O-01-67
8dd4ee53f8
buffed spouts
...
added movable to criteria
2022-09-12 12:57:04 -04:00
O-01-67
f11a06cc30
tweak idk
2022-09-12 12:56:07 -04:00
O-01-67
e658ac0c73
update viscosities, add vodka
2022-09-12 12:47:17 -04:00
O-01-67
1142470c86
fix bug in substitution table
2022-09-11 15:43:52 -04:00
O-01-67
0579beb31f
tweak sandstone
...
also update todo
2022-09-09 22:40:48 -04:00
O-01-67
e042d87dcb
edit references to merged mod
2022-09-08 14:15:53 -04:00
O-01-67
d4006b6720
delete merged mod
...
merged into the_ground
2022-09-08 14:15:13 -04:00
O-01-67
43b8c43863
Revamp spread function
...
uses a table like irradiated ground
pending revamp into land cult and possible merge with the_ground.js
2022-09-08 14:14:48 -04:00
O-01-67
82e30b62b7
Merge more_worlds.js with the_ground.js
...
pending rename if possibly merged with crimson.js
2022-09-08 14:13:51 -04:00
O-01-67
d5be723fe6
Alert toggles for errors and non-error outputs
...
e.g. for running many commands through console and not wanting alert()s
2022-09-08 13:34:11 -04:00
O-01-67
03d32a8f5b
Added argument support for funniPrompt()
...
-- as in, you can pass a command string as a string and have that be the input; running
> `funniPrompt("countall")`
is the same as running `funniPrompt()` and then entering `countall`.
Tested with
> funniPrompt("set element wall brick")
> funniPrompt("set amogussussy all water string")
> funniPrompt("nonexistyasdf")
> funniPrompt("countall")
2022-09-08 12:58:36 -04:00
O-01-67
6a4cf5a6e7
test (mod order?)
2022-09-04 16:57:07 -04:00
O-01-67
5af7863653
test (mod order?)
2022-09-04 16:56:53 -04:00
O-01-67
9c28fc0af7
test?
2022-09-04 16:54:43 -04:00
O-01-67
7caf16310a
Add files via upload
2022-09-04 16:49:30 -04:00
O-01-67
623656ecc6
Simple thing that eats nickel and reproduces
2022-09-04 16:31:14 -04:00
O-01-67
968f9965d3
breakInto fix
2022-09-04 09:41:00 -04:00
O-01-67
7a93277b11
more_worlds compat
2022-09-04 09:40:21 -04:00
O-01-67
2c2685ce6d
Irradiation table updates
2022-09-03 13:43:13 -04:00
O-01-67
d347343006
desert tweaks
2022-09-03 12:13:50 -04:00
O-01-67
c2bb36ce2f
ID tweaks
2022-09-03 12:12:39 -04:00
O-01-67
6b95bf5842
category fix
2022-09-03 12:08:21 -04:00
O-01-67
cb4cc53e4f
same state bugfix + irr_sandstone behavior fix
2022-09-03 12:07:11 -04:00
O-01-67
3b8326fab1
minor state bugfix
2022-09-03 12:06:08 -04:00
O-01-67
63a45557cf
fixed long-standing bug, revamped petrotheum
2022-09-02 15:40:47 -04:00
O-01-67
388238ead8
critical includeRandom bugfix
2022-09-02 14:32:29 -04:00
O-01-67
845b2db9ff
Update other reference to merged mod
2022-09-02 14:20:34 -04:00
O-01-67
03cfacb4cb
Update reference to merged mod
2022-09-02 14:19:56 -04:00
O-01-67
26a5241e29
Merged 4 mods to the_ground.js
...
Contains the contents of
gems.js
dry_dirt.js
sandstone.js
igneous_rocks.js
2022-09-02 14:19:02 -04:00
O-01-67
eccb26346a
Delete 4 mods to merge (4)
2022-09-02 14:17:33 -04:00
O-01-67
5642e85bdf
Delete 4 mods to merge (3)
2022-09-02 14:17:24 -04:00
O-01-67
15b22a69e3
Delete 4 mods to merge (2)
2022-09-02 14:17:13 -04:00
O-01-67
e89090820c
Delete separate files to merge 4 mods into the_ground.js (1)
2022-09-02 14:14:50 -04:00
O-01-67
4c63614566
fix bug + help command
2022-09-02 12:54:13 -04:00
O-01-67
b1c4b513dd
fix errors at upper edge of screen
2022-09-02 12:05:35 -04:00
O-01-67
74829be34f
fix count
2022-09-02 11:45:53 -04:00
O-01-67
a6ef8452c8
Mod with state-specific voids
...
drain removes liquids, vent removes gases, chute removes solids...
