placed before 8th tick ~ Fixed: Frozen Fish break into Slime [Technical] + logMessage() function + SOIL eList + generateSave() and loadSave() functions + resizeCanvas() and autoResizeCanvas() functions + sb1 save format ~ Browser dark color scheme for UI elements ~ Light, Laser, etc. use bx/by instead of vx/vy (velocity.js fix)
2023-10-13 18:45:49 -04:00
+ E-cloner can select an element while unpowered
+ E-cloner ignores Wires and E-walls
+ Grass can spread on Sand, Clay, and Mycelium
+ Tree roots can grow through Clay
~ Sap no longer mixes with Sawdust
+ Plant and Sauce remove Stench
+ Humans break Eggs, Grapes, and bugs when on top of them
+ Humans can trample Grass
+ Termites can eat Confetti, Straw, and Wheat
+ Fleas can eat Hair
+ Ants can eat Honey
+ Snails can eat Calcium, Limestone, and Paper
+ Worms can infect and swim in Blood
+ Worms are killed by Antibodies
+ Eggs die at high temperatures
+ Bugs will form Amber when touching Sap
~ Frogs and Fish burn slower
+ Uranium dirties Salt Water
+ Radiation can dirty Ice
+ Blood is infected by Rotten Meat and Rotten Cheese
+ Vinegar and Limestone reaction
+ Ketchup slowly deoxidizes Rust
~ Charcoal leaves behind Ash and less CO₂
~ C4 no longer explodes when burnt
+ C4 releases poisonous fumes when burnt
+ C4 burns longer, can be used as fuel
+ C4 explodes when broken
+ Fireworks ignite at high temperatures
+ Dye dissolves in Pool Water
+ Ink slowly dissolves in Water
+ Honey dissolves in Tea
+ Molten Salt conducts electricity
+ Hair can be made by radiating Skin
+ Skin can absorb Soap
+ Proton and Electric reaction generates heat
+ Positron and Electric reaction generates Light
+ Escape key resets to Normal View
~ Recolored Tuff
~ Recolored Blood
~ Selected element outline is more clear
~ Improved button readability
~ Improved canvas pixel sharpness
+ Pressing - or + button centers the cursor
~ Step button is now an arrow
+ Clear Saves setting
[Bug Fixes]
~ Fixed: Fireworks and Flash don't transfer heat
~ Fixed: Flash from Heat Ray is not hot
~ Fixed: Alcohol Gas density too high
~ Fixed: Pistil and Mushroom Gill can be dragged
~ Fixed: Herb can't be mixed in Batter or Dough
~ Fixed: Amber spawns at high temperature
~ Fixed: Heads can detach if Body moves during reaction
~ Fixed: Many Flour reactions make Gingerbread instead of Dough
~ Fixed: Ghost pixels when burning Plague, other deleting gases
~ Fixed: Color picker always appears when toggling GUI on (F1)
~ Fixed: Cooldowned elements can't be placed before 8th tick
~ Fixed: Frozen Fish break into Slime
[Technical]
+ logMessage() function
+ SOIL eList
+ generateSave() and loadSave() functions
+ resizeCanvas() and autoResizeCanvas() functions
+ sb1 save format
~ Browser dark color scheme for UI elements
~ Light, Laser, etc. use bx/by instead of vx/vy (velocity.js fix)
Version 1.8.6 - Reaction Overload [Version 1.8.6 - August 21, 2023 - Reaction Overload] + Tomato + Sauce + Sensor - Detects movable pixels + Tuff - Formed from Ash and Magma + Clicking on an element again will deselect it + Sun world gen type [Changes] ~ Moved Salt to Food category [Feedback?] + Supernovae create many more elements + Stench now dissipates over time + Humans can drink Soda + Worms turn Ash and Crumbs into some Dirt + Birds can eat Crumbs + Birds and Rats spawn at body temperature + Flies can eat Honey + Grapes can be crushed by Limestone + Grapes will stick to Vine on all sides + Some Vines can grow Grapes or Tomatoes + Ketchup can be radiated + Eggs will crack if Rocks land on them + Seeds element can spawn Cacti + Candy breaks into Sugar + Snails break into Calcium + Lichen and Pollen break into Dust + Fleas and Termites die when broken + All seeds can be broken or frozen + Mercury can turn to Gold when hit with Neutrons + Mercury kills Plant and Grass + Grass can photosynthesize + Yogurt color variants for milk variants + Foam freezes into Dry Ice + Steel and Bronze can oxidize + Brass can corrode on contact with Ammonia + Confetti slowly breaks down in Water + Pool Water, Steam, Primordial Soup, and Fire can oxidize things + Charcoal purifies Pool Water + Charcoal desaturates Alcohol + Dioxins are absorbed by Ash and soils + Dioxin, Lead, and Solder dirty Water + Baking Soda and Acid reaction + Calcium and Water reaction + Limestone releases some Carbon Dioxide when heated + Quicklime can be converted back to Limestone with CO₂ + Slaked Lime with Milk can make Glue + Lamp Oil starts burning at 220°C + Lamp Oil breaks down Wax + Lasers can break into Light ~ Liquid Light dissipates much slower + Light hitting Oxygen high up can form Ozone + Ozone forms when Lightning hits a body of Water + Ozone can kill Cells, Cancer, Infection, Plague, and small animals ~ Ozone oxidizes things faster than Oxygen + Ozone removes Chlorine + Chlorine can damage Tree Branches, Roots, and Pistils + Chlorine and burning Oil reaction + Chlorine and Baking Soda reaction + Chlorine and Sodium reaction + Greek Fire ignites on contact with water + Greek Fire recipe ~ Greek Fire no longer is burning by default + Sand and Vinegar can put out Greek Fire + Greek Fire and Vinegar can wet soil + Vinegar and Sodium also produces Hydrogen + Vinegar boils into Carbon Dioxide and Methane + Methane and Propane can be ignited with electricity + Sodium and Water also produces Hydrogen ~ Tweaked Sodium and Water reaction + Sodium can react with Pool Water and Primordial Soup + Uranium radiates Primordial Soup slowly + Primordial Soup is killed by Soap, Alcohol, and Mercury + Fish and Worms can swim in Primordial Soup + Primordial Soup converts Blood to Antibodies + Bleach deletes Blood + Bleach turns Poison into a gas + Skin wound healing + Skin will sweat to regulate temperature + Skin will bleed on contact with Acid + Skin will convert Cells ~ Infection no longer turns Cells to Cancer + Skin can spread Cancer + Skin and Hair can be radiated + Skin and Hair can break into Dust + Hair can burn into some Stench + Hair can be poisoned + Antidote deleting Poison is more random ~ Cement is more random when hardening + Nitro explodes on smash ~ Ammonia and Methane reaction also makes Hydrogen and Water ~ Tweaked Lead color + Molten Metal Scrap + Ammonia Ice + Oxidized Copper alias Copper Carbonate + Oil alias Petroleum + Alcohol, Cement, Concrete, and Cloners display with dark text + JavaScript disabled message + Unmixable elements specified in info page ~ Tweaked Drag color ~ Reordered Machines category ~ Randomized social link at bottom [Bug Fixes] ~ Fixed: Mods don't show in Mod Manager and can't be removed after crash ~ Fixed: Scroll disabled on fullscreen ~ Fixed: Pixels float if Drag is unselected by middle click or E prompt ~ Fixed: Border and Rainbow can be moved by Drag ~ Fixed: Border can be destroyed by Strange Matter ~ Fixed: Tools can be placed with Image tool ~ Fixed: Heat Ray doesn't make single pixels change state ~ Fixed: Bless doesn't remove Poison Gas or Poison Ice ~ Fixed: Heads don't fall through gases ~ Fixed: Rotten Meat at abs zero creates living abs zero flies ~ Fixed: Charcoal dirties Salt Water ~ Fixed: Pistils don't conduct heat or spread burning ~ Fixed: Density too high for Poison Gas, Dioxin, Liquid Ammonia, and Gallium Gas ~ Fixed: Sodium Acetate foams forever ~ Fixed: Lettuce can't be mixed into Dough or Batter [Technical] + Special Unknown element + Used when no element is selected + Replaces pixels created with invalid element + Will show the invalid element in Debug
2023-08-21 16:08:55 -04:00
[Version 1.8.6 - August 21, 2023 - Reaction Overload]
+ Tomato
+ Sauce
+ Sensor - Detects movable pixels
+ Tuff - Formed from Ash and Magma
+ Clicking on an element again will deselect it
+ Sun world gen type
[Changes]
~ Moved Salt to Food category [Feedback?]