2022-09-02 10:32:23 -04:00
O-01-67
e3757c806d
updates i think
2022-09-02 09:23:04 -04:00
O-01-67
36498269a3
forgor
2022-09-02 09:22:39 -04:00
O-01-67
97db25310a
add mithril and lithium + laetium special property
2022-09-02 08:57:42 -04:00
O-01-67
fbea760827
forgor 💀
2022-09-02 08:57:06 -04:00
O-01-67
839eabd766
Merge lithium into metals.js (2)
2022-09-02 08:44:15 -04:00
O-01-67
acb2f98a25
Merge lithium.js into metals.js (1)
2022-09-02 08:41:40 -04:00
O-01-67
bd54a803c3
rm deadname
2022-09-01 15:45:05 -04:00
O-01-67
724e7f9de2
forgor what i did
2022-09-01 14:50:10 -04:00
O-01-67
74bbffdab2
Exclude certain spouts from random anyway
...
that is, if their corresponding element is already excluded from random (*cough* supernova)
2022-09-01 13:25:46 -04:00
O-01-67
8607d8d72d
Language tweaks
...
for a more family-friendly github, or as close as we can get given that cum mod exists
2022-09-01 13:06:36 -04:00
O-01-67
5f7fe007b3
New command: countall
...
* Takes no arguments
* Logs to console a list of elements present and their amounts (pixels)
Example output:
> emerald: 675
> diamond: 2031
> gold_coin: 2026
> amethyst: 461
> sapphire: 426
> ruby: 457
> pearl: 268
> onyx: 348
> cumin: 418
2022-09-01 13:05:53 -04:00
O-01-67
9a1f8c2010
"set color" *actually* allows HSL
2022-09-01 12:50:12 -04:00
O-01-67
367ef18381
"set color" allows HSL
...
hsl(a,b,c)
2022-09-01 12:35:23 -04:00
O-01-67
af09a65b38
Add count command
...
counts how many pxs of an element exist and alert()s the result
2022-09-01 11:51:02 -04:00
O-01-67
db94ebb826
Money world with gems.js
...
valuable gems and gold
requires gems.js
2022-09-01 11:50:02 -04:00
O-01-67
d4c6f56b53
i coded for so long i forgor 💀 what exactly i did
2022-08-31 16:44:25 -04:00
O-01-67
55b0535f72
Categorized
...
to an "Irradiated" category
2022-08-31 12:59:26 -04:00
O-01-67
6c0cd03257
fix rad-dirt melting
2022-08-31 12:56:45 -04:00
O-01-67
fa73c2f56c
Inter-mod compatibility: Irradiated basalt gravel
...
some_tf_liquids.js (due to petrotheum) adds basalt gravel
2022-08-31 12:45:13 -04:00
O-01-67
487b84b00c
Add ice and radiation worlds
...
so... much... land...
2022-08-31 12:39:11 -04:00
O-01-67
4c33a27cb6
more worlds
...
starting with a TNT world
2022-08-30 20:46:15 -04:00
O-01-67
3fe735ea24
desert changes
2022-08-30 20:23:34 -04:00
O-01-67
ff526bc65a
Added sandstone mod
...
A sedimentary rock. Most of this code handles the sedimentation and cementation* process. This sucked. Balancing sucked more. But it is done.
*No compaction due to lack of weight or any means for pixels to detect when another pixel tries to move into them.