+ Supernovae create many more elements
+ Stench now dissipates over time
+ Humans can drink Soda
+ Worms turn Ash and Crumbs into some Dirt
+ Birds can eat Crumbs
+ Birds and Rats spawn at body temperature
+ Flies can eat Honey
+ Grapes can be crushed by Limestone
+ Grapes will stick to Vine on all sides
+ Some Vines can grow Grapes or Tomatoes
+ Ketchup can be radiated
+ Eggs will crack if Rocks land on them
+ Seeds element can spawn Cacti
+ Candy breaks into Sugar
+ Snails break into Calcium
+ Lichen and Pollen break into Dust
+ Fleas and Termites die when broken
+ All seeds can be broken or frozen
+ Mercury can turn to Gold when hit with Neutrons
+ Mercury kills Plant and Grass
+ Grass can photosynthesize
+ Yogurt color variants for milk variants
+ Foam freezes into Dry Ice
+ Steel and Bronze can oxidize
+ Brass can corrode on contact with Ammonia
+ Confetti slowly breaks down in Water
+ Pool Water, Steam, Primordial Soup, and Fire can oxidize things
+ Charcoal purifies Pool Water
+ Charcoal desaturates Alcohol
+ Dioxins are absorbed by Ash and soils
+ Dioxin, Lead, and Solder dirty Water
+ Baking Soda and Acid reaction
+ Calcium and Water reaction
+ Limestone releases some Carbon Dioxide when heated
+ Quicklime can be converted back to Limestone with CO₂
+ Slaked Lime with Milk can make Glue
+ Lamp Oil starts burning at 220°C
+ Lamp Oil breaks down Wax
+ Lasers can break into Light
~ Liquid Light dissipates much slower
+ Light hitting Oxygen high up can form Ozone
+ Ozone forms when Lightning hits a body of Water
+ Ozone can kill Cells, Cancer, Infection, Plague, and small animals
~ Ozone oxidizes things faster than Oxygen
+ Ozone removes Chlorine
+ Chlorine can damage Tree Branches, Roots, and Pistils
+ Chlorine and burning Oil reaction
+ Chlorine and Baking Soda reaction
+ Chlorine and Sodium reaction
+ Greek Fire ignites on contact with water
+ Greek Fire recipe
~ Greek Fire no longer is burning by default
+ Sand and Vinegar can put out Greek Fire
+ Greek Fire and Vinegar can wet soil
+ Vinegar and Sodium also produces Hydrogen
+ Vinegar boils into Carbon Dioxide and Methane
+ Methane and Propane can be ignited with electricity
+ Sodium and Water also produces Hydrogen
~ Tweaked Sodium and Water reaction
+ Sodium can react with Pool Water and Primordial Soup
+ Uranium radiates Primordial Soup slowly
+ Primordial Soup is killed by Soap, Alcohol, and Mercury
+ Fish and Worms can swim in Primordial Soup
+ Primordial Soup converts Blood to Antibodies
+ Bleach deletes Blood
+ Bleach turns Poison into a gas
+ Skin wound healing
+ Skin will sweat to regulate temperature
+ Skin will bleed on contact with Acid
+ Skin will convert Cells
~ Infection no longer turns Cells to Cancer
+ Skin can spread Cancer
+ Skin and Hair can be radiated
+ Skin and Hair can break into Dust
+ Hair can burn into some Stench
+ Hair can be poisoned
+ Antidote deleting Poison is more random
~ Cement is more random when hardening
+ Nitro explodes on smash
~ Ammonia and Methane reaction also makes Hydrogen and Water
~ Tweaked Lead color
+ Molten Metal Scrap
+ Ammonia Ice
+ Oxidized Copper alias Copper Carbonate
+ Oil alias Petroleum
+ Alcohol, Cement, Concrete, and Cloners display with dark text
+ JavaScript disabled message
+ Unmixable elements specified in info page
~ Tweaked Drag color
~ Reordered Machines category
~ Randomized social link at bottom
[Bug Fixes]
~ Fixed: Mods don't show in Mod Manager and can't be removed after crash
~ Fixed: Scroll disabled on fullscreen
~ Fixed: Pixels float if Drag is unselected by middle click or E prompt
~ Fixed: Border and Rainbow can be moved by Drag
~ Fixed: Border can be destroyed by Strange Matter
~ Fixed: Tools can be placed with Image tool
~ Fixed: Heat Ray doesn't make single pixels change state
~ Fixed: Bless doesn't remove Poison Gas or Poison Ice
~ Fixed: Heads don't fall through gases
~ Fixed: Rotten Meat at abs zero creates living abs zero flies
~ Fixed: Charcoal dirties Salt Water
~ Fixed: Pistils don't conduct heat or spread burning
~ Fixed: Density too high for Poison Gas, Dioxin, Liquid Ammonia, and Gallium Gas
~ Fixed: Sodium Acetate foams forever
~ Fixed: Lettuce can't be mixed into Dough or Batter
[Technical]
+ Special Unknown element
+ Used when no element is selected
+ Replaces pixels created with invalid element
+ Will show the invalid element in Debug
1.8.5 [Version 1.8.5 - July 27, 2023] + Drag tool + Tree color variety (8 variants!) ~ Mobile UI improvements + Warp (Special) + Crumb (Hidden, from broken foods) + Skin (Solid) + Hair (Hidden) [States] + Soda Ice (Hidden) + Bleach Ice (Hidden) + Frozen Vinegar (Hidden) + Amber (Hidden, frozen Sap) + Perfume (Hidden, liquid Fragrance) + Liquid Stench (Hidden) [Changes] + Molten Dirt can solidify into some Rock + Tools have descriptions on info page + Oil dirties Water + Humans will panic and run when burning + Rad Shards and Molten Rad Glass can produce radiation + Light and Laser retain color when liquified + Slag can be formed with Dirt + Slag can break into Gravel + Corn breaks into Flour + Mushrooms can release Poison when broken + Poison and Antidote can wet soil + Juice can wet Flour + Blood can oxidize Iron and Copper + Fallout will infect Blood + Birds turn to white meat when cooked + Birds smash into Blood + Cacti can be killed by Vinegar, Bleach, Baking Soda, and Alcohol + Humans can be killed by Poison and Cyanide + Cells can be killed by Plague, Soap, Mercury, Chlorine, and Cyanide + Dioxin can kill Plants, Grass, Vines, Saplings, and Cacti + Vinegar can kill Frogs slowly + Vinegar can kill Grass + Algae dies at hot and cold temperatures + Dust will burn at high temperatures + Melted Wax will break down at high temperatures + Uranium conducts electricity + Unburn tool can put out Embers and Torches + Bless turns Static to Rainbow + Static conducts electricity + Grapes can turn Water into Juice + Primordial Soup can wet Clay Soil + Hydrogen produces heat during fusion + Helium, Hydrogen, and Mercury Gas glow when electrified + Cactus and Liquid Light random events + Cement can be made with Slaked Lime ~ Recolored Slaked Lime ~ Placing Petals or Mushroom Caps now picks a random color ~ Unhid Petal ~ Hid Root ~ Moved Bamboo to Solids ~ Moved Steel ~ Moved Melted Cheese, Butter, and Chocolate to States ~ Moved Liquid Hydrogen, Helium, and Neon to States ~ States category always appears last if unhidden ~ Humans rot more randomly ~ Bamboo Plant grows faster ~ Worms no longer break Eggs ~ Strange Matter can no longer travel through indestructible things ~ Strange Matter can no longer destroy Void ~ Tweaked Molten Uranium radiation rate [Fixes] ~ Fixed: Alt-Tab locks Alt key ~ Fixed: Cacti break into Sap ~ Fixed: Cream deletes infinite Soda and Juice ~ Fixed: Null in info page error (e.g. tea) ~ Fixed: Unknown element in info page error (e.g. salt) ~ Fixed: Reactions, related, and aliases don't show up in tool info pages ~ Capitalization fixes [Technical] + Element properties onSelect, onMouseUp, perTick, singleColor ~ Element property fireElement can accept null
2023-07-27 12:33:58 -04:00
[Version 1.8.5 - July 27, 2023]
+ Drag tool
+ Tree color variety (8 variants!)
~ Mobile UI improvements
+ Warp (Special)
+ Crumb (Hidden, from broken foods)
+ Skin (Solid)
+ Hair (Hidden)
[States]
+ Soda Ice (Hidden)
+ Bleach Ice (Hidden)
+ Frozen Vinegar (Hidden)
+ Amber (Hidden, frozen Sap)
+ Perfume (Hidden, liquid Fragrance)
+ Liquid Stench (Hidden)
[Changes]
+ Molten Dirt can solidify into some Rock
+ Tools have descriptions on info page
+ Oil dirties Water
+ Humans will panic and run when burning
+ Rad Shards and Molten Rad Glass can produce radiation
+ Light and Laser retain color when liquified
+ Slag can be formed with Dirt
+ Slag can break into Gravel
+ Corn breaks into Flour
+ Mushrooms can release Poison when broken
+ Poison and Antidote can wet soil
+ Juice can wet Flour
+ Blood can oxidize Iron and Copper
+ Fallout will infect Blood
+ Birds turn to white meat when cooked
+ Birds smash into Blood
+ Cacti can be killed by Vinegar, Bleach, Baking Soda, and Alcohol
+ Humans can be killed by Poison and Cyanide
+ Cells can be killed by Plague, Soap, Mercury, Chlorine, and Cyanide
+ Dioxin can kill Plants, Grass, Vines, Saplings, and Cacti
+ Vinegar can kill Frogs slowly
+ Vinegar can kill Grass
+ Algae dies at hot and cold temperatures
+ Dust will burn at high temperatures
+ Melted Wax will break down at high temperatures
+ Uranium conducts electricity
+ Unburn tool can put out Embers and Torches
+ Bless turns Static to Rainbow
+ Static conducts electricity
+ Grapes can turn Water into Juice
+ Primordial Soup can wet Clay Soil
+ Hydrogen produces heat during fusion
+ Helium, Hydrogen, and Mercury Gas glow when electrified
+ Cactus and Liquid Light random events
+ Cement can be made with Slaked Lime
~ Recolored Slaked Lime
~ Placing Petals or Mushroom Caps now picks a random color
~ Unhid Petal
~ Hid Root
~ Moved Bamboo to Solids
~ Moved Steel
~ Moved Melted Cheese, Butter, and Chocolate to States
~ Moved Liquid Hydrogen, Helium, and Neon to States
~ States category always appears last if unhidden
~ Humans rot more randomly
~ Bamboo Plant grows faster
~ Worms no longer break Eggs
~ Strange Matter can no longer travel through indestructible things
~ Strange Matter can no longer destroy Void
~ Tweaked Molten Uranium radiation rate
[Fixes]
~ Fixed: Alt-Tab locks Alt key
~ Fixed: Cacti break into Sap
~ Fixed: Cream deletes infinite Soda and Juice
~ Fixed: Null in info page error (e.g. tea)
~ Fixed: Unknown element in info page error (e.g. salt)
~ Fixed: Reactions, related, and aliases don't show up in tool info pages
~ Capitalization fixes
[Technical]
+ Element properties onSelect, onMouseUp, perTick, singleColor
~ Element property fireElement can accept null
v1.8.3 [Version 1.8.3 - May 26, 2023 - Deserted Update] + Cactus + Fancy Changelog and Controls pages + Toggle Burning setting + Broth Ice (Hidden) + Rad Shard (Hidden) + Linked to our official Sandboxels Wiki on wiki.gg (https://sandboxels.wiki.gg/) [Changes] + Cacti and Charcoal now spawn in Desert world gen + Petals will fall slowly if detached from flower + Pointer color can be customized + Bless grows Grass on Dirt + Frogs can somewhat swim + Pool Water can kill Frogs and Seeds + Pool Water will break down Blood and Poison + Cream releases Steam when boiling + Cream can wet soil + Popcorn pops when made from Corn + Melted Butter stains solids + Mushroom parts break into Mycelium + Eggs melting leaves behind Sulfur Gas + Eggs won't break when dropped on soft material + Bless turns Molten Lead to Molten Gold + Unique fire colors for Molten Copper, Lead, Zinc, Salt, and Calcium + Broth can be made from Bones and Mushroom parts + Unique Broth color for soups with Flowers, Potato, Rotten Meat, Cheese, Beans, Wheat, Algae + Milk and Cream can be churned to Butter + Rats can eat Eggnog + Fish eat Yolk and Cell + Ants can drink Juice + Soap kills bugs + Ozone kills Plant + Charcoal, Roots, Hyphae, and Amalgam conduct electricity + Rad Glass has a texture when placed manually + Rad Glass can be made with Fallout + LEDs melt into Gallium + Molten Calcium can burn + Salt alias 'Sodium Chloride' + Anesthesia alias 'Nitrous Oxide' + Anesthesia turns Clouds to Acid Clouds + Anesthesia depletes Ozone + Sulfur alias 'Sulphur' + TNT alias 'Trinitrotoluene' + DNA alias 'Deoxyribonucleic Acid' + DNA from Cancer appears corrupted + Potatoes can explode when radiated + Cellulose freezes into Paper + Bees can be crushed into Honey + Bamboo and Vines can convert Carbon Dioxide to Oxygen + Flour can be wet by Pool Water, Milk, Cream, Broth, Soda, Tea, Blood, Antibody, and Infection + Slag can be made with Smog, Pyrocumulus, Dioxin, and Poison Gas + Cream changes color when mixed with Milk variant ingredients + Radiation affects Aluminum, Pool Water, Soda, Broth, and Tea + Pistils can be broken + Sugar and Candy dissolve in Soda + Bleach and Yeast reaction generates heat + Bleach and Soap reaction + Bleach breaks down Antidote + Sponge creates Bubbles when absorbing Soap ~ Potatoes, Straw, Wheat, and Worms burn slower ~ Sap boils at a lower point ~ Strange Matter is now a liquid ~ Bless turns Soda into Seltzer ~ Cellulose burns less ~ Recolored Frozen Meat ~ Adjusted Sulfur Gas density ~ Adjusted Molten Gallium density [Bug Fixes] ~ Fixed: Grape Juice and Potato Juice turns yellow when frozen ~ Fixed: Color-customizable elements don't show selector if hidden ~ Fixed: Foam created by other foam takes air temperature [Technical] + Element property glow for gas effect (true/false) + LIGHTWEIGHT behavior preset + Reaction properties burning1 and burning2 requirement (true/false) ~ Seeds element now uses eLists.SEEDS
2023-05-26 17:57:38 -04:00
2023-07-11 12:52:03 -04:00
[Version 1.8.4 - July 11, 2023]
+ Image placing
+ Image tool in Special
+ Select any image from your computer
+ Place it on the canvas at any scale
+ Choose its element or disable smoothing in Settings
+ Burn it, blow it up, or make it a powder!