2022-08-30 16:35:02 -04:00
O-01-67
bc8c251327
Adds a weird liquid i guess
...
i wanted everboiling water but i didn't want to make its reactions
so i made roseyiede instead
2022-08-30 13:25:30 -04:00
O-01-67
98eb31104a
comp@ patch for dry_dirt
...
with certain mod orders
2022-08-26 15:27:18 -04:00
O-01-67
268133bc1a
removal
2022-08-26 15:26:41 -04:00
O-01-67
38860ab2be
dry dirt
...
makes dirt dry at 110
2022-08-26 15:25:03 -04:00
lllllllllwith10ls
0a18e4bef5
fluorine doesn't burn solid oxygen
2022-08-03 14:10:30 -05:00
lllllllllwith10ls
41d0800e89
solid fluorine is now immune to itself
2022-08-03 14:04:25 -05:00
lllllllllwith10ls
8ac193ed72
Fluorine and co work properly now
2022-08-03 13:40:53 -05:00
lllllllllwith10ls
9b6e2d56e7
Start of chem.js
2022-08-02 14:23:35 -05:00
O-01-67
cab6db5a32
no thoughts, description empty
2022-08-01 15:56:47 -04:00
O-01-67
2affb7cb83
makes circular random events more destructive
...
* sets random pixel choices to randomChoices
* sets all radii ranges to 1-18
* compatible with paint_event.js
2022-07-29 21:10:12 -04:00
O-01-67
73dbda7919
Rename test2.js to amogus.js
2022-07-29 19:37:22 -04:00
O-01-67
cce2d36b34
Revamp
...
* Now uses structure_test.js (Room)'s method
* Now made from brick and glass
* Added Amogus Seed to generate it (this structure is small, so a simple behavior suffices; to use this method for bigger structures, you'll have to tweak the seed with a tailored tick function)
* Added color array and code to pull from it
2022-07-29 19:37:09 -04:00
O-01-67
45a7146b4a
tweak num
2022-07-28 21:08:19 -04:00
O-01-67
b6dc65da7d
New random event
...
Paint event: paints a random circle a random color
2022-07-28 21:07:32 -04:00
O-01-67
c85d8fefc0
clarify comment numbers
2022-07-24 17:40:26 -04:00
O-01-67
3babbfb0e4
mutual exclusions
2022-07-19 20:55:04 -04:00
O-01-67
3c40d37864
liquid void
...
yum
2022-07-19 20:53:11 -04:00
O-01-67
66801308dd
More gems
...
Yes, pearl melting is inaccurate.
Cry about it.
2022-07-19 20:40:15 -04:00
O-01-67
ad00e41f9c
more gems
2022-07-18 01:00:15 -04:00
O-01-67
f2ea974fdf
half-baked mod
...
Prompt is unkeybound: must call funniPrompt() in console
commands: set, test, fill, randomfill
> Usage: set [property] [element] [value] <type>
> Arguments are typed without framing characters.
> The element can be \"all\" to set the property for every pixel.
> Note: Strings can't have spaces because spaces are the separator used in the parsing split().
> Arguments in [brackets] are required and ones in <angle brackets> are optional."
> Usage: fill [overwrite (should be a bool)] [element] <additional elements>.
> Arguments in [brackets] are required and ones in <angle brackets> are optional.
> Usage: randomfill [overwrite (should be a bool) (default: true)]
> Arguments in [brackets] are required and ones in <angle brackets> are optional.
2022-07-09 22:53:38 -04:00
O-01-67
de0dc088ab
(Read description) Adds a find mode
...
It modifies drawPixels to add a "find mode" that causes the currently selected element to pulsate red and yellow.
To toggle it, pull up the info for the element "find_toggle" and click the magenta text in the description.
2022-07-09 22:25:20 -04:00
O-01-67
b7bd1f216e
Rename functest.js to drawPixels_change_test.js
2022-07-08 22:32:50 -04:00
O-01-67
89abf3659d
function alteration test
...
suffixes a function to drawPixels that makes burning pixels have a red overlay like shocked pixels's yellow overlay
2022-07-08 22:31:12 -04:00
O-01-67
c0625c669a
two new mods
...
change.js: edit of replace.js, changes anything to a given element (behavior of The Powder Toy's replace mode)
triggerable_random_powders.js: adds 3 powders
one becomes a random element when heated, another does when cooled, and the third does when shocked
2022-07-08 22:29:08 -04:00
O-01-67
6abe462d68
Added clickable prompt spawner in description text
...
as a test
2022-07-06 23:23:38 -04:00
O-01-67
122045bf41
Adds a replacement tool (read desc)
...
It replaces an element with another.
Press " (quotes key) to open the prompt. It will ask for the element type you want to change, and then the element you want to change it to.
Then, use the replace tool and it will change all pixels of the first element you click/hold it on to the second element.
By default, it changes Rock to Sand.
2022-07-06 22:42:55 -04:00
slweeb
a0da3cc160
Add files via upload
2022-07-06 19:15:42 -04:00
O-01-67
d3f5b2b55d
added fairy_chain.js functionality for gold fairies
...
to make it easier to blow up the gold cells
2022-07-03 20:40:18 -04:00
O-01-67
27fae74c86
fixed stray hard-coded variable
2022-07-03 20:38:17 -04:00
O-01-67
7358d8ff8f
new mod
...
* cell that makes a lot of heat
* meta-cancer
* cells that eat gold
2022-07-03 16:11:45 -04:00
O-01-67
58151e2e14
added testosterone undecanoate
...
apparently that's the form they use for mhrt
2022-06-29 22:17:26 -04:00
O-01-67
b391981e38
upd: overwrites pixels
2022-06-14 11:16:40 -04:00
O-01-67
8e012314f0
upd8
...
regenerates array on use
2022-06-14 11:12:29 -04:00
O-01-67
9f61dcaab3
histrelin state setting method causes bugs
...
fix
2022-06-14 11:03:36 -04:00
O-01-67
65b9187911
places all elements LtR TtB
...
use placeAll(number of elements)
2022-06-14 11:03:06 -04:00
O-01-67
3a784dc941
Slow down color tools
2022-06-14 09:59:15 -04:00
O-01-67
334d7e94f6
Please do not include this file in the mod list.
...
I don't know if it does anything, but I'm too scared to delete it.
2022-06-08 13:33:26 -04:00
O-01-67
c008afd790
New version with random exclusions
...
so it doesn't take over random
2022-06-08 13:27:52 -04:00
O-01-67
9c3baa7bd6
Delete nv7.js
2022-06-08 13:27:25 -04:00
O-01-67
58dfa9477f
Add placing capability
...
Read description
**Uses keyboard; not likely to work on mobile**
##Notes
This *will* move if you are typing in a menu, but not in an alert.
Non-shifted presses will behave *unpredictably* if there are multiple pixels.
Shift-hold presses will behave more predictably. Using multiple pixels is not supported.
The pixel has a state of "solid" and a density of 2. It might be able to move through liquids and gases according to this density.
##Controls##
WASD to move
Z to shock
X to explode
Hold shift to repeat action
Hold alt with movement keys to place the current element
* It cannot place itself
* You can also use Alt+H to place on the right
Q to reset keys (current action, shift status, alt status) if they get stuck
2022-05-25 09:14:19 -04:00
O-01-67
dbac388676
Test controllable pixel
...
Read description
**Uses keyboard; not likely to work on mobile**
##Notes
This *will* move if you are typing in a menu, but not in an alert.
Non-shifted presses will behave *unpredictably* if there are multiple pixels.
Shift-hold presses will behave more predictably. Using multiple pixels is not supported.
The pixel has a state of "solid" and a density of 2. It might be able to move through liquids and gases according to this density.
##Controls##
WASD to move
Z to shock
X to explode
Hold shift to repeat action
Q to stop repetition if it doesn't stop after you let go of shift
2022-05-24 13:56:31 -04:00
O-01-67
69cbfcc6a2
(2)
2022-05-24 11:39:05 -04:00
O-01-67
9e76eb63f9
splitting blood clouds off
2022-05-24 11:38:39 -04:00
O-01-67
2b318b04b3
e
...
e
2022-05-24 09:11:14 -04:00
O-01-67
0b3ea500ca
nerf
2022-05-24 08:51:44 -04:00
O-01-67
eeab29fc68
state fix
2022-05-24 08:50:19 -04:00
O-01-67
19c8c01ae1
ejected test337
...
for being sus
2022-05-24 08:44:47 -04:00
O-01-67
9cc737172c
fire slime
...