2023-07-11 15:24:12 -04:00
+ Paste or Drag-and-Drop images!
2023-07-11 12:52:03 -04:00
[Bug Fixes]
~ Fixed: Old browsers that don't support ECMAScript 2016 crash
Stay tuned for bigger updates in the coming months!
v1.8.3 [Version 1.8.3 - May 26, 2023 - Deserted Update] + Cactus + Fancy Changelog and Controls pages + Toggle Burning setting + Broth Ice (Hidden) + Rad Shard (Hidden) + Linked to our official Sandboxels Wiki on wiki.gg (https://sandboxels.wiki.gg/) [Changes] + Cacti and Charcoal now spawn in Desert world gen + Petals will fall slowly if detached from flower + Pointer color can be customized + Bless grows Grass on Dirt + Frogs can somewhat swim + Pool Water can kill Frogs and Seeds + Pool Water will break down Blood and Poison + Cream releases Steam when boiling + Cream can wet soil + Popcorn pops when made from Corn + Melted Butter stains solids + Mushroom parts break into Mycelium + Eggs melting leaves behind Sulfur Gas + Eggs won't break when dropped on soft material + Bless turns Molten Lead to Molten Gold + Unique fire colors for Molten Copper, Lead, Zinc, Salt, and Calcium + Broth can be made from Bones and Mushroom parts + Unique Broth color for soups with Flowers, Potato, Rotten Meat, Cheese, Beans, Wheat, Algae + Milk and Cream can be churned to Butter + Rats can eat Eggnog + Fish eat Yolk and Cell + Ants can drink Juice + Soap kills bugs + Ozone kills Plant + Charcoal, Roots, Hyphae, and Amalgam conduct electricity + Rad Glass has a texture when placed manually + Rad Glass can be made with Fallout + LEDs melt into Gallium + Molten Calcium can burn + Salt alias 'Sodium Chloride' + Anesthesia alias 'Nitrous Oxide' + Anesthesia turns Clouds to Acid Clouds + Anesthesia depletes Ozone + Sulfur alias 'Sulphur' + TNT alias 'Trinitrotoluene' + DNA alias 'Deoxyribonucleic Acid' + DNA from Cancer appears corrupted + Potatoes can explode when radiated + Cellulose freezes into Paper + Bees can be crushed into Honey + Bamboo and Vines can convert Carbon Dioxide to Oxygen + Flour can be wet by Pool Water, Milk, Cream, Broth, Soda, Tea, Blood, Antibody, and Infection + Slag can be made with Smog, Pyrocumulus, Dioxin, and Poison Gas + Cream changes color when mixed with Milk variant ingredients + Radiation affects Aluminum, Pool Water, Soda, Broth, and Tea + Pistils can be broken + Sugar and Candy dissolve in Soda + Bleach and Yeast reaction generates heat + Bleach and Soap reaction + Bleach breaks down Antidote + Sponge creates Bubbles when absorbing Soap ~ Potatoes, Straw, Wheat, and Worms burn slower ~ Sap boils at a lower point ~ Strange Matter is now a liquid ~ Bless turns Soda into Seltzer ~ Cellulose burns less ~ Recolored Frozen Meat ~ Adjusted Sulfur Gas density ~ Adjusted Molten Gallium density [Bug Fixes] ~ Fixed: Grape Juice and Potato Juice turns yellow when frozen ~ Fixed: Color-customizable elements don't show selector if hidden ~ Fixed: Foam created by other foam takes air temperature [Technical] + Element property glow for gas effect (true/false) + LIGHTWEIGHT behavior preset + Reaction properties burning1 and burning2 requirement (true/false) ~ Seeds element now uses eLists.SEEDS
2023-05-26 17:57:38 -04:00
[Version 1.8.3 - May 26, 2023 - Deserted Update]
+ Cactus
+ Fancy Changelog and Controls pages
+ Toggle Burning setting
+ Broth Ice (Hidden)
+ Rad Shard (Hidden)
+ Linked to our official Sandboxels Wiki on wiki.gg (https://sandboxels.wiki.gg/)
[Changes]
+ Cacti and Charcoal now spawn in Desert world gen
+ Petals will fall slowly if detached from flower
+ Pointer color can be customized
+ Bless grows Grass on Dirt
+ Frogs can somewhat swim
+ Pool Water can kill Frogs and Seeds
+ Pool Water will break down Blood and Poison
+ Cream releases Steam when boiling
+ Cream can wet soil
+ Popcorn pops when made from Corn
+ Melted Butter stains solids
+ Mushroom parts break into Mycelium
+ Eggs melting leaves behind Sulfur Gas
+ Eggs won't break when dropped on soft material
+ Bless turns Molten Lead to Molten Gold
+ Unique fire colors for Molten Copper, Lead, Zinc, Salt, and Calcium
+ Broth can be made from Bones and Mushroom parts
+ Unique Broth color for soups with Flowers, Potato, Rotten Meat, Cheese, Beans, Wheat, Algae
+ Milk and Cream can be churned to Butter
+ Rats can eat Eggnog
+ Fish eat Yolk and Cell
+ Ants can drink Juice
+ Soap kills bugs
+ Ozone kills Plant
+ Charcoal, Roots, Hyphae, and Amalgam conduct electricity
+ Rad Glass has a texture when placed manually
+ Rad Glass can be made with Fallout
+ LEDs melt into Gallium
+ Molten Calcium can burn
+ Salt alias 'Sodium Chloride'
+ Anesthesia alias 'Nitrous Oxide'
+ Anesthesia turns Clouds to Acid Clouds
+ Anesthesia depletes Ozone
+ Sulfur alias 'Sulphur'
+ TNT alias 'Trinitrotoluene'
+ DNA alias 'Deoxyribonucleic Acid'
+ DNA from Cancer appears corrupted
+ Potatoes can explode when radiated
+ Cellulose freezes into Paper
+ Bees can be crushed into Honey
+ Bamboo and Vines can convert Carbon Dioxide to Oxygen
+ Flour can be wet by Pool Water, Milk, Cream, Broth, Soda, Tea, Blood, Antibody, and Infection
+ Slag can be made with Smog, Pyrocumulus, Dioxin, and Poison Gas
+ Cream changes color when mixed with Milk variant ingredients
+ Radiation affects Aluminum, Pool Water, Soda, Broth, and Tea
+ Pistils can be broken
+ Sugar and Candy dissolve in Soda
+ Bleach and Yeast reaction generates heat
+ Bleach and Soap reaction
+ Bleach breaks down Antidote
+ Sponge creates Bubbles when absorbing Soap
~ Potatoes, Straw, Wheat, and Worms burn slower
~ Sap boils at a lower point
~ Strange Matter is now a liquid
~ Bless turns Soda into Seltzer
~ Cellulose burns less
~ Recolored Frozen Meat
~ Adjusted Sulfur Gas density
~ Adjusted Molten Gallium density
[Bug Fixes]
~ Fixed: Grape Juice and Potato Juice turns yellow when frozen
~ Fixed: Color-customizable elements don't show selector if hidden
~ Fixed: Foam created by other foam takes air temperature
[Technical]
+ Element property glow for gas effect (true/false)
+ LIGHTWEIGHT behavior preset
+ Reaction properties burning1 and burning2 requirement (true/false)
~ Seeds element now uses eLists.SEEDS
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
[Version 1.8.2 - May 12, 2023 - Very Necessary Update]
+ Lettuce
+ Liquid Light at absolute zero (Hidden)
+ Ice Cream (Frozen Milk)
+ Baked Potato (Hidden)
+ Bricks and Glass have a texture when placed
+ Clay Shard
+ Frozen Fish (Hidden, 25% chance)
~ Smash is now located on the toolbar
+ Press R to reset scene
+ Toggle buttons in Settings
+ Fancy Textures setting
+ Default View setting for mobile
+ Air Temp, Air Density, and Abs Zero settings
+ Mushrooms world gen type
[Changes]
~ Liquid Helium now has new superfluid behavior
~ Burning now stops below 0°C
~ Porcelain unhidden in Solids
~ Porcelain won't mix unless Shift is held
~ Optimized and buffed Strange Matter
+ Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter
+ Bless warms pixels below -200°C
+ Humans will try to regulate their body temperature
+ Humans can eat food
+ Bones and Dead Plants can turn into fossil fuels under right conditions
+ Charcoal can turn into Diamonds under right conditions
+ Sugar and Milk can dissolve in Tea
+ Mixing Cement will reset the time until solidification
+ Termites can dig through soil
+ Potatoes can fall to the side
+ Potatoes break into Juice
+ Borax and Glue makes Slime
+ Incense gives off Smoke when burning
+ Herbs give off Fragrance when burnt
+ Flying Bugs and Birds can be crushed by falling Rocks
+ Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea
+ Snails, Algae, Gravel, and Charcoal can clean Broth and Tea
+ Worms can break down Lichen
+ Worms can eat Yolk
+ Gingerbread can be made with Flour and Sap or Caramel
+ Infection, Antibody, and Vaccine will wet soil
+ Radiation affects Milk variants
+ Malware messes with more machines
+ Copper Sulfate can be used as pesticide
+ Bubbles and Foam remove Stench
+ Bless can convert Lead to Gold
+ Tea can be made from Wheat
+ Uncharge tool converts Protons to Neutrons
+ Uncharge tool deletes Electric
+ Unburn tool converts Plasma to Smoke
+ GitHub linked in Mod Manager
~ Herbs burn slower
~ Tweaked Rad Glass color
~ Tweaked Dough color
~ Tweaked Lookup tool color to be like Glass
~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text
~ Settings menu is taller
~ Reset warning no longer appears if scene is empty
~ Ember cools into Ash
~ Firework Ember cools into Carbon Dioxide
~ Acid ignores Hydrogen
~ Renamed Nitroglycerin to Nitro
+ Frozen Nitro (Hidden)
+ Cream (Hidden)
[Bug Fixes]
~ Fixed: Background color setting input not syncing after refresh
~ Fixed: Pixels from Spout don't inherit temperature
~ Fixed: Stats bar makes GUI jumpy on mobile
~ Fixed: Sponge doesn't conduct heat
~ Fixed: Flies no longer electrocute
~ Fixed: Sun heat transfer dependent on phase
~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels
[Technical]
+ colorPattern and colorKey element properties (see Brick)
+ SUPERFLUID behavior preset
+ Absolute Zero is now controlled with global variable absoluteZero
+ fireElement element property accepts an array of elements
+ breakInto element property accepts null values
+ Uncharge tool supports reactions
+ stateLowColorMultiplier element attribute for Ice Cream
+ darkText element attribute for buttons (true/false)
[Version 1.8.1 - April 14, 2023 - Striking Detail]
+ Lightning (!!!)