I am fire
Burn those who dare to care for me
And my fuel are memories
Fuel are memories of you
They perish with the heat
Perish with the heat
So I can move on
Flower of iron
Shrivelled up to hide the imposter in me (sus)
2022-05-23 11:27:06 -04:00
O-01-67
f71d7e142a
background colored dye
2022-05-22 19:34:15 -04:00
O-01-67
240d2e9d8b
solid rock
2022-05-22 18:40:21 -04:00
O-01-67
423e678cea
added blood clouds
2022-05-22 18:21:43 -04:00
O-01-67
0066cea823
tool to replace all (read desc)
...
use like replacer bacteria
* target below, replacement above
* then shock and it will replace all target pixels with replacement pixels
2022-05-21 20:43:14 -04:00
O-01-67
ba173f7b7b
now with a jammer
2022-05-21 20:25:16 -04:00
O-01-67
f3893ab1da
splitting bacteria off
2022-05-21 20:24:36 -04:00
O-01-67
702fe31028
send move tools to their own category
2022-05-21 20:09:06 -04:00
O-01-67
d3fe08b924
error suppression
2022-05-20 20:13:45 -04:00
O-01-67
a6a6393c62
inviswall now insulates
2022-05-20 19:22:07 -04:00
O-01-67
9d18b31473
simple invisible wall
...
element invisible_wall is wall but sets itself to the bg color
2022-05-20 19:18:07 -04:00
O-01-67
7f3e5c7405
Mod that adds color tools
...
add, subtract, multiply, grayscale, invert, and 2 shitpost tools
2022-05-19 12:22:07 -04:00
O-01-67
55d94a9a92
Mod now does nothing if pageColor isn't set
...
to suppress that undefine error
2022-05-17 13:39:17 -04:00
O-01-67
b3176a8c0c
Mod now supports triplets that are missing a #
...
so FF0000 will become #FF0000 and be used
2022-05-17 13:27:28 -04:00
O-01-67
3c2bee69ed
Mod to set the color outside of the canvas
...
Use the pageColor query parameter to specify a color.
Pass "?pageColor=bg" to use the color in settings.bg (the user-defined canvas background color)
Supports anything that can be a color string, but # has to be %23.
2022-05-17 12:48:00 -04:00
Lily-129
d665c38f6a
cross between BP and PS
2022-05-01 20:27:37 -04:00
Lily-129
61dddb1136
Update for gas density
...
and make finine+iocalf use adjacentCoords
2022-05-01 19:09:31 -04:00
Lily-129
cf8ed603b0
Tried fixing fatal color bug
...
and removed gravity tools because another mod adds them
2022-05-01 18:00:23 -04:00
Lily-129
a2516f5268
delete other dummy mod
...
now it's also a query param
2022-04-30 16:47:57 -04:00
Lily-129
db9788f257
delete dummy mod
...
now it's a query param
2022-04-30 16:47:45 -04:00
Lily-129
f67113cf28
rockString uses query, bounds alert()
...
same as previous commit
2022-04-30 16:47:08 -04:00
Lily-129
d3ef7dd90d
Changed liquidString toggle to query string
...
instead of a dummy file
also alert()ed bounds
2022-04-30 16:45:18 -04:00
Lily-129
fe02c0fcbc
Use query parameter to specify fairy amount
...
fairyAmount parameter sets the amount of fairies
2022-04-30 16:35:18 -04:00
Lily-129
014624e6ea
Lets you mix Birthpool and Primordial Soup
...
Sets the Birthpool density to the PSoup density and sets its state to liquid
2022-04-29 21:29:23 -04:00
Lily-129
5a6f2bef36
infection
2022-04-22 21:06:21 -04:00
Lily-129
eb95a2c1f7
includeRandom parameter
...
Include the spouts in random if an includeRandom parameter exists, or exclude them if it doesn't.
Also exclude liquid and fire cloners
2022-04-21 13:38:47 -04:00
Lily-129
df923b54e3
no
...
too shitty
2022-04-21 13:08:48 -04:00
Lily-129
a4406bc07e
remove broken-deprecated mod
...
bye
2022-04-21 13:01:28 -04:00
Lily-129
e70c252a69
tweak bounds
2022-04-21 11:32:54 -04:00
Lily-129
8ad45503d0
A mod that lets you adjust pixelSize
...
by putting the pixelSize parameter in the query string.