+ Bless
+ Thunder Cloud
+ God Ray
+ Heat Ray
+ Rotten Cheese (Hidden)
+ Herb
+ Tea (Hidden)
+ Rime (Hidden)
+ Frozen Worm (Hidden)
+ Frozen Ink (Hidden)
+ Poison Ice (Hidden)
+ Rain world gen type
+ Changelog notification after new update
+ Version number shown below game
~ Improved load times
[Changes]
~ Reworked Vines
+ Vines hang from ceilings and walls
+ Vines spread naturally sideways, down, and on walls
+ Frogs can absorb harmful pollutants through their skin (Educational!)
+ Sun brown dwarf stage
+ Mercury can conduct electricity
+ Plant, Grass, and Vine break into Dead Plant
+ Insects break into Dead Bugs
+ Borax can kill insects
+ Ants, Frogs, Fish, and Birds can eat Dead Bugs
+ Ants and Flies can eat Cheese
+ Birds and Rats can eat Lichen
+ Fish can eat Tadpoles
+ Fish and Tadpoles can swim in Seltzer and Pool Water
+ Radiation can make Frogs young again
+ Worms can compost Dead Bugs
+ Worms can break down Mudstone, Permafrost, and Packed Sand
+ Worms can eat Sawdust, Tinder, Dust, and Rotten Meat
+ Worms can break down Eggs slowly
+ Eggs will die when frozen
+ Rats can eat Gingerbread, Yogurt, and Beans
+ Ammonia can kill Rats
+ Plants absorb Carbon Dioxide from Seltzer
+ Plants can clean Smog
+ Ice Nine can convert Rad Steam
+ Rad Steam can radiate Glass
+ Stench can be burned away by Fire
+ Soap cleans Smog and Stench
+ Soap dissolves in Water
+ Steam is a very bad electrical conductor
+ Juice can wet soils
+ Pool Water, Blood, Soda, and Milk can wet Clay Soil
+ Bubble, Steam, Foam, Acid, Primordial Soup, Vaccine, and Antidote can clean stains
+ Malware can damage Wires
+ Cancer can damage Plant
+ Cancer can spread to Bones
+ Bone Marrow can freeze and be poisoned
+ AlGa and Water reaction
+ Stink Bugs can be radiated
+ Info page shows decimal points if density is low
+ New random event element choices
+ More Bleach reactions
+ Neutral Acid can vaporize
+ Vinegar can kill Mushrooms and Pollen
+ Poison, Bleach, Seltzer, and Pool Water can kill Pollen
~ Fireflies will kill Frogs if eaten
~ Recolored Mycelium
~ Unhid Mycelium
~ Hid Positron
~ Moved Worm apart from insects
~ Moved Unpaint to Special
~ Flies no longer eat living plants
~ Worms no longer decompose growing plants
~ EMP Bomb is no longer limited to cursor size 1
~ Smog condensates into Dirty Water
~ Lowered Poison Gas condensation point
~ Acid will no longer destroy Chlorine
~ Cyanide is now a liquid at room temperature
~ Hid Cyanide
+ Cyanide Gas, Cyanide Ice (Hidden)
+ Neon Ice (Hidden)
+ Ball recipe
+ Rocket recipe
+ Armageddon recipe
+ Secret rare Ball Lightning
[Bug Fixes]
~ Fixed: Hardness does not resist explosion damage
~ Fixed: E button (Element Select) doesn't change active category
~ Fixed: Vines support themselves mid-air
~ Fixed: Grapes break into yellow Juice
~ Fixed: Game takes long to load on slow connections
~ Fixed: Cursor box becomes thicker after drawing line
~ Fixed: Flies make trees grow out of control
~ Fixed: Dough and batter eat each other when mixing
~ Fixed: Tadpoles, Slugs, Snails, Lichen, Dead Bugs, and Pollen drink all Pool Water
~ Fixed: Roots turn Pool Water into Fiber
~ Fixed: Cooldown not working when maximum cursor size is 1
~ Fixed: Worms turn Plant and Evergreen to Roots
[Technical]
~ Optimized gas rendering
~ Optimized fire somewhat
+ SP behavior cell now works with "ignore" element property
+ extraTempHigh and extraTempLow element properties (see Steam)
+ canPlace element property, for tools that can also be placed
2022-05-01 17:37:08 -04:00
2023-03-17 19:56:35 -04:00
[Version 1.8 - March 17, 2023 - Cooking Update]
+ Updated Donator list
+ Butter
+ Setting to disable reset warnings
+ EWall, conductive wall
+ Rock Wall
+ Sodium Gas
[Dough and Batter]
+ Batter, made from Flour and Yolk (Hidden)
+ Can be mixed with any food to create a unique dough/batter
+ Baked Batter (Hidden)
[Changes]
+ Bones can break into Bone Marrow
+ Acid dissolves Rocks into Sand
+ Pyrocumulus forms in Rad Clouds
+ Poison can kill Tree Branches
+ Different cheese colors from milk variants
+ Bleach and Yeast reaction
~ Plasma no longer charged by default
~ Sun, Stained Glass, Wires, Flash, and Explosions won't mix unless Shift is held
~ Unhid Yolk
~ Hid Cellulose
~ Reordered Food category
~ Tweaked Flour color
~ Sodium has a bright yellow flame
~ Sulfur Gas burns quickly
~ Poison can kill Mushrooms
~ Oxygen no longer flammable, but can be destroyed by fire
~ Hydrogen and Oxygen now need heat to combine
~ Milk from Udders comes out warm
- Removed Controls button as it is no longer needed
+ Added link to Reddit
[Bug Fixes]
~ Fixed: Heating trees causes odd growth patterns
~ Fixed: Sodium freezing point too low
~ Fixed: Molten Sodium missing reactions
~ Fixed: Melted Wax default temperature too low
~ Fixed: Inaccurate Mercury gas density
~ Fixed: Humans superconductive
~ Fixed: Canvas overflows on the right on mobile
[Technical]
+ onMix element attribute function(pixel1,pixel2)
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
+ isFood element attribute for Dough/Batter mixing
+ stateHighColorMultiplier element attribute for Batter
2023-03-17 19:56:35 -04:00
[Version 1.7.1 - January 8, 2023]
2023-01-08 20:00:55 -05:00
+ Walls and Glass aren't affected by Mix unless holding Shift
+ Beans
+ Sodium Acetate can melt
~ Popcorn hidden ;)
2022-12-15 10:18:01 -05:00
[Version 1.7 - December 15, 2022 - Anniversary Update]
+ Confetti
+ Party Popper
+ Balloon
+ Evergreen Trees
+ Pinecone, sapling equivalent
+ Evergreen (Hidden)
+ Gingerbread, a sturdy building material
+ Slush, made when snow mixes with water
+ Snow world gen type
+ Taiga world gen type
+ Tide Pool world gen type
+ New party-themed random events
+ Molten Ash
+ AlGa alloy (Hidden)
+ Eggnog (Hidden)
+ Pilk (Hidden)
+ Supporters list below game, donate to be added for life!
[Changes]
~ Snow more resilient to heat
~ Tweaked Ice color
~ Improved world gen for: Flower Field, Wheat Field, Forest, Jungle, Ocean
v1.9.3 [Version 1.9.3 - February 2, 2024 - Mix & Munch] + Potassium + Magnesium + Antibomb + Nut Oil + Cured Meat, from mixing with Salt + Grease, from cooking Meat + (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese [Chemistry] + Water and Foam can extinguish small fires (Outer pixels) + Hydrogen is explosive when burning ~ Improved Calcium-Water reaction + Calcium reacts with Water variants ~ Recolored Calcium + Calcium-Acid reaction + Calcium exposed to air turns to Quicklime + Quicklime is an insecticide + Limestone can break into Gravel ~ Many things no longer turn to raw Calcium ~ Tweaked Quicklime-Water rection + Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures + Cells break down Oil into Methane + Propane Ice (Hidden) ~ Copper no longer oxidizes in Water + Soap recipe + Potassium Salt recipe + Glue can be made from Bones + Acid reacts with Zinc and Sugar + Blue and Rose Gold can break ~ Recolored Electrum for consistency with other Golds ~ Anesthesia requires heat for production ~ AlGa reaction creates proper amounts ~ Aluminum flame color ~ Foam deletes when frozen + Caustic Potash (Hidden) [Life] + Evergreen breaks into Sap + Sap is flammable + Flowers have more color variety (Light & dark) ~ Spawned Petals are multicolor again + Pollen requires soil to germinate + Pollen will sometimes fail to germinate ~ Bees drop Pollen less often if plants are nearby ~ Bees lose their Pollen when dropping it + Bees warm Hive to at least 33°C + Ant Walls can be damaged by Fire + Rats can eat Worms, Ants, Frogs, Snails, and Slugs + Worms, Fish, and Grass die in Alcohol ~ Fish Eggs are colored black ~ Fish no longer eat Meat ~ Snails and Slugs no longer die in Salt Water ~ Snails consume Limestone slower + Humans eat Pickles and Sauce ~ Humans won't rot while being defibrillated + Cancer kills Grass ~ Ocean worldgen uses Salt Water [Cooking] ~ Mixing Dough and Batter changes color without deleting ingredients + Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise + Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease + Cooking Nut Meat makes some Nut Oil + Dough can be made with Vinegar + Cheese can be made with Yogurt + Yeast can ferment Milk into Cheese + Honey, Caramel, and Molasses can sweeten Water + Mixing Honey and Sugar Water creates Wax + Coffee Pumpkin Spice color variant ~ Tea and Coffee spawn warm ~ Moved Cream slightly ~ Moved Rad Cloud and Rad Steam slightly + Fat (Hidden) [Other] + Save menu includes Author and Description inputs + Save menu remembers your name for later + Save menu autofills info from current save + Some elements will forcefully save with color ~ Settings don't save when in a loaded save + Image tool works with Replace Mode + Image tool replaces pixels when holding Shift + Hidden count goes down in real time when unlocking + Clay Soil heats up into Brick + Clay and Dirt or Gravel makes Clay Soil + Clay freezes into Clay Soil + Nitro and Clay or TNT makes Dynamite ~ Dynamite must be broken or shocked to explode ~ Gunpowder is less powerful than Dynamite + Bubbles pop when broken + Soap removes Glue ~ Soap reactions are less instant + Mercury dirties Seltzer + Uranium dirties Slush + Uranium slowly melts Snow + Ozone pops Balloons + Greek Fire ignites on contact with Plasma + Bless removes Liquid Stench + Virus-infected pixels can be restored with Soap or Bless + Virus ignores Plasma + Malware can interrupt Virus restoration ~ Virus optimizations + Vertical and Horizontal can swap when given opposite energies + Heat Ray and God Ray have densities + Pyrite, Electrum, and Yogurt aliases ~ Hid Clay Shard ~ Moved Ball to Special ~ Updated Cheerful Mode description - Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb - Instead available in new classic_explosives.js mod [Bug Fixes] ~ Fixed: Repairing with Glue duplicates material ~ Fixed: Painted Plant turns Light green ~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire ~ Fixed: Melted and Rotten Cheese densities inconsistent ~ Fixed: Molasses boils into Sugar which immediately burns ~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush ~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud ~ Fixed: TPS accepts negative values ~ Fixed: Hive is draggable ~ Fixed: Nut Milk can't be mixed into Batter/Dough [Technical] + Shift-Picking a pixel copies its properties + Z key swaps to secondary element + Backspace swaps to previous element + Prop tool supports NaN and lowercase Infinity values ~ Unhid Prop + 'extinguish' element property (true/false) + 'forceSaveColor' element property (true/false) ~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
~ Dynamite must now be triggered to explode
2022-12-15 10:18:01 -05:00
~ Plague now dissipates over time
~ Plague now dies at high temperatures
+ Snails and Slugs can now eat Dead Plant
+ Rats killed by Soap
+ Soap can damage Cancer
+ Cancer dirties Water
+ Cancer can now be frozen
+ Roots can freeze to death
+ Milk and variants can wet Dirt and Sand
+ Wet Sand can freeze
+ Cheerful Mode for when tragedy hits
- Removed Yolk random event
[Bug Fixes]
~ Fixed: Gallium freezing point too low
~ Fixed: Clouds getting stuck on each other
~ Fixed: Molten conductivity not being set properly
~ Fixed: Dead Bug button color not showing
[Technical]
+ "decor" world gen property, see "forest" or "tide_pool"
2022-11-16 19:18:57 -05:00
[Version 1.6.5 - November 16, 2022]
+ Radiated Glass
+ Gallium
~ Improved Baking Soda and Vinegar reaction
+ Fireflies sync up blinking over time
+ Bees can pollinate any plants that they touch
+ Added Sandboxels introduction and controls underneath game
+ Loading screen
[Bug Fixes]
2022-12-15 10:18:01 -05:00
~ Fixed: Yeast immediately killed by alcohol it ferments
2022-11-16 19:18:57 -05:00
[Technical]
~ Revamped CSS, report any bugs on the Discord
+ New "attr1" and "attr2" reaction property
2022-07-30 15:24:51 -04:00
[Version 1.6.4 - July 30, 2022]
+ Seeds and bombs have a short cooldown when on the lowest cursor size
+ Cloud (The normal, boring kind)
~ Tweaked cloud behavior
+ Positron
+ Strange Matter
+ Dead Bug (Hidden)
+ Pool Water (Hidden)
+ Poison Gas (Hidden) - Result of various lethal reactions
+ Ice forms of all Water and Blood variants
+ Flies are instantly electrocuted
+ Tadpoles are affected by Poison, Radiation, etc.
+ Flying insects will die from drowning
~ Adjusted Root flammability
~ Reduced Acid Gas's condensation point
~ Nerfed Yeast growth rate
~ Burning Bread makes a lot less ash
[Bug Fixes]
~ Fixed: Random events can blow up the Sun
~ Fixed: Clouds always start by moving right
~ Fixed: Acid Gas spawns at room temperature
~ Fixed: Some things immune to Acid aren't immune to Acid Gas
~ Fixed: Too much piling up of Rad Steam under Rad Clouds
[Technical]
+ "cooldown" element attribute, in ticks
[Version 1.6.3 - July 24, 2022 - Random Update]
2022-07-24 19:05:56 -04:00
+ Random Events! Enable in settings!
+ Electrum alloy (Hidden)
- Dirty Water no longer stains
[Minor Reactions]
+ Hydrogen and Sulfur will create a bad smell
+ Water breaks down Dyes
+ Gold breaks into Gold Coins
+ Snails eat and purify Dirty Water
+ Poison and Alcohol now kill Yeast
+ Rats can have babies after eating enough
+ Bees produce honey after eating enough
[Bug Fixes]
~ Fixed: Weird triangular root formations when hot
~ Fixed: Oil doesnt soak into Dirt and makes infinite Mud
~ Fixed: Dirty Water no longer rots Meat
2022-07-11 11:21:45 -04:00
[Version 1.6.2 - July 10, 2022]
+ Dyes will mix colors [Warning: Laggy]
+ Broth, from heating meat in water
[Version 1.6.1 - May 17, 2022 - Egg Update]
+ Feather
+ Egg
+ Yolk
+ Birds, Frogs, Fish, and all bugs (except bees) can lay eggs after eating enough
+ Animal Eggs will hatch over time
+ Hard Yolk
+ Tadpole (Hidden)
+ DNA (Hidden), from broken cells
+ Homunculus (Hidden)
~ Animals are more resistant to temperatures
~ Implemented Google's Monk Skin Tone Scale for Humans
~ Adjusted Human shirt colors
+ Life can be created via the Miller-Urey method
+ Ice-nine can freeze more Water-based elements
+ Primordial Soup can create Seltzer and Oxygen
+ Primordial Soup can moisten the ground
+ Electricity speeds up Primordial Soup processes
+ Ants can dig through Clay Soil
+ Ants eat Mushroom Caps, Candy
~ Adjusted Ant behavior
~ Adjusted Ant, Fly, and Firefly color
+ Fleas can eat Antidote, Dead Plant
+ Fleas will eat Mercury and die
+ Fleas will eat Ketchup to no dietary gain
+ Salt Water kills Snails and Slugs
+ Stink Bugs have a diet
+ Mercury dirties Water
+ Water breaks down Mudstone
+ Birds breathe Oxygen
+ Birds eat Mushrooms, Seeds
+ Consistent Bird toxicity reactions
+ Termites can eat Sawdust, Particleboard, Tinder, and Lichen
+ Alcohol kills Plants
+ Chlorine and Baking Soda kills Algae
+ Chlorine kills Plague and Virus
+ Some illegal toxic recipes
+ Vinegar kills Lichen
+ Snails and Slugs eat Lichen
+ Roots can grow through Mycelium
+ Rats eat Grapes
+ Worms can swim through Water
+ Acid ignores Plastics
+ Salt rusts Iron
+ Some animals can be smashed
+ Better Baking Soda-Vinegar reaction
+ Acid can boil into Acid Gas
+ Algae can grow in any liquid
+ Udders are now flammable
~ Dirty Water stains less
~ Lowered Slag melting point
~ Nerfed Lichen growth
~ Flowers now use Plant as its stem instead of Grass
~ Primordial Soup is less conductive
~ Fixed: Color Sand not doing its thing
~ Fixed: Dirt doesn't soak up blood but turns to Mud anyway
~ Fixed: Sodium ghost pixels
~ Fixed: Pressure Plate breaks at top of canvas
~ Fixed: Nitroglycerin not activated by electricity
~ Fixed: Sugar Water gives Cells cancer
~ Fixed: EMP Bomb explodes badly
~ Fixed: Fish constantly changing directions
+ Technical: Debug tool
2022-05-01 17:37:08 -04:00
[Version 1.6 - May 1, 2022 - Ecosystem Update]
+ Air Density - Gases lighter than air will rise
+ Clouds toggle setting
+ EMP Bomb
+ Bird
[Roots]
+ Trees grow roots when planted on soil
+ Roots can now grow and spread
+ Fiber (Hidden)
+ Roots absorb water from soil
[The Sun]
+ The Sun has different color variations depending on its temperature
+ The Sun outputs more light the hotter it is
+ Supernova (Hidden)
+ The Sun will EXPLODE when frozen
+ More Sun element fusion, depending on temperature
~ Nerfed Sun, it will no longer boil everything
+ Light takes the color of whatever it hits
~ Pixels now heat up a tiny amount when hit by Light
+ Room Temp tool
+ Grass can now grow and spread
+ Algae can now reproduce
+ Air in Info Screen
+ Gravel can break into Sand
+ Mudstone can be cooled into Permafrost
+ Pollen dissolves in Water
+ Acid breaks Charcoal into Carbon Dioxide
+ Algae and Yeast can team up and become Lichen
+ Rats can eat Lichen
+ Lichen can break rocks down into Dirt
+ Blood absorbs Oxygen and Carbon Dioxide
+ Cancer can be killed by Proton bombardment
+ Plants will die when exposed to Vinegar, Baking Soda, or Bleach
+ Baking Soda can melt
+ Loopy now clones the first thing it touches
+ Worms and Rats can sink in Water
~ Recolored Dirt and Permafrost
~ Ozone no longer rises
~ Rotten Meat can be converted to Ammonia
~ Unhid Wheat
~ Moved Flour and Sugar to Food
~ Paper is now a still solid
~ Hid many elements, including some seeds, most alloys, Liquid Hydrogen, Porcelain, Particleboard, some powders, Mycelium, Quicklime, Packed Snow
~ Snow can freeze into Packed Snow, and then into Ice
~ Grenades explode immediately on shock
~ Optimizations for basic powders, liquids, and gases
~ Excluded Uranium, Fire Cloud, Antimatter, and Void from Random
~ Permafrost and Molten Dirt turn into Mudstone
~ Adjusted Dirty Water density
~ Fireworks release Carbon Dioxide instead of Fire
~ Copper no longer oxidizes on its own
~ Slag no longer forms with some molten elements
~ Lichen now only grows horizontally
~ Cellulose can be heated into Paper
~ Fixed: Explosions can't destroy pixels with broken states
~ Fixed: Incinerate tool not doing state changes
~ Fixed: Hyphae changing anything to Mycelium
~ Fixed: Mercury density
~ Fixed: Metal Scrap is invincible
~ Fixed: Sun can be pushed by Rocks
~ Fixed: Trees grow continuously as leaves die from heat
+ Technical: Reactions can be enabled/disabled with a setting
+ Technical: maxSize element property
2022-01-16 20:17:12 -05:00
2022-04-20 11:17:43 -04:00
[Version 1.5.1 - Apr. 19, 2022]
2022-04-19 20:03:11 -04:00
+ Hold Shift to draw lines
+ Info Screen now shows category info
+ Info Screen shows undiscovered elements
+ Fire now appears below burning pixels if the top if blocked
+ Porcelain
+ Pyrite
+ Incinerate tool
+ Unburn tool
+ Particleboard
+ Rats, Humans, and Yeasts can now breathe oxygen
+ Worms decompose Dead Plants
+ Chlorine Ice
+ Sulfur Gas
+ Frozen Yogurt
+ Antiice
+ Liquid forms of Ammonia, Propane, Methane
+ Sawdust can be made into Cellulose
+ Reset buttons in Settings
+ Added clarification and mod list link to Mod Manager
+ All metals given unique hardness values
+ Lamp Oil removes Glue
+ Cheese can be vaporized
+ Bone Marrow, Pointer, Rainbow, and Static can now be obtained
+ Ash can eliminate Stench
- Removed Helium Ice
~ Improved Smash tool
~ Acid no longer errodes Water
~ Fish out of water now fall to side
~ Less Smog forms
~ Algae now floats on water
~ Fish no longer tend to swim downwards
~ Molten Sulfur is now red and non-viscous
~ Fermented alcohols now colored differently
~ More foods can be fermented
~ Tweaked Milk flavor densities
~ Tweaked Rat consumption rates
~ Tweaked most insect consumption rates
~ Tweaked Meat cooking rates
~ Tweaked Yeast fermentation rates
~ Glue no longer sticks to Ice
~ Oil burns longer
~ Fixed: Gaps in lines when drawing fast
~ Fixed: Notifications not showing in Unlock as Discover mode
~ Fixed: Clicking outside menu immediately starting placing
~ Fixed: Molten Slag eats infinite Ash
~ Fixed: Flash color inconsistent with Light
~ Fixed: Mercury not amalgamating with Gold Coins or Rose Gold
~ Fixed: Decimal point TPS
+ Technical: Tools can now ignore certain elements
+ Technical: "related" element property, shows a "See Also" in info
+ Technical: "alias" element property, shows a "Also known as" in info
2022-04-13 20:42:06 -04:00
[Version 1.5 - Apr. 13, 2022]
2022-04-13 20:40:35 -04:00
+ Greatly improved E/Element Select button
+ Mercury
+ Amalgam
+ Ice forms of Helium, Hydrogen, Oxygen, Alcohol, Acid, Juice, and Slime
+ Alcohol Gas
+ Ice-Nine
+ Neutron
+ Proton
+ Uranium can explode if bombarded with Neutrons
+ Ozone
+ H-Bomb
+ Chocolate Milk (Hidden)
+ Fruit Milk (Hidden)
+ Revamped Meat rotting completely
~ Fixed: Scroll wheel too sensitive
[Minor]
+ Baking Soda eliminates Stench
+ Thermite can be made with alloys
+ Bleach dirties Water
+ Bleach kills Cells and Cancers
+ Bleach cleans Blood
+ Dyes and Ink can be easily evaporated
+ Soap cleans Soda, Dyes, and Ink
+ Calcium reacts with Oxygen
+ Ball (Hidden) melts into Plastic
+ Light changes color when hitting Steam, Smog, Ice, or Diamond
+ Torch extinguishes at absolute zero
+ Torch explodes into Sawdust
+ Potatoes provide some electricity to Wire
+ Radiation pops Corn
+ Fire can be suppressed with CO₂
+ Sponges are now flammable
+ Fusion of Hydrogen, Nitrogen, Sulphur, and Neon
~ Adjusted Sap color to look less like Magma
~ Adjusted Yogurt behavior
~ Stench is no longer flammable
~ Plastic releases Stench on burn
~ Hid Hail
+ Alert for websites embedding the game illegally
~ Renamed Chocolate Syrup to Melted Chocolate
~ Fixed: Fireworks have no state of matter / Don't sink
~ Fixed: Frozen Frogs flickering / constantly refreezing
+ Technical: More automatic tempHigh/Low element generation for all states of matter