> The "pixelSize" query parameter sets the size of the pixels; this is inversely proportional to the pixel "resolution", so bigger numbers mean less pixels fit on the screen and smaller numbers mean that more pixels will fit.
> Depending on your screen's size, the default pixelSize is either 5 or 6 (6 on larger screens).
> Making the pixels twice as big will decrease the pixel capacity by *slightly over* 4, and the reverse is also true. (I don't know why that is.)
2022-04-21 11:25:53 -04:00
Lily-129
f1129f046b
changed sign
...
bruh momnet
2022-04-19 09:15:33 -04:00
Lily-129
f9cdd92e07
fixed rgbToHex rounding
2022-04-19 09:05:37 -04:00
Lily-129
56581d12fa
fixed rgbToHex rounding
2022-04-19 09:05:04 -04:00
Lily-129
959164a73d
dacite update
2022-04-19 09:02:55 -04:00
Lily-129
ee5f63c446
rainbow magma has intermediate viscosity
2022-04-19 09:01:28 -04:00
Lily-129
fc5cda1684
viscosity update
...
*viscosity
2022-04-19 07:43:59 -04:00
Lily-129
26bc387cda
update todo
...
it's a stretch
2022-04-18 21:47:37 -04:00
Lily-129
283e7e2c97
fixed mafic-ultramafic intermediate reaction bug
2022-04-18 21:46:29 -04:00
Lily-129
f36639dd48
todo
2022-04-18 13:45:29 -04:00
Lily-129
b9a5d18105
Added more igneous rocks
...
Incomplete mod
ultramafic phanerite: peridotite | mafic phanerite: gabbro (renamed vanilla rock) | intermediate phanerite: diorite | felsic phanerite: granite
ultramafic aphanite: komatiite | mafic aphanite: basalt | intermediate aphanite: andesite | felsic phanerite: rhyolite
2022-04-18 13:31:27 -04:00
Nubo318
807e26d6b8
bread and toast kill people
2022-04-13 22:09:41 -05:00
Nubo318
35d5a3e804
lactose intolerance and celiac
2022-04-13 21:58:42 -05:00
slweeb
ff17ed8578
Merge branch 'main' of https://github.com/slweeb/sandboxels
2022-04-13 20:40:37 -04:00
slweeb
30d689e854
1.5
2022-04-13 20:40:35 -04:00
Lily-129
883055f248
not really suited for the github
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When the mind is changed!😳
2022-04-08 10:21:48 -04:00
Lily-129
8aabfc44e9
not really suited for the github
...
When the mind is changed!😳
2022-04-08 10:21:41 -04:00
Lily-129
b2bb37dcb2
not really suited for the github
...
When the mind is changed!😳
2022-04-08 10:21:34 -04:00
Lily-129
d28748376e
liquidAmount sets the amount of generated liquids
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It works like the "rockAmount" parameter in the rock mod. "?liquidAmount=100" will produce 100 randomly generated solid-liquid-gas triplets.
With both mods enabled, passing "?rockAmount=76&liquidAmount=42" will make the mods generate 76 rock-gravel pairs and 42 SLG triplets.
2022-04-08 10:17:01 -04:00
Lily-129
24b28a2f28
rockAmount parameter now sets the amount of rocks
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For example, passing "?rockAmount=20" makes the script generate 20 rocks instead of 10. Bounds 1 and 10,000.
2022-04-08 10:08:27 -04:00
Lily-129
19f9024698
compatibility
2022-04-07 07:46:58 -04:00
Lily-129
622f425f59
compatibility
2022-04-07 07:45:24 -04:00
Lily-129
2a350f6974
oversize liquid dump
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i had to do 15000 because 25000 was too thicc for GitHub
2022-04-06 18:53:03 -04:00
Lily-129
1a7df7bbbc
liquid generator script like the rock one
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and its companion dummy file
2022-04-06 18:31:11 -04:00
Lily-129
4bc955e092
e
...
e
2022-04-06 13:43:09 -04:00
Lily-129
694092a326
update string
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i forgor
2022-04-06 10:25:16 -04:00
Lily-129
84d997c289
40000 more rocks
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15,000 rocks and another set of 25,000 generated with the same version of random_rocks
2022-04-06 10:24:47 -04:00
Lily-129
90c5d026e8
replacing file with bigger file
2022-04-06 10:24:02 -04:00
Lily-129
5fe6bfcefe
another huge script
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10,000 pairs of slightly different versions of rock and gravel.