+ Technical: stateHighName/stateLowName
2022-02-19 19:47:45 -05:00
[Version 1.4 - Feb. 19, 2022]
+ Improved the look of gases
+ "Unlock as Discovered" hiding mode
^ When enabled, hidden elements are shown in the toolbar when they are created
+ Sun
+ Stench
+ Fragrance
+ Incense
+ Stink Bug
^ First bug with complex behavior
^ Will be added to other animals eventually
^ Three phases: Flying, Landing, and Standing
+ Malware, the enemy of Gray Goo
+ Grape
+ Juice
+ Sap
+ Sodium
+ Basic View, no special effects (Press 3)
+ Smooth View, blends surrounding pixels (Press 4)
+ Flowers now come in different colors
+ Bleach neutralizes Acid
~ Substantial optimizations
~ Light and Laser are now octodirectional
~ Buffed Antimatter Bomb
~ Nerfed Gray Goo
~ Sugar products no longer turn into Molasses
~ Neon no longer stays red after losing charge
~ Electric glow no longer shows in Thermal View
~ Fixed: Pick tool doesn't select the element's category
~ Fixed: Special fire colors not always being used
+ Technical: color1 and color2 reaction attributes
2022-02-11 15:29:59 -05:00
[Version 1.3 - Feb. 11, 2022]
+ World Generation Setting [Beta]
+ Staining
+ Some liquids will stain solids, some will clean
+ Smoke now stains solids (soot)
+ Staining can be disabled in settings
+ Paint tool
+ Hold Shift to color solid
+ Unpaint tool
2022-02-06 19:44:29 -05:00
+ Color Sand
+ Stained Glass
2022-02-11 15:29:59 -05:00
+ Smog
+ Hail
+ Hail Cloud
+ Seltzer (Carbonated Water, Hidden)
+ Soda
+ Bleach
+ Chlorine
+ Liquid Chlorine (Hidden)
+ Thermite
+ Cement
+ Dye (Color mixing not added)
+ Ink
+ Color Smoke
+ Sponge
+ "Art" element, a wall that can be colored
+ Uncharge tool
+ Smash tool
+ Cook tool
+ Sugar will help Cells and Cancer grow
+ Alcohol and Poison will kill Cells and Cancer
+ Soap now removes Oil
+ Gray Goo can now be electrocuted
+ Rats now eat cheese
+ Oxygen and Water makes Foam
+ Torches can be extinguished with more types of Water
+ Acid Gas now turns to Acid when cold
~ Tweaked Acid Gas color
~ Grenades now explode into metal fragments
2022-02-06 19:44:29 -05:00
~ Fixed: Pressure Plates...
2022-02-11 15:29:59 -05:00
+ Technical: Custom tools, see example_mod.js
+ Technical: "stain" element attribute, decimal value -1 to 1, negative values remove stains
+ Technical: "customColor" element attribute, true/false, allows for picking of a color before placing
+ Technical: "desc" element attribute, string, allows for custom descriptions in Element Info ("extraInfo" an alias)
+ Technical: null allowed in stateHigh and stateLow, deletes pixel
+ Technical: Reaction attributes "tempMin"(number) "tempMax"(number) "charged"(true/false) "charge1"(number) "charge2"(number)
+ Technical: changePixel(pixel,newElement) function
2022-02-06 19:44:29 -05:00
2022-02-06 21:06:20 -05:00
[Version 1.2 - Feb. 4, 2022]
2022-02-04 20:01:14 -05:00
+ Human
+ Firework
+ Dynamite
+ Primordial Soup
+ Seeds - a mixture of various seeds
+ Paper
+ Cellulose
+ Pressure Plate
+ Border
+ Poison
+ Antidote
+ Dirty Bomb
+ Dead Plant (Hidden)
+ Frozen Plant (Hidden)
+ Ember (Hidden, burned into by wood)
+ Fw_Ember (Hidden)
+ View Switcher (Press 1-9)
+ Thermal View (2)
+ Settings Menu
+ Metric, Imperial, and SI units
+ Unhide All Element
+ Background Color
+ C or F2 - Download Screenshot
+ F1 - Hide/Show GUI and HUD
+ Left Arrow & Right Arrow change categories
+ New smooth animation for Rainbow element
+ Acid Clouds can slowly burn
+ Acid Gas and Acid Clouds can be neutralized like Acid
+ Nitroglycerin now explodes when sparked
+ Bamboo now breaks into Sawdust
+ Most explosives can now melt
+ Sand and Dirt can now absorb Blood and Oil
+ Alcohol can fight against Virus and Plague
+ 404 Page
~ Explosives are no longer included in Random
~ Unhid pollen
~ Hid Chocolate Syrup
~ Moved Meat to Food category
~ Meat rots a lot slower
~ Animals die from plague slower
~ Less collection of applicable gases below clouds
~ Page title takes up less space
~ Viruses and Gray Goo now ignore Fire and Smoke
~ Viruses no longer consume Soap, Plague, or Cancer
~ Gray Goo now moves sideways while on surface
~ Cloners no longer clone other Cloner types
~ Molten Plastic now flows faster
~ Tweaked Wet Sand color
~ Recolored Slag
~ Made Oil more visible
~ GUI takes up less vertical space
- Removed Hide button
+ Accessibility: Tab can be used to navigate GUI
~ Fixed: Light doesn't bounce properly
~ Fixed: Magma is absorbed by Molten Slag
~ Fixed: Acid deletes Acid Clouds
~ Fixed: Random not working with Replace mode
~ Fixed: Holding Ctrl/Cmd while using a control gets overriden
~ Fixed: LEDs don't lose charge
~ Fixed: Info links show element IDs even if they have names
+ Technical: Element "ignore" property now works on CH (Change) and CF (Clone First Touched)
+ Technical: Elements can now have a behavior and tick function at the same time
2022-02-06 21:06:20 -05:00
[Version 1.1.2 - Jan. 26, 2022]
2022-01-26 15:03:12 -05:00
+ Technical: New functions to use in coded elements
doBurning(pixel); // Using this function will allow burning simulation
doHeat(pixel); // Using this function will allow heat simulation
doElectricity(pixel); // Using this function will allow electricity simulation
+ Technical: New hidden example elements: tick_sand, tick_wood, tick_wall, tick_props
+ Technical: New "properties" element attribute. See the tick_props element
2022-02-06 21:06:20 -05:00
[Version 1.1.1 - Jan. 25, 2022]
2022-01-25 19:24:46 -05:00
+ Technical: "tick" element attribute, takes a function
tick: function(pixel) {
tryMove(pixel, pixel.x, pixel.y+1) // try to move down each tick
}
runs every tick on each pixel
2022-02-06 21:06:20 -05:00
[Version 1.1 - Blast Off - Jan. 22, 2022]
2022-01-22 21:18:14 -05:00
+ Explosions
+ Weapons Category
+ Bomb
+ TNT
+ C-4
+ Grenade
+ Gunpowder
+ Nuke
+ Greek Fire
+ Nitroglycerin
+ Sticky Bomb
+ Cold Bomb
+ Hot Bomb
+ Electro Bomb
+ Water Bomb
+ Antimatter Bomb
+ Flashbang
+ Flash (Hidden)
+ Landmine
+ Cluster Bomb
+ Explosion (Element, explodes immediately)
+ Armageddon (Hidden, lag warning)
+ Tesla Coil
+ Light Bulb
+ Shocker
+ Tungsten
+ Helium
+ Liquid Helium (Hidden)
+ Nitrogen Ice (Hidden)
+ Sawdust
+ Brick Rubble (Hidden)
+ Slag
2022-01-20 18:34:53 -05:00
+ Loopy
2022-01-22 21:18:14 -05:00
+ Neutral Acid, from neutralizing Acid with Ash, Limestone, Borax, or Ammonia
+ Cancer can now take over Frogs, Fish, and Rats
+ Dioxin can now cause Cancer, kill things, and damage Antibodies
+ Chocolate Syrup can now evaporate
+ Wet Sand and Mud seep into each other's dry counterparts
+ Salt now kills Worms
+ Mushrooms now compost Ash
+ Udders can now cook
~ Fireballs now explode on impact
~ Magma now cools into mostly Basalt
~ Molten Plastic is no longer on fire
~ Unhid Dioxin
~ Moved Straw and Ruins to Solids category
~ Moved Tinder to Powders category
~ Moved Smoke Grenade and Fireball to Weapons category
~ Fixed: Direction not reset when changing pixels' elements
~ Fixed: Mod Manager unable to scroll
~ Fixed: Acid and Acid Gas dissolve each other
~ Fixed: Potassium and Epsom Salt didn't kill Slugs and Snails
2022-01-20 18:34:53 -05:00
2022-02-06 21:06:20 -05:00
[Version 1.0.1 - Jan. 20, 2022]
2022-01-20 15:02:20 -05:00
~ Slowed down Udder
+ Technical: runAfterLoad() function, pass a function to run after all mods load. See example_mod.js
2022-02-06 21:06:20 -05:00
[Version 1.0 - Full Steam Ahead! - Jan. 19, 2022]
2022-01-19 20:05:54 -05:00
+ Radiation
+ Uranium
+ Rad Steam
+ Rad Cloud
+ Fallout
+ Reorganized elements
+ Powders category
+ Food category
+ Fullscreen Mode (Press F)
+ Hold down Shift when using Mix to include Fire
+ Salt melts Ice and Snow
+ Dirty Water can be filtered by Charcoal and Gravel
+ Worms can move through Mycelium, Wet Sand, and Clay Soil
+ Worms break down some organic matter
+ Glass now resists Acid
~ Metal Scrap melts into various metals
~ Recolored Aluminum
~ Recolored Grass to have less contrast
~ Recolored Mycelium
~ Mycelium is no longer hidden
~ Lichen now grows
~ Cells and Cancer now have gravity
~ Cancer now grows on its own
~ Vaccines and Antibodies kill Cancer slowly
~ Straw no longer falls
~ Random no longer makes Snake
~ Water Spout renamed to just Spout
~ Hid Lattice
~ Took all vanilla elements out of the Other category
~ Moved Ash and Charcoal into the Powders category
+ Technical: Reactions can now use arrays for random choices
~ Fixed: Mod Manager removes only the top mod
~ Fixed: Saplings, Mushrooms, Flowers, Bamboo, Wheat, Corn grow in mid-air
~ Fixed: Acid, Acid Gas, and Antimatter delete themselves without touching anything
~ Fixed: Pistils fall and create a lot of petals
~ Fixed: Cloner doesn't inherit the temperature of it's source / don't clone fire properly
~ Fixed: Ammonia fertilizes plants too fast
~ Fixed: Info menu search bar doesn't stick to the bottom
~ Fixed: Some bright background buttons like salt have white text
~ Fixed: Elements can't heat or cool themselves with HT or CO
~ Fixed: TPS resets when you don't enter anything
- Removed plus button in the Mod Manager
- Removed Structure category
2022-02-06 21:06:20 -05:00
[Version 0.9.1 - Jan. 17, 2022]
2022-01-17 11:11:26 -05:00
~ Mods can now work together (e.g. having reactions with elements from other mods, stateHighs, etc.)
2022-02-06 21:06:20 -05:00
[Version 0.9 - Mod Manager Update - Jan. 16, 2022]
2022-01-16 20:17:12 -05:00
+ Mod Manager Menu
+ Clay Soil
+ Salt Water, Sugar Water, and Dirty Water evaporate into their components
+ Blood, Ketchup, Molasses, Slime, Vinegar, and Alcohol evaporate into their components
+ Reactions between cloud types
+ Acid Gas can form Acid Clouds
+ Fire Clouds turn to Pyrocumulus when cooled
+ Torches can be extinguished with water
+ Some Fireballs will burn into steam
~ Improved color of Permafrost, Dirt, Grass, Gravel, Basalt, Lamp Oil, Honey, Molasses, Chocolate Syrup, Bamboo, Corn, Corn Seed, Root, Potato Seed, Iron, Rust, Glass, Copper, Zinc, Tin, Silver, and Straw
~ Anaesthesia now a gas
+ Technical: stateHigh and stateLow can be an array, a random option is chosen
~ Fixed: Fireball rocks continue to burn after being extinguished
2021-12-23 23:42:03 -05:00
2022-02-06 21:06:20 -05:00
[Version 0.8.3 - Jan. 14, 2022]
2022-01-14 13:06:43 -05:00
+ Laser
+ Snake (Not the animal)
+ Ball (Hidden experiment)
+ Cyanide
+ Ammonia, a fertilizer
+ Vaccine
+ Antibody
+ Infection
+ Cell
+ Cancer
+ Rain Clouds form from steam high up
+ Pyrocumulus Clouds
+ Fire Clouds
+ Fuse
+ RGB LEDs
2022-01-11 19:30:40 -05:00
+ Mud and Wet Sand seaps into the ground
2022-01-14 13:06:43 -05:00
+ Algae and Plants can clean water
2022-01-11 19:30:40 -05:00
+ Cloners are now invincible
2022-01-14 13:06:43 -05:00
+ Animals eat more varieties of things
2022-01-11 19:30:40 -05:00
+ Fireballs now extinguish in water
2022-01-14 13:06:43 -05:00
~ Fireballs now flicker and are colored differently
~ Light is now directional and doesn't delete immediately
~ Frogs, Flies, Fireflies, Bees, Fish, Termites, Rats, Slugs, Snails, and Bubbles now move more realistically
~ Rats now create less Plague
~ Fireflies now realistically color
2022-01-11 19:30:40 -05:00
~ Moved Clouds to Gases category
~ Moved Gray Goo to Special category
~ Mushrooms stalks now have gravity
2022-01-14 13:06:43 -05:00
~ Dirty water looks dirtier
~ Lattice is given a different color than Filler
2022-01-11 19:30:40 -05:00
+ Technical: Reaction property "oneway"
2022-01-14 13:06:43 -05:00
+ Technical: Support Any (SA) behavior
~ Technical: All animals now use reactions to eat
~ Fixed: Rocks don't sink in liquids
~ Fixed: Supportive elements like concrete don't sink in liquids
2022-01-11 19:30:40 -05:00
~ Fixed: Large decimal values for molten elements
2022-01-14 13:06:43 -05:00
~ Fixed: Fish can't swim through dirty water
~ Fixed: Pixels that should be burning created by other pixels aren't burn
~ Fixed: Acid Cloud density not working
~ Fixed: Fire causes Clouds to lower
~ Fixed: Algae tends to move rightwards
2022-01-11 19:30:40 -05:00
2022-02-06 21:06:20 -05:00
[Version 0.8.2 - Jan. 9, 2022]
2022-01-09 20:55:33 -05:00
+ Cold Fire
+ Sulfur
+ Copper Sulfate
+ Diamonds
+ Glitter
+ Electric element
+ Rain Clouds sometimes spark
+ Holding [Shift] while shocking increases the shock
+ Antimolten, Antifire, Antigas
+ Dirty Water
+ Walls are now invincible
+ Water weathers down rock over time
+ Water oxidizes iron and copper
+ Vinegar deoxidizes rust and copper
+ Blood can now boil
+ Many new combustion and melting temperatures
+ Install button to add to homescreen
~ Improved Random tool
~ Reordered liquids tab
~ Pixels are now smaller on small screens to allow for more space
~ Unhid Vine
~ Recolored Meat
~ Optimizations
~ Tweaked shock tool
+ Technical: "hardness" element attribute, chance of resisting damage (0-1)
+ Technical: Reactions can now have a chance of occuring (0-1)
~ Technical: Quotes removed from element keys, not necessary for mods
~ Technical: All element attributes are now optional
~ Technical: Updated element property list comment
~ Fixed: Controls link goes to changelog
~ Fixed: Elements like Potassium Salt don't continue burning after melting
2022-02-06 21:06:20 -05:00
[Version 0.8.1 - Jan. 6, 2022]
2022-01-06 12:52:46 -05:00
+ Progressive web app support
+ Confirms when you are about to leave the page
+ Favicons and social cards
2022-02-06 21:06:20 -05:00
[Version 0.8 - Electricity - Jan. 3, 2022]
2022-01-03 22:49:52 -05:00
+ Mobile Support (Potentially buggy)
+ Electricity
+ Shock tool
+ Wire (100% conductivity)
+ Metal Scrap
+ E-cloner (Clones when powered)
+ Neon gas
+ "Random" element
+ Each conductive element has its own conductivity
+ Lower conductivity = higher resistance, which heats up faster when charged
~ Plasma now shocks things
~ Electrified plasma now creates more plasma
~ Speed optimizations allowing for more pixels on screen
+ Smoke Grenades can now melt
+ Technical: "conduct" attribute, chance of conducting electricity per tick, 0-1
+ Technical: "behaviorOn" attribute, behavior to override when powered
+ Technical: "colorOn" attribute, color to change to when powered
+ Technical: "SH" behavior rule, shocks / adds charge
~ Fixed: Invalid info links
2022-02-06 21:06:20 -05:00
[Version 0.7.3 - Dec. 30, 2021]
2021-12-30 13:27:16 -05:00
~ Salt and sugar are more dense; can sink in water
~ Fixed: Fish and Algae can't move through sugar water
2022-02-06 21:06:20 -05:00
[Version 0.7.2 - Cloning - Dec. 29, 2021]
2021-12-29 20:57:33 -05:00
+ Cloner
+ Slow Cloner, Clone Powder, Floating Cloner
+ Soap, cleans various things
~ Plasma revamped
~ Rain/Snow/Acid Clouds revamped
+ Basalt
+ Calcium, Limestone, Quicklime, Slaked Lime
+ Lattice
+ Mud can freeze
+ Slugs and Snails
~ Frogs can now move underwater
~ Light has a temperature of 50°C
~ Swapped Special and Machines category spots
2022-02-06 21:06:20 -05:00
[Version 0.7.1.2 - Dec. 28, 2021]
[Version 0.7.1 - Dec. 28, 2021]
2021-12-28 19:02:21 -05:00
+ Sugar Water + Pollen = Honey
2021-12-28 21:27:54 -05:00
~ Lowered Rat Plague spawn rates
2021-12-28 19:02:21 -05:00
~ Fixed: Water dissolves salt and sugar way too much
~ Fixed: Plants don't grow anymore
2021-12-28 21:27:54 -05:00
~ Fixed: Fleas don't eat blood underneath them
2021-12-28 19:02:21 -05:00
~ Fixed: Info page says seconds instead of ticks
2021-12-28 21:27:54 -05:00
~ Fixed: Info shows duplicate elements
2021-12-28 19:02:21 -05:00
~ Fixed: "1 ticks"
2022-02-06 21:06:20 -05:00
[Version 0.7 - Density & Reactions - Dec. 28, 2021]
2021-12-28 17:44:28 -05:00
+ New category-based element selection menu
+ Pixels are now slightly smaller allowing for more space
+ Scroll wheel now controls cursor size
+ Absolute zero temperature (-273.15°C)
+ Molten elements are now colored differently
+ Mix tool
+ **Density**
+ If density is higher, powders will sink in liquids, liquids in liquids, powders in gases, etc.