Why?
2022-04-06 09:04:28 -04:00
Lily-129
457e7abc75
dummy script to enable rock logging to console
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its presence lets random_rocks.js know that its rock elements should be output to the console, à la Garden of Glass (allegedly)
2022-04-06 09:03:26 -04:00
Lily-129
2d0206f769
gravel generation
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and some other changes
2022-04-06 09:00:30 -04:00
Lily-129
608afa9695
randgenned elements but rock variants
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of course
2022-04-05 21:04:18 -04:00
Lily-129
09844b77db
downward chameleon block
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when the
2022-04-04 13:13:36 -04:00
Lily-129
55e4653a38
addition
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with "imported" code
2022-04-04 12:04:41 -04:00
Lily-129
82ea1671bb
added andesite
2022-04-03 17:11:06 -04:00
Lily-129
2f72b7096b
mod adding granite
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i felt like coding
2022-03-31 13:50:57 -04:00
StellarX20
9034960e99
Changed cactus seed behavior
2022-03-26 11:20:41 -04:00
StellarX20
3fc25f363d
How did that get there? Fixed it.
2022-03-26 11:16:05 -04:00
StellarX20
87fc526d1d
added cacti and mythical/magic category
2022-03-26 11:10:23 -04:00
StellarX20
bd3c612854
()
2022-03-26 10:35:08 -04:00
StellarX20
241c3860ae
Update Neutronium Mod.js
2022-03-26 10:30:56 -04:00
StellarX20
6d44461090
Added some stuff for fun
2022-03-26 10:21:23 -04:00
Lily-129
09f014b337
fix lean
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overall tweaks and fixes
2022-03-04 15:42:57 -05:00
Lily-129
cd0ae8a929
Lean mod
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I wrote half of this code on my phone so it probably has one of the stupid-type errors
2022-03-04 15:19:39 -05:00
Lily-129
12329ab062
nested cluster bombs
2022-03-04 13:37:54 -05:00
Lily-129
b20fa0090a
element
2022-03-04 11:59:13 -05:00
Lily-129
084a08a890
mod support change
2022-03-04 11:58:48 -05:00
Lily-129
cedc5c7c43
pushing machines
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each of which pushes pixels in a certain direction
2022-03-04 11:40:07 -05:00
Lily-129
9f560c96f5
Rename test4.js to test3.js
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t he
2022-03-04 10:43:25 -05:00
Lily-129
7c27f92d2b
triple point simulation
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not very accurate
2022-03-04 10:43:02 -05:00
Lily-129
22d100b213
some alcohols
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suggest reacts pls
2022-03-03 09:56:50 -05:00
Lily-129
dbb0ff0235
mod change for incoming file
2022-03-03 09:56:15 -05:00
Lily-129
ff3c165007
crimwater boil
2022-03-03 08:01:41 -05:00
Lily-129
132d9a1aed
title
2022-03-02 17:05:54 -05:00
Lily-129
e0bd0eda57
troll
2022-03-01 14:06:41 -05:00
Lily-129
81189df7ab
removed pixelSize statement
2022-03-01 13:23:10 -05:00
Lily-129
1022dfc41c
like circles but with triangles
2022-03-01 13:22:34 -05:00
Lily-129
6d1b06f467
gas charge fix
2022-03-01 12:15:16 -05:00
Lily-129
bcbed3959c
gas charge fix
2022-03-01 12:15:02 -05:00
Lily-129
a16d672439
mod for sandboxels to use circles instead of boxes
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and an acidboxels version
2022-03-01 12:08:23 -05:00
Lily-129
c963196773
define settings.bg
2022-03-01 07:39:26 -05:00
Lily-129
cc7a8a0b50
troll
2022-02-26 17:29:37 -05:00
Lily-129
57e878a282
todo
2022-02-25 19:37:42 -05:00
Lily-129
3ea35f435d
ichor
2022-02-24 20:45:37 -05:00