+ Each powder, liquid, and gas has its own density value
+ **Reactions between elements**
+ Element info lookup GUI
+ Right click an element button to open its info
+ Press the / or I key to open the info screen
+ Click underlined elements to open their info
+ Info button
+ Lookup tool
+ Mud & Mudstone
+ Wet Sand & Packed Sand
+ Zinc, Tin, Nickel, Silver, Gold, Aluminum
+ Alloys made by mixing molten metals
+ Brass, Bronze, Sterling, Steel, Rose Gold
+ Gold Coins
+ Milk, Yogurt, Udder
+ Vinegar
+ Baking Soda
+ Corn, Corn Seed, Popcorn
+ Plant Root
+ Potato, Potato Seed
+ Yeast, Bread, Toast
+ Flour, Dough
+ Salt, Salt Water
+ Sugar, Caramel, Candy, Sugar Water
+ Plants convert carbon dioxide to oxygen
+ Rust
+ Hydrogen
+ Nitrogen
+ Alcohol
+ Lichen
+ Ruins can now melt
+ Permafrost now melts into mud
~ Arrow buttons have been changed to + and -
+ New icons for holding Alt/Option and Right Shift
~ Fixed: Ghost pixels
~ Fixed: Fire turns to smoke too much
~ Fixed: Plasma goes out of control
~ Fixed: Console error when leaving element select popup blank
+ Technical: "name" is no longer a required element attribute
+ Technical: New element attributes used for moving elements for density simulation
+ "state" (solid, liquid, or gas)
+ "density" (density of the element in kg/m³)
+ Automatic molten elements are given 0.9x density
2021-12-23 23:42:03 -05:00
[Version 0.6 - Thermal Conductivity - Dec. 23, 2021]
+ Thermal Conductivity / Heat Transfer
2021-12-24 00:10:37 -05:00
+ Insulation
+ Walls insulate
2021-12-23 23:42:03 -05:00
+ Bees now drop pollen which turns into flower seeds
[Version 0.5.2 - Dec. 22, 2021]
2021-12-23 00:21:51 -05:00
+ Antimatter
+ Acid Cloud
+ Acid Gas
+ Bees
+ Rats
+ Rotten Meat
+ Plague, spawns from Rats and Rotten Meat, kills some animals
+ Plastic, Dioxin, Beads
+ Epsom Salt
+ Potassium Salt
+ Mycelium, obtained from hyphae converting dirt
~ Hyphae spreads more naturally
+ Mushrooms can spread and multiply via hyphae
+ All molten elements now spawn fire like magma
~ Fixed: NaN fire temperatures
2021-12-23 23:42:03 -05:00
[Version 0.5.1 - Dec. 22, 2021]
2021-12-23 00:21:51 -05:00
+ Erase tool
+ Pick tool (Middle click works too)
+ Press E to select an element by name
+ Press > to forward by one frame
+ Changelog and controls link
~ Shift + Heat/Cool is twice as fast as before
~ Fixed: Placing continues after hovering outside of game
~ Fixed: Cursor doesn't follow mouse after hovering outside of game
~ Fixed: Element select button doesn't deselect previous element
~ Fixed: Arrow buttons can set the cursor size to negatives
~ Fixed: Virus spreads fire infinitely
~ Fixed: Shift icon [⬆ ] doesn't show when hovering outside of game
~ Fixed: Console error sometimes when page loads
2021-12-23 23:42:03 -05:00
[Version 0.5 - Dec. 21, 2021]
2021-12-23 00:21:51 -05:00
+ New name: Sandboxels (Sandbox + Pixels)
+ Mushrooms
+ Mushroom Spore grows a mushroom
+ Mushroom Stalk makes up the stem
+ Mushroom gill creates the cap
+ Mushroom Cap
+ Hyphae grows underneath the mushroom in dirt
+ Permafrost
+ Chocolate & Chocolate Syrup
+ Cheese
+ Fireflies
+ Fireballs
+ Frozen Meat
+ Frozen Frogs
~ Heat & Cool tools look more natural
~ Gravel can now melt
2022-02-06 18:45:08 -05:00
Version 1.11 - February 21, 2025 - Everyone's Update [Version 1.11 - February 21, 2025 - Everyone's Update] + Portals! + Portal In and Portal Out elements + Portals teleport pixels and electricity + Coral + Grows in Water + Bleaches in high temperatures + Adobe, made from Mud and Straw + Element translations for Turkish and Hungarian [Electricity Rework] ~ Electricity is now more consistent in highly conductive material ~ Sensors give out a single charge instead of 4 ~ Pixels now store when they were charged ~ Note: Effects on existing builds should be limited but please report any issues [Changes] + Liquid pixels of the same element move around + Tiny canvas size + Molten elements oscillate color (Experimental) ~ Pixels can now exist along the border of the canvas ~ Disabling Staining will clear all existing pixel stains + Dye, Paint, etc. retain their selected color independently + Radioactive Tornado variant + Humans panic when shocked ~ Humans are less heat-resistant ~ Pipes are no longer unbreakable + Smoke rises in normal air density ~ Tweaked Fire and Cold Fire behavior + Sabatier process for producing Methane + Bergius process for producing Oil + Acid reacts with Potassium ~ Increased Methane autoignition point + Uranium radiates Glass on contact + Burning Lamp Oil explodes in Water + Liquid Ozone explodes when broken or shocked + Molten Gallium can react with Gold Coins + Slaked Lime reacts with Carbon Dioxide + Molten Plastic evaporates + Glue turns Color Sand into Stained Glass + Butter and Caustic Potash make Soap + Neutrons radiate Glass, Clouds, and Water ~ Light absorbed by LEDs is deleted ~ Foam made from Oxygen + Water releases the Oxygen ~ Tweaked Bleach and Acid reaction ~ Increased Molten Sulfur freezing point ~ Tweaked Smash tool + Cyanide dirties Water variants + Infection dirties Water + Tea and Coffee bubble when hot + CO2 carbonates Salt Water instead of dirtying + Soda and Seltzer release Foam when mixed + Pilk creates Foam + Cells can ferment Milk variants ~ Cells ferment Milk slower ~ Cheese keeps color when breaking into powder (Pilk Powder?) ~ Caramel is more heat-resistant ~ Acid turns Humans into Bone ~ Birds are less flammable + Fish turn to white meat when cooked + Worms can compost Petal, Pistil, and Vine + Rats can eat Hard Yolk + Alcohol calms Humans + Humans panic from bad smells + Smog breaks into Dirty Water ~ Fireworks create less Carbon Dioxide + Bless can fix Brick Rubble + Midas Touch converts some metals to Gold variants + Malware can affect Snake ~ Pointer retains same speed at any TPS ~ Optimized Cell and Cancer ~ Recolored Pipe Wall ~ Improved Slug, Brick, and Ruins buttons ~ Hid Liquid Oxygen ~ Unhid Liquid Hydrogen ~ Moved Liquid Hydrogen to Liquids ~ Moved Poison Gas to Gases + Liquid Nitrogen alias 'LN2' + Electric alias 'Electron' + Light alias 'Photon' + Nut Oil alias 'Cooking Oil' + Epsom Salt alias 'Magnesium Sulfate' + Pyrite alias 'Iron Sulfide' + Limestone alias 'Calcium Carbonate' + Quicklime alias 'Calcium Oxide' + Slaked Lime alias 'Calcium Hydroxide' ~ Petal displays with dark text ~ Slightly moved Porcelain + Built-in dialog boxes ~ Canvas touches the top of the page ~ Wide canvas size takes up more screen space ~ White border no longer shown on wide canvas size ~ Buttons, menus, and the canvas have thicker borders ~ "Elem" in stats bar is no longer uppercase ~ Unknown has no grain - Loading a save no longer changes your selected element + Ctrl+S to bring up save prompt + Ctrl+Shift+S to instantly save canvas + Retroactive changelogs for versions v0.1-v0.4 + Bluesky social link + Partial translations for Ukrainian, Toki Pona, and Halacae + Finished translations for Spanish and Russian [Bug Fixes] ~ Fixed: Oxygen from hydrolysis immediately turns to Foam ~ Fixed: Menu heights vary dramatically with long categories ~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom ~ Fixed: Lattice Wars appear without borders ~ Fixed: Smash tool breaks harder elements faster ~ Fixed: Error in console on page load ~ Fixed: Artifacts above stats bar text on Chrome ~ Fixed: Console logging when Hail breaks a pixel ~ Fixed: Milk variants still heat into Yogurt ~ Fixed: Controls still show Smooth View keybind ~ Fixed: "Save to File" button cut off on some small screens ~ Fixed: Many aliases can't be used in Element Select ~ Fixed: Prop tool doesn't change pixel state when changing temperature ~ Fixed: Grenades stop moving while charged ~ Fixed: Lightning doesn't reach bottom on large canvases ~ Fixed: Ghost pixels when placing Foam with low air temperature set ~ Fixed: 'CR' behavior cell errors with low air temperature set [Technical] + Portal 'channel' property can be set with the Prop tool (Integer) + runAfterReset function + isBreakable function + 'breakIntoColorMultiplier' element property + 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2)) + 'chargeStart' pixel property ~ 'breakIntoColor' element property can be used without 'breakInto' + 'sense' sensor property to detect a certain element ~ Optimized electricity ~ Fire is affected by air density + View setting dropdown includes views added by mods ~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves + currentSaveData always contains a UUID for seeded randomness ~ Default max pixel count slightly increased ~ Save version is now sb3 ~ Canvas border width is now stored (Default 1 for old saves) ~ Pixel properties with value "undefined" are skipped + Error message in console for broken translation files + GUI translation support + More GUI elements have IDs + Future standalone mode
2025-02-21 13:47:50 -05:00
[Note: Changelogs for version v0.1-v0.4 were added retroactively in 2025]
[Version 0.4 - Dec. 20, 2021]
+ Grass
+ Algae
+ Heater
+ Cooler
+ Superheater
+ Freezer
+ Charcoal
+ Carbon Dioxide
+ Dry Ice
+ Oil
+ Propane
+ Methane
+ Oxygen
+ Liquid Oxygen
+ Tinder
+ Static
+ Borax
+ Bamboo
+ Bamboo Plant
+ Clay
+ Baked Clay
+ Brick
+ Sapling
+ Grass Seed
+ Flower Seed
+ Pistil
+ Petal
+ Tree Branch
+ Vine
+ Burner
+ Foam
+ Bubble
+ Rainbow
+ Copper
+ Molten Copper
+ Oxidized Copper
+ Acid
+ Dust
+ Glue
+ Anti Fluid
+ Lamp Oil
+ Wheat Seed
+ Wheat
+ Straw
+ Gray Goo
+ Virus
+ Worm
+ Termite
+ Pixel burning
~ Renamed Laser Pointer to Pointer
+ Element and hidden element count
[Technical]
+ Behavior presets FOAM, BUBBLE, STICKY, AGLIQUID
+ Behavior rules L1, L2, HT, CO, CC, ST
[Version 0.3 - Dec. 17, 2021]
+ Ant
+ Frog
+ Fish
+ Rocket
+ Ash
+ Meat
+ Cooked Meat
+ Light
+ Laser Pointer
+ Element categories (Tools, Land, Liquids, Solids, Gases, Energy, Structure, Special, Life, Weapons)
+ Hide button
[Technical]
+ Behavior presets STURDYPOWDER, SELFDELETE
+ SW behavior rule
[Version 0.2 - Dec. 16, 2021]
+ Heat tool
+ Cool tool
+ Steam
+ Ice
+ Snow
+ Packed Snow
+ Wood
+ Fire
+ Smoke
+ Rock
+ Magma
+ Concrete
+ Plasma
+ Iron
+ Glass
+ Blood
+ Honey
+ Ketchup
+ Molasses
+ Filler
+ Dirt
+ Gravel
+ Slime
+ Ruins
+ Void
+ Flea
+ Fly
+ Smoke Grenade
+ Torch
+ Water Spout
+ Bone Marrow
+ Bone
+ Anti Powder
+ Vertical
+ Horizontal
+ Rain Cloud
+ Snow Cloud
+ Plant
+ Seed
+ Molten Glass
+ Molten Iron
+ Pixel temperature and state changes
+ Pause button
+ Step button
+ Adjustable cursor size and buttons
+ Replace mode and button
+ Element select "E" button
+ Adjustable TPS and button
+ Keybinds for pausing, changing cursor size
+ Shift key handling
+ Stats bar, shows pixel information on hover
+ Randomized pixel color, pixel grain, and gradient element buttons
~ Renamed "Clear" button to "Reset"
[Technical]
+ Behavior grid system
+ Behavior presets POWDER, AGPOWDER, LIQUID, WALL, UL_UR, GAS, DGAS, SUPPORT, SUPPORTPOWDER, DELETE, FILL
+ Autogenerated molten elements
- Removed hard-coded behaviors
[Version 0.1.1 - Dec. 15, 2021]
+ Clear button
+ Pixels can be deleted by right-clicking
+ Touchscreen support
+ Element buttons
[Version 0.1 - Dec. 15, 2021]
+ Sand
+ Water
+ Wall
+ Elements must be selected with the S, W, and X keys
[Technical]
+ Hard-coded behaviors DL_DR (Sand), L_R (Water), WALL (Wall)
2022-02-06 18:45:08 -05:00
[Public Release - Dec. 15, 2021